share/hedgewars/Data/Maps/Control/map.lua
author nemo
Tue, 28 Dec 2010 11:58:56 -0500
changeset 4743 7f3693994ecb
parent 4698 6f14ef3e40ae
child 4767 4ee4a49549e2
permissions -rw-r--r--
Seems these aren't needed in CTF_Blizzard. Guess we'll find out
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--------------------------------
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-- CONTROL 0.3
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--------------------------------
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-- in this version
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---------
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-- 0.2
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---------
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-- fixed score display errrors
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-- added missing resurrection effects
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-- moved hogs off control points if thats where they started
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-- added sanity limit for the above
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-- added tint tags to display clan score on each point as it scors
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-- added gameflags filter
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-- changed scoring rate
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-- hogs now only score point DURING THEIR TURN
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-- map now accepts custom weaponsets and themes 
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-- changed win limit
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---------
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-- 0.3
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---------
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-- added translation support
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--------
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-- 0.4
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--------
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-- added scaling scoring based on clans: 300 points to win - 25 per team in game
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-----------------
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--script begins
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-----------------
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loadfile(GetDataPath() .. "Scripts/Locale.lua")()
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---------------------------------------------------------------
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----------lots of bad variables and things
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----------because someone is too lazy
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----------to read about tables properly
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------------------ "Oh well, they probably have the memory"
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local gameWon = false
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local pointLimit = 300
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local vCirc = {}
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local vCircCount = 0
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local hGCount = 0
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local vCircX = {}
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local vCircY = {}
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local vCircMinA = {}
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local vCircMaxA = {}
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local vCircType = {}
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local vCircPulse = {}
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local vCircFuckAll = {}
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local vCircRadius = {}
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local vCircWidth = {}
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local vCircCol = {}
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--------------------------
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-- hog and team tracking variales
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--------------------------
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local numhhs = 0 -- store number of hedgehogs
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local hhs = {} -- store hedgehog gears
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local numTeams --  store the number of teams in the game
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local teamNameArr = {}	-- store the list of teams
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local teamClan = {}
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local teamSize = {}	-- store how many hogs per team
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local teamIndex = {} -- at what point in the hhs{} does each team begin
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local teamComment = {}
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local teamScore = {}
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--------------------------------
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--zone and teleporter variables
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--------------------------------
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--local redTel
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--local orangeTel
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--local areaArr = {} -- no longer used
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local cPoint = {}
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local cOwnerClan = {}
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local zXMin = {}
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local zWidth = {}
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local zYMin = {}
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local zHeight = {}
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local zOccupied = {}
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local zCount = 0
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------------------------
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-- zone methods
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------------------------
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-- see on gameTick also
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function CreateZone(xMin, yMin, width, height)
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	zXMin[zCount] = xMin
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	zYMin[zCount] = yMin
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	zWidth[zCount] = width
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	zHeight[zCount] = height
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	zOccupied[zCount] = false
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	zCount = zCount + 1
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	return (zCount-1)
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end
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function GearIsInZone(gear, zI)
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	if (GetX(gear) > zXMin[zI]) and (GetX(gear) < (zXMin[zI]+zWidth[zI])) and (GetY(gear) > zYMin[zI]) and (GetY(gear) < (zYMin[zI]+zHeight[zI])) then
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		zOccupied[zI] = true
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	else
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		zOccupied[zI] = false
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	end
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	return zOccupied[zI]
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end
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function ZonesAreEmpty()
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	okay = true
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	for i = 0,(zCount-1) do
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		for k = 0, (numhhs-1) do
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			if (hhs[k] ~= nil) then
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			if (GearIsInZone(hhs[k],i)) == true then
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				FindPlace(hhs[k], false, 0, LAND_WIDTH, true)
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				okay = false
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			end
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			end
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		end
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	end
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	return(okay)
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end
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function CheckZones()
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	for i = 0,(zCount-1) do
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		SetVisualGearValues(vCirc[i], vCircX[i], vCircY[i], vCircMinA[i], vCircMaxA[i], vCircType[i], vCircPulse[i], vCircFuckAll[i], vCircRadius[i], vCircWidth[i], 0xffffffff)
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		cOwnerClan[i] = nil
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		for k = 0, (numhhs-1) do
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			if (hhs[k] ~= nil) then
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			if (GearIsInZone(hhs[k],i)) == true then
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   157
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				if cOwnerClan[i] ~= nil then
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					if cOwnerClan[i] ~= GetHogClan(hhs[k]) then 
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   160
						--if the hog now being compared is different to one that is also here and was previously compared
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   161
						
