project_files/HedgewarsMobile/Classes/SettingsBaseViewController.m
author koda
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restore a lost view message
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 27/03/2010.
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 */
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#import "SettingsBaseViewController.h"
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#import "GeneralSettingsViewController.h"
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#import "TeamSettingsViewController.h"
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#import "WeaponSettingsViewController.h"
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#import "SchemeSettingsViewController.h"
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#import "SupportViewController.h"
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@implementation SettingsBaseViewController
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@synthesize tabController, targetController, controllerNames, lastIndexPath;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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#pragma mark -
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#pragma mark View lifecycle
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-(void) viewDidLoad {
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    // the list of available controllers
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    NSArray *array = [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""),
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                                                      NSLocalizedString(@"Teams",@""),
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                                                      NSLocalizedString(@"Weapons",@""),
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                                                      NSLocalizedString(@"Schemes",@""),
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                                                      NSLocalizedString(@"Support",@""),
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                                                      nil];
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    self.controllerNames = array;
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    [array release];
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    UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
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                                                                                target:self
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                                                                                action:@selector(dismissSplitView)];
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    if (IS_IPAD()) {
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        // this class gets loaded twice, we tell the difference by looking at targetController
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        if (self.targetController != nil) {
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            UITableView *tableView = [[UITableView alloc] initWithFrame:self.view.frame style:UITableViewStylePlain];
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            tableView.delegate = self;
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            tableView.dataSource = self;
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            [tableView reloadData];
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            [self.view addSubview:tableView];
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            [self tableView:tableView didSelectRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0]];
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            [tableView release];
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            self.navigationItem.leftBarButtonItem = doneButton;
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        }
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    } else {
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        // this class just loads all controllers and set up tabbar and navigation controllers
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        NSMutableArray *tabBarNavigationControllers = [[NSMutableArray alloc] initWithCapacity:5];
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        UINavigationController *navController = nil;
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        if (nil == generalSettingsViewController) {
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            generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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            generalSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:0];
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            generalSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/TargetBee.png",GRAPHICS_DIRECTORY()]];
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            navController = [[UINavigationController alloc] initWithRootViewController:generalSettingsViewController];
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            generalSettingsViewController.navigationItem.backBarButtonItem = doneButton;
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            generalSettingsViewController.navigationItem.leftBarButtonItem = doneButton;
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            [generalSettingsViewController release];
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            [tabBarNavigationControllers addObject:navController];
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            releaseAndNil(navController);
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        }
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        if (nil == teamSettingsViewController) {
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            teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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            teamSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:1];
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            teamSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/Egg.png",GRAPHICS_DIRECTORY()]];
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            navController = [[UINavigationController alloc] initWithRootViewController:teamSettingsViewController];
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            teamSettingsViewController.navigationItem.backBarButtonItem = doneButton;
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            teamSettingsViewController.navigationItem.leftBarButtonItem = doneButton;
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            [tabBarNavigationControllers addObject:navController];
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            releaseAndNil(navController);
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        }
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        if (nil == weaponSettingsViewController) {
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            weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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            weaponSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:2];
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            weaponSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/cheese.png",GRAPHICS_DIRECTORY()]];
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            navController = [[UINavigationController alloc] initWithRootViewController:weaponSettingsViewController];
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            weaponSettingsViewController.navigationItem.backBarButtonItem = doneButton;
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            weaponSettingsViewController.navigationItem.leftBarButtonItem = doneButton;
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            [tabBarNavigationControllers addObject:navController];
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            releaseAndNil(navController);
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        }
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        if (nil == schemeSettingsViewController) {
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            schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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            schemeSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:3];
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            schemeSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/Targetp.png",GRAPHICS_DIRECTORY()]];
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            navController = [[UINavigationController alloc] initWithRootViewController:schemeSettingsViewController];
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            schemeSettingsViewController.navigationItem.backBarButtonItem = doneButton;
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            schemeSettingsViewController.navigationItem.leftBarButtonItem = doneButton;
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            [tabBarNavigationControllers addObject:navController];
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            releaseAndNil(navController);
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        }
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        if (nil == supportViewController) {
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            supportViewController = [[SupportViewController alloc] initWithStyle:UITableViewStyleGrouped];
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            supportViewController.tabBarItem.title = [self.controllerNames objectAtIndex:4];
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            supportViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/Seduction.png",GRAPHICS_DIRECTORY()]];
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            navController = [[UINavigationController alloc] initWithRootViewController:supportViewController];
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            supportViewController.navigationItem.backBarButtonItem = doneButton;
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            supportViewController.navigationItem.leftBarButtonItem = doneButton;
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            [tabBarNavigationControllers addObject:navController];
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            releaseAndNil(navController);
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        }
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        self.tabController = [[UITabBarController alloc] init];
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        self.tabController.viewControllers = tabBarNavigationControllers;
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        self.tabController.delegate = self;
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        [self.view addSubview:self.tabController.view];
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    }
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    [doneButton release];
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    [super viewDidLoad];
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}
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-(void) tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController {
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    [viewController viewWillAppear:NO];
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}
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-(void) dismissSplitView {
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    [AudioManagerController playBackSound];
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    [[[HedgewarsAppDelegate sharedAppDelegate] mainViewController] dismissModalViewControllerAnimated:YES];
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
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    return [self.controllerNames count];
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}
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// Customize the appearance of table view cells.
