hedgewars/hwengine.pas
author sheepluva
Sun, 10 Jan 2016 17:39:27 +0100
changeset 11491 2b30283a402c
parent 11482 e425a6eb9da3
child 11502 66f1cff4284b
permissions -rw-r--r--
fix/clean-up mousewheel code
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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{$IFDEF WIN32}
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{$R res/hwengine.rc}
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{$ENDIF}
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{$IFDEF HWLIBRARY}
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unit hwengine;
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interface
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{$ELSE}
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program hwengine;
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{$ENDIF}
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uses {$IFDEF IPHONEOS}cmem, {$ENDIF} SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uInputHandler
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     , uSound, uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uAILandMarks, uLandTexture, uCollisions
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     , SysUtils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted
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     , uPhysFSLayer, uCursor, uRandom, ArgParsers, uVisualGearsHandlers, uTextures, uRender
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     {$IFDEF USE_VIDEO_RECORDING}, uVideoRec {$ENDIF}
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     {$IFDEF USE_TOUCH_INTERFACE}, uTouch {$ENDIF}
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     {$IFDEF ANDROID}, GLUnit{$ENDIF}
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     ;
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{$IFDEF HWLIBRARY}
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procedure RunEngine(argc: LongInt; argv: PPChar); cdecl; export;
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procedure preInitEverything();
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procedure initEverything(complete:boolean);
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procedure freeEverything(complete:boolean);
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implementation
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{$ELSE}
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procedure preInitEverything(); forward;
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procedure initEverything(complete:boolean); forward;
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procedure freeEverything(complete:boolean); forward;
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{$ENDIF}
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///////////////////////////////////////////////////////////////////////////////
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function DoTimer(Lag: LongInt): boolean;
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var s: shortstring;
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    t: LongWord;
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begin
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    DoTimer:= false;
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    inc(RealTicks, Lag);
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    case GameState of
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        gsLandGen:
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            begin
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            GenMap;
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            SetLandTexture;
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            UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT, false);
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            setAILandMarks;
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            ParseCommand('sendlanddigest', true);
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            GameState:= gsStart;
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            end;
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        gsStart:
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            begin
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            SetDefaultBinds;
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            if HasBorder then
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                DisableSomeWeapons;
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            // wave "clouds" on underwater theme look weird w/ weSea, esp the blended bottom portion
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            if (WorldEdge <> weSea) or (Theme <> 'Underwater') then
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                AddClouds;
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            AddFlakes;
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            SetRandomSeed(cSeed, false);
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            StoreLoad(false);
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            AssignHHCoords;
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            AddMiscGears;
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            InitWorld;
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            ResetKbd;
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            if GameType = gmtSave then
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                SetSound(false);
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            FinishProgress;
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            PlayMusic;
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            InitZoom(zoom);
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            ScriptCall('onGameStart');
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            for t:= 0 to Pred(TeamsCount) do
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                with TeamsArray[t]^ do
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                    MaxTeamHealth:= TeamHealth;
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            RecountAllTeamsHealth;
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            GameState:= gsGame;
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            end;
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        gsConfirm, gsGame, gsChat:
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            begin
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            if not cOnlyStats then
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                // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible
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                DrawWorld(Lag);
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            DoGameTick(Lag);
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            if not cOnlyStats then ProcessVisualGears(Lag);
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            end;
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        gsExit:
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            begin
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            DoTimer:= true;
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            end;
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        gsSuspend:
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            exit(false);
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            end;
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    if not cOnlyStats then SwapBuffers;
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{$IFDEF USE_VIDEO_RECORDING}
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    if flagPrerecording then
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        SaveCameraPosition;
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{$ENDIF}
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    if flagMakeCapture then
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        begin
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        flagMakeCapture:= false;
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        if flagDumpLand then
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             s:= '/Screenshots/mapdump_'
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        else s:= '/Screenshots/hw_';
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        {$IFDEF PAS2C}
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        s:= s + inttostr(GameTicks);
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        {$ELSE}
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        s:= s + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks);
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        {$ENDIF}
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        // flash
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        playSound(sndShutter);
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        ScreenFade:= sfFromWhite;
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        ScreenFadeValue:= sfMax;
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        ScreenFadeSpeed:= 5;
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        if (not flagDumpLand and MakeScreenshot(s, 1, 0)) or
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           (flagDumpLand and MakeScreenshot(s, 1, 1) and ((cReducedQuality and rqBlurryLand <> 0) or MakeScreenshot(s, 1, 2))) then
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            WriteLnToConsole('Screenshot saved: ' + s)
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        else
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            begin
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            WriteLnToConsole('Screenshot failed.');
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            AddChatString(#5 + 'screen capture failed (lack of memory or write permissions)');
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            end
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        end;
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end;
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///////////////////////////////////////////////////////////////////////////////
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procedure MainLoop;
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var event: TSDL_Event;
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    PrevTime, CurrTime: LongWord;
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    isTerminated: boolean;
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    previousGameState: TGameState;
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    wheelEvent: boolean;
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   159
begin
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    isTerminated:= false;
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    PrevTime:= SDL_GetTicks;
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    while isTerminated = false do
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    begin
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        wheelEvent:= false;
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        SDL_PumpEvents();
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        while SDL_PeepEvents(@event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) > 0 do
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        begin
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            case event.type_ of
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                SDL_KEYDOWN:
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                    if GameState = gsChat then
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                        begin
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                    // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
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                        KeyPressChat(event.key.keysym);
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                        end
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                    else
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                        if GameState >= gsGame then ProcessKey(event.key);
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                SDL_KEYUP:
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                    if (GameState <> gsChat) and (GameState >= gsGame) then
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                        ProcessKey(event.key);
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                SDL_MOUSEBUTTONDOWN:
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                    if GameState = gsConfirm then
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                        ParseCommand('quit', true)
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   185
                    else
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                        if (GameState >= gsGame) then ProcessMouse(event.button, true);
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                SDL_MOUSEBUTTONUP:
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                    if (GameState >= gsGame) then ProcessMouse(event.button, false);
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                SDL_MOUSEWHEEL:
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                    begin
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                    wheelEvent:= true;
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                    ProcessMouseWheel(event.wheel.x, event.wheel.y);
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   195
                    end;
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   196
9699
fab319c85a39 Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
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                SDL_TEXTINPUT: uChat.TextInput(event.text);
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                SDL_WINDOWEVENT:
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                    if event.window.event = SDL_WINDOWEVENT_SHOWN then
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                    begin
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                        cHasFocus:= true;
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                        onFocusStateChanged()
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                    end
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                    else if event.window.event = SDL_WINDOWEVENT_MINIMIZED then