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						SetVisualGearValues(vCirc[i], vCircX[i], vCircY[i], vCircMinA[i], vCircMaxA[i], vCircType[i], vCircPulse[i], vCircFuckAll[i], vCircRadius[i], vCircWidth[i], 0xffffffff)						
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						--SetVisualGearValues(vCirc[i], 2739, 1378, 20, 255, 1, 10, 0, 300, 5, 0xffffffff)
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						cOwnerClan[i] = 10 -- this means conflicted
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					end
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				elseif cOwnerClan[i] == nil then
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					cOwnerClan[i] = GetHogClan(hhs[k])
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					--SetVisualGearValues(vCirc[i], 2739, 1378, 20, 255, 1, 10, 0, 300, 5, GetClanColor( GetHogClan(hhs[k])) )
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					SetVisualGearValues(vCirc[i], vCircX[i], vCircY[i], vCircMinA[i], vCircMaxA[i], vCircType[i], vCircPulse[i], vCircFuckAll[i], vCircRadius[i], vCircWidth[i], GetClanColor( GetHogClan(hhs[k])))
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				end
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			end
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			end
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		end
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	end
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end
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   182
function AwardPoints()
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   183
		
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	for i = 0,(zCount-1) do
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		-- give score to all players controlling points		
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		--if (cOwnerClan[i] ~= nil) and (cOwnerClan[i] ~= 10) then
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   187
		--	teamScore[cOwnerClan[i]] = teamScore[cOwnerClan[i]] + 1
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		--end
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		-- only give score to the player currently in control		
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		if CurrentHedgehog ~= nil then		
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			if cOwnerClan[i] == GetHogClan(CurrentHedgehog) then
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				teamScore[cOwnerClan[i]] = teamScore[cOwnerClan[i]] + 1
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   194
			end
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   195
		end
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	end
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	-- i want to show all the tags at once as having the SAME score not 1,2,3,4 so alas, repeating the loop seems needed	
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	for i = 0,(zCount-1) do			
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		if CurrentHedgehog ~= nil then		
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			if cOwnerClan[i] == GetHogClan(CurrentHedgehog) then
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   202
				g = AddVisualGear(vCircX[i], vCircY[i], vgtHealthTag, 100, False)
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				SetVisualGearValues(g, vCircX[i], vCircY[i], 0, 0, 0, 0, 0, teamScore[cOwnerClan[i]], 1500, GetClanColor(cOwnerClan[i]))
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   204
			end
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		end
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	end
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end
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-----------------
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-- general methods
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------------------
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function RebuildTeamInfo()
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	-- make a list of individual team names
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	for i = 0, 5 do
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		teamNameArr[i] = " " -- = i
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		teamSize[i] = 0
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		teamIndex[i] = 0
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		teamScore[i] = 0
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	end
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	numTeams = 0
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	for i = 0, (numhhs-1) do
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		z = 0
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		unfinished = true
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		while(unfinished == true) do
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   231
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			newTeam = true
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			tempHogTeamName = GetHogTeamName(hhs[i]) -- this is the new name
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			if tempHogTeamName == teamNameArr[z] then
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				newTeam = false
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				unfinished = false
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			end
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			z = z + 1
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			if z == TeamsCount then
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				unfinished = false
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				if newTeam == true then
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					teamNameArr[numTeams] = tempHogTeamName
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					numTeams = numTeams + 1
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				end
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			end
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		end
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	end
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	-- find out how many hogs per team, and the index of the first hog in hhs
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	for i = 0, (numTeams-1) do
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		for z = 0, (numhhs-1) do
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			if GetHogTeamName(hhs[z]) == teamNameArr[i] then
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   258
				teamClan[i] = GetHogClan(hhs[z])				
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   259
				if teamSize[i] == 0 then
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					teamIndex[i] = z -- should give starting index
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				end
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				teamSize[i] = teamSize[i] + 1
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				--add a pointer so this hog appears at i in hhs
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   264
			end
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		end
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	end
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end
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   270
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------------------------
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   272
-- game methods
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------------------------
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   275
function onGameInit()
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   276
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	-- Things we don't modify here will use their default values.
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   278
	--GameFlags = gfInfAttack + gfSolidLand -- Game settings and rules
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   279
	
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   280
	GameFlags = band(bor(GameFlags, gfInfAttack + gfSolidLand), bnot(gfKing + gfForts))
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   281
		