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-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil)
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        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
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    NSString *iconStr = nil;
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    switch ([indexPath row]) {
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        case 0:
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            iconStr = [NSString stringWithFormat:@"%@/TargetBee.png",GRAPHICS_DIRECTORY()];
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            break;
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        case 1:
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            iconStr = [NSString stringWithFormat:@"%@/Egg.png",GRAPHICS_DIRECTORY()];
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            break;
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        case 2:
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            iconStr = [NSString stringWithFormat:@"%@/cheese.png",GRAPHICS_DIRECTORY()];
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            break;
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        case 3:
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            iconStr = [NSString stringWithFormat:@"%@/Target.png",GRAPHICS_DIRECTORY()];
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            break;
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        case 4:
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            iconStr = [NSString stringWithFormat:@"%@/Seduction.png",GRAPHICS_DIRECTORY()];
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            break;
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        default:
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            DLog(@"Nope");
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            break;
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    }
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   181
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    cell.accessoryType = UITableViewCellAccessoryNone;
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    cell.textLabel.text = [controllerNames objectAtIndex:[indexPath row]];
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    UIImage *icon = [[UIImage alloc] initWithContentsOfFile:iconStr];
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    cell.imageView.image = icon;
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    [icon release];
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    return cell;
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    int newRow = [indexPath row];
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    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
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    UIViewController *nextController = nil;
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   197
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    if (newRow != oldRow) {
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        [tableView deselectRowAtIndexPath:lastIndexPath animated:YES];
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        [targetController.navigationController popToRootViewControllerAnimated:NO];
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        switch (newRow) {
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            case 0:
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                if (nil == generalSettingsViewController)
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                    generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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                nextController = generalSettingsViewController;
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                break;
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            case 1:
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                if (nil == teamSettingsViewController)
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                    teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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                nextController = teamSettingsViewController;
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                break;
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            case 2:
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                if (nil == weaponSettingsViewController)
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                    weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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                nextController = weaponSettingsViewController;
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                break;
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   218
            case 3:
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                if (nil == schemeSettingsViewController)
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                    schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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                nextController = schemeSettingsViewController;
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                break;
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   223
            case 4:
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   224
                if (nil == supportViewController)
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                    supportViewController = [[SupportViewController alloc] initWithStyle:UITableViewStyleGrouped];
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                nextController = supportViewController;
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                break;
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   228
        }
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   229
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        self.lastIndexPath = indexPath;
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        [tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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   232
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        nextController.navigationItem.hidesBackButton = YES;
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        [nextController viewWillAppear:NO];
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        [targetController.navigationController pushViewController:nextController animated:NO];
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   236
        [AudioManagerController playClickSound];
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   237
    }
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   238
}
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   239
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#pragma mark -
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   242
#pragma mark Memory management
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   243
-(void) didReceiveMemoryWarning {
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   244
    if (generalSettingsViewController.view.superview == nil)
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        generalSettingsViewController = nil;
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   246
    if (teamSettingsViewController.view.superview == nil)
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   247
        teamSettingsViewController = nil;
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   248
    if (weaponSettingsViewController.view.superview == nil)
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   249
        weaponSettingsViewController = nil;
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   250
    if (schemeSettingsViewController.view.superview == nil)
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   251
        schemeSettingsViewController = nil;
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    if (supportViewController.view.superview == nil)
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        supportViewController = nil;
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    if (tabController.view.superview == nil)
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        tabController = nil;
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   256
    MSG_MEMCLEAN();
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   257
    [super didReceiveMemoryWarning];
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   258
}
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-(void) viewDidUnload {
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    self.controllerNames = nil;
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    self.lastIndexPath = nil;
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    self.targetController = nil;
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    self.tabController = nil;
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    generalSettingsViewController = nil;
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    teamSettingsViewController = nil;
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    weaponSettingsViewController = nil;
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    schemeSettingsViewController = nil;
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    supportViewController = nil;
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    MSG_DIDUNLOAD();
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    [super viewDidUnload];
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}
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-(void) dealloc {
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    releaseAndNil(targetController);
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    releaseAndNil(controllerNames);
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    releaseAndNil(lastIndexPath);
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    releaseAndNil(tabController);
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    releaseAndNil(generalSettingsViewController);
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    releaseAndNil(teamSettingsViewController);
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    releaseAndNil(weaponSettingsViewController);
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    releaseAndNil(schemeSettingsViewController);
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    releaseAndNil(supportViewController);
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    [super dealloc];
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}
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-(void) viewWillDisappear:(BOOL)animated {
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    // this will send -viewWillDisappear: only the active view
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    [self.tabController viewWillDisappear:animated];
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    // let's send that to every page, even though only GeneralSettingsViewController needs it
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    [generalSettingsViewController viewWillDisappear:animated];
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    [teamSettingsViewController viewWillDisappear:animated];
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    [weaponSettingsViewController viewWillDisappear:animated];
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    [schemeSettingsViewController viewWillDisappear:animated];
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    [supportViewController viewWillDisappear:animated];
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    [super viewWillDisappear:animated];
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}
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@end
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