author | unc0rr |
Sat, 10 May 2008 16:26:53 +0000 | |
changeset 925 | c20156328529 |
parent 924 | 227f9fcdc2f4 |
child 983 | d21ad13cd17d |
permissions | -rw-r--r-- |
71 | 1 |
(* |
2 |
* Hedgewars, a worms-like game |
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883 | 3 |
* Copyright (c) 2005-2008 Andrey Korotaev <unC0Rr@gmail.com> |
71 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
|
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* the Free Software Foundation; version 2 of the License |
|
71 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
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71 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
71 | 17 |
*) |
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||
4 | 19 |
unit uAIAmmoTests; |
20 |
interface |
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351 | 21 |
uses SDLh, uGears, uConsts, uFloat; |
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const amtest_OnTurn = $00000001; |
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type TAttackParams = record |
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Time: Longword; |
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Angle, Power: LongInt; |
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ExplX, ExplY, ExplR: LongInt; |
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AttackPutX, AttackPutY: LongInt; |
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29 |
end; |
433 | 30 |
|
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function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestAirAttack(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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|
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type TAmmoTestProc = function (Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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TAmmoTest = record |
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proc: TAmmoTestProc; |
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flags: Longword; |
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end; |
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const AmmoTests: array[TAmmoType] of TAmmoTest = |
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( |
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(proc: @TestGrenade; flags: 0), // amGrenade |
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(proc: nil; flags: 0), // amClusterBomb |
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(proc: @TestBazooka; flags: 0), // amBazooka |
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(proc: nil; flags: 0), // amUFO |
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(proc: @TestShotgun; flags: 0), // amShotgun |
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(proc: nil; flags: 0), // amPickHammer |
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(proc: nil; flags: 0), // amSkip |
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(proc: nil; flags: 0), // amRope |
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(proc: nil; flags: 0), // amMine |
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(proc: @TestDesertEagle; flags: 0), // amDEagle |
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(proc: nil; flags: 0), // amDynamite |
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(proc: @TestFirePunch; flags: 0), // amFirePunch |
925 | 59 |
(proc: nil; flags: 0), // amWhip |
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(proc: @TestBaseballBat; flags: 0), // amBaseballBat |
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(proc: nil; flags: 0), // amParachute |
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(proc: @TestAirAttack; flags: amtest_OnTurn), // amAirAttack |
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(proc: nil; flags: 0), // amMineStrike |
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(proc: nil; flags: 0), // amBlowTorch |
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(proc: nil; flags: 0), // amGirder |
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(proc: nil; flags: amtest_OnTurn), // amTeleport |
924 | 67 |
(proc: nil; flags: 0), // amSwitch |
68 |
(proc: nil; flags: 0) // amMortar |
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); |
4 | 70 |
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439 | 71 |
const BadTurn = Low(LongInt) div 4; |
369 | 72 |
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4 | 73 |
implementation |
75 | 74 |
uses uMisc, uAIMisc, uLand; |
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371 | 76 |
function Metric(x1, y1, x2, y2: LongInt): LongInt; |
4 | 77 |
begin |
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Metric:= abs(x1 - x2) + abs(y1 - y2) |
4 | 79 |
end; |
80 |
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function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
351 | 82 |
var Vx, Vy, r: hwFloat; |
498 | 83 |
rTime: LongInt; |
371 | 84 |
Score, EX, EY: LongInt; |
85 |
Result: LongInt; |
|
4 | 86 |
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371 | 87 |
function CheckTrace: LongInt; |
351 | 88 |
var x, y, dX, dY: hwFloat; |
371 | 89 |
t: LongInt; |
90 |
Result: LongInt; |
|
4 | 91 |
begin |
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x:= Me^.X; |
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y:= Me^.Y; |
4 | 94 |
dX:= Vx; |
95 |
dY:= -Vy; |
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498 | 96 |
