hedgewars/uVariables.pas
author Wuzzy <Wuzzy2@mail.ru>
Tue, 24 Oct 2017 04:48:20 +0200
changeset 12754 1df909b46c05
parent 12716 20dbb3a03e61
child 12843 855faf1e19e2
permissions -rw-r--r--
Lua API: Fix Goals text being cut off at ca. 255 characters
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uVariables;
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interface
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uses SDLh, uTypes, uFloat, GLunit, uConsts, Math, uUtils{$IFDEF GL2}, uMatrix{$ENDIF};
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procedure initScreenSpaceVars();
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var
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/////// init flags ///////
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    cMinScreenWidth    : LongInt;
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    cMinScreenHeight   : LongInt;
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    cFullscreenWidth   : LongInt;
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    cFullscreenHeight  : LongInt;
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    cWindowedWidth     : LongInt;
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    cWindowedHeight    : LongInt;
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    cScreenWidth       : LongInt;
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    cScreenHeight      : LongInt;
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    cNewScreenWidth    : LongInt;
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    cNewScreenHeight   : LongInt;
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    cScreenResizeDelay : LongWord;
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    ipcPort            : Word;
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    AprilOne           : boolean;
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    cFullScreen        : boolean;
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    cLocaleFName       : shortstring;
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    cLocale            : shortstring;
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    cTimerInterval     : LongInt;
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    PathPrefix         : ansistring;
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    UserPathPrefix     : ansistring;
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    cShowFPS           : boolean;
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    cFlattenFlakes     : boolean;
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    cFlattenClouds     : boolean;
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    cIce               : boolean;
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    cSnow              : boolean;
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    cAltDamage         : boolean;
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    cReducedQuality    : LongWord;
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    UserNick           : shortstring;
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    recordFileName     : shortstring;
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    cReadyDelay        : Longword;
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    cStereoMode        : TStereoMode;
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    cOnlyStats         : boolean;
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{$IFDEF USE_VIDEO_RECORDING}
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    RecPrefix          : shortstring;
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    cAVFormat          : shortstring;
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    cVideoCodec        : shortstring;
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    cVideoFramerateNum : LongInt;
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    cVideoFramerateDen : LongInt;
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    cVideoQuality      : LongInt;
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    cAudioCodec        : shortstring;
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{$ENDIF}
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//////////////////////////
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    cMapName           : shortstring;
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    syncedPixelDigest  : LongInt;
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    isCursorVisible : boolean;
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    isInLag         : boolean;
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    isPaused        : boolean;
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    isInMultiShoot  : boolean;
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    isSpeed         : boolean;
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    isAFK           : boolean;
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    SpeedStart      : LongWord;
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    fastUntilLag    : boolean;
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    fastScrolling   : boolean;
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    autoCameraOn    : boolean;
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    CheckSum        : LongWord;
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    CampaignVariable: shortstring;
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    GameTicks       : LongWord;
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    GameState       : TGameState;
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    GameType        : TGameType;
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    InputMask       : LongWord;
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    GameFlags       : Longword;
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    WorldEdge       : TWorldEdge;
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    LeftImpactTimer : LongWord;
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    RightImpactTimer: LongWord;
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    TurnTimeLeft    : Longword;
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    TurnClockActive : boolean;
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    TagTurnTimeLeft : Longword;
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    ReadyTimeLeft   : Longword;
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    IsGetAwayTime   : boolean;
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    GameOver        : boolean;
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    cSuddenDTurns   : LongInt;
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    cDamagePercent  : LongInt;
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    cMineDudPercent : LongWord;
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    cTemplateFilter : LongInt;
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    cFeatureSize    : LongInt;
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    cMapGen         : TMapGen;
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    cRopePercent    : LongWord;
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    cGetAwayTime    : LongWord;
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    cAdvancedMapGenMode: boolean;
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    cHedgehogTurnTime: Longword;
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    cMinesTime       : LongInt;
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    cMaxAIThinkTime  : Longword;
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    cHealthCaseProb  : LongInt;
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    cHealthCaseAmount: LongInt;
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    cWaterRise       : LongInt;
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    cHealthDecrease  : LongInt;
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    cCloudsNumber    : LongWord;
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    cSDCloudsNumber  : LongWord;
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    cTagsMask        : byte;
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    zoom             : GLfloat;
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    ZoomValue        : GLfloat;
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    cWaterLine       : LongInt;
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    cGearScrEdgesDist: LongInt;
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    isAudioMuted     : boolean;
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    // originally typed consts
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    ExplosionBorderColorR,
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    ExplosionBorderColorG,
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    ExplosionBorderColorB,
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    ExplosionBorderColorNoA,
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    ExplosionBorderColor:  LongWord;
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    IceColor            : LongWord;
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    IceEdgeColor        : LongWord;
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    WaterOpacity: byte;
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    SDWaterOpacity: byte;
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    GrayScale: Boolean;
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    CountTexz: array[0..Pred(AMMO_INFINITE)] of PTexture;
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    LAND_WIDTH       : LongInt;
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    LAND_HEIGHT      : LongInt;
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    LAND_WIDTH_MASK  : LongWord;
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    LAND_HEIGHT_MASK : LongWord;
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    ChefHatTexture : PTexture;
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    CrosshairTexture : PTexture;
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    GenericHealthTexture : PTexture;
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    cLeftScreenBorder     : LongInt;
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    cRightScreenBorder    : LongInt;
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unc0rr
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    cScreenSpace          : Longword;
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   158
83ef50815535 Move variables from uMisc to uVariables
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   159
    cCaseFactor     : Longword;
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   160
    cLandMines      : Longword;
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
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   161
    cAirMines       : Longword;
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    cExplosives     : Longword;
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   163
6254
e90fb60cb46d Force a desync if there is a script name mismatch. This avoids playing until the game desyncs due to script differences.