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                    begin
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                        previousGameState:= GameState;
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                        GameState:= gsSuspend;
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                    end
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                    else if event.window.event = SDL_WINDOWEVENT_RESTORED then
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                    begin
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                        GameState:= previousGameState;
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{$IFDEF ANDROID}
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                        //This call is used to reinitialize the glcontext and reload the textures
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                        ParseCommand('fullscr '+intToStr(LongInt(cFullScreen)), true);
fa518383563b added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
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{$ENDIF}
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                    end
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   218
                    else if event.window.event = SDL_WINDOWEVENT_RESIZED then
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   219
                    begin
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                        cNewScreenWidth:= max(2 * (event.window.data1 div 2), cMinScreenWidth);
652a199d4f38 some hopefully harmless experiments
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   221
                        cNewScreenHeight:= max(2 * (event.window.data2 div 2), cMinScreenHeight);
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                        cScreenResizeDelay:= RealTicks + 500{$IFDEF IPHONEOS}div 2{$ENDIF};
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   223
                    end;
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   224
{$IFDEF USE_TOUCH_INTERFACE}
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                SDL_FINGERMOTION:
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1bcfcaf0926e update the touch interface to the new SDL2 API
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                    onTouchMotion(event.tfinger.x, event.tfinger.y, event.tfinger.dx, event.tfinger.dy, event.tfinger.fingerId);
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                SDL_FINGERDOWN:
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   229
                    onTouchDown(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId);
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   231
                SDL_FINGERUP:
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   232
                    onTouchUp(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId);
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   233
{$ENDIF}
6580
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   234
                SDL_JOYAXISMOTION:
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   235
                    ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value);
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   236
                SDL_JOYHATMOTION:
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   237
                    ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value);
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   238
                SDL_JOYBUTTONDOWN:
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   239
                    ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true);
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   240
                SDL_JOYBUTTONUP:
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   241
                    ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false);
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   242
                SDL_QUITEV:
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   243
                    isTerminated:= true
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   244
            end; //end case event.type_ of
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   245
        end; //end while SDL_PollEvent(@event) <> 0 do
5732
f3f381011728 Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents: 5730
diff changeset
   246
11491
2b30283a402c fix/clean-up mousewheel code
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parents: 11482
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   247
        if (not wheelEvent) then
2b30283a402c fix/clean-up mousewheel code
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   248
            ResetMouseWheel();
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   249
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8327
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   250
        if (CursorMovementX <> 0) or (CursorMovementY <> 0) then
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8327
diff changeset
   251
            handlePositionUpdate(CursorMovementX * cameraKeyboardSpeed, CursorMovementY * cameraKeyboardSpeed);
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
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parents: 8327
diff changeset
   252
7025
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   253
        if (cScreenResizeDelay <> 0) and (cScreenResizeDelay < RealTicks) and
831a25c74c7b revisit isTerminated in hwengine
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   254
           ((cNewScreenWidth <> cScreenWidth) or (cNewScreenHeight <> cScreenHeight)) then
831a25c74c7b revisit isTerminated in hwengine
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   255
        begin
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   256
            cScreenResizeDelay:= 0;
8354
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8350
diff changeset
   257
            cWindowedWidth:= cNewScreenWidth;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
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parents: 8350
diff changeset
   258
            cWindowedHeight:= cNewScreenHeight;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
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parents: 8350
diff changeset
   259
            cScreenWidth:= cWindowedWidth;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
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parents: 8350
diff changeset
   260
            cScreenHeight:= cWindowedHeight;
3463
23c50be687a9 update sdl functions to latest revision
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parents: 3449
diff changeset
   261
7025
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   262
            ParseCommand('fullscr '+intToStr(LongInt(cFullScreen)), true);
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   263
            WriteLnToConsole('window resize: ' + IntToStr(cScreenWidth) + ' x ' + IntToStr(cScreenHeight));
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   264
            ScriptOnScreenResize();
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   265
            InitCameraBorders();
831a25c74c7b revisit isTerminated in hwengine
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   266
            InitTouchInterface();
10302
ea0b0e2efd95 huh? me? nono, don't mind me. I'm just here to clean up.
sheepluva
parents: 10273
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   267