t:= rTime; |
4 | 97 |
repeat |
98 |
x:= x + dX; |
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99 |
y:= y + dY; |
|
100 |
dX:= dX + cWindSpeed; |
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101 |
dY:= dY + cGravity; |
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102 |
dec(t) |
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until TestColl(hwRound(x), hwRound(y), 5) or (t <= 0); |
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EX:= hwRound(x); |
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EY:= hwRound(y); |
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Result:= RateExplosion(Me, EX, EY, 101); |
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if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, EX, EY) div 64; |
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CheckTrace:= Result |
4 | 109 |
end; |
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||
111 |
begin |
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ap.Time:= 0; |
375 | 113 |
rTime:= 350; |
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ap.ExplR:= 0; |
70 | 115 |
Result:= BadTurn; |
4 | 116 |
repeat |
375 | 117 |
rTime:= rTime + 300 + Level * 50 + random(300); |
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Vx:= - cWindSpeed * rTime * _0_5 + (int2hwFloat(Targ.X + AIrndSign(2)) - Me^.X) / int2hwFloat(rTime); |
498 | 119 |
Vy:= cGravity * rTime * _0_5 - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(rTime); |
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120 |
r:= Distance(Vx, Vy); |
498 | 121 |
if not (r > _1) then |
4 | 122 |
begin |
64 | 123 |
Score:= CheckTrace; |
124 |
if Result <= Score then |
|
125 |
begin |
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ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random((Level - 1) * 9)); |
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ap.Power:= hwRound(r * cMaxPower) - random((Level - 1) * 17 + 1); |
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ap.ExplR:= 100; |
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129 |
ap.ExplX:= EX; |
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130 |
ap.ExplY:= EY; |
143 | 131 |
Result:= Score |
64 | 132 |
end; |
4 | 133 |
end |
375 | 134 |
until (rTime > 4250); |
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135 |
TestBazooka:= Result |
39 | 136 |
end; |
374 | 137 |
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138 |
function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
70 | 139 |
const tDelta = 24; |
351 | 140 |
var Vx, Vy, r: hwFloat; |
374 | 141 |
Score, EX, EY, Result: LongInt; |
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142 |
TestTime: Longword; |
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143 |
|
371 | 144 |
function CheckTrace: LongInt; |
351 | 145 |
var x, y, dY: hwFloat; |
371 | 146 |
t: LongInt; |
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147 |
begin |
374 | 148 |
x:= Me^.X; |
149 |
y:= Me^.Y; |
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150 |
dY:= -Vy; |
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151 |
t:= TestTime; |
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152 |
repeat |
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153 |
x:= x + Vx; |
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154 |
y:= y + dY; |
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155 |
dY:= dY + cGravity; |
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156 |
dec(t) |
374 | 157 |
until TestColl(hwRound(x), hwRound(y), 5) or (t = 0); |
158 |
EX:= hwRound(x); |
|
159 |
EY:= hwRound(y); |
|
160 |
if t < 50 then CheckTrace:= RateExplosion(Me, EX, EY, 101) |
|
161 |
else CheckTrace:= Low(LongInt) |
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162 |
end; |
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163 |
|
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164 |
begin |
70 | 165 |
Result:= BadTurn; |
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166 |
TestTime:= 0; |
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167 |
ap.ExplR:= 0; |
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168 |
repeat |
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169 |
inc(TestTime, 1000); |
498 | 170 |
Vx:= (int2hwFloat(Targ.X) - Me^.X) / int2hwFloat(TestTime + tDelta); |
171 |
Vy:= cGravity * ((TestTime + tDelta) div 2) - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(TestTime + tDelta); |
|
374 | 172 |
r:= Distance(Vx, Vy); |
498 | 173 |
if not (r > _1) then |
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174 |
begin |
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175 |
Score:= CheckTrace; |
70 | 176 |
if Result < Score then |
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177 |
begin |
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178 |
ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random(Level)); |
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ap.Power:= hwRound(r * cMaxPower) + AIrndSign(random(Level) * 15); |
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180 |
ap.Time:= TestTime; |
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181 |
ap.ExplR:= 100; |
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182 |
ap.ExplX:= EX; |
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183 |
ap.ExplY:= EY; |
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184 |
Result:= Score |
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185 |
