author | unc0rr |
Sat, 24 May 2008 18:37:04 +0000 | |
changeset 946 | 42c5cc87cbd1 |
parent 945 | 4ead9cde4e14 |
child 947 | 4e0c3ad89483 |
permissions | -rw-r--r-- |
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(* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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unit uChat; |
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interface |
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procedure AddChatString(s: shortstring); |
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procedure DrawChat; |
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procedure KeyPressChat(Key: Longword); |
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implementation |
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uses uMisc, uStore, uConsts, SDLh; |
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const MaxStrIndex = 7; |
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type TChatLine = record |
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s: shortstring; |
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Time: Longword; |
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Tex: PTexture; |
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end; |
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var Strs: array[0 .. MaxStrIndex] of TChatLine; |
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lastStr: Longword = 0; |
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visibleCount: Longword = 0; |
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InputStr: TChatLine; |
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InputStrL: array[0..260] of char; // for full str + 4-byte utf-8 char |
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procedure SetLine(var cl: TChatLine; str: shortstring); |
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var strSurface, resSurface: PSDL_Surface; |
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r: TSDL_Rect; |
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w, h: LongInt; |
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begin |
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if cl.Tex <> nil then |
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FreeTexture(cl.Tex); |
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TTF_SizeUTF8(Fontz[fnt16].Handle, Str2PChar(str), w, h); |
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resSurface:= SDL_CreateRGBSurface(0, |
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toPowerOf2(w + 2), |
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toPowerOf2(h + 2), |
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32, |
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RMask, GMask, BMask, AMask); |
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strSurface:= TTF_RenderUTF8_Solid(Fontz[fnt16].Handle, Str2PChar(str), $202020); |
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r.x:= 1; |
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r.y:= 1; |
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SDL_UpperBlit(strSurface, nil, resSurface, @r); |
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strSurface:= TTF_RenderUTF8_Solid(Fontz[fnt16].Handle, Str2PChar(str), $FFFFFF); |
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SDL_UpperBlit(strSurface, nil, resSurface, nil); |
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SDL_FreeSurface(strSurface); |
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cl.Time:= RealTicks + 7500; |
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cl.Tex:= Surface2Tex(resSurface); |
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SDL_FreeSurface(resSurface) |
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end; |
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procedure AddChatString(s: shortstring); |
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begin |
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lastStr:= (lastStr + 1) mod (MaxStrIndex + 1); |
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SetLine(Strs[lastStr], s); |
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inc(visibleCount) |
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end; |
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procedure DrawChat; |
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var i, t, cnt: Longword; |
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begin |
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cnt:= 0; |
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t:= 0; |
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i:= lastStr; |
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while (t <= MaxStrIndex) |
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and (Strs[i].Tex <> nil) |
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and (Strs[i].Time > RealTicks) do |
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begin |
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DrawTexture(8, (visibleCount - t) * 16 - 6 + cConsoleYAdd, Strs[i].Tex); |
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if i = 0 then i:= MaxStrIndex else dec(i); |
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inc(cnt); |
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inc(t) |
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end; |
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visibleCount:= cnt |
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end; |
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procedure KeyPressChat(Key: Longword); |
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const firstByteMark: array[1..4] of byte = (0, $C0, $E0, $F0); |
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var i, btw: integer; |
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utf8: shortstring; |
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begin |
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if Key <> 0 then |
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case Key of |
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8: if Length(InputStr.s) > 0 then |
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begin |
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InputStr.s[0]:= InputStrL[byte(InputStr.s[0])]; |
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SetLine(InputStr, InputStr.s) |
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end; |
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13,271: begin |
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AddChatString(InputStr.s); |
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SetLine(InputStr, ''); |
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GameState:= gsGame |
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end |
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else |
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if (Key < $80) then btw:= 1 |
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else if (Key < $800) then btw:= 2 |
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else if (Key < $10000) then btw:= 3 |
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else btw:= 4; |
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utf8:= ''; |
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for i:= btw downto 2 do |
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begin |
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utf8:= char((Key or $80) and $BF) + utf8; |
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Key:= Key shr 6 |
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end; |
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utf8:= char(Key or firstByteMark[btw]) + utf8; |
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InputStrL[byte(InputStr.s[0]) + btw]:= InputStr.s[0]; |
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SetLine(InputStr, InputStr.s + utf8) |
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end |
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end; |
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end. |