            InitZoom(zoomValue);
8345
9d9b498cfb03 Preserve windowed resolution after manual resize
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parents: 8327
diff changeset
   268
            SendIPC('W' + IntToStr(cScreenWidth) + 'x' + IntToStr(cScreenHeight));
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   269
        end;
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   270
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   271
        CurrTime:= SDL_GetTicks();
6863
4d1ce4b4f7c6 formatting
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diff changeset
   272
        if PrevTime + longword(cTimerInterval) <= CurrTime then
4d1ce4b4f7c6 formatting
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   273
        begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
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diff changeset
   274
            isTerminated:= isTerminated or DoTimer(CurrTime - PrevTime);
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   275
            PrevTime:= CurrTime;
6863
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   276
        end
4d1ce4b4f7c6 formatting
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   277
        else SDL_Delay(1);
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   278
        IPCCheckSock();
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   279
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0092dc37fbd6 reworked interaction of engine/frontend when closing
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   280
    end;
2698
90585aba87ad objc/pascal finally working
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diff changeset
   281
end;
90585aba87ad objc/pascal finally working
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parents: 2697
diff changeset
   282
7198
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
parents: 7180
diff changeset
   283
{$IFDEF USE_VIDEO_RECORDING}
7180
53ffc8853008 here it is
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diff changeset
   284
procedure RecorderMainLoop;
7392
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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   285
var oldGameTicks, oldRealTicks, newGameTicks, newRealTicks: LongInt;
7180
53ffc8853008 here it is
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parents: 7151
diff changeset
   286
begin
53ffc8853008 here it is
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diff changeset
   287
    if not BeginVideoRecording() then
53ffc8853008 here it is
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diff changeset
   288
        exit;
53ffc8853008 here it is
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   289
    DoTimer(0); // gsLandGen -> gsStart
53ffc8853008 here it is
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parents: 7151
diff changeset
   290
    DoTimer(0); // gsStart -> gsGame
53ffc8853008 here it is
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parents: 7151
diff changeset
   291
7392
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   292
    if not LoadNextCameraPosition(newRealTicks, newGameTicks) then
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
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parents: 7386
diff changeset
   293
        exit;
7180
53ffc8853008 here it is
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parents: 7151
diff changeset
   294
    fastScrolling:= true;
7392
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   295
    DoGameTick(newGameTicks);
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   296
    fastScrolling:= false;
7392
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   297
    oldRealTicks:= 0;
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   298
    oldGameTicks:= newGameTicks;
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   299
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   300
    while LoadNextCameraPosition(newRealTicks, newGameTicks) do
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   301
    begin
7392
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   302
        IPCCheckSock();
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   303
        DoGameTick(newGameTicks - oldGameTicks);
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   304
        if GameState = gsExit then
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   305
            break;
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   306
        ProcessVisualGears(newRealTicks - oldRealTicks);
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   307
        DrawWorld(newRealTicks - oldRealTicks);
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   308
        EncodeFrame();
7392
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   309
        oldRealTicks:= newRealTicks;
bc3306c59a08 Correctly distinguish between game and real ticks while recording video,
Stepan777 <stepik-777@mail.ru>
parents: 7386
diff changeset
   310
        oldGameTicks:= newGameTicks;
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   311
    end;
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   312
    StopVideoRecording();
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   313
end;
7198
5debd5fe526e 1. Add IFDEFs for video recording
Stepan777 <stepik-777@mail.ru>
parents: 7180
diff changeset
   314
{$ENDIF}
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   315
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   316
///////////////////////////////////////////////////////////////////////////////
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   317
procedure Game;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8354
diff changeset
   318
//var p: TPathType;
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8354
diff changeset
   319
var s: shortstring;
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   320
    i: LongInt;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   321
begin
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   322
    initEverything(true);
8615
a4cb6168016e split version information in engine too
koda
parents: 8437
diff changeset
   323
    WriteLnToConsole('Hedgewars engine ' + cVersionString + '-r' + cRevisionString +
a4cb6168016e split version information in engine too
koda
parents: 8437
diff changeset
   324
                     ' (' + cHashString + ') with protocol #' + inttostr(cNetProtoVersion));
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
   325
    AddFileLog('Prefix: "' + shortstring(PathPrefix) +'"');
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
   326
    AddFileLog('UserPrefix: "' + shortstring(UserPathPrefix) +'"');
8924
13ac59499066 update 0.9.19 with dev branch
koda
parents: 8912
diff changeset
   327
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   328
    for i:= 0 to ParamCount do
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   329
        AddFileLog(inttostr(i) + ': ' + ParamStr(i));
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   330
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   331
    WriteToConsole('Init SDL... ');
9682
aa2431ed87b2 Provide more information to SDLTry
unc0rr
parents: 9651
diff changeset
   332
    if not cOnlyStats then SDLTry(SDL_Init(SDL_INIT_VIDEO or SDL_INIT_NOPARACHUTE) >= 0, 'SDL_Init', true);
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   333
    WriteLnToConsole(msgOK);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   334
9697
198c3ed28fe8 All I want is to receive some events...