end; |
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186 |
end |
439 | 187 |
until (TestTime = 4000); |
374 | 188 |
TestGrenade:= Result |
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189 |
end; |
375 | 190 |
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|
191 |
function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
351 | 192 |
var Vx, Vy, x, y: hwFloat; |
375 | 193 |
rx, ry, Result: LongInt; |
194 |
begin |
|
543
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195 |
ap.ExplR:= 0; |
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196 |
ap.Time:= 0; |
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|
197 |
ap.Power:= 1; |
439 | 198 |
if Metric(hwRound(Me^.X), hwRound(Me^.Y), Targ.X, Targ.Y) < 80 then |
199 |
exit(BadTurn); |
|
498 | 200 |
Vx:= (int2hwFloat(Targ.X) - Me^.X) * _1div1024; |
201 |
Vy:= (int2hwFloat(Targ.Y) - Me^.Y) * _1div1024; |
|
375 | 202 |
x:= Me^.X; |
203 |
y:= Me^.Y; |
|
543
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204 |
ap.Angle:= DxDy2AttackAngle(Vx, -Vy); |
70 | 205 |
repeat |
206 |
x:= x + vX; |
|
207 |
y:= y + vY; |
|
375 | 208 |
rx:= hwRound(x); |
209 |
ry:= hwRound(y); |
|
210 |
if TestColl(rx, ry, 2) then |
|
70 | 211 |
begin |
509 | 212 |
x:= x + vX * 8; |
213 |
y:= y + vY * 8; |
|
214 |
Result:= RateShotgun(Me, rx, ry) * 2; |
|
375 | 215 |
if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, rx, ry) div 64 |
143 | 216 |
else dec(Result, Level * 4000); |
375 | 217 |
exit(Result) |
70 | 218 |
end |
498 | 219 |
until (Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 4) or (x < _0) or (y < _0) or (x > _2048) or (y > _1024); |
375 | 220 |
TestShotgun:= BadTurn |
70 | 221 |
end; |
438 | 222 |
|
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|
223 |
function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
351 | 224 |
var Vx, Vy, x, y, t: hwFloat; |
75 | 225 |
d: Longword; |
438 | 226 |
Result: LongInt; |
75 | 227 |
begin |
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228 |
ap.ExplR:= 0; |
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229 |
ap.Time:= 0; |
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|
230 |
ap.Power:= 1; |
498 | 231 |
if Abs(hwRound(Me^.X) - Targ.X) + Abs(hwRound(Me^.Y) - Targ.Y) < 80 then |
439 | 232 |
exit(BadTurn); |
498 | 233 |
t:= _0_5 / Distance(int2hwFloat(Targ.X) - Me^.X, int2hwFloat(Targ.Y) - Me^.Y); |
234 |
Vx:= (int2hwFloat(Targ.X) - Me^.X) * t; |
|
235 |
Vy:= (int2hwFloat(Targ.Y) - Me^.Y) * t; |
|
438 | 236 |
x:= Me^.X; |
237 |
y:= Me^.Y; |
|
543
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238 |
ap.Angle:= DxDy2AttackAngle(Vx, -Vy); |
75 | 239 |
d:= 0; |
240 |
repeat |
|
241 |
x:= x + vX; |
|
242 |
y:= y + vY; |
|
438 | 243 |
if ((hwRound(x) and $FFFFF800) = 0)and((hwRound(y) and $FFFFFC00) = 0) |
244 |
and (Land[hwRound(y), hwRound(x)] <> 0) then inc(d); |
|
498 | 245 |
until (Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 4) or (x < _0) or (y < _0) or (x > _2048) or (y > _1024) or (d > 200); |
246 |
if Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 3 then Result:= max(0, (4 - d div 50) * 7 * 1024) |
|
543
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|
247 |
else Result:= BadTurn; |
438 | 248 |
TestDesertEagle:= Result |
75 | 249 |
end; |
438 | 250 |
|
543
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|
251 |
function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
433 | 252 |
var Result: LongInt; |
79 | 253 |
begin |
543
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|
254 |
ap.ExplR:= 0; |
465e2ec8f05f
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|
255 |
if (Level > 2) or (Abs(hwRound(Me^.X) - Targ.X) + Abs(hwRound(Me^.Y) - Targ.Y) > 25) then |
433 | 256 |
exit(BadTurn); |
257 |
||
543
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|
258 |
ap.Time:= 0; |
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|
259 |
ap.Power:= 1; |
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|
260 |
if (Targ.X) - hwRound(Me^.X) >= 0 then ap.Angle:= cMaxAngle div 4 |
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|
261 |
else ap.Angle:= - cMaxAngle div 4; |
498 | 262 |
Result:= RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X), hwRound(Me^.Y), 15, 30); |
433 | 263 |
if Result <= 0 then Result:= BadTurn else inc(Result); |
264 |
TestBaseballBat:= Result |
|
79 | 265 |
end; |
266 |
||
543
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|
267 |
function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
433 | 268 |
var i, Result: LongInt; |
82 | 269 |
begin |
543
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|
270 |
ap.ExplR:= 0; |
465e2ec8f05f
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|
271 |
ap.Time:= 0; |
465e2ec8f05f
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|
272 |
ap.Power:= 1; |
465e2ec8f05f
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|
273 |
ap.Angle:= 0; |
498 | 274 |
if (Abs(hwRound(Me^.X) - Targ.X) > 25) or (Abs(hwRound(Me^.Y) - 50 - Targ.Y) > 50) then |
433 | 275 |
exit(BadTurn); |
276 |
||
82 | 277 |
Result:= 0; |
278 |
for i:= 0 to 4 do |
|
498 | 279 |
Result:= Result + RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X), |
280 |
hwRound(Me^.Y) - 20 * i - 5, 10, 30); |
|
434 | 281 |
if Result <= 0 then Result:= BadTurn else inc(Result); |
433 | 282 |
TestFirePunch:= Result |
82 | 283 |
end; |
433 | 284 |
|
543
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|
285 |