nemo
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   164
    cScriptName     : shortstring;
9902
eb8e8b09b2f0 Special script parameter variable in game scheme
unc0rr
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   165
    cScriptParam    : shortstring;
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    cSeed           : shortstring;
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   167
    cVolumeDelta    : LongInt;
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   168
    cHasFocus       : boolean;
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   169
    cInactDelay     : Longword;
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    bBetweenTurns   : boolean;
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    bWaterRising    : boolean;
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    CrosshairX      : LongInt;
104f69e798bb changed aiming to be triggered when touching the crosshair
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    CrosshairY      : LongInt;
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    CursorMovementX : LongInt;
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    CursorMovementY : LongInt;
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    cWaveHeight     : LongInt;
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    cDrownSpeed     : hwFloat;
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unC0Rr
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    cDrownSpeedf    : real;
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    cMaxWindSpeed   : hwFloat;
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    cWindSpeed      : hwFloat;
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unC0Rr
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    cWindSpeedf     : real;
9721
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nemo
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    cElastic        : hwFloat;
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    cGravity        : hwFloat;
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unC0Rr
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    cGravityf       : real;
11892
083c12795632 Show symbols at bottom right while extra damage / low grav. are active
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    cLowGravity     : boolean;
11057
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sheepluva
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    cBuildMaxDist   : LongInt;
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    cDamageModifier : hwFloat;
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    cLaserSighting  : boolean;
12311
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Wuzzy <almikes@aol.com>
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    cLaserSightingSniper : boolean;
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    cVampiric       : boolean;
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    cArtillery      : boolean;
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koda
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    WeaponTooltipTex: PTexture;
6622
01889d5bc79b Rewrote the Ammomenu:
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    AmmoMenuInvalidated: boolean;
8330
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koda
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    AmmoRect        : TSDL_Rect;
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
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    HHTexture       : PTexture;
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    cMaxZoomLevel   : real;
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    cMinZoomLevel   : real;
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    cZoomDelta      : real;
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    cMinMaxZoomLevelDelta : real;
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01889d5bc79b Rewrote the Ammomenu:
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    flagMakeCapture : boolean;
10633
2f062fac5791 Add that "make screenshots of Land/LandPixels" thing for map creators
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    flagDumpLand    : boolean;
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    InitStepsFlags  : Longword;
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    RealTicks       : Longword;
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    AttackBar       : LongInt;
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7315870716f2 tweak/refactor how water is drawn
sheepluva
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    WaterColorArray : array[0..7] of HwColor4f;
7315870716f2 tweak/refactor how water is drawn
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    SDWaterColorArray : array[0..7] of HwColor4f;
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8373
209c9ba77a09 Prevent camera from moving with auto camera disabled when remote teams are targetting
nemo
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    TargetCursorPoint     : TPoint;
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    CursorPoint           : TPoint;
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    TargetPoint           : TPoint;
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    ScreenFade      : TScreenFade;
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    ScreenFadeValue : LongInt;
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    ScreenFadeSpeed : LongInt;
11524
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
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    InCinematicMode : boolean;
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sheepluva
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    CinematicSteps  : LongInt;
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sheepluva
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    CinematicBarH   : LongInt;
11525
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
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    CinematicScript : boolean;
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9e31e3bb4476 Delete now toggles hiding team area
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    UIDisplay       : TUIDisplay;
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    LocalMessage    : LongWord;
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   228
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445d382cd401 A very very basic snow implementation
nemo
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   229
    Theme           : shortstring;
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
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    disableLandBack : boolean;
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4367
f4a0ec067601 uLand isn't that important to them
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    WorldDx: LongInt;
f4a0ec067601 uLand isn't that important to them
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   233
    WorldDy: LongInt;
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   234
10866
c1f75780c56f make using hog speech a bit more comfortable
sheepluva
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   235
    SpeechHogNumber: LongInt;
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10266
a90a55ec5b98 some minor tweaks and stuff
sheepluva
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   237
    // for tracking the limits of the visible grid based on cScaleFactor
10304
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sheepluva
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    ViewLeftX, ViewRightX, ViewBottomY, ViewTopY, ViewWidth, ViewHeight: LongInt;
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   239
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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   240
    // for debugging the view limits visually
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
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   241
    cViewLimitsDebug: boolean;
10266
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   242
10271
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
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   243
    dirtyLandTexCount: LongInt;
e770bfcf488a whoops, forgot to include this file in commt
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   244
4814
e19791f08443 smaller rearrangement of (non stereo related) variables
koda
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   245
    hiTicks: Word;
e19791f08443 smaller rearrangement of (non stereo related) variables
koda
parents: 4812
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   246
12754
1df909b46c05 Lua API: Fix Goals text being cut off at ca. 255 characters
Wuzzy <Wuzzy2@mail.ru>
parents: 12716
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   247
    LuaGoals        : ansistring;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
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7594
5f03595335e6 fromdos + fix end of turn velocity
nemo
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   249
    LuaTemplateNumber : LongWord;
7567
da2aa8355d91 allow lua to specify template by number
nemo
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   250
12291
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
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   251
    // for EndTurn Lua call
b4dde7035fe2 New Lua call: EndTurn to end turn
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   252
    LuaEndTurnRequested: boolean;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
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   253
    LuaNoEndTurnTaunts: boolean;
b4dde7035fe2 New Lua call: EndTurn to end turn
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parents: 12287
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   254
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   255
    LastVoice : TVoice;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
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   256
8204
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8161
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   257
    mobileRecord: TMobileRecord;
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8161
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10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
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   259
    MaxTextureSize: LongInt;
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
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   261
/////////////////////////////////////
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Xeli
parents: 6632
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   262
//Buttons
6676
21cf35a570a7 add keywords for landscape ammomenu and touch interface
koda
parents: 6648
diff changeset
   263
{$IFDEF USE_TOUCH_INTERFACE}
6637
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   264
    buttonScale: GLFloat;
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Xeli
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   265
6714
f2f93017132c moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Xeli
parents: 6700
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   266
    arrowUp, arrowDown, arrowLeft, arrowRight : TOnScreenWidget;
f2f93017132c moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Xeli
parents: 6700
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   267
    firebutton, jumpWidget, AMWidget          : TOnScreenWidget;
6806
cdfb6c7099e5 first part of the utilitywidget (grenade timer/swap hogs) code
Xeli
parents: 6796
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   268
    pauseButton, utilityWidget                : TOnScreenWidget;
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
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   269
{$ENDIF}
6796
3e89dbdc7db9 You can now change AMAnimType to enable the animation through the x/y axis and alpha for example
Xeli
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   270
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
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   271
7066
12cc2bd84b0b Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
unc0rr
parents: 7049
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var
6982
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koda
parents: 6957
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   273
    // these consts are here because they would cause circular dependencies in uConsts/uTypes
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    cPathz: array[TPathType] of shortstring;
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const
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    cPathzInit: array[TPathType] of shortstring = (
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   278
        '',                              // ptNone
9168
20ff80421736 Some fixes to make pas2c+clang compile all engine files
unc0rr
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   279
        '//',                            // ptData
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        '/Graphics',                     // ptGraphics
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   281
        '/Themes',                       // ptThemes
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   282
        '/Themes/Bamboo',                // ptCurrTheme
12111
9bc19f722169 Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva
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   283
        '/Config',                       // ptConfig
9bc19f722169 Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva
parents: 11946
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   284
        '/Config/Teams',                 // ptTeams
8022
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unc0rr
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   285
        '/Maps',                         // ptMaps
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   286
        '',                              // ptMapCurrent
8022
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   287
        '/Demos',                        // ptDemos
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   288
        '/Sounds',                       // ptSounds
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   289
        '/Graphics/Graves',              // ptGraves
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   290
        '/Fonts',                        // ptFonts
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unc0rr
parents: 8016
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   291
        '/Forts',                        // ptForts
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unc0rr
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   292
        '/Locale',                       // ptLocale
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unc0rr
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   293
        '/Graphics/AmmoMenu',            // ptAmmoMenu
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unc0rr
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   294
        '/Graphics/Hedgehog',            // ptHedgehog
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unc0rr
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   295
        '/Sounds/voices',                // ptVoices
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unc0rr
parents: 8016
diff changeset
   296
        '/Graphics/Hats',                // ptHats
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unc0rr
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   297
        '/Graphics/Flags',               // ptFlags
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unc0rr
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   298
        '/Missions/Maps',                // ptMissionMaps
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unc0rr
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   299
        '/Graphics/SuddenDeath',         // ptSuddenDeath
8096
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koda
parents: 8032 8057
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   300
        '/Graphics/Buttons',             // ptButton
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koda
parents: 8032 8057
diff changeset
   301
        '/Shaders'                       // ptShaders
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   302
    );
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   303
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
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   304
var
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sheepluva
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   305
    Fontz: array[THWFont] of THHFont;
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e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
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const
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sheepluva
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diff changeset
   308
    FontzInit: array[THWFont] of THHFont = (
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   309
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
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   310
            Height: 12*HDPIScaleFactor;
4361
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unc0rr
parents: 4359
diff changeset
   311
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   312
            Name: 'DejaVuSans-Bold.ttf'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   313
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   314
            Height: 24*HDPIScaleFactor;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   315
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   316
            Name: 'DejaVuSans-Bold.ttf'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   317
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   318
            Height: 10*HDPIScaleFactor;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   319
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   320
            Name: 'DejaVuSans-Bold.ttf')
5639
ebe9858eb6a3 Removed chinese font
Xeli
parents: 5619
diff changeset
   321
            {$IFNDEF MOBILE}, // remove chinese fonts for now
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   322
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   323
            Height: 12*HDPIScaleFactor;
4361
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unc0rr
parents: 4359
diff changeset
   324
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   325
            Name: 'wqy-zenhei.ttc'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   326
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   327
            Height: 24*HDPIScaleFactor;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   328
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   329
            Name: 'wqy-zenhei.ttc'),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   330
            (Handle: nil;
11841
1d41f297b3d3 bit of a start on HDPI monitor support. Fonts.
