QTfrontend/ui/widget/hedgehogerWidget.cpp
author dag10
Sat, 29 Dec 2012 22:50:10 +0100
changeset 8346 3443e0de2c9d
parent 6983 ede55af89e78
child 9080 9b42757d7e71
permissions -rw-r--r--
GCI2012: Advanced Keyboard Configuration - Added "Controls" tab to settings, where you can set master game-wide controls. - Can revert master key bindings to game's default key bind. - Per-team binds now default to "Use my default", but you can override those binds if you want to. - New key binding interface. - Removed redundant second confirmation prompt for deleting a team. - Added "reset all binds" button to the binding interface in both the main settings and team settings. - I discovered that the reason keyboard camera controls were "broken" is because they were never implemented! But don't worry - I took care of that for you, too. :) (this also closes bug #120)
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com>
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include "hedgehogerWidget.h"
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#include <QPainter>
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#include "frameTeam.h"
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CHedgehogerWidget::CHedgehogerWidget(const QImage& im, const QImage& img, QWidget * parent) :
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    ItemNum(im, img, parent, 1)
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{
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    // TODO: maxHedgehogsPerGame doesn't reset properly and won't match map limits for now
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    /*if(parent) {
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      pOurFrameTeams = dynamic_cast<FrameTeams*>(parent->parentWidget());
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    }
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    if(pOurFrameTeams->overallHedgehogs + 4 > pOurFrameTeams->maxHedgehogsPerGame) {
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      numItems = pOurFrameTeams->maxHedgehogsPerGame - pOurFrameTeams->overallHedgehogs;
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    } else numItems = 4;
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    pOurFrameTeams->overallHedgehogs += numItems;*/
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    this->setMinimumWidth(48);
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}
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void CHedgehogerWidget::incItems()
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{
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    //if (pOurFrameTeams->overallHedgehogs < pOurFrameTeams->maxHedgehogsPerGame) {
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    numItems++;
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    //pOurFrameTeams->overallHedgehogs++;
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    emit hedgehogsNumChanged();
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    //}
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}
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void CHedgehogerWidget::decItems()
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{
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    numItems--;
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    //pOurFrameTeams->overallHedgehogs--;
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    emit hedgehogsNumChanged();
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}
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CHedgehogerWidget::~CHedgehogerWidget()
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{
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    // TODO: not called?
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    //pOurFrameTeams->overallHedgehogs-=numItems;
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}
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void CHedgehogerWidget::setNonInteractive()
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{
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    nonInteractive=true;
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}
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void CHedgehogerWidget::setHHNum(unsigned int num)
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{
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    /*unsigned int diff = num - numItems;
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    numItems += diff;
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    pOurFrameTeams->overallHedgehogs += diff;*/
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    numItems = num;
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    repaint();
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}
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unsigned char CHedgehogerWidget::getHedgehogsNum() const
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{
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    return numItems;
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}
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void CHedgehogerWidget::paintEvent(QPaintEvent* event)
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{
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    Q_UNUSED(event);
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    if (this->width() >= 11 * numItems + 26)
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        ItemNum::paintEvent(event);
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    else
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    {
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        int width = this->width() - 38;
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        QPainter painter(this);
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        for(int i=0; i<numItems; i++)
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        {
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            QRect target((i * width) / (numItems -1), i % 2, 25, 35);
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            if (enabled)
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            {
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                painter.drawImage(target, m_im);
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            }
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            else
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            {
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                painter.drawImage(target, m_img);
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            }
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        }
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    }
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    QPainter painter(this);
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    painter.setFont(QFont("MS Shell Dlg", 10, QFont::Bold));
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    painter.drawText(this->width() - 12, 23, QString::number(numItems));
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}