function TestAirAttack(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
556
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|
286 |
const cShift = 4; |
543
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|
287 |
var X, Y, dY: hwFloat; |
465e2ec8f05f
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|
288 |
b: array[0..9] of boolean; |
465e2ec8f05f
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|
289 |
dmg: array[0..9] of LongInt; |
465e2ec8f05f
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|
290 |
fexit: boolean; |
465e2ec8f05f
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|
291 |
i, t, Result: LongInt; |
465e2ec8f05f
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changeset
|
292 |
begin |
465e2ec8f05f
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|
293 |
ap.ExplR:= 0; |
465e2ec8f05f
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diff
changeset
|
294 |
ap.Time:= 0; |
554 | 295 |
if (Level > 3) then exit(BadTurn); |
296 |
||
543
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changeset
|
297 |
ap.AttackPutX:= Targ.X; |
465e2ec8f05f
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changeset
|
298 |
ap.AttackPutY:= Targ.Y; |
465e2ec8f05f
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diff
changeset
|
299 |
|
556
49675457d76e
Bots aims not directly at the center of enemy hedgehog
unc0rr
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diff
changeset
|
300 |
X:= int2hwFloat(Targ.X - 135 - cShift); // hh center - cShift |
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
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diff
changeset
|
301 |
X:= X - cBombsSpeed * hwSqrt(int2hwFloat((Targ.Y + 128) * 2) / cGravity); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
302 |
Y:= -_128; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
303 |
dY:= _0; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
304 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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534
diff
changeset
|
305 |
for i:= 0 to 9 do |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
306 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
307 |
b[i]:= true; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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534
diff
changeset
|
308 |
dmg[i]:= 0 |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
309 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
310 |
Result:= 0; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
311 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
312 |
repeat |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
313 |
X:= X + cBombsSpeed; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
314 |
Y:= Y + dY; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
315 |
dY:= dY + cGravity; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
316 |
fexit:= true; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
317 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
318 |
for i:= 0 to 9 do |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
319 |
if b[i] then |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
320 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
321 |
fexit:= false; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
322 |
if TestColl(hwRound(X) + i * 30, hwRound(Y), 4) then |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
323 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
324 |
b[i]:= false; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
325 |
dmg[i]:= RateExplosion(Me, hwRound(X) + i * 30, hwRound(Y), 58) |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
326 |
// 58 (instead of 60) for better prediction (hh moves after explosion of one of the rockets) |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
327 |
end |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
328 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
329 |
until fexit or (Y > _1024); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
330 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
331 |
for i:= 0 to 5 do inc(Result, dmg[i]); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
332 |
t:= Result; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
333 |
ap.AttackPutX:= Targ.X - 60; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
334 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
335 |
for i:= 0 to 3 do |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
336 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
337 |
dec(t, dmg[i]); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
338 |
inc(t, dmg[i + 6]); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
339 |
if t > Result then |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
340 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
341 |
Result:= t; |
556
49675457d76e
Bots aims not directly at the center of enemy hedgehog
unc0rr
parents:
554
diff
changeset
|
342 |
ap.AttackPutX:= Targ.X - 30 - cShift + i * 30 |
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
343 |
end |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
344 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
345 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
346 |
if Result <= 0 then Result:= BadTurn; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
347 |
TestAirAttack:= Result |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
348 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
349 |
|
4 | 350 |
end. |