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	SuddenDeathTurns = 99 -- suddendeath is off, effectively
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   283
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   284
end
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   287
function onGameStart()
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   288
4698
6f14ef3e40ae Updated maps CTF, Control and new unscripted map Blizzard
mikade
parents: 4662
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   289
	
4662
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   290
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	-- build zones
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   292
	cPoint[0] = CreateZone(571,47,120,80)
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   293
	cPoint[1] = CreateZone(1029,643,120,80)
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   294
	cPoint[2] = CreateZone(322,1524,120,80)
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   295
	cPoint[3] = CreateZone(1883,38,120,80)
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   296
	cPoint[4] = CreateZone(3821,46,120,80)
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   297
	cPoint[5] = CreateZone(2679,1338,120,80)
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   298
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mikade+nemo
parents:
diff changeset
   299
	vCircX[0], vCircY[0] = 631, 82
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   300
	vCircX[1], vCircY[1] = 1088, 684
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   301
	vCircX[2], vCircY[2] = 381, 1569
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   302
	vCircX[3], vCircY[3] = 1942, 77
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   303
	vCircX[4], vCircY[4] = 3883, 89
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   304
	vCircX[5], vCircY[5] = 2739, 1378
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   305
	
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   306
	for i = 0, 5 do	
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   307
		vCirc[i] = AddVisualGear(0,0,vgtCircle,0,true)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   308
		vCircMinA[i] = 20
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   309
		vCircMaxA[i] = 255
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   310
		vCircType[i] = 1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   311
		vCircPulse[i] = 10
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   312
		vCircFuckAll[i] = 0
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   313
		vCircRadius[i] = 300
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   314
		vCircWidth[i] = 5
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   315
		vCircCol[i] = 0xffffffff
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   316
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   317
		SetVisualGearValues(vCirc[i], vCircX[i], vCircY[i], vCircMinA[i], vCircMaxA[i], vCircType[i], vCircPulse[i], vCircFuckAll[i], vCircRadius[i], vCircWidth[i], vCircCol[i])
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   318
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   319
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   320
	--zxc = AddVisualGear(fSpawnX[i],fSpawnY[i],vgtCircle,0,true)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   321
	--SetVisualGearValues(zxc, 1000,1000, 20, 255, 1,    10,                     0,         100,        1,      GetClanColor(0))
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   322
					--minO,max0 -glowyornot	--pulsate timer	 -- fuckall      -- radius -- width  -- colour
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   323
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   324
	--new improved placement schematics aw yeah
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   325
	RebuildTeamInfo()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   326
4698
6f14ef3e40ae Updated maps CTF, Control and new unscripted map Blizzard
mikade
parents: 4662
diff changeset
   327
	for i = 0, (numTeams-1) do
6f14ef3e40ae Updated maps CTF, Control and new unscripted map Blizzard
mikade
parents: 4662
diff changeset
   328
		pointLimit = pointLimit - 25
6f14ef3e40ae Updated maps CTF, Control and new unscripted map Blizzard
mikade
parents: 4662
diff changeset
   329
	end
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   330
	--SetGearPosition(hhs[0], 631, 82)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   331
	--SetGearPosition(hhs[1], 1088, 684)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   332
	--SetGearPosition(hhs[2], 381, 1569)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   333
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   334
	-- reposition hogs if they are on control points until they are not or sanity limit kicks in
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   335
	reN = 0
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   336
	--zz = 0
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   337
	while (reN < 10) do
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   338
		if ZonesAreEmpty() == false then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   339
			reN = reN + 1	
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   340
			--zz = zz + 1	
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   341
			--SetGearPosition(hhs[0], 631, 82) -- put this in here to thwart attempts at repositioning and test sanity limit	
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   342
		else
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   343
			reN = 15		
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   344
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   345
		--AddCaption(zz) -- number of times it took to work
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   346
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   347
4698
6f14ef3e40ae Updated maps CTF, Control and new unscripted map Blizzard
mikade
parents: 4662
diff changeset
   348
	ShowMission(loc("CONTROL v0.3"), loc("by mikade"), loc("Control pillars to score points.") .. "|" .. loc("Goal:") .. " " .. pointLimit .. " " .. loc("points"), 0, 0)
6f14ef3e40ae Updated maps CTF, Control and new unscripted map Blizzard
mikade
parents: 4662
diff changeset
   349
6f14ef3e40ae Updated maps CTF, Control and new unscripted map Blizzard
mikade
parents: 4662
diff changeset
   350
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   351
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   352
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   353
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   354
function onNewTurn()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   355
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   356
		
