author | nemo |
Sun, 03 May 2009 21:28:15 +0000 | |
changeset 2025 | 692308790912 |
parent 1723 | 430064bafa18 |
child 2143 | ad05f6b2d1c0 |
permissions | -rw-r--r-- |
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(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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unit uStats; |
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interface |
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uses uGears, uConsts; |
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type TStatistics = record |
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DamageRecv, |
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DamageGiven: Longword; |
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StepDamageRecv, |
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StepDamageGiven, |
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StepKills: Longword; |
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MaxStepDamageRecv, |
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MaxStepDamageGiven, |
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MaxStepKills: Longword; |
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FinishedTurns: Longword; |
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end; |
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procedure AmmoUsed(am: TAmmoType); |
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procedure HedgehogDamaged(Gear: PGear); |
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procedure Skipped; |
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procedure TurnReaction; |
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procedure SendStats; |
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var |
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TotalRounds: LongInt = -1; |
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FinishedTurnsTotal: LongInt = -1; |
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implementation |
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uses uTeams, uSound, uMisc; |
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var DamageGiven : Longword = 0; |
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DamageClan : Longword = 0; |
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DamageTotal : Longword = 0; |
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KillsClan : LongWord = 0; |
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Kills : LongWord = 0; |
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KillsTotal : LongWord = 0; |
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AmmoUsedCount : Longword = 0; |
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AmmoDamagingUsed : boolean = false; |
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SkippedTurns: LongWord = 0; |
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isTurnSkipped: boolean = false; |
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vpHurtSameClan: PVoicepack = nil; |
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vpHurtEnemy: PVoicepack = nil; |
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procedure HedgehogDamaged(Gear: PGear); |
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begin |
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if CurrentHedgehog^.Team^.Clan = PHedgehog(Gear^.Hedgehog)^.Team^.Clan then |
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vpHurtSameClan:= CurrentHedgehog^.Team^.voicepack |
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else |
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vpHurtEnemy:= PHedgehog(Gear^.Hedgehog)^.Team^.voicepack; |
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if bBetweenTurns then exit; |
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||
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////////////////////////// |
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if Gear <> CurrentHedgehog^.Gear then |
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inc(CurrentHedgehog^.stats.StepDamageGiven, Gear^.Damage); |
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if CurrentHedgehog^.Team^.Clan = PHedgehog(Gear^.Hedgehog)^.Team^.Clan then inc(DamageClan, Gear^.Damage); |
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if Gear^.Health <= Gear^.Damage then |
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begin |
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inc(CurrentHedgehog^.stats.StepKills); |
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inc(Kills); |
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inc(KillsTotal); |
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if CurrentHedgehog^.Team^.Clan = PHedgehog(Gear^.Hedgehog)^.Team^.Clan then inc(KillsClan); |
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end; |
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inc(PHedgehog(Gear^.Hedgehog)^.stats.StepDamageRecv, Gear^.Damage); |
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inc(DamageGiven, Gear^.Damage); |
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inc(DamageTotal, Gear^.Damage) |
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end; |
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procedure Skipped; |
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begin |
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inc(SkippedTurns); |
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isTurnSkipped:= true |
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end; |
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procedure TurnReaction; |
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var i, t: LongInt; |
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begin |
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TryDo(not bBetweenTurns, 'Engine bug: TurnReaction between turns', true); |
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inc(FinishedTurnsTotal); |
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if FinishedTurnsTotal <> 0 then |
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begin |
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inc(CurrentHedgehog^.stats.FinishedTurns); |
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if (DamageGiven = DamageTotal) and (DamageTotal > 0) then |
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PlaySound(sndFirstBlood, false, CurrentTeam^.voicepack) |
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else if CurrentHedgehog^.stats.StepDamageRecv > 0 then |
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PlaySound(sndStupid, false, PreviousTeam^.voicepack) |
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else if DamageClan <> 0 then |
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if DamageTotal > DamageClan then |
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if random(2) = 0 then |
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PlaySound(sndNutter, false, CurrentTeam^.voicepack) |
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else |
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PlaySound(sndWatchIt, false, vpHurtSameClan) |
