author | Wuzzy <Wuzzy2@mail.ru> |
Thu, 13 Dec 2018 22:50:14 +0100 | |
changeset 14438 | a88c61d8976a |
parent 14406 | 6c21bd8547dd |
child 14469 | ead8928a59f8 |
permissions | -rw-r--r-- |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
1 |
|
8043 | 2 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
4662
63aafc9c2a81
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mikade+nemo
parents:
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3 |
|
63aafc9c2a81
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mikade+nemo
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4 |
local player = nil -- This variable will point to the hog's gear |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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5 |
local enemy = nil |
63aafc9c2a81
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mikade+nemo
parents:
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6 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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7 |
local GameOver = false |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
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8 |
|
12395
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12359
diff
changeset
|
9 |
local jetpackFuel = 1000 |
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12359
diff
changeset
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10 |
|
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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11 |
function onGameInit() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
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12 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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13 |
-- Things we don't modify here will use their default values. |
63aafc9c2a81
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mikade+nemo
parents:
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14 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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15 |
Seed = 0 -- The base number for the random number generator |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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16 |
GameFlags = gfInfAttack + gfDisableWind-- Game settings and rules |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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17 |
TurnTime = 90000 -- The time the player has to move each round (in ms) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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18 |
CaseFreq = 0 -- The frequency of crate drops |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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19 |
MinesNum = 0 -- The number of mines being placed |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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20 |
MinesTime = 1000 |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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21 |
Explosives = 0 -- The number of explosives being placed |
63aafc9c2a81
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mikade+nemo
parents:
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22 |
Map = "Hydrant" -- The map to be played |
63aafc9c2a81
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mikade+nemo
parents:
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23 |
Theme = "City" -- The theme to be used |
12229
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12083
diff
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24 |
|
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12083
diff
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25 |
-- Disable Sudden Death |
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12083
diff
changeset
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26 |
HealthDecrease = 0 |
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12083
diff
changeset
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27 |
WaterRise = 0 |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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28 |
|
13588
141cdfe0f3ca
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Wuzzy <Wuzzy2@mail.ru>
parents:
12938
diff
changeset
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29 |
AddTeam(loc("Bloody Rookies"), -1, "deadhog", "Island", "Default", "cm_eyes") |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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30 |
player = AddHog(loc("Hunter"), 0, 1, "NoHat") |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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31 |
|
13588
141cdfe0f3ca
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Wuzzy <Wuzzy2@mail.ru>
parents:
12938
diff
changeset
|
32 |
AddTeam(loc("Toxic Team"), -6, "skull", "Island", "Default", "cm_magicskull") |
4662
63aafc9c2a81
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mikade+nemo
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33 |
enemy = AddHog(loc("Poison"), 1, 100, "Skull") |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
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diff
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34 |
|
7877
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
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35 |
SetGearPosition(player,430,516) |
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
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36 |
SetGearPosition(enemy,1464,936) |
4662
63aafc9c2a81
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mikade+nemo
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37 |
|
63aafc9c2a81
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mikade+nemo
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38 |
end |
63aafc9c2a81
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mikade+nemo
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39 |
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63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
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40 |
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63aafc9c2a81
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mikade+nemo
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41 |
function onGameStart() |
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mikade+nemo
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42 |
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63aafc9c2a81
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mikade+nemo
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43 |
|
12938
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12591
diff
changeset
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44 |
SpawnSupplyCrate(426,886,amJetpack) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12591
diff
changeset
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45 |
SpawnSupplyCrate(1544,690,amFirePunch) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12591
diff
changeset
|
46 |
SpawnSupplyCrate(950,851,amBlowTorch) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12591
diff
changeset
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47 |
SpawnSupplyCrate(1032,853,amParachute) |
4662
63aafc9c2a81
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mikade+nemo
parents:
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48 |
|
7877
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
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49 |
AddGear(579, 296, gtMine, 0, 0, 0, 0) |
4662
63aafc9c2a81
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mikade+nemo
parents:
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50 |
|
12359
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12231
diff
changeset
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51 |
ShowMission(loc("Diver"), loc("Scenario"), |
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12231
diff
changeset
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52 |
loc("Eliminate the enemy before the time runs out.") .. "|" .. |
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12231
diff
changeset
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53 |
loc("Unlimited Attacks: Attacks don't end your turn") .. "|" .. |
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12231
diff
changeset
|
54 |
loc("Mines time: 1 second"), -amFirePunch, 0); |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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55 |
--SetTag(AddGear(0, 0, gtATSmoothWindCh, 0, 0, 0, 1), -70) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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56 |
|
12395
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12359
diff
changeset
|
57 |
SetAmmoDescriptionAppendix(amJetpack, string.format(loc("In this mission you get %d%% fuel."), div(jetpackFuel, 20))) |
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12359
diff
changeset
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58 |
|
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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59 |
SetWind(-100) |
63aafc9c2a81
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mikade+nemo
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60 |
|
63aafc9c2a81
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mikade+nemo
parents:
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61 |
end |
63aafc9c2a81
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mikade+nemo
parents:
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62 |
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63aafc9c2a81
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mikade+nemo
parents:
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63 |
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63aafc9c2a81
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mikade+nemo
parents:
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64 |
function onGameTick() |
63aafc9c2a81
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mikade+nemo
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65 |
|
63aafc9c2a81
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mikade+nemo
parents:
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66 |
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63aafc9c2a81
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mikade+nemo
parents:
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67 |
if (TotalRounds == 3) and (GameOver == false) then |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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68 |
SetHealth(player, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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69 |
GameOver = true |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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70 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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71 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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72 |
if TurnTimeLeft == 1 then |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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73 |
SetHealth(player, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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74 |
GameOver = true |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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75 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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76 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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77 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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78 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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79 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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80 |
function onAmmoStoreInit() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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|
81 |
SetAmmo(amFirePunch, 1, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
82 |
SetAmmo(amBlowTorch, 0, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
83 |
SetAmmo(amGirder, 1, 0, 0, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
84 |
SetAmmo(amParachute, 0, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
85 |
SetAmmo(amJetpack, 0, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
86 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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87 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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88 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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|
89 |
function onGearAdd(gear) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
90 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
91 |
if GetGearType(gear) == gtJetpack then |
12395
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12359
diff
changeset
|
92 |
SetHealth(gear, jetpackFuel) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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93 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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94 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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95 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
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96 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
97 |
function onGearDelete(gear) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
98 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
99 |
if (gear == enemy) and (GameOver == false) then |
12359
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12231
diff
changeset
|
100 |
ShowMission(loc("Diver"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
101 |
elseif gear == player then |
12359
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12231
diff
changeset
|
102 |
ShowMission(loc("Diver"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
103 |
GameOver = true |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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|
104 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
105 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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106 |
end |