gameServer2/src/server/client.rs
author Wuzzy <Wuzzy2@mail.ru>
Thu, 02 Aug 2018 04:40:42 +0200
changeset 13605 75c322ac6670
parent 13534 662f7df89d06
child 13803 4664da990556
permissions -rw-r--r--
Fix broken Big Armory mission map A change in random map generation post-0.9.24 broken the generated Big Armory map. To fix this, we move over to image map so it never changes.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
13483
d79795acaa73 Mostly implement voting
alfadur
parents: 13482
diff changeset
     1
use super::coretypes::ClientId;
12133
f50876f3eff8 Refactor modules layout
unc0rr
parents:
diff changeset
     2
13527
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
     3
bitflags!{
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
     4
    pub struct ClientFlags: u8 {
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
     5
        const IS_ADMIN = 0b0000_0001;
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
     6
        const IS_MASTER = 0b0000_0010;
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
     7
        const IS_READY = 0b0000_0100;
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
     8
        const IS_IN_GAME = 0b0000_1000;
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
     9
        const IS_JOINED_MID_GAME = 0b0001_0000;
13534
662f7df89d06 Implement room config export
alfadur
parents: 13527
diff changeset
    10
662f7df89d06 Implement room config export
alfadur
parents: 13527
diff changeset
    11
        const NONE = 0b0000_0000;
662f7df89d06 Implement room config export
alfadur
parents: 13527
diff changeset
    12
        const DEFAULT = Self::NONE.bits;
13527
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    13
    }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    14
}
13525
1ee192f13456 Better packing for clients
alfadur
parents: 13483
diff changeset
    15
12133
f50876f3eff8 Refactor modules layout
unc0rr
parents:
diff changeset
    16
pub struct HWClient {
13124
1e39b8749072 separated the server logic from all the async io mess.
alfadur
parents: 12858
diff changeset
    17
    pub id: ClientId,
12857
bd35cb2302b3 Quick dirty fix for building
unc0rr
parents: 12152
diff changeset
    18
    pub room_id: Option<usize>,
12146
78925eff02c2 Basic support for NICK message
unc0rr
parents: 12144
diff changeset
    19
    pub nick: String,
13525
1ee192f13456 Better packing for clients
alfadur
parents: 13483
diff changeset
    20
    pub protocol_number: u16,
13527
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    21
    pub flags: ClientFlags,
13424
81e0ed105f5d implementation of team related messages
alfadur
parents: 13124
diff changeset
    22
    pub teams_in_game: u8,
13428
87a6cad20c90 Implement game start & engine messages
alfadur
parents: 13424
diff changeset
    23
    pub team_indices: Vec<u8>,
13525
1ee192f13456 Better packing for clients
alfadur
parents: 13483
diff changeset
    24
    pub clan: Option<u8>
12133
f50876f3eff8 Refactor modules layout
unc0rr
parents:
diff changeset
    25
}
f50876f3eff8 Refactor modules layout
unc0rr
parents:
diff changeset
    26
f50876f3eff8 Refactor modules layout
unc0rr
parents:
diff changeset
    27
impl HWClient {
13124
1e39b8749072 separated the server logic from all the async io mess.
alfadur
parents: 12858
diff changeset
    28
    pub fn new(id: ClientId) -> HWClient {
12133
f50876f3eff8 Refactor modules layout
unc0rr
parents:
diff changeset
    29
        HWClient {
13124
1e39b8749072 separated the server logic from all the async io mess.
alfadur
parents: 12858
diff changeset
    30
            id,
12151
8d8fb85bc09c SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
unc0rr
parents: 12149
diff changeset
    31
            room_id: None,
12146
78925eff02c2 Basic support for NICK message
unc0rr
parents: 12144
diff changeset
    32
            nick: String::new(),
12151
8d8fb85bc09c SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
unc0rr
parents: 12149
diff changeset
    33
            protocol_number: 0,
13534
662f7df89d06 Implement room config export
alfadur
parents: 13527
diff changeset
    34
            flags: ClientFlags::DEFAULT,
13424
81e0ed105f5d implementation of team related messages
alfadur
parents: 13124
diff changeset
    35
            teams_in_game: 0,
13428
87a6cad20c90 Implement game start & engine messages
alfadur
parents: 13424
diff changeset
    36
            team_indices: Vec::new(),
13424
81e0ed105f5d implementation of team related messages
alfadur
parents: 13124
diff changeset
    37
            clan: None,
12133
f50876f3eff8 Refactor modules layout
unc0rr
parents:
diff changeset
    38
        }
f50876f3eff8 Refactor modules layout
unc0rr
parents:
diff changeset
    39
    }
13525
1ee192f13456 Better packing for clients
alfadur
parents: 13483
diff changeset
    40
13527
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    41
    fn contains(& self, mask: ClientFlags) -> bool {
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    42
        self.flags.contains(mask)
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    43
    }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    44
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    45
    fn set(&mut self, mask: ClientFlags, value: bool) {
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    46
        self.flags.set(mask, value);
13525
1ee192f13456 Better packing for clients
alfadur
parents: 13483
diff changeset
    47
    }
1ee192f13456 Better packing for clients
alfadur
parents: 13483
diff changeset
    48
13527
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    49
    pub fn is_admin(&self)-> bool { self.contains(ClientFlags::IS_ADMIN) }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    50
    pub fn is_master(&self)-> bool { self.contains(ClientFlags::IS_MASTER) }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    51
    pub fn is_ready(&self)-> bool { self.contains(ClientFlags::IS_READY) }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    52
    pub fn is_in_game(&self)-> bool { self.contains(ClientFlags::IS_IN_GAME) }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    53
    pub fn is_joined_mid_game(&self)-> bool { self.contains(ClientFlags::IS_JOINED_MID_GAME) }
13525
1ee192f13456 Better packing for clients
alfadur
parents: 13483
diff changeset
    54
13527
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    55
    pub fn set_is_admin(&mut self, value: bool) { self.set(ClientFlags::IS_ADMIN, value) }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    56
    pub fn set_is_master(&mut self, value: bool) { self.set(ClientFlags::IS_MASTER, value) }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    57
    pub fn set_is_ready(&mut self, value: bool) { self.set(ClientFlags::IS_READY, value) }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    58
    pub fn set_is_in_game(&mut self, value: bool) { self.set(ClientFlags::IS_IN_GAME, value) }
282e5e54386f Something down in the food chain already uses bitflags, so might as well switch to them
alfadur
parents: 13525
diff changeset
    59
    pub fn set_is_joined_mid_game(&mut self, value: bool) { self.set(ClientFlags::IS_JOINED_MID_GAME, value) }
13124
1e39b8749072 separated the server logic from all the async io mess.
alfadur
parents: 12858
diff changeset
    60
}