author | unc0rr |
Mon, 14 May 2012 22:47:56 +0400 | |
changeset 7079 | 939f53515489 |
parent 7041 | 76a9274f280f |
child 7154 | 56e329edf4b8 |
permissions | -rw-r--r-- |
71 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
6952 | 3 |
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
71 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
71 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
71 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
71 | 17 |
*) |
18 |
||
2599 | 19 |
{$INCLUDE "options.inc"} |
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|
4 | 21 |
unit uAIMisc; |
22 |
interface |
|
4368 | 23 |
uses SDLh, uConsts, uFloat, uTypes; |
369 | 24 |
|
3370 | 25 |
const MAXBONUS = 1024; |
26 |
||
64 | 27 |
type TTarget = record |
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Point: TPoint; |
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Score: LongInt; |
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30 |
end; |
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TTargets = record |
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Count: Longword; |
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ar: array[0..Pred(cMaxHHs)] of TTarget; |
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end; |
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TJumpType = (jmpNone, jmpHJump, jmpLJump); |
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TGoInfo = record |
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37 |
Ticks: Longword; |
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FallPix: Longword; |
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JumpType: TJumpType; |
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end; |
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TBonus = record |
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X, Y: LongInt; |
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Radius: LongInt; |
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Score: LongInt; |
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45 |
end; |
64 | 46 |
|
3038 | 47 |
procedure initModule; |
48 |
procedure freeModule; |
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procedure FillTargets; |
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procedure FillBonuses(isAfterAttack: boolean); |
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procedure AwareOfExplosion(x, y, r: LongInt); inline; |
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53 |
|
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54 |
function RatePlace(Gear: PGear): LongInt; |
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function TestColl(x, y, r: LongInt): boolean; inline; |
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function TestCollExcludingMe(Me: PGear; x, y, r: LongInt): boolean; inline; |
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function TraceShoveFall(Me: PGear; x, y, dX, dY: Real): LongInt; |
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|
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59 |
function RateExplosion(Me: PGear; x, y, r: LongInt): LongInt; inline; |
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60 |
function RateExplosion(Me: PGear; x, y, r: LongInt; Flags: LongWord): LongInt; |
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61 |
function RateShove(Me: PGear; x, y, r, power, kick: LongInt; gdX, gdY: real; Flags: LongWord): LongInt; |
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62 |
function RateShotgun(Me: PGear; gdX, gdY: real; x, y: LongInt): LongInt; |
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63 |
function RateHammer(Me: PGear): LongInt; |
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64 |
|
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65 |
function HHGo(Gear, AltGear: PGear; var GoInfo: TGoInfo): boolean; |
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66 |
function AIrndSign(num: LongInt): LongInt; |
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|
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68 |
var ThinkingHH: PGear; |
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69 |
Targets: TTargets; |
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|
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bonuses: record |
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Count: Longword; |
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ar: array[0..Pred(MAXBONUS)] of TBonus; |
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end; |
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75 |
|
3370 | 76 |
implementation |
4403 | 77 |
uses uCollisions, uVariables, uUtils, uDebug; |
3370 | 78 |
|
79 |
const KillScore = 200; |
|
80 |
||
81 |
var friendlyfactor: LongInt = 300; |
|
82 |
KnownExplosion: record |
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X, Y, Radius: LongInt |
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84 |
end = (X: 0; Y: 0; Radius: 0); |
4 | 85 |
|
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procedure FillTargets; |
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var i, t: Longword; |
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f, e: LongInt; |
4 | 89 |
begin |
90 |
Targets.Count:= 0; |
|
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f:= 0; |
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92 |
e:= 0; |
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for t:= 0 to Pred(TeamsCount) do |
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with TeamsArray[t]^ do |
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if not hasGone then |
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begin |
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for i:= 0 to cMaxHHIndex do |
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if (Hedgehogs[i].Gear <> nil) |
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and (Hedgehogs[i].Gear <> ThinkingHH) then |
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100 |
begin |
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101 |
with Targets.ar[Targets.Count], Hedgehogs[i] do |
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102 |
begin |
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103 |
Point.X:= hwRound(Gear^.X); |
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104 |
Point.Y:= hwRound(Gear^.Y); |
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if Clan <> CurrentTeam^.Clan then |
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106 |
begin |
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107 |
Score:= Gear^.Health; |
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108 |
inc(e) |
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109 |
end else |
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110 |
begin |
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111 |
Score:= -Gear^.Health; |
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112 |
inc(f) |
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113 |
end |
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114 |
end; |
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115 |
inc(Targets.Count) |
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116 |
end; |
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117 |
end; |
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118 |
|
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119 |
if e > f then friendlyfactor:= 300 + (e - f) * 30 |
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else friendlyfactor:= max(30, 300 - f * 80 div max(1,e)) |
4 | 121 |
end; |
122 |
||
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123 |
procedure AddBonus(x, y: LongInt; r: Longword; s: LongInt); inline; |
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124 |
begin |