nemo
parents: 11739
diff changeset
   331
            Height: 10*HDPIScaleFactor;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   332
            style: TTF_STYLE_NORMAL;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   333
            Name: 'wqy-zenhei.ttc')
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   334
            {$ENDIF}
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   335
            );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   336
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
   337
var
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   338
    SpritesData: array[TSprite] of TSpriteData;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   339
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   340
const
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   341
    SpritesDataInit: array[TSprite] of TSpriteData = (
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   342
            (FileName:  'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   343
            Width:   0; Height:  -1; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprWater
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   344
            (FileName:     'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   345
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloud
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   346
            (FileName:       'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   347
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   348
            (FileName:  'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   349
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigit
11917
d3a852554aa7 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com>
parents: 11900
diff changeset
   350
            (FileName: 'BigDigitsGray'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   351
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigitGray
11917
d3a852554aa7 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com>
parents: 11900
diff changeset
   352
            (FileName: 'BigDigitsGreen'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   353
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigitGreen
11917
d3a852554aa7 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com>
parents: 11900
diff changeset
   354
            (FileName: 'BigDigitsRed'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   355
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigDigitRed
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   356
            (FileName:      'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   357
            Width:   4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFrame
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   358
            (FileName:        'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   359
            Width:  65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLag
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   360
            (FileName:      'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   361
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCursor
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   362
            (FileName:'BazookaShell'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   363
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBazookaShell
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   364
            (FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   365
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetP
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   366
            (FileName:        'Bee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   367
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBee
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   368
            (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   369
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeTrace
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   370
            (FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   371
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprRopeHook
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   372
            (FileName:     'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   373
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosion50
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   374
            (FileName:    'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   375
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOff
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   376
            (FileName:     'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   377
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineOn
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   378
            (FileName:     'MineDead'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   379
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMineDead
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   380
            (FileName:       'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   381
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCase
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   382
            (FileName:   'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   383
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprFAid
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   384
            (FileName:   'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   385
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDynamite
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   386
            (FileName:      'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   387
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprPower
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   388
            (FileName:     'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   389
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   390
            (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   391
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprClusterParticle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   392
            (FileName:      'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   393
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlame
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   394
            (FileName:   'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   395
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizont
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   396
            (FileName:  'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   397
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizontL
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   398
            (FileName:  'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   399
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprHorizontR
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   400
            (FileName:        'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   401
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSky
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   402
            (FileName:       'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   403
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSkyL
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   404
            (FileName:       'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   405
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: true; getImageDimensions: true),// sprSkyR
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   406
            (FileName:   'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   407
            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlot
12329
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12327
diff changeset
   408
            (FileName:      'Ammos_base'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   409
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMAmmos
12329
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12327
diff changeset
   410
            (FileName:   'Ammos_bw_base'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   411
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprAMAmmosBW
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   412
            (FileName:   'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   413
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMSlotKeys
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   414
            (FileName:  'Corners'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   415
            Width:  2; Height: 2; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAMCorners
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   416
            (FileName:     'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   417
            Width:  32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFinger
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   418
            (FileName:    'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   419
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   420
            (FileName:   'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   421
            Width: 256; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAirplane
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   422
            (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   423
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmAirplane
6112
7839a2ae90ae Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents: 5913
diff changeset
   424
            (FileName:   'amGirder'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   425
            Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmGirder
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   426
            (FileName:     'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   427
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHHTelepMask
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   428
            (FileName:     'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   429
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSwitch
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   430
            (FileName:  'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   431
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprParachute
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   432
            (FileName:     'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   433
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTarget
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   434
            (FileName:   'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   435
            Width:   6; Height:  6; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprRopeNode
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   436
            (FileName:   'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   437
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprQuestion
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   438
            (FileName:   'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   439
            Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPowerBar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   440
            (FileName:    'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   441
            Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindBar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   442
            (FileName:      'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   443
            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindL
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   444
            (FileName:      'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   445
            Width:  80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWindR
6676
21cf35a570a7 add keywords for landscape ammomenu and touch interface
koda
parents: 6648
diff changeset
   446
{$IFDEF USE_TOUCH_INTERFACE}
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
diff changeset
   447
            (FileName: 'firebutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   448
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprFireButton
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   449
            (FileName: 'arrowup'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   450
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowUp
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   451
            (FileName: 'arrowdown'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   452
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowDown
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   453
            (FileName: 'arrowleft'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   454
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowLeft
11112
520b57e0c518 - Name fixing for buttons
antonc27 <antonc27@mail.ru>
parents: 11096
diff changeset
   455
            (FileName: 'arrowright'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   456
            Width: 100; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprArrowRight
6714
f2f93017132c moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
Xeli
parents: 6700
diff changeset
   457
            (FileName: 'forwardjump'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   458
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprAMWidget
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
diff changeset
   459
            (FileName: 'backjump'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   460
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprJumpWidget
6685
ef706fccfb0a moved other widgets under the USE_TOUCH_INTERFACE, added pause button (at least, graphically...)