unc0rr
parents: 9694
diff changeset
   335
    //SDL_StartTextInput();
5565
1a326ba319c9 smaller code cleanup
koda
parents: 5562
diff changeset
   336
    SDL_ShowCursor(0);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   337
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   338
    if not cOnlyStats then
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   339
        begin
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   340
        WriteToConsole('Init SDL_ttf... ');
11342
ed5a6478e710 merge default
sheepluva
parents: 11338 11317
diff changeset
   341
        SDLTry(TTF_Init() <> -1, 'TTF_Init', true);
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   342
        WriteLnToConsole(msgOK);
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   343
        end;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   344
7286
068adc6948e3 remaining IFDEFs
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
   345
{$IFDEF USE_VIDEO_RECORDING}
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   346
    if GameType = gmtRecord then
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   347
        InitOffscreenOpenGL()
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   348
    else
7286
068adc6948e3 remaining IFDEFs
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
   349
{$ENDIF}
8924
13ac59499066 update 0.9.19 with dev branch
koda
parents: 8912
diff changeset
   350
        begin
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   351
        // show main window
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   352
        if cFullScreen then
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   353
            ParseCommand('fullscr 1', true)
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   354
        else
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   355
            ParseCommand('fullscr 0', true);
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   356
        end;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   357
9686
352393fc75be Sounds can be heard now
unc0rr
parents: 9684
diff changeset
   358
    ControllerInit(); // has to happen before InitKbdKeyTable to map keys
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   359
    InitKbdKeyTable();
5174
f5294509783e initial refactoring of ObjcExports and OverlayViewController
koda
parents: 5167
diff changeset
   360
    AddProgress();
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   361
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8019
diff changeset
   362
    LoadLocale(cPathz[ptLocale] + '/en.txt');  // Do an initial load with english
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   363
    if cLocaleFName <> 'en.txt' then
4046
cfdbddc4b385 making indentation consistent (noticed while debugging)
nemo
parents: 3976
diff changeset
   364
        begin
2719
0efcaa69d30c Tweak load order
nemo
parents: 2717
diff changeset
   365
        // Try two letter locale first before trying specific locale overrides
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8019
diff changeset
   366
        if (Length(cLocale) > 3) and (Copy(cLocale, 1, 2) <> 'en') then
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   367
            begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8019
diff changeset
   368
            LoadLocale(cPathz[ptLocale] + '/' + Copy(cLocale, 1, 2) + '.txt')
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   369
            end;
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8019
diff changeset
   370
        LoadLocale(cPathz[ptLocale] + '/' + cLocaleFName)
5107
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5066
diff changeset
   371
        end
d7fc678d78f4 Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents: 5066
diff changeset
   372
    else cLocale := 'en';
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   373
3904
22e4d74240e5 finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents: 3843
diff changeset
   374
    WriteLnToConsole(msgGettingConfig);
4046
cfdbddc4b385 making indentation consistent (noticed while debugging)
nemo
parents: 3976
diff changeset
   375
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   376
    if cTestLua then
4046
cfdbddc4b385 making indentation consistent (noticed while debugging)
nemo
parents: 3976
diff changeset
   377
        begin
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   378
        ParseCommand('script ' + cScriptName, true);
4046
cfdbddc4b385 making indentation consistent (noticed while debugging)
nemo
parents: 3976
diff changeset
   379
        end
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   380
    else
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   381
        begin
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   382
        if recordFileName = '' then
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   383
            begin
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   384
            InitIPC;
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   385
            SendIPCAndWaitReply(_S'C');        // ask for game config
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   386
            end
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   387
        else
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   388
            LoadRecordFromFile(recordFileName);
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9651
diff changeset
   389
        end;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   390
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   391
    ScriptOnGameInit;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   392
    s:= 'eproto ' + inttostr(cNetProtoVersion);
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   393
    SendIPCRaw(@s[0], Length(s) + 1); // send proto version
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   394
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   395
    InitTeams();
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   396
    AssignStores();
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   397
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   398
    if GameType = gmtRecord then
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   399
        SetSound(false);
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   400
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6986
diff changeset
   401
    InitSound();
2590
e7e87e3c67db touch control completely revamped
koda
parents: 2587
diff changeset
   402
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   403
    isDeveloperMode:= false;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   404
    TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
9249
7b8c82785145 Configuration for tag display default
nemo
parents: 9080
diff changeset
   405
    //ParseCommand('rotmask', true);
7286
068adc6948e3 remaining IFDEFs
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
   406
7235
baa69bd025d9 1. Implement new page in frontend with options for video recording.
Stepan777 <stepik-777@mail.ru>
parents: 7198
diff changeset
   407
{$IFDEF USE_VIDEO_RECORDING}
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7151
diff changeset
   408
    if GameType = gmtRecord then
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   409
    begin
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   410
        RecorderMainLoop();
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   411
        freeEverything(true);
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   412
        exit;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   413
    end;
7235
baa69bd025d9 1. Implement new page in frontend with options for video recording.