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125 |
bonuses.ar[bonuses.Count].x:= x; |
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126 |
bonuses.ar[bonuses.Count].y:= y; |
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127 |
bonuses.ar[bonuses.Count].Radius:= r; |
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128 |
bonuses.ar[bonuses.Count].Score:= s; |
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129 |
inc(bonuses.Count); |
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130 |
TryDo(bonuses.Count <= MAXBONUS, 'Bonuses overflow', true) |
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131 |
end; |
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|
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procedure FillBonuses(isAfterAttack: boolean); |
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134 |
var Gear: PGear; |
549 | 135 |
MyClan: PClan; |
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136 |
begin |
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137 |
bonuses.Count:= 0; |
4372 | 138 |
MyClan:= ThinkingHH^.Hedgehog^.Team^.Clan; |
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139 |
Gear:= GearsList; |
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140 |
while Gear <> nil do |
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141 |
begin |
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142 |
case Gear^.Kind of |
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143 |
gtCase: |
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144 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 33, 25); |
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145 |
gtFlame: |
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146 |
if (Gear^.State and gsttmpFlag) <> 0 then |
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147 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 20, -50); |
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148 |
// avoid mines unless they are very likely to be duds, or are duds. also avoid if they are about to blow |
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149 |
gtMine: |
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150 |
if ((Gear^.State and gstAttacking) = 0) and (((cMineDudPercent < 90) and (Gear^.Health <> 0)) |
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151 |
or (isAfterAttack and (Gear^.Health = 0) and (Gear^.Damage > 30))) then |
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152 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 50, -50) |
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153 |
else if (Gear^.State and gstAttacking) <> 0 then |
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154 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 100, -50); // mine is on |
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155 |
|
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156 |
gtExplosives: |
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157 |
if isAfterAttack then |
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|
158 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 75, -60+Gear^.Health); |
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159 |
|
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160 |
gtSMine: |
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161 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 50, -30); |
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162 |
|
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163 |
gtDynamite: |
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|
164 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 150, -75); |
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165 |
|
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166 |
gtHedgehog: |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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167 |
begin |
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168 |
if Gear^.Damage >= Gear^.Health then |
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169 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 60, -25) |
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170 |
else |
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lovelacer
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171 |
if isAfterAttack and (ThinkingHH^.Hedgehog <> Gear^.Hedgehog) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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|
172 |
if (ClansCount > 2) or (MyClan = Gear^.Hedgehog^.Team^.Clan) then |
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|
173 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 150, -3) // hedgehog-friend |
6155187bf599
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|
174 |
else |
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|
175 |
AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 100, 3) |
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176 |
end; |
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177 |
end; |
2948
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Replace tabs with spaces using 'expand -t 4' command
unc0rr
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|
178 |
Gear:= Gear^.NextGear |
3f21a9dc93d0
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|
179 |
end; |
71 | 180 |
if isAfterAttack and (KnownExplosion.Radius > 0) then |
6580
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lovelacer
parents:
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changeset
|
181 |
with KnownExplosion do |
74 | 182 |
AddBonus(X, Y, Radius + 10, -Radius); |
71 | 183 |
end; |
184 |
||
6986
409dd3851309
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|
185 |
procedure AwareOfExplosion(x, y, r: LongInt); inline; |
71 | 186 |
begin |
6986
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187 |
KnownExplosion.X:= x; |
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|
188 |
KnownExplosion.Y:= y; |
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|
189 |
KnownExplosion.Radius:= r |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
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diff
changeset
|
190 |
end; |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
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diff
changeset
|
191 |
|
371 | 192 |
function RatePlace(Gear: PGear): LongInt; |
193 |
var i, r: LongInt; |
|
2695 | 194 |
rate: LongInt; |
6778 | 195 |
gX, gY: real; |
66
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unc0rr
parents:
64
diff
changeset
|
196 |
begin |
6778 | 197 |
gX:= hwFloat2Float(Gear^.X); |
198 |
gY:= hwFloat2Float(Gear^.Y); |
|
2695 | 199 |
rate:= 0; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
200 |
for i:= 0 to Pred(bonuses.Count) do |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
201 |
with bonuses.ar[i] do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
202 |
begin |
6778 | 203 |
r:= Radius; |
204 |
if abs(gX-X)+abs(gY-Y) < Radius then |
|
205 |
r:= trunc(sqrt(sqr(gX - X)+sqr(gY - Y))); |
|
6777
fb71556205f4
Avoid local rate minimums around hog (within 15 pixels). Not tested.
unc0rr
parents:
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diff
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|
206 |
if r < 15 then |
fb71556205f4
Avoid local rate minimums around hog (within 15 pixels). Not tested.
unc0rr
parents:
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|
207 |
inc(rate, Score * Radius) |
fb71556205f4
Avoid local rate minimums around hog (within 15 pixels). Not tested.
unc0rr
parents:
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diff
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|
208 |
else if r < Radius then |
fb71556205f4
Avoid local rate minimums around hog (within 15 pixels). Not tested.