koda
parents: 6683
diff changeset
   461
            (FileName: 'pause'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   462
            Width: 120; Height: 100; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprPauseButton
11212
89f6c8cf60c8 - Timer button added to mobile touch controls
antonc27 <antonc27@mail.ru>
parents: 11166
diff changeset
   463
            (FileName: 'timerbutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   464
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprTimerButton
11213
e3bce5a79207 - Target button added to mobile touch controls
antonc27 <antonc27@mail.ru>
parents: 11212
diff changeset
   465
            (FileName: 'targetbutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   466
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprTargetButton
11214
22f2e072d31e - Target button added to mobile touch controls
antonc27 <antonc27@mail.ru>
parents: 11213
diff changeset
   467
            (FileName: 'switchbutton'; Path: ptButtons; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   468
            Width: 128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true), // sprSwitchButton
6637
b4a3310f2974 show buttons on the screen, similar to the iOS overlay
Xeli
parents: 6632
diff changeset
   469
{$ENDIF}
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   470
            (FileName:      'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   471
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlake
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   472
            (FileName:     'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   473
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandRope
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   474
            (FileName:  'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   475
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBazooka
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   476
            (FileName:  'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   477
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandShotgun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   478
            (FileName:   'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   479
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDEagle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   480
            (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   481
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandAirAttack
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   482
            (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   483
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBaseball
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   484
            (FileName:     'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   485
            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPHammer
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   486
            (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   487
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBlowTorch
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   488
            (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   489
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBlowTorch
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   490
            (FileName:   'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   491
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTeleport
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   492
            (FileName:    'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   493
            Width:  32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHHDeath
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   494
            (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   495
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprShotgun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   496
            (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   497
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDEagle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   498
            (FileName:       'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   499
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHHIdle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   500
            (FileName:     'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   501
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMortar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   502
            (FileName:  'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   503
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTurnsLeft
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   504
            (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   505
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprKamikaze
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   506
            (FileName:     'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   507
            Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWhip
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   508
            (FileName:     'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   509
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprKowtow
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   510
            (FileName:        'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   511
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSad
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   512
            (FileName:       'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   513
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprWave
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   514
            (FileName:     'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   515
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprHurrah
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   516
            (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   517
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLemonade
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   518
            (FileName:      'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   519
            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShrug
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   520
            (FileName:     'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   521
            Width: 32;  Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprJuggle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   522
            (FileName:   'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   523
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   524
            (FileName:  'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   525
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplPart2
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   526
            (FileName:  'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   527
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeWalk
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   528
            (FileName:  'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   529
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCakeDown
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   530
            (FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   531
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprWatermelon
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   532
            (FileName:  'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   533
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprEvilTrace
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   534
            (FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   535
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHellishBomb
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   536
            (FileName:  'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   537
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSeduction
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   538
            (FileName:    'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   539
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprDress
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   540
            (FileName:   'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   541
            Width:  64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprCensored
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   542
            (FileName:      'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   543
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDrill
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   544
            (FileName:    'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   545
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDrill
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   546
            (FileName:  'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   547
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBallgun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   548
            (FileName:      'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   549
            Width:  32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBalls
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   550
            (FileName:    'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   551
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPlane
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   552
            (FileName:  'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   553
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandPlane
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   554
            (FileName:    'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   555
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprUtility
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   556
            (FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   557
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprInvulnerable
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   558
            (FileName:   'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   559
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprVampiric
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   560
            (FileName:   'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   561
            Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprGirder
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   562
            (FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   563
            Width:  12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechCorner
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   564
            (FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   565
            Width:  25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechEdge
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   566
            (FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   567
            Width:  25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprSpeechTail
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   568
            (FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   569
            Width:  49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtCorner
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   570
            (FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   571
            Width:  23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtEdge
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   572
            (FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   573
            Width:  45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprThoughtTail
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   574
            (FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   575
            Width:  34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutCorner
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   576
            (FileName:  'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   577
            Width:  30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutEdge
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   578
            (FileName:  'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   579
            Width:  30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprShoutTail
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   580
            (FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   581
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSniperRifle
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   582
            (FileName:    'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   583
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprBubbles
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   584
            (FileName:  'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   585
            Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprJetpack
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   586
            (FileName:  'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   587
            Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprHealth
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   588
            (FileName:  'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   589
            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),//sprHandMolotov
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   590
            (FileName:  'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   591
            Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprMolotov
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   592
            (FileName: 'Smoke'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   593
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmoke
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   594
            (FileName: 'SmokeWhite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   595
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSmokeWhite
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   596
            (FileName: 'Shells'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   597
            Width:  8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: true),// sprShell
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   598
            (FileName: 'Dust'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   599
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDust
5065
0c2c509ccc7b mikade really likes the snow dust
nemo
parents: 5046
diff changeset
   600
            (FileName: 'SnowDust'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   601
            Width:  22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSnowDust
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   602
            (FileName: 'Explosives'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   603
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosives
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   604
            (FileName: 'ExplosivesRoll'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   605
            Width:  48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprExplosivesRoll
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   606
            (FileName: 'amTeleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   607
            Width:  64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprAmTeleport
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   608
            (FileName: 'Splash'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   609
            Width:  80; Height: 50; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSplash
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   610
            (FileName: 'Droplet'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   611
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprDroplet
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   612
            (FileName: 'Birdy'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   613
            Width:  75; Height: 75; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBirdy
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   614
            (FileName:  'amCake'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   615
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCake
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   616
            (FileName:  'amConstruction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   617
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandConstruction
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   618
            (FileName:  'amGrenade'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   619
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandGrenade
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   620
            (FileName:  'amMelon'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   621
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMelon
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   622
            (FileName:  'amMortar'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   623
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMortar
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   624
            (FileName:  'amSkip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   625
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSkip
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   626
            (FileName:  'amCluster'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   627
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCluster
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   628
            (FileName:  'amDynamite'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   629
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandDynamite
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   630
            (FileName:  'amHellish'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   631
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandHellish
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   632
            (FileName:  'amMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   633
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandMine
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   634
            (FileName:  'amSeduction'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   635
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSeduction
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   636
            (FileName:  'amVamp'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   637
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandVamp
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   638
            (FileName:  'BigExplosion'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   639
            Width:  385; Height: 385; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBigExplosion
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   640
            (FileName:  'SmokeRing'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   641
            Width:  200; Height: 200; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSmokeRing
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   642
            (FileName:  'BeeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   643
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprBeeTrace
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   644
            (FileName:  'Egg'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   645
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprEgg
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   646
            (FileName:  'TargetBee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   647
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetBee
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   648
            (FileName:  'amBee'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   649
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandBee
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   650
            (FileName:  'Feather'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   651
            Width:  15; Height: 25; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFeather
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   652
            (FileName:  'Piano'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   653
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPiano
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   654
            (FileName:  'amSineGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   655
            Width:  128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSineGun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   656
            (FileName:  'amPortalGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   657
            Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortalGun
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   658
            (FileName:  'Portal'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   659
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprPortal
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   660
            (FileName:  'cheese'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   661
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCheese
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   662
            (FileName:  'amCheese'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   663
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandCheese
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   664
            (FileName:  'amFlamethrower'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   665
            Width:  128; Height: 128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandFlamethrower
5284
34abd278344e Remove default transparent chunks. Chunk will only be added if theme defined.