Stepan777 <stepik-777@mail.ru>
parents: 7198
diff changeset
   414
{$ENDIF}
7021
0c75512a8920 adjust the scope of a few uSound variables and functions
koda
parents: 6986
diff changeset
   415
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   416
    MainLoop;
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   417
    // clean up all the memory allocated
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   418
    freeEverything(true);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   419
end;
2590
e7e87e3c67db touch control completely revamped
koda
parents: 2587
diff changeset
   420
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   421
///////////////////////////////////////////////////////////////////////////////
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   422
// preInitEverything - init variables that are going to be ovewritten by arguments
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   423
// initEverything - init variables only. Should be coupled by below
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   424
// freeEverything - free above. Pay attention to the init/free order!
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   425
procedure preInitEverything;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   426
begin
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   427
    Randomize();
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   428
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   429
    uVariables.preInitModule;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   430
    uSound.preInitModule;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   431
end;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   432
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   433
procedure initEverything (complete:boolean);
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   434
begin
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   435
    uUtils.initModule(complete);    // opens the debug file, must be the first
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   436
    uVariables.initModule;          // inits all global variables
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   437
    uCommands.initModule;           // helps below
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   438
    uCommandHandlers.initModule;    // registers all messages from frontend
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   439
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   440
    uLand.initModule;               // computes land
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   441
    uLandPainted.initModule;        // computes drawn land
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   442
    uIO.initModule;                 // sets up sockets
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10139
diff changeset
   443
    uPhysFSLayer.initModule;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10139
diff changeset
   444
    uScript.initModule;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   445
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   446
    if complete then
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   447
    begin
9468
3d07fd84c39d - Actually call uTexture.initModule and .freeModule
unc0rr
parents: 9466
diff changeset
   448
        uTextures.initModule;
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   449
{$IFDEF ANDROID}GLUnit.initModule;{$ENDIF}
7837
3e031b3b33e6 minor macro cleanup
koda
parents: 7615
diff changeset
   450
{$IFDEF USE_TOUCH_INTERFACE}uTouch.initModule;{$ENDIF}
9543
1826b5315369 Fix bug 656 by using the right resolution values
koda
parents: 9468
diff changeset
   451
{$IFDEF USE_VIDEO_RECORDING}uVideoRec.initModule;{$ENDIF}
6415
af2047bb4f70 GSoC 2011: Android port - merged mainstream
koda
parents: 6341
diff changeset
   452
        uAI.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   453
        uAIMisc.initModule;
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   454
        uAILandMarks.initModule;    //stub
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   455
        uAmmos.initModule;
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   456
        uCaptions.initModule;
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   457
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   458
        uChat.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   459
        uCollisions.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   460
        uGears.initModule;
9466
8b48c27201af - Load default binds from settings.ini
unc0rr
parents: 9464
diff changeset
   461
        uInputHandler.initModule;
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   462
        uMisc.initModule;
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   463
        uLandTexture.initModule;    //stub
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   464
        uSound.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   465
        uStats.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   466
        uStore.initModule;
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10302
diff changeset
   467
        uRender.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   468
        uTeams.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   469
        uVisualGears.initModule;
9283
76e68c136a11 Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
unc0rr
parents: 9280
diff changeset
   470
        uVisualGearsHandlers.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   471
        uWorld.initModule;
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   472
    end;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   473
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   474
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   475
procedure freeEverything (complete:boolean);
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   476
begin
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   477
    if complete then
10012
82dd9f0c88f7 Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
nemo
parents: 10009
diff changeset