unc0rr
parents:
6776
diff
changeset
|
209 |
inc(rate, Score * (Radius - r)) |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
210 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
211 |
RatePlace:= rate; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
212 |
end; |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
213 |
|
2616
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
2599
diff
changeset
|
214 |
// Wrapper to test various approaches. If it works reasonably, will just replace. |
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
2599
diff
changeset
|
215 |
// Right now, converting to hwFloat is a tad inefficient since the x/y were hwFloat to begin with... |
6986
409dd3851309
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents:
6952
diff
changeset
|
216 |
function TestCollExcludingMe(Me: PGear; x, y, r: LongInt): boolean; inline; |
2616
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
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diff
changeset
|
217 |
var MeX, MeY: LongInt; |
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
2599
diff
changeset
|
218 |
begin |
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
2599
diff
changeset
|
219 |
if ((x and LAND_WIDTH_MASK) = 0) and ((y and LAND_HEIGHT_MASK) = 0) then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
220 |
begin |
2616
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
2599
diff
changeset
|
221 |
MeX:= hwRound(Me^.X); |
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
2599
diff
changeset
|
222 |
MeY:= hwRound(Me^.Y); |
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
2599
diff
changeset
|
223 |
// We are still inside the hog. Skip radius test |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
224 |
if ((((x-MeX)*(x-MeX)) + ((y-MeY)*(y-MeY))) < 256) and ((Land[y, x] and $FF00) = 0) then |
7041 | 225 |
exit(false); |
6990
40e5af28d026
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koda
parents:
6986
diff
changeset
|
226 |
end; |
40e5af28d026
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koda
parents:
6986
diff
changeset
|
227 |
TestCollExcludingMe:= TestColl(x, y, r) |
2616
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
2599
diff
changeset
|
228 |
end; |
6e2b341dc408
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo
parents:
2599
diff
changeset
|
229 |
|
6986
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add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents:
6952
diff
changeset
|
230 |
function TestColl(x, y, r: LongInt): boolean; inline; |
369 | 231 |
var b: boolean; |
4 | 232 |
begin |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
233 |
b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x-r] <> 0); |
40e5af28d026
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koda
parents:
6986
diff
changeset
|
234 |
if b then |
7041 | 235 |
exit(true); |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
236 |
|
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
237 |
b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x-r] <> 0); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
238 |
if b then |
7041 | 239 |
exit(true); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
240 |
|
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
241 |
b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x+r] <> 0); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
242 |
if b then |
7041 | 243 |
exit(true); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
244 |
|
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
245 |
b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x+r] <> 0); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
246 |
if b then |
7041 | 247 |
exit(true); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
248 |
|
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
249 |
TestColl:= false; |
4 | 250 |
end; |
251 |
||
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
252 |
function TestCollWithLand(x, y, r: LongInt): boolean; inline; |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
253 |
var b: boolean; |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
254 |
begin |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
255 |
b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x-r] > 255); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
256 |
if b then |
7041 | 257 |
exit(true); |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
258 |
|
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
259 |
b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x-r] > 255); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
260 |
if b then |
7041 | 261 |
exit(true); |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
262 |
|
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
263 |
b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x+r] > 255); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
264 |
if b then |
7041 | 265 |
exit(true); |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
266 |
|
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
267 |
b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x+r] > 255); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
268 |
if b then |
7041 | 269 |
exit(true); |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
270 |
|
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
271 |
TestCollWithLand:= false; |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
272 |
end; |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
273 |
|
6783 | 274 |
function TraceFall(eX, eY: LongInt; x, y, dX, dY: Real; r: LongWord): LongInt; |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
275 |
var skipLandCheck: boolean; |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
276 |
rCorner: real; |
6783 | 277 |
dmg: LongInt; |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
278 |
begin |
6769
44ad49a3a126
Add drowning to grenade too, try some little optimisations
nemo
parents:
6768
diff
changeset
|
279 |
skipLandCheck:= true; |
6776 | 280 |
if x - eX < 0 then dX:= -dX; |
281 |
if y - eY < 0 then dY:= -dY; |
|
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
282 |
// ok. attempt approximate search for an unbroken trajectory into water. if it continues far enough, assume out of map |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
283 |
rCorner:= r * 0.75; |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
284 |
while true do |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
285 |
begin |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
286 |
x:= x + dX; |
6768 | 287 |