nemo
parents: 5279
diff changeset
   666
            (FileName:  'Chunk'; Path: ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   667
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprChunk
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   668
            (FileName:  'Note'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   669
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprNote
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   670
            (FileName:   'SMineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   671
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOff
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   672
            (FileName:    'SMineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   673
            Width:   8; Height:  8; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSMineOn
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   674
            (FileName:   'amSMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   675
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSMine
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   676
            (FileName:  'amHammer'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   677
            Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprHammer
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   678
            (FileName: 'amResurrector'; Path: ptHedgehog; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   679
                Texture: nil; Surface: nil; Width: 32; Height: 32;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   680
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   681
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   682
            //sprHandResurrector
6891
ab9843957664 Improve rendering of function types, ranges, and more
unc0rr
parents: 6890
diff changeset
   683
            (FileName: 'Cross'; Path: ptGraphics; AltPath: ptNone;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   684
                Texture: nil; Surface: nil; Width: 108; Height: 138;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   685
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   686
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   687
            //sprCross
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   688
            (FileName:  'AirDrill'; Path: ptGraphics; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   689
                Texture: nil; Surface: nil; Width:  16; Height: 16;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   690
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   691
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   692
            // sprAirDrill
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   693
            (FileName:  'NapalmBomb'; Path: ptGraphics; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   694
                Texture: nil; Surface: nil; Width:  16; Height: 16;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   695
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   696
                tpMedium; getDimensions: false; getImageDimensions: true),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   697
            // sprNapalmBomb
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   698
            (FileName:  'BulletHit'; Path: ptGraphics; AltPath: ptNone;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   699
                Texture: nil; Surface: nil; Width:  32; Height: 32;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   700
                imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority:
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
   701
                tpMedium; getDimensions: false; getImageDimensions: true),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   702
            // sprNapalmBomb
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
   703
            (FileName:  'Snowball'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   704
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSnowball
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
   705
            (FileName:  'amSnowball'; Path: ptCurrTheme; AltPath: ptHedgehog; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   706
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprHandSnowball
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4578
diff changeset
   707
            (FileName:  'Snow'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   708
            Width:  4; Height: 4; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSnow
4772
02370ca8e92c sudden death: now having theme support, still some work though with config
Henek
parents: 4748
diff changeset
   709
            (FileName:    'SDFlake'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   710
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDFlake
4772
02370ca8e92c sudden death: now having theme support, still some work though with config
Henek
parents: 4748
diff changeset
   711
            (FileName:    'SDWater'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   712
            Width:   0; Height:  -2; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprSDWater
4772
02370ca8e92c sudden death: now having theme support, still some work though with config
Henek
parents: 4748
diff changeset
   713
            (FileName:   'SDClouds'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   714
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloud
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4780
diff changeset
   715
            (FileName:   'SDSplash'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   716
            Width:  80; Height: 50; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSDSplash
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4780
diff changeset
   717
            (FileName:  'SDDroplet'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   718
            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDDroplet
11021
981775ec7dda fix timebox sprite
sheepluva
parents: 10955
diff changeset
   719
            (FileName:  'Timebox'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   720
            Width:  50; Height: 81; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprTardis
6627
18cbb75aba59 add individual hog healths to team health bar
nemo
parents: 6622
diff changeset
   721
            (FileName:  'slider'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   722
            Width: 3; Height: 17; imageWidth: 3; imageHeight: 17; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprSlider
7495
2592240b7b62 Add bot level to CPU flag
nemo
parents: 7416
diff changeset
   723
            (FileName:  'botlevels'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   724
            Width: 22; Height: 15; imageWidth: 22; imageHeight: 15; saveSurf: true; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprBotlevels
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
   725
            (FileName:  'amCleaver'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   726
            Width:  64; Height: 64; imageWidth: 64; imageHeight: 64; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: false),// sprHandKnife
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
   727
            (FileName:  'cleaver'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   728
            Width: 64; Height: 64; imageWidth: 64; imageHeight: 128; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprKnife
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
   729
            (FileName:  'star'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   730
            Width: 12; Height: 12; imageWidth: 12; imageHeight: 12; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprStar
8548
b98631bf2066 Add land freezing
Urbertar@gmail.com
parents: 8373
diff changeset
   731
            (FileName:  'icetexture'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   732
            Width: 128; Height: 128; imageWidth: 128; imageHeight: 128; saveSurf: true; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: true), // sprIceTexture
8554
84a279d0556c Add change ice gun image
Urbertar@gmail.com
parents: 8548
diff changeset
   733
            (FileName:  'amIceGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   734
            Width: 32; Height: 32; imageWidth: 32; imageHeight: 32; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprIceGun
8557
18330b24b92c Add freezing hogs with icegun
Urbertar@gmail.com
parents: 8554
diff changeset
   735
            (FileName:  'amFrozenHog'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   736
            Width: 64; Height: 64; imageWidth: 64; imageHeight: 64; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprFrozenHog
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
   737
            (FileName:   'amRubber'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   738
            Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprAmRubber
9769
5814e0c47c99 Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
nemo
parents: 9768
diff changeset
   739
            (FileName:  'boing'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   740
            Width: 101; Height: 97; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprBoing
10339
a1168c400c90 couple of custom sprites for mikade to override in a lua sidecar if he wants to
nemo
parents: 10330
diff changeset
   741
            (FileName:       'custom1'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   742
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom1
10339
a1168c400c90 couple of custom sprites for mikade to override in a lua sidecar if he wants to
nemo
parents: 10330
diff changeset
   743
            (FileName:       'custom2'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   744
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom2
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   745
            (FileName:       'custom3'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   746
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom3
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   747
            (FileName:       'custom4'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   748
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom4
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   749
            (FileName:       'custom5'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   750
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom5
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   751
            (FileName:       'custom6'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   752
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom6
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   753
            (FileName:       'custom7'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   754
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom7
12673
308846e05154 extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
nemo
parents: 12654
diff changeset
   755
            (FileName:       'custom8'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   756
            Width:   0; Height:  0; imageWidth: 0; imageHeight: 0; saveSurf: true; critical: true; checkSum: true; priority: tpLow; getDimensions: true; getImageDimensions: true), // sprCustom8
10792
f6df7d6e18e5 Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
nemo
parents: 10789
diff changeset
   757
            (FileName:      'AirMine'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   758
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true), // sprAirMine
11178
5cadfe82eaf6 airmine hand sprite by wuzzy. totally temporary...