   478
        begin
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   479
        WriteLnToConsole('Freeing resources...');
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   480
        uAI.freeModule;             // AI things need to be freed first
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   481
        uAIMisc.freeModule;         //stub
7433
c7fff3e61d49 - Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
unc0rr
parents: 7151
diff changeset
   482
        uAILandMarks.freeModule;
4393
883b979697e4 uCaptions
unc0rr
parents: 4389
diff changeset
   483
        uCaptions.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   484
        uWorld.freeModule;
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3613
diff changeset
   485
        uVisualGears.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   486
        uTeams.freeModule;
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   487
        uInputHandler.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   488
        uStats.freeModule;          //stub
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3613
diff changeset
   489
        uSound.freeModule;
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   490
        uMisc.freeModule;
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3611
diff changeset
   491
        uLandTexture.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   492
        uGears.freeModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   493
        uCollisions.freeModule;     //stub
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   494
        uChat.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   495
        uAmmos.freeModule;
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10302
diff changeset
   496
        uRender.freeModule;
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   497
        uStore.freeModule;          // closes SDL
7286
068adc6948e3 remaining IFDEFs
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
   498
{$IFDEF USE_VIDEO_RECORDING}uVideoRec.freeModule;{$ENDIF}
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   499
{$IFDEF USE_TOUCH_INTERFACE}uTouch.freeModule;{$ENDIF}  //stub
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   500
{$IFDEF ANDROID}GLUnit.freeModule;{$ENDIF}
9468
3d07fd84c39d - Actually call uTexture.initModule and .freeModule
unc0rr
parents: 9466
diff changeset
   501
        uTextures.freeModule;
10012
82dd9f0c88f7 Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
nemo
parents: 10009
diff changeset
   502
        end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   503
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   504
    uIO.freeModule;
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   505
    uLand.freeModule;
5066
d2684b6f02ce fix leaking of hand-drawn maps
sheepluva
parents: 5052
diff changeset
   506
    uLandPainted.freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   507
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents: 4408
diff changeset
   508
    uCommandHandlers.freeModule;
4373
fe0e3903bb9e Introduce uCommands.pas
unC0Rr
parents: 4359
diff changeset
   509
    uCommands.freeModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents: 4357
diff changeset
   510
    uVariables.freeModule;
7850
fcbb024090a4 cleanup in initEverything and freeEverything
koda
parents: 7848
diff changeset
   511
    uUtils.freeModule;              // closes debug file
10159
5848ed144e0b move the freeModule too, couple of style tweaks
nemo
parents: 10150
diff changeset
   512
    uPhysFSLayer.freeModule;
5848ed144e0b move the freeModule too, couple of style tweaks
nemo
parents: 10150
diff changeset
   513
    uScript.freeModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   514
end;
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2800
diff changeset
   515
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   516
///////////////////////////////////////////////////////////////////////////////
11133
fa3d227fb308 - Fix for retrieving 'Maze' preview genration
antonc27 <antonc27@mail.ru>
parents: 11113
diff changeset
   517
procedure GenLandPreview;
fa3d227fb308 - Fix for retrieving 'Maze' preview genration
antonc27 <antonc27@mail.ru>
parents: 11113
diff changeset
   518
{$IFDEF MOBILE}
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7025
diff changeset
   519
var Preview: TPreview;
11133
fa3d227fb308 - Fix for retrieving 'Maze' preview genration
antonc27 <antonc27@mail.ru>
parents: 11113
diff changeset
   520
{$ELSE}
10162
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10159
diff changeset
   521
var Preview: TPreviewAlpha;
11155
a10143c3d87d pas2c doesn't like {$ENDIF} with argument
sheepluva
parents: 11151
diff changeset
   522
{$ENDIF}
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   523
begin
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   524
    initEverything(false);
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   525
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   526
    InitIPC;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   527
    IPCWaitPongEvent;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   528
    TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   529
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10139
diff changeset
   530
    ScriptOnPreviewInit;
11133
fa3d227fb308 - Fix for retrieving 'Maze' preview genration
antonc27 <antonc27@mail.ru>
parents: 11113
diff changeset
   531
{$IFDEF MOBILE}
7051
db17476d7a37 Avoid returning an array for the sake of pas2c
nemo
parents: 7049
diff changeset
   532
    GenPreview(Preview);
11133
fa3d227fb308 - Fix for retrieving 'Maze' preview genration
antonc27 <antonc27@mail.ru>
parents: 11113
diff changeset
   533
{$ELSE}
10162
38dbf26475d8 Add alpha channel to preview
unc0rr
parents: 10159
diff changeset
   534
    GenPreviewAlpha(Preview);
11155
a10143c3d87d pas2c doesn't like {$ENDIF} with argument
sheepluva
parents: 11151
diff changeset
   535
{$ENDIF}
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   536
    WriteLnToConsole('Sending preview...');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   537