y:= y + dY; |
288 |
dY:= dY + cGravityf; |
|
6769
44ad49a3a126
Add drowning to grenade too, try some little optimisations
nemo
parents:
6768
diff
changeset
|
289 |
skipLandCheck:= skipLandCheck and (r <> 0) and (abs(eX-x) + abs(eY-y) < r) and ((abs(eX-x) < rCorner) or (abs(eY-y) < rCorner)); |
6783 | 290 |
if not skipLandCheck and TestCollWithLand(trunc(x), trunc(y), cHHRadius) then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
291 |
begin |
6783 | 292 |
if 0.4 < dY then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
293 |
begin |
6783 | 294 |
dmg := 1 + trunc((abs(dY) - 0.4) * 70); |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
295 |
if dmg >= 1 then |
7041 | 296 |
exit(dmg); |
6783 | 297 |
end; |
7041 | 298 |
exit(0) |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
299 |
end; |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
300 |
if (y > cWaterLine) or (x > 4096) or (x < 0) then |
7041 | 301 |
exit(-1); |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
302 |
end; |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
303 |
end; |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
304 |
|
6783 | 305 |
function TraceShoveFall(Me: PGear; x, y, dX, dY: Real): LongInt; |
306 |
var dmg: LongInt; |
|
6770
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
307 |
begin |
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
308 |
while true do |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
309 |
begin |
6770
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
310 |
x:= x + dX; |
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
311 |
y:= y + dY; |
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
312 |
dY:= dY + cGravityf; |
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
313 |
// consider adding dX/dY calc here for fall damage |
6783 | 314 |
if TestCollExcludingMe(Me, trunc(x), trunc(y), cHHRadius) then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
315 |
begin |
6783 | 316 |
if 0.4 < dY then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
317 |
begin |
6783 | 318 |
dmg := 1 + trunc((abs(dY) - 0.4) * 70); |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
319 |
if dmg >= 1 then |
7041 | 320 |
exit(dmg); |
6783 | 321 |
end; |
7041 | 322 |
exit(0) |
6770
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
323 |
end; |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
324 |
if (y > cWaterLine) or (x > 4096) or (x < 0) then |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
325 |
// returning -1 for drowning so it can be considered in the Rate routine |
7041 | 326 |
exit(-1) |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
327 |
end; |
6770
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
328 |
end; |
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
329 |
|
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
330 |
// Flags are not defined yet but 1 for checking drowning and 2 for assuming land erasure. |
6986
409dd3851309
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents:
6952
diff
changeset
|
331 |
function RateExplosion(Me: PGear; x, y, r: LongInt): LongInt; |
409dd3851309
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents:
6952
diff
changeset
|
332 |
begin |
409dd3851309
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents:
6952
diff
changeset
|
333 |
RateExplosion:= RateExplosion(Me, x, y, r, 0); |
409dd3851309
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents:
6952
diff
changeset
|
334 |
end; |
409dd3851309
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents:
6952
diff
changeset
|
335 |
|
409dd3851309
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents:
6952
diff
changeset
|
336 |
function RateExplosion(Me: PGear; x, y, r: LongInt; Flags: LongWord): LongInt; |
6783 | 337 |
var i, fallDmg, dmg, dmgBase, rate, erasure: LongInt; |
6775 | 338 |
dX, dY, dmgMod: real; |
4 | 339 |
begin |
6783 | 340 |
fallDmg:= 0; |
6775 | 341 |
dmgMod:= 0.01 * hwFloat2Float(cDamageModifier) * cDamagePercent; |
2695 | 342 |
rate:= 0; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
343 |
// add our virtual position |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
344 |
with Targets.ar[Targets.Count] do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
345 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
346 |
Point.x:= hwRound(Me^.X); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
347 |
Point.y:= hwRound(Me^.Y); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
348 |
Score:= - ThinkingHH^.Health |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
349 |
end; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
350 |
// rate explosion |
6766
31ba56a8ec43
Minor optimisation for AI to cut down on hwSqrt calls
nemo
parents:
6700
diff
changeset
|
351 |
dmgBase:= r + cHHRadius div 2; |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
352 |
if (Flags and 2 <> 0) and (GameFlags and gfSolidLand = 0) then erasure:= r |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
353 |
else erasure:= 0; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
354 |
for i:= 0 to Targets.Count do |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
355 |
with Targets.ar[i] do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
356 |
begin |
6766
31ba56a8ec43
Minor optimisation for AI to cut down on hwSqrt calls
nemo
parents:
6700
diff
changeset
|
357 |
dmg:= 0; |
31ba56a8ec43
Minor optimisation for AI to cut down on hwSqrt calls
nemo
parents:
6700
diff
changeset
|
358 |
if abs(Point.x - x) + abs(Point.y - y) < dmgBase then |
6775 | 359 |
dmg:= trunc(dmgMod * min((dmgBase - trunc(sqrt(sqr(Point.x - x)+sqr(Point.y - y)))) div 2, r)); |
5642 | 360 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
361 |
if dmg > 0 then |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
362 |
begin |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
363 |
if Flags and 1 <> 0 then |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
364 |
begin |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
365 |
dX:= 0.005 * dmg + 0.01; |
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
366 |
dY:= dX; |
6783 | 367 |
fallDmg:= trunc(TraceFall(x, y, Point.x, Point.y, dX, dY, erasure) * dmgMod); |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
368 |
end; |
6783 | 369 |
if fallDmg < 0 then // drowning. score healthier hogs higher, since their death is more likely to benefit the AI |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
370 |
if Score > 0 then |
6773
46cd5dad1a28
Hm. Score was a bit too much, AI was doing suicidal things.