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   357
	if lastTeam ~= GetHogTeamName(CurrentHedgehog) then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   358
		lastTeam = GetHogTeamName(CurrentHedgehog)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   359
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   360
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   361
	if gameWon == false then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   362
	
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   363
		for i = 0, (numTeams-1) do
4698
6f14ef3e40ae Updated maps CTF, Control and new unscripted map Blizzard
mikade
parents: 4662
diff changeset
   364
			if teamScore[i] >= pointLimit then --150
4662
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   365
				gameWon = true
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   366
				winnerClan = i			
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   367
			end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   368
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   369
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   370
		if gameWon == true then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   371
			for i = 0, (numhhs-1) do
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   372
				if hhs[i] ~= nil then				
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   373
					if GetHogClan(hhs[i]) ~= winnerClan then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   374
						SetEffect(hhs[i], heResurrectable, false)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   375
						SetHealth(hhs[i],0)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   376
					end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   377
				end			
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   378
			end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   379
			TurnTimeLeft = 1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   380
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   381
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   382
		for i = 0,5 do
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   383
				if teamNameArr[i] ~= " " then				-- i
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   384
					teamComment[i] = teamNameArr[i] .. ": " .. teamScore[teamClan[i]] .. loc (" points|")
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   385
				elseif teamNameArr[i] == " " then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   386
					teamComment[i] = "|"
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   387
				end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   388
			end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   389
			ShowMission(loc("CONTROL"), loc("Team Scores:"), teamComment[0] .. teamComment[1] .. teamComment[2] .. teamComment[3] .. teamComment[4] .. teamComment[5], 0, 1600)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   390
	
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   391
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   392
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   393
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   394
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   395
function onGameTick()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   396
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   397
	vCircCount = vCircCount + 1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   398
	if (vCircCount >= 500) and (gameWon == false) then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   399
		vCircCount = 0
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   400
		CheckZones()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   401
		--AwardPoints()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   402
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   403
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   404
		--[[for i = 0,5 do
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   405
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   406
			if teamNameArr[i] ~= " " then				-- i
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   407
				teamComment[i] = teamNameArr[i] .. ": " .. teamScore[teamClan[i] ] .. " points|"
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   408
			elseif teamNameArr[i] == " " then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   409
				teamComment[i] = "|"
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   410
			end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   411
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   412
		
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   413
		ShowMission("CONTROL", "Team Scores:", teamComment[0] .. teamComment[1] .. teamComment[2] .. teamComment[3] .. teamComment[4] .. teamComment[5], 0, 1600)]]
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   414
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   415
	end	
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   416
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   417
	-- things we wanna check often
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   418
	if (CurrentHedgehog ~= nil) then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   419
	--	AddCaption(GetX(CurrentHedgehog) .. "; " .. GetY(CurrentHedgehog))
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   420
		--AddCaption(teamNameArr[0] .. " : " .. teamScore[0])
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   421
		--AddCaption(GetHogTeamName(CurrentHedgehog) .. " : " .. teamScore[GetHogClan(CurrentHedgehog)]) -- this end up 1?
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   422
		
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   423
		-- huh? the first clan added seems to be clan 1, not 0 ??
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   424
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   425
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   426
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   427
	hGCount = hGCount + 1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   428
	if (hGCount >= 2000) and (gameWon == false) then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   429
		hGCount = 0
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   430
		AwardPoints()
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   431
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   432
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   433
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   434
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   435
function onGearResurrect(gear)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   436
	AddVisualGear(GetX(gear), GetY(gear), vgtBigExplosion, 0, false)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   437
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   438
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   439
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   440
function onGearAdd(gear)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   441
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   442
	if GetGearType(gear) == gtHedgehog then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   443
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   444
		hhs[numhhs] = gear
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   445
		numhhs = numhhs + 1
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   446
		SetEffect(gear, heResurrectable, true)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   447
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   448
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   449
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   450
end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   451
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   452
function onGearDelete(gear)
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   453
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   454
	if GetGearType(gear) == gtHedgehog then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   455
	--AddCaption("gear deleted!")
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   456
		for i = 0, (numhhs-1) do
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   457
			if gear == hhs[i] then
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   458
				hhs[i] = nil
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   459
				--AddCaption("for real")	
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   460
			end		
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   461
		end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   462
	end
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   463
63aafc9c2a81 Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff changeset
   464
end