    SendIPCRaw(@Preview, sizeof(Preview));
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   538
    SendIPCRaw(@MaxHedgehogs, sizeof(byte));
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   539
    WriteLnToConsole('Preview sent, disconnect');
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   540
    freeEverything(false);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   541
end;
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   542
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   543
{$IFDEF HWLIBRARY}
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   544
procedure RunEngine(argc: LongInt; argv: PPChar); cdecl; export;
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   545
begin
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   546
    operatingsystem_parameter_argc:= argc;
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   547
    operatingsystem_parameter_argv:= argv;
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   548
{$ELSE}
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   549
begin
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   550
{$ENDIF}
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   551
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   552
///////////////////////////////////////////////////////////////////////////////
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   553
/////////////////////////////////// m a i n ///////////////////////////////////
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   554
///////////////////////////////////////////////////////////////////////////////
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   555
{$IFDEF PAS2C}
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   556
    // workaround for pascal's ParamStr and ParamCount
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   557
    init(argc, argv);
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   558
{$ENDIF}
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7850
diff changeset
   559
    preInitEverything();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   560
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   561
    GetParams();
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   562
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   563
    if GameType = gmtLandPreview then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6415
diff changeset
   564
        GenLandPreview()
8308
cdf83bdf7b27 move GetParams in ArgParser, print a warning when using a deprecated command, pascalisation of +1s
koda
parents: 8307
diff changeset
   565
    else if GameType <> gmtSyntax then
cdf83bdf7b27 move GetParams in ArgParser, print a warning when using a deprecated command, pascalisation of +1s
koda
parents: 8307
diff changeset
   566
        Game();
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   567
5565
1a326ba319c9 smaller code cleanup
koda
parents: 5562
diff changeset
   568
    // return 1 when engine is not called correctly
10176
ea022e9483c2 Don't call halt()
unc0rr
parents: 10175
diff changeset
   569
    if GameType = gmtSyntax then
ea022e9483c2 Don't call halt()
unc0rr
parents: 10175
diff changeset
   570
        {$IFDEF PAS2C}
10306
4fca8bcfaff0 clean up halting a little
sheepluva
parents: 10304
diff changeset
   571
        exit(HaltUsageError);
10176
ea022e9483c2 Don't call halt()
unc0rr
parents: 10175
diff changeset
   572
        {$ELSE}
10306
4fca8bcfaff0 clean up halting a little
sheepluva
parents: 10304
diff changeset
   573
        halt(HaltUsageError);
10176
ea022e9483c2 Don't call halt()
unc0rr
parents: 10175
diff changeset
   574
        {$ENDIF}
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
   575
10619
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   576
    if cTestLua then
10621
b50e094d8b00 add warning to logs when tests terminates prematurely
sheepluva
parents: 10619
diff changeset
   577
        begin
10622
9551211455a3 pas2c-whoops
sheepluva
parents: 10621
diff changeset
   578
        WriteLnToConsole(errmsgLuaTestTerm);
10619
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   579
        {$IFDEF PAS2C}
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   580
        exit(HaltTestUnexpected);
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   581
        {$ELSE}
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   582
        halt(HaltTestUnexpected);
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   583
        {$ENDIF}
10621
b50e094d8b00 add warning to logs when tests terminates prematurely
sheepluva
parents: 10619
diff changeset
   584
        end;
10619
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   585
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   586
    {$IFDEF PAS2C}
11149
c150602921ef - ifdef for engine exit/halt
antonc27 <antonc27@mail.ru>
parents: 11133
diff changeset
   587
        exit(HaltNoError);
10619
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   588
    {$ELSE}
11149
c150602921ef - ifdef for engine exit/halt
antonc27 <antonc27@mail.ru>
parents: 11133
diff changeset
   589
        {$IFDEF IPHONEOS}
c150602921ef - ifdef for engine exit/halt
antonc27 <antonc27@mail.ru>
parents: 11133
diff changeset
   590
            exit;
c150602921ef - ifdef for engine exit/halt
antonc27 <antonc27@mail.ru>
parents: 11133
diff changeset
   591
        {$ELSE}
c150602921ef - ifdef for engine exit/halt
antonc27 <antonc27@mail.ru>
parents: 11133
diff changeset
   592
            halt(HaltNoError);
c150602921ef - ifdef for engine exit/halt
antonc27 <antonc27@mail.ru>
parents: 11133
diff changeset
   593
        {$ENDIF}
10619
ee460883729e unexpected return from lua test should not return exit status 0
sheepluva
parents: 10581
diff changeset
   594
    {$ENDIF}
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   595
{$IFDEF HWLIBRARY}
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   596
end;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   597
{$ENDIF}
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10162
diff changeset
   598
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   599
end.