nemo
parents:
6772
diff
changeset
|
371 |
inc(rate, KillScore + Score div 10) // Add a bit of a bonus for bigger hog drownings |
6767
ccbf07b38a43
First pass at making AI drowning aware. No concerns of performance, only applied to bazooka (not bat/fp etc)
nemo
parents:
6766
diff
changeset
|
372 |
else |
6773
46cd5dad1a28
Hm. Score was a bit too much, AI was doing suicidal things.
nemo
parents:
6772
diff
changeset
|
373 |
dec(rate, KillScore * friendlyfactor div 100 - Score div 10) // and more of a punishment for drowning bigger friendly hogs |
6783 | 374 |
else if (dmg+fallDmg) >= abs(Score) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
375 |
if Score > 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
376 |
inc(rate, KillScore) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
377 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
378 |
dec(rate, KillScore * friendlyfactor div 100) |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
379 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
380 |
if Score > 0 then |
6783 | 381 |
inc(rate, dmg+fallDmg) |
6785 | 382 |
else dec(rate, (dmg+fallDmg) * friendlyfactor div 100) |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
383 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
384 |
end; |
2695 | 385 |
RateExplosion:= rate * 1024; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
386 |
end; |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
387 |
|
6770
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
388 |
function RateShove(Me: PGear; x, y, r, power, kick: LongInt; gdX, gdY: real; Flags: LongWord): LongInt; |
6783 | 389 |
var i, fallDmg, dmg, rate: LongInt; |
6775 | 390 |
dX, dY, dmgMod: real; |
79 | 391 |
begin |
6783 | 392 |
fallDmg:= 0; |
6775 | 393 |
dX:= gdX * 0.005 * kick; |
394 |
dY:= gdY * 0.005 * kick; |
|
395 |
dmgMod:= 0.01 * hwFloat2Float(cDamageModifier) * cDamagePercent; |
|
2695 | 396 |
rate:= 0; |
433 | 397 |
for i:= 0 to Pred(Targets.Count) do |
79 | 398 |
with Targets.ar[i] do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
399 |
begin |
6770
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
400 |
dmg:= 0; |
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
401 |
if abs(Point.x - x) + abs(Point.y - y) < r then |
6771 | 402 |
begin |
6775 | 403 |
dmg:= r - trunc(sqrt(sqr(Point.x - x)+sqr(Point.y - y))); |
404 |
dmg:= trunc(dmg * dmgMod); |
|
6771 | 405 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
406 |
if dmg > 0 then |
79 | 407 |
begin |
6783 | 408 |
if (Flags and 1 <> 0) then |
409 |
fallDmg:= trunc(TraceShoveFall(Me, Point.x, Point.y-2, dX, dY) * dmgMod); |
|
410 |
if fallDmg < 0 then // drowning. score healthier hogs higher, since their death is more likely to benefit the AI |
|
6770
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
411 |
if Score > 0 then |
6774
237b96f06aae
Try adding it to deagle too. Although the routine still doesn't consider angle, so it'll pretty much be luck. Might be a waste of time.
nemo
parents:
6773
diff
changeset
|
412 |
inc(rate, KillScore + Score div 10) // Add a bit of a bonus for bigger hog drownings |
6770
7d2c6cdb816a
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
nemo
parents:
6769
diff
changeset
|
413 |
else |
6774
237b96f06aae
Try adding it to deagle too. Although the routine still doesn't consider angle, so it'll pretty much be luck. Might be a waste of time.