nemo
parents: 11164
diff changeset
   759
            (FileName:  'amAirMine'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   760
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprHandAirMine
12163
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12124
diff changeset
   761
            (FileName:      'FlakeL'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   762
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprFlakeL
12163
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12124
diff changeset
   763
            (FileName:    'SDFlakeL'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   764
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHighest; getDimensions: false; getImageDimensions: true),// sprSDFlakeL
12163
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12124
diff changeset
   765
            (FileName:     'CloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   766
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprCloudL
12163
4d1250ca68ac added CloudsL and FlakeL
KoBeWi <kobewi4e@gmail.com>
parents: 12124
diff changeset
   767
            (FileName:     'SDCloudsL'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   768
            Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: false; checkSum: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloudL
12197
de9144250c37 Add gear gtDuck: rubber duck
Wuzzy <almikes@aol.com>
parents: 12195
diff changeset
   769
            (FileName:     'Duck'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   770
            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprDuck
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
   771
            (FileName:    'amDuck'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
12706
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12692
diff changeset
   772
            Width:  64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprHandDuck
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   773
            );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   774
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
   775
const
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   776
    Wavez: array [TWave] of record
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   777
            Sprite: TSprite;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   778
            FramesCount: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   779
            Interval: Longword;
6891
ab9843957664 Improve rendering of function types, ranges, and more
unc0rr
parents: 6890
diff changeset
   780
            cmd: string[31];
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   781
            Voice: TSound;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   782
            VoiceDelay: LongWord;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   783
            end = (
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   784
            (Sprite:   sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   785
            (Sprite:      sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   786
            (Sprite:     sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   787
            (Sprite:   sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   788
            (Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   789
            (Sprite:    sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   790
            (Sprite:   sprJuggle; FramesCount: 49; Interval:  38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0)
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   791
            );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   792
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   793
type
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   794
    TAmmozRec = record
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   795
            NameId: TAmmoStrId;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   796
            NameTex: PTexture;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   797
            Probability, NumberInCase: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   798
            Ammo: TAmmo;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   799
            Slot: 0..cMaxSlotIndex;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   800
            TimeAfterTurn: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   801
            minAngle, maxAngle: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   802
            isDamaging: boolean;
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9954
diff changeset
   803
            SkipTurns: LongWord;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   804
            PosCount: Longword;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   805
            PosSprite: TSprite;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   806
            ejectX, ejectY: Longint;
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   807
            end;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   808
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   809
var
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   810
    Ammoz: array [TAmmoType] of TAmmozRec;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   811
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   812
const
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
   813
    AmmozInit: array [TAmmoType] of TAmmozRec = (
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   814
            (NameId: sidNothing;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   815
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   816
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   817
            NumberInCase: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   818
            Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   819
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   820
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   821
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   822
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   823
                AmmoType: amNothing;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   824
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   825
                Bounciness: 1000);
12713
5ef6780b1c05 Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wuzzy <almikes@aol.com>
parents: 12706
diff changeset
   826
            Slot: cHiddenSlotIndex;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   827
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   828
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   829
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   830
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   831
            SkipTurns: 9999;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   832
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   833
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   834
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   835
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   836
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   837
// Grenade
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   838
            (NameId: sidGrenade;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   839
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   840
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   841
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   842
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   843
                          ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   844
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   845
                          ammoprop_SetBounce or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   846
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   847
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   848
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   849
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   850
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   851
                AmmoType: amGrenade;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   852
                AttackVoice: sndCover;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   853
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   854
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   855
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   856
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   857
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   858
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   859
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   860
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   861
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   862
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   863
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   864
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   865
// ClusterBomb
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   866
            (NameId: sidClusterBomb;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   867
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   868
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   869
            NumberInCase: 3;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   870
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   871
                          ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   872
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   873
                          ammoprop_SetBounce or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   874
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   875
                Count: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   876
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   877
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   878
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   879
                AmmoType: amClusterBomb;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   880
                AttackVoice: sndCover;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   881
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   882
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   883
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   884
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   885
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   886
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   887
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   888
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   889
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   890
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   891
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   892
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   893
// Bazooka
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   894
            (NameId: sidBazooka;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   895
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   896
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   897
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   898
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   899
                          ammoprop_AltUse or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   900
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   901
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   902
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   903
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   904
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   905
                AmmoType: amBazooka;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   906
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   907
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   908
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   909
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   910
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   911
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   912
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   913
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   914
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   915
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   916
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
   917
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   918
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   919
// Bee
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   920
            (NameId: sidBee;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   921
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   922
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   923
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   924
            Ammo: (Propz: ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   925
                          ammoprop_NeedTarget or
12692
ebb32d3021a5 Fix cursor still being visible after using piano strike
Wuzzy <almikes@aol.com>
parents: 12673
diff changeset
   926
                          ammoprop_NoTargetAfter or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   927
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   928
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   929
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   930
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   931
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   932
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   933
                AmmoType: amBee;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   934
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   935
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   936
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   937
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   938
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   939
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   940
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   941
            SkipTurns: 0;
5372
7283bc768228 Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
nemo
parents: 5357
diff changeset
   942
            PosCount: 2;
7283bc768228 Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
nemo
parents: 5357
diff changeset
   943
            PosSprite: sprTargetBee;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   944
            ejectX: 0; //16;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   945
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   946
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   947
// Shotgun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   948
            (NameId: sidShotgun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   949
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   950
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   951
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
   952
            Ammo: (Propz: ammoprop_ForwMsgs or
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
   953
                          ammoprop_NeedUpDown or
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
   954
                          ammoprop_DoesntStopTimerInMultiShoot;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   955
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   956
                NumPerTurn: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   957
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   958
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   959
                AmmoType: amShotgun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   960
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   961
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   962
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   963
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   964
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   965
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   966
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   967
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   968
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   969
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   970
            ejectX: 0; //26;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
   971
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   972
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   973
// PickHammer
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   974
            (NameId: sidPickHammer;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   975
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   976
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   977
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   978
            Ammo: (Propz: ammoprop_ForwMsgs or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   979
                          ammoprop_AttackInMove or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
   980
                          ammoprop_NoCrosshair or
11920
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11918
diff changeset
   981
                          ammoprop_DontHold or
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11918
diff changeset
   982
                          ammoprop_DoesntStopTimerWhileAttackingInInfAttackMode;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   983
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   984
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   985
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   986
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   987
                AmmoType: amPickHammer;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   988
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
   989
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   990
            Slot: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   991
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   992
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   993
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   994
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   995
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   996
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   997
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   998
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
   999
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1000
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1001
// Skip
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1002
            (NameId: sidSkip;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1003
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1004
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1005
            NumberInCase: 1;
9839
96e3914e8154 Allow skip in move
unc0rr
parents: 9769
diff changeset
  1006
            Ammo: (Propz: ammoprop_NoCrosshair or
96e3914e8154 Allow skip in move
unc0rr
parents: 9769
diff changeset
  1007
                          ammoprop_AttackInMove or
12654
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1008
                          ammoprop_DontHold or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1009
                          ammoprop_ForceTurnEnd;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1010
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1011
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1012
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1013
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1014
                AmmoType: amSkip;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1015
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1016
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1017
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1018
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1019
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1020
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1021
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1022
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1023
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1024
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1025
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1026
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1027
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1028
// Rope
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1029
            (NameId: sidRope;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1030
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1031
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1032
            NumberInCase: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1033
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1034
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1035
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1036
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1037
                          ammoprop_AltAttack or
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1038
                          ammoprop_NeedUpDown or
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1039
                          ammoprop_DoesntStopTimerWhileAttacking;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1040
                    Count: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1041
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1042
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1043
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1044
                    AmmoType: amRope;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1045
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1046
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1047
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1048
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1049
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1050
            maxAngle: cMaxAngle div 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1051
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1052
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1053
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1054
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1055
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1056
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1057
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1058
// Mine
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1059
            (NameId: sidMine;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1060
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1061
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1062
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1063
            Ammo: (Propz: ammoprop_NoCrosshair or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1064
                          ammoprop_AttackInMove or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1065
                          ammoprop_DontHold or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1066
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1067
                          ammoprop_SetBounce;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1068
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1069
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1070
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1071
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1072
                AmmoType: amMine;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1073
                AttackVoice: sndLaugh;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1074
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1075
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1076
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1077
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1078
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1079
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1080
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1081
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1082
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1083
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1084
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1085
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1086
// DEagle
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1087
            (NameId: sidDEagle;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1088
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1089
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1090
            NumberInCase: 2;
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1091
            Ammo: (Propz: ammoprop_NeedUpDown or ammoprop_DoesntStopTimerInMultiShoot;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1092
                Count: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1093
                NumPerTurn: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1094
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1095