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else |
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if random(2) = 0 then |
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PlaySound(sndSameTeam, false, vpHurtSameClan) |
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else |
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PlaySound(sndTraitor, false, vpHurtSameClan) |
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else if DamageGiven <> 0 then |
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if Kills > 0 then |
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PlaySound(sndEnemyDown, false, CurrentTeam^.voicepack) |
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else |
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PlaySound(sndRegret, false, vpHurtEnemy) |
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else if AmmoDamagingUsed then |
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PlaySound(sndMissed, false, PreviousTeam^.voicepack) |
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else if (AmmoUsedCount > 0) and not isTurnSkipped then |
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// nothing ? |
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else if isTurnSkipped then |
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PlaySound(sndBoring, false, PreviousTeam^.voicepack) |
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else |
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PlaySound(sndCoward, false, PreviousTeam^.voicepack); |
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end; |
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for t:= 0 to Pred(TeamsCount) do // send even on zero turn |
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with TeamsArray[t]^ do |
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for i:= 0 to cMaxHHIndex do |
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with Hedgehogs[i].stats do |
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begin |
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inc(DamageRecv, StepDamageRecv); |
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inc(DamageGiven, StepDamageGiven); |
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if StepDamageRecv > MaxStepDamageRecv then MaxStepDamageRecv:= StepDamageRecv; |
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if StepDamageGiven > MaxStepDamageGiven then MaxStepDamageGiven:= StepDamageGiven; |
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if StepKills > MaxStepKills then MaxStepKills:= StepKills; |
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StepKills:= 0; |
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StepDamageRecv:= 0; |
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StepDamageGiven:= 0 |
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end; |
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for t:= 0 to Pred(ClansCount) do |
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with ClansArray[t]^ do |
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begin |
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SendStat(siClanHealth, inttostr(Color) + ' ' + inttostr(ClanHealth)); |
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end; |
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Kills:= 0; |
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KillsClan:= 0; |
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DamageGiven:= 0; |
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DamageClan:= 0; |
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AmmoUsedCount:= 0; |
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AmmoDamagingUsed:= false; |
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isTurnSkipped:= false |
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end; |
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procedure AmmoUsed(am: TAmmoType); |
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begin |
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inc(AmmoUsedCount); |
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AmmoDamagingUsed:= AmmoDamagingUsed or Ammoz[am].isDamaging |
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end; |
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procedure SendStats; |
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var i, t: LongInt; |
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msd, msk: Longword; msdhh, mskhh: PHedgehog; |
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mskcnt: Longword; |
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begin |
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msd:= 0; msdhh:= nil; |
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msk:= 0; mskhh:= nil; |
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mskcnt:= 0; |
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for t:= 0 to Pred(TeamsCount) do |
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with TeamsArray[t]^ do |
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begin |
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for i:= 0 to cMaxHHIndex do |
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begin |
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if Hedgehogs[i].stats.MaxStepDamageGiven > msd then |
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begin |
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msdhh:= @Hedgehogs[i]; |
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msd:= Hedgehogs[i].stats.MaxStepDamageGiven |
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end; |
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if Hedgehogs[i].stats.MaxStepKills >= msk then |
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if Hedgehogs[i].stats.MaxStepKills = msk then |
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inc(mskcnt) |
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else |
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begin |
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mskcnt:= 1; |
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mskhh:= @Hedgehogs[i]; |
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msk:= Hedgehogs[i].stats.MaxStepKills |
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end; |
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end |
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end; |
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if msdhh <> nil then |
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SendStat(siMaxStepDamage, inttostr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')'); |
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if mskcnt = 1 then |
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SendStat(siMaxStepKills, inttostr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')'); |
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if KilledHHs > 0 then SendStat(siKilledHHs, inttostr(KilledHHs)); |
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end; |
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end. |