nemo
parents:
6773
diff
changeset
|
414 |
dec(rate, KillScore * friendlyfactor div 100 - Score div 10) // and more of a punishment for drowning bigger friendly hogs |
6783 | 415 |
else if power+fallDmg >= abs(Score) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
416 |
if Score > 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
417 |
inc(rate, KillScore) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
418 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
419 |
dec(rate, KillScore * friendlyfactor div 100) |
79 | 420 |
else |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
421 |
if Score > 0 then |
6783 | 422 |
inc(rate, power+fallDmg) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
423 |
else |
6783 | 424 |
dec(rate, (power+fallDmg) * friendlyfactor div 100) |
79 | 425 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
426 |
end; |
2695 | 427 |
RateShove:= rate * 1024 |
79 | 428 |
end; |
429 |
||
6771 | 430 |
function RateShotgun(Me: PGear; gdX, gdY: real; x, y: LongInt): LongInt; |
6783 | 431 |
var i, dmg, fallDmg, baseDmg, rate, erasure: LongInt; |
6775 | 432 |
dX, dY, dmgMod: real; |
509 | 433 |
begin |
6775 | 434 |
dmgMod:= 0.01 * hwFloat2Float(cDamageModifier) * cDamagePercent; |
2695 | 435 |
rate:= 0; |
6776 | 436 |
gdX:= gdX * 0.01; |
437 |
gdY:= gdX * 0.01; |
|
509 | 438 |
// add our virtual position |
439 |
with Targets.ar[Targets.Count] do |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
440 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
441 |
Point.x:= hwRound(Me^.X); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
442 |
Point.y:= hwRound(Me^.Y); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
443 |
Score:= - ThinkingHH^.Health |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
444 |
end; |
509 | 445 |
// rate shot |
6771 | 446 |
baseDmg:= cHHRadius + cShotgunRadius + 4; |
447 |
if GameFlags and gfSolidLand = 0 then erasure:= cShotgunRadius |
|
448 |
else erasure:= 0; |
|
509 | 449 |
for i:= 0 to Targets.Count do |
450 |
with Targets.ar[i] do |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
451 |
begin |
6771 | 452 |
dmg:= 0; |
453 |
if abs(Point.x - x) + abs(Point.y - y) < baseDmg then |
|
454 |
begin |
|
6775 | 455 |
dmg:= min(baseDmg - trunc(sqrt(sqr(Point.x - x)+sqr(Point.y - y))), 25); |
456 |
dmg:= trunc(dmg * dmgMod); |
|
6771 | 457 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
458 |
if dmg > 0 then |
509 | 459 |
begin |
6775 | 460 |
dX:= gdX * dmg; |
461 |
dY:= gdY * dmg; |
|
6771 | 462 |
if dX < 0 then dX:= dX - 0.01 |
463 |
else dX:= dX + 0.01; |
|
6783 | 464 |
fallDmg:= trunc(TraceFall(x, y, Point.x, Point.y, dX, dY, erasure) * dmgMod); |
465 |
if fallDmg < 0 then // drowning. score healthier hogs higher, since their death is more likely to benefit the AI |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
466 |
if Score > 0 then |
6774
237b96f06aae
Try adding it to deagle too. Although the routine still doesn't consider angle, so it'll pretty much be luck. Might be a waste of time.
nemo
parents:
6773
diff
changeset
|
467 |
inc(rate, KillScore + Score div 10) // Add a bit of a bonus for bigger hog drownings |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
468 |
else |
6774
237b96f06aae
Try adding it to deagle too. Although the routine still doesn't consider angle, so it'll pretty much be luck. Might be a waste of time.
nemo
parents:
6773
diff
changeset
|
469 |
dec(rate, KillScore * friendlyfactor div 100 - Score div 10) // and more of a punishment for drowning bigger friendly hogs |
6783 | 470 |
else if (dmg+fallDmg) >= abs(Score) then |
471 |
if Score > 0 then |
|
472 |
inc(rate, KillScore) |
|
473 |
else |
|
474 |
dec(rate, KillScore * friendlyfactor div 100) |
|
6771 | 475 |
else |
6783 | 476 |
if Score > 0 then |
477 |
inc(rate, dmg+fallDmg) |
|
478 |
else |
|
479 |
dec(rate, (dmg+fallDmg) * friendlyfactor div 100) |
|
509 | 480 |
end; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
481 |
end; |
2695 | 482 |
RateShotgun:= rate * 1024; |
509 | 483 |
end; |
484 |
||
5645 | 485 |
function RateHammer(Me: PGear): LongInt; |
486 |
var x, y, i, r, rate: LongInt; |
|
487 |
begin |
|
488 |
// hammer hit shift against attecker hog is 10 |
|
489 |
x:= hwRound(Me^.X) + hwSign(Me^.dX) * 10; |
|
490 |
y:= hwRound(Me^.Y); |
|
491 |
rate:= 0; |
|
492 |
||
493 |
for i:= 0 to Pred(Targets.Count) do |
|
494 |
with Targets.ar[i] do |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
495 |
begin |
5645 | 496 |
// hammer hit radius is 8, shift is 10 |
6775 | 497 |
if abs(Point.x - x) + abs(Point.y - y) < 18 then |
6785 | 498 |
r:= trunc(sqrt(sqr(Point.x - x)+sqr(Point.y - y))); |
5645 | 499 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
500 |
if r <= 18 then |
5645 | 501 |
if Score > 0 then |
502 |
inc(rate, Score div 3) |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
503 |
else |
5645 | 504 |
inc(rate, Score div 3 * friendlyfactor div 100) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
505 |
end; |
5645 | 506 |
RateHammer:= rate * 1024; |
507 |
end; |
|
508 |
||
369 | 509 |
function HHJump(Gear: PGear; JumpType: TJumpType; var GoInfo: TGoInfo): boolean; |
371 | 510 |
var bX, bY: LongInt; |
80 | 511 |
begin |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
512 |
HHJump:= false; |
80 | 513 |
GoInfo.Ticks:= 0; |
514 |
GoInfo.JumpType:= jmpNone; |
|
369 | 515 |
bX:= hwRound(Gear^.X); |
516 |
bY:= hwRound(Gear^.Y); |
|
80 | 517 |
case JumpType of |
7041 | 518 |
jmpNone: exit(false); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
519 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
520 |
jmpHJump: |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
521 |
if TestCollisionYwithGear(Gear, -1) = 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
522 |
begin |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
523 |
Gear^.dY:= -_0_2; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
524 |
SetLittle(Gear^.dX); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
525 |
Gear^.State:= Gear^.State or gstMoving or gstHHJumping; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
526 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
527 |
else |
7041 | 528 |
exit(false); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
529 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
530 |
jmpLJump: |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
531 |
begin |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
532 |
if TestCollisionYwithGear(Gear, -1) <> 0 then |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
533 |
if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
534 |
Gear^.Y:= Gear^.Y - int2hwFloat(2) |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
535 |
else |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
536 |