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1096
                AmmoType: amDEagle;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1097
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1098
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1099
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1100
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1101
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1102
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1103
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1104
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1105
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1106
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1107
            ejectX: 0; //23;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1108
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1109
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1110
// Dynamite
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1111
            (NameId: sidDynamite;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1112
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1113
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1114
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1115
            Ammo: (Propz: ammoprop_NoCrosshair or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1116
                          ammoprop_AttackInMove or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1117
                          ammoprop_DontHold or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1118
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1119
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1120
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1121
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1122
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1123
                AmmoType: amDynamite;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1124
                AttackVoice: sndLaugh;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1125
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1126
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1127
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1128
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1129
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1130
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1131
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1132
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1133
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1134
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1135
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1136
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1137
// FirePunch
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1138
            (NameId: sidFirePunch;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1139
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1140
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1141
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1142
            Ammo: (Propz: ammoprop_NoCrosshair or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1143
                          ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1144
                          ammoprop_AttackInMove;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1145
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1146
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1147
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1148
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1149
                AmmoType: amFirePunch;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1150
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1151
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1152
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1153
            TimeAfterTurn: 3000;
6894
555a8d8db228 Some more progress with pas2c
unc0rr
parents: 6891
diff changeset
  1154
            minAngle: 0;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1155
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1156
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1157
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1158
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1159
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1160
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1161
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1162
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1163
// Whip
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1164
            (NameId: sidWhip;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1165
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1166
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1167
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1168
            Ammo: (Propz: ammoprop_NoCrosshair;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1169
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1170
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1171
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1172
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1173
                AmmoType: amWhip;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1174
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1175
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1176
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1177
            TimeAfterTurn: 3000;
6894
555a8d8db228 Some more progress with pas2c
unc0rr
parents: 6891
diff changeset
  1178
            minAngle: 0;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1179
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1180
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1181
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1182
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1183
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1184
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1185
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1186
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1187
// BaseballBat
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1188
            (NameId: sidBaseballBat;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1189
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1190
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1191
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1192
            Ammo: (Propz: ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1193
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1194
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1195
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1196
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1197
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1198
                AmmoType: amBaseballBat;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1199
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1200
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1201
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1202
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1203
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1204
            maxAngle: cMaxAngle div 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1205
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1206
            SkipTurns: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1207
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1208
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1209
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1210
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1211
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1212
// Parachute
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1213
            (NameId: sidParachute;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1214
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1215
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1216
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1217
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1218
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1219
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1220
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1221
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1222
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1223
                          ammoprop_AltAttack or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1224
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1225
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1226
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1227
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1228
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1229
                AmmoType: amParachute;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1230
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1231
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1232
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1233
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1234
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1235
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1236
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1237
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1238
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1239
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1240
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1241
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1242
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1243
// AirAttack
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1244
            (NameId: sidAirAttack;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1245
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1246
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1247
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1248
            Ammo: (Propz: ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1249
                          ammoprop_NeedTarget or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1250
                          ammoprop_AttackingPut or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1251
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1252
                          ammoprop_NotBorder;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1253
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1254
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1255
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1256
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1257
                AmmoType: amAirAttack;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1258
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1259
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1260
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1261
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1262
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1263
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1264
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1265
            SkipTurns: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1266
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1267
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1268
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1269
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1270
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1271
// MineStrike
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1272
            (NameId: sidMineStrike;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1273
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1274
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1275
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1276
            Ammo: (Propz: ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1277
                          ammoprop_NeedTarget or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1278
                          ammoprop_AttackingPut or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1279
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1280
                          ammoprop_NotBorder;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1281
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1282
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1283
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1284
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1285
                AmmoType: amMineStrike;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1286
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1287
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1288
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1289
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1290
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1291
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1292
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1293
            SkipTurns: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1294
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1295
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1296
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1297
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1298
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1299
// BlowTorch
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1300
            (NameId: sidBlowTorch;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1301
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1302
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1303
            NumberInCase: 2;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1304
            Ammo: (Propz: ammoprop_ForwMsgs or
11920
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11918
diff changeset
  1305
                          ammoprop_NeedUpDown or
16ce211010cf Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com>
parents: 11918
diff changeset
  1306
                          ammoprop_DoesntStopTimerWhileAttackingInInfAttackMode;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1307
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1308
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1309
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1310
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1311
                AmmoType: amBlowTorch;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1312
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1313
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1314
            Slot: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1315
            TimeAfterTurn: 3000;
8617
e7bea88096d2 So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
nemo
parents: 8596
diff changeset
  1316
            minAngle: 804;
e7bea88096d2 So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
nemo
parents: 8596
diff changeset
  1317
            maxAngle: 1327;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1318
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1319
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1320
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1321
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1322
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1323
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1324
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1325
// Girder
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1326
            (NameId: sidGirder;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1327
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1328
            Probability: 150;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1329
            NumberInCase: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1330
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1331
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1332
                          ammoprop_NeedTarget or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1333
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1334
                          ammoprop_AttackingPut;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1335
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1336
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1337
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1338
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1339
                    AmmoType: amGirder;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1340
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1341
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1342
            Slot: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1343
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1344
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1345
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1346
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1347
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1348
            PosCount: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1349
            PosSprite: sprAmGirder;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1350
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1351
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1352
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1353
// Teleport
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1354
            (NameId: sidTeleport;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1355
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1356
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1357
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1358
            Ammo: (Propz: ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1359
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1360
                          ammoprop_NeedTarget or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1361
                          ammoprop_AttackingPut or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1362
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1363
                          ammoprop_DontHold;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1364
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1365
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1366
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1367
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1368
                AmmoType: amTeleport;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1369
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1370
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1371
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1372
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1373
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1374
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1375
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1376
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1377
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1378
            PosSprite: sprAmTeleport;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1379
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1380
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1381
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1382
// Switch
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1383
            (NameId: sidSwitch;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1384
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1385
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1386
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1387
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1388
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1389
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1390
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1391
                          ammoprop_DontHold;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1392
                    Count: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1393
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1394
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1395
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1396
                    AmmoType: amSwitch;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1397
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1398
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1399
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1400
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1401
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1402
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1403
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1404
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1405
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1406
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1407
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1408
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1409
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1410
// Mortar
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1411
            (NameId: sidMortar;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1412
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1413
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1414
            NumberInCase: 4;
11216
cd9a6fd65c82 - Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru>
parents: 11214
diff changeset
  1415
            Ammo: (Propz: ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1416
                Count: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1417
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1418
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1419
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1420
                AmmoType: amMortar;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1421
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1422
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1423
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1424
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1425
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1426
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1427
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1428
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1429
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1430
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1431
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1432
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1433
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1434
// Kamikaze
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1435
            (NameId: sidKamikaze;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1436
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1437
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1438
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1439
            Ammo: (Propz: ammoprop_ForwMsgs or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1440
                          ammoprop_DontHold or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1441
                          ammoprop_NeedUpDown or
12654
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1442
                          ammoprop_AttackInMove or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1443
                          ammoprop_ForceTurnEnd;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1444
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1445
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1446
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1447
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1448
                AmmoType: amKamikaze;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1449
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1450
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1451
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1452
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1453
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1454
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1455
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1456
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1457
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1458
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1459
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1460
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1461
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1462
// Cake
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1463
            (NameId: sidCake;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1464
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1465
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1466
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1467
            Ammo: (Propz: ammoprop_ForwMsgs or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1468
                          ammoprop_NoCrosshair or
7416
2f2f78fc65a3 AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents: 7414
diff changeset
  1469
                          ammoprop_DontHold or