if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
537 |
Gear^.Y:= Gear^.Y - _1; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
538 |
if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) or |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
539 |
(TestCollisionYwithGear(Gear, -1) <> 0)) then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
540 |
begin |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
541 |
Gear^.dY:= -_0_15; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
542 |
Gear^.dX:= SignAs(_0_15, Gear^.dX); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
543 |
Gear^.State:= Gear^.State or gstMoving or gstHHJumping |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
544 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
545 |
else |
7041 | 546 |
exit(false) |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
547 |
end |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
548 |
end; |
2376 | 549 |
|
80 | 550 |
repeat |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
551 |
if not (hwRound(Gear^.Y) + cHHRadius < cWaterLine) then |
7041 | 552 |
exit(false); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
553 |
if (Gear^.State and gstMoving) <> 0 then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
554 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
555 |
if (GoInfo.Ticks = 350) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
556 |
if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
557 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
558 |
Gear^.dY:= -_0_25; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
559 |
Gear^.dX:= SignAs(_0_02, Gear^.dX) |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
560 |
end; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
561 |
if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
562 |
Gear^.X:= Gear^.X + Gear^.dX; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
563 |
inc(GoInfo.Ticks); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
564 |
Gear^.dY:= Gear^.dY + cGravity; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
565 |
if Gear^.dY > _0_4 then |
7041 | 566 |
exit(false); |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
567 |
if (Gear^.dY.isNegative) and (TestCollisionYwithGear(Gear, -1) <> 0) then |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
568 |
Gear^.dY:= _0; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
569 |
Gear^.Y:= Gear^.Y + Gear^.dY; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
570 |
if (not Gear^.dY.isNegative) and (TestCollisionYwithGear(Gear, 1) <> 0) then |
7041 | 571 |
begin |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
572 |
Gear^.State:= Gear^.State and not (gstMoving or gstHHJumping); |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
573 |
Gear^.dY:= _0; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
574 |
case JumpType of |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
575 |
jmpHJump: |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
576 |
if bY - hwRound(Gear^.Y) > 5 then |
7041 | 577 |
begin |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
578 |
GoInfo.JumpType:= jmpHJump; |
7041 | 579 |
inc(GoInfo.Ticks, 300 + 300); // 300 before jump, 300 after |
580 |
exit(true) |
|
581 |
end; |
|
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
582 |
jmpLJump: |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
583 |
if abs(bX - hwRound(Gear^.X)) > 30 then |
7041 | 584 |
begin |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
585 |
GoInfo.JumpType:= jmpLJump; |
7041 | 586 |
inc(GoInfo.Ticks, 300 + 300); // 300 before jump, 300 after |
587 |
exit(true) |
|
588 |
end |
|
589 |
end; |
|
590 |
exit(false) |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
591 |
end; |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
592 |
end; |
369 | 593 |
until false |
80 | 594 |
end; |
595 |
||
369 | 596 |
function HHGo(Gear, AltGear: PGear; var GoInfo: TGoInfo): boolean; |
371 | 597 |
var pX, pY: LongInt; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
598 |
begin |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
599 |
HHGo:= false; |
80 | 600 |
AltGear^:= Gear^; |
601 |
||
75 | 602 |
GoInfo.Ticks:= 0; |
80 | 603 |
GoInfo.FallPix:= 0; |
604 |
GoInfo.JumpType:= jmpNone; |
|
4 | 605 |
repeat |
369 | 606 |
pX:= hwRound(Gear^.X); |
607 |
pY:= hwRound(Gear^.Y); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
608 |
if pY + cHHRadius >= cWaterLine then |
7041 | 609 |
exit(false); |
542 | 610 |
if (Gear^.State and gstMoving) <> 0 then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
611 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
612 |
inc(GoInfo.Ticks); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
613 |
Gear^.dY:= Gear^.dY + cGravity; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
614 |
if Gear^.dY > _0_4 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
615 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
616 |
Goinfo.FallPix:= 0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
617 |
HHJump(AltGear, jmpLJump, GoInfo); // try ljump instead of fall with damage |
7041 | 618 |
exit(false) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
619 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
620 |
Gear^.Y:= Gear^.Y + Gear^.dY; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
621 |
if hwRound(Gear^.Y) > pY then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
622 |
inc(GoInfo.FallPix); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
623 |
if TestCollisionYwithGear(Gear, 1) <> 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
624 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
625 |
inc(GoInfo.Ticks, 410); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
626 |
Gear^.State:= Gear^.State and not (gstMoving or gstHHJumping); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
627 |
Gear^.dY:= _0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
628 |
HHJump(AltGear, jmpLJump, GoInfo); // try ljump instead of fall |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
629 |
HHGo:= true; |
7041 | 630 |
exit(false) |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
631 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
632 |
continue |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
633 |
end; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
634 |
if (Gear^.Message and gmLeft )<>0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
635 |
Gear^.dX:= -cLittle |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
636 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
637 |
if (Gear^.Message and gmRight )<>0 then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
638 |
Gear^.dX:= cLittle |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
639 |
else |
7041 | 640 |
exit(false); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
641 |
if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
642 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
643 |
if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
644 |
or (TestCollisionYwithGear(Gear, -1) <> 0)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
645 |
Gear^.Y:= Gear^.Y - _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
646 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
647 |
if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
648 |
or (TestCollisionYwithGear(Gear, -1) <> 0)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
649 |
Gear^.Y:= Gear^.Y - _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
650 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
651 |
if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
652 |
or (TestCollisionYwithGear(Gear, -1) <> 0)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
653 |
Gear^.Y:= Gear^.Y - _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
654 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
655 |
if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
656 |
or (TestCollisionYwithGear(Gear, -1) <> 0)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
657 |
Gear^.Y:= Gear^.Y - _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
658 |
if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
659 |
or (TestCollisionYwithGear(Gear, -1) <> 0)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
660 |
Gear^.Y:= Gear^.Y - _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
661 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
662 |
if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
663 |
or (TestCollisionYwithGear(Gear, -1) <> 0)) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
664 |
Gear^.Y:= Gear^.Y - _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
665 |
end; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
666 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
667 |
if not TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
668 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
669 |
Gear^.X:= Gear^.X + int2hwFloat(hwSign(Gear^.dX)); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
670 |
inc(GoInfo.Ticks, cHHStepTicks) |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
671 |
end; |
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
672 |
|
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
673 |
// too scared to reformat this part |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
674 |
if TestCollisionYwithGear(Gear, 1) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
675 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
676 |
Gear^.Y:= Gear^.Y + _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
677 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
678 |
if TestCollisionYwithGear(Gear, 1) = 0 then |
6990
40e5af28d026
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents:
6986
diff
changeset
|
679 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
680 |
Gear^.Y:= Gear^.Y + _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
681 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
682 |
if TestCollisionYwithGear(Gear, 1) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
683 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
684 |
Gear^.Y:= Gear^.Y + _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
685 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
686 |
if TestCollisionYwithGear(Gear, 1) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
687 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
688 |
Gear^.Y:= Gear^.Y + _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
689 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
690 |
if TestCollisionYwithGear(Gear, 1) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
691 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
692 |
Gear^.Y:= Gear^.Y + _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
693 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
694 |
if TestCollisionYwithGear(Gear, 1) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
695 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
696 |
Gear^.Y:= Gear^.Y + _1; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
697 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
698 |
if TestCollisionYwithGear(Gear, 1) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
699 |
begin |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
700 |
Gear^.Y:= Gear^.Y - _6; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
701 |
Gear^.dY:= _0; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
702 |
Gear^.State:= Gear^.State or gstMoving |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
703 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
704 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
705 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
706 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
707 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
708 |
end |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
709 |
end; |
542 | 710 |
if (pX <> hwRound(Gear^.X)) and ((Gear^.State and gstMoving) = 0) then |
7041 | 711 |
exit(true) |
542 | 712 |
until (pX = hwRound(Gear^.X)) and (pY = hwRound(Gear^.Y)) and ((Gear^.State and gstMoving) = 0); |
375 | 713 |
HHJump(AltGear, jmpHJump, GoInfo); |
4 | 714 |
end; |
715 |
||
371 | 716 |
function AIrndSign(num: LongInt): LongInt; |
136 | 717 |
begin |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
718 |
if random(2) = 0 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
719 |
AIrndSign:= num |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
720 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6474
diff
changeset
|
721 |
AIrndSign:= - num |
2376 | 722 |
end; |
136 | 723 |
|
3038 | 724 |
procedure initModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2695
diff
changeset
|
725 |
begin |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
726 |
friendlyfactor:= 300; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
727 |
KnownExplosion.X:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
728 |
KnownExplosion.Y:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
729 |
KnownExplosion.Radius:= 0; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2695
diff
changeset
|
730 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2695
diff
changeset
|
731 |
|
3038 | 732 |
procedure freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2695
diff
changeset
|
733 |
begin |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2695
diff
changeset
|
734 |
|
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2695
diff
changeset
|
735 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2695
diff
changeset
|
736 |
|
4 | 737 |
end. |