2f2f78fc65a3 AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
unc0rr
parents: 7414
diff changeset
  1470
                          ammoprop_Track;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1471
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1472
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1473
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1474
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1475
                AmmoType: amCake;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1476
                AttackVoice: sndLaugh;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1477
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1478
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1479
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1480
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1481
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1482
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1483
            SkipTurns: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1484
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1485
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1486
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1487
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1488
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1489
// Seduction
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1490
            (NameId: sidSeduction;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1491
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1492
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1493
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1494
            Ammo: (Propz: ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1495
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1496
                          ammoprop_NoCrosshair;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1497
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1498
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1499
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1500
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1501
                AmmoType: amSeduction;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1502
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1503
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1504
            Slot: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1505
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1506
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1507
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1508
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1509
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1510
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1511
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1512
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1513
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1514
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1515
// Watermelon
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1516
            (NameId: sidWatermelon;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1517
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1518
            Probability: 400;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1519
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1520
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1521
                          ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1522
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1523
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1524
                Count: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1525
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1526
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1527
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1528
                AmmoType: amWatermelon;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1529
                AttackVoice: sndMelon;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1530
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1531
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1532
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1533
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1534
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1535
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1536
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1537
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1538
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1539
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1540
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1541
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1542
// HellishBomb ("Hellish Hand-Grenade")
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1543
            (NameId: sidHellishBomb;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1544
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1545
            Probability: 400;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1546
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1547
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1548
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1549
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1550
                Count: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1551
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1552
                Timer: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1553
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1554
                AmmoType: amHellishBomb;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1555
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1556
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1557
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1558
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1559
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1560
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1561
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1562
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1563
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1564
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1565
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1566
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1567
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1568
// Napalm
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1569
            (NameId: sidNapalm;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1570
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1571
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1572
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1573
            Ammo: (Propz: ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1574
                          ammoprop_NeedTarget or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1575
                          ammoprop_AttackingPut or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1576
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1577
                          ammoprop_NotBorder;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1578
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1579
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1580
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1581
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1582
                AmmoType: amNapalm;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1583
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1584
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1585
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1586
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1587
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1588
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1589
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1590
            SkipTurns: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1591
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1592
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1593
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1594
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1595
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1596
// Drill ("Drill Rocket")
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1597
            (NameId: sidDrill;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1598
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1599
            Probability: 300;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1600
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1601
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1602
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1603
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1604
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1605
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1606
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1607
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1608
                AmmoType: amDrill;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1609
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1610
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1611
            Slot: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1612
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1613
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1614
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1615
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1616
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1617
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1618
            PosSprite: sprDrill;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1619
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1620
            ejectY: -6),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1621
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1622
// Ballgun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1623
            (NameId: sidBallgun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1624
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1625
            Probability: 400;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1626
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1627
            Ammo: (Propz: ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1628
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1629
                          ammoprop_DontHold;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1630
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1631
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1632
                Timer: 5001;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1633
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1634
                AmmoType: amBallgun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1635
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1636
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1637
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1638
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1639
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1640
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1641
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1642
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1643
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1644
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1645
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1646
            ejectY: -3),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1647
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1648
// RC-Plane
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1649
            (NameId: sidRCPlane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1650
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1651
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1652
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1653
            Ammo: (Propz: ammoprop_ForwMsgs or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1654
                          ammoprop_NeedUpDown{ or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1655
                          ammoprop_DontHold or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1656
                          ammoprop_AltAttack};
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1657
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1658
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1659
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1660
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1661
                AmmoType: amRCPlane;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1662
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1663
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1664
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1665
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1666
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1667
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1668
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1669
            SkipTurns: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1670
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1671
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1672
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1673
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1674
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1675
// LowGravity
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1676
            (NameId: sidLowGravity;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1677
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1678
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1679
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1680
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1681
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1682
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1683
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1684
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1685
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1686
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1687
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1688
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1689
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1690
                    AmmoType: amLowGravity;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1691
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1692
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1693
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1694
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1695
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1696
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1697
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1698
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1699
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1700
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1701
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1702
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1703
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1704
// ExtraDamage
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1705
            (NameId: sidExtraDamage;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1706
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1707
            Probability: 15;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1708
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1709
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1710
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1711
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1712
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1713
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1714
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1715
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1716
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1717
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1718
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1719
                    AmmoType: amExtraDamage;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1720
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1721
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1722
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1723
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1724
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1725
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1726
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1727
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1728
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1729
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1730
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1731
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1732
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1733
// Invulnerable
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1734
            (NameId: sidInvulnerable;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1735
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1736
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1737
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1738
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1739
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1740
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1741
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1742
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1743
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1744
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1745
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1746
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1747
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1748
                    AmmoType: amInvulnerable;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1749
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1750
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1751
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1752
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1753
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1754
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1755
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1756
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1757
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1758
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1759
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1760
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1761
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1762
// ExtraTime
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1763
            (NameId: sidExtraTime;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1764
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1765
            Probability: 30;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1766
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1767
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1768
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1769
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1770
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1771
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1772
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1773
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1774
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1775
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1776
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1777
                    AmmoType: amExtraTime;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1778
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1779
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1780
            Slot: 9;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1781
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1782
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1783
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1784
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1785
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1786
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1787
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1788
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1789
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1790
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1791
// LaserSight
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1792
            (NameId: sidLaserSight;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1793
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1794
            Probability: 15;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1795
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1796
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1797
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1798
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1799
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1800
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1801
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1802
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1803
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1804
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1805
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1806
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1807
                    AmmoType: amLaserSight;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1808
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1809
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1810
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1811
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1812
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1813
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1814
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1815
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1816
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1817
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1818
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1819
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1820
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1821
// Vampiric
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1822
            (NameId: sidVampiric;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1823
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1824
            Probability: 15;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1825
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1826
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1827
                          ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1828
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1829
                          ammoprop_AltUse or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1830
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1831
                          ammoprop_Effect;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1832
                    Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1833
                    NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1834
                    Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1835
                    Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1836
                    AmmoType: amVampiric;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1837
                    AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1838
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1839
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1840
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1841
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1842
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1843
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1844
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1845
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1846
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1847
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1848
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1849
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1850
// SniperRifle
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1851
            (NameId: sidSniperRifle;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1852
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1853
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1854
            NumberInCase: 2;
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1855
            Ammo: (Propz: ammoprop_NeedUpDown or
7197
5a9775b97c7e - TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much)
unc0rr
parents: 7103
diff changeset
  1856
                    ammoprop_OscAim or
9573
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1857
                    ammoprop_NoMoveAfter or
49bca2fabbd3 Oh, dudes :(
unc0rr
parents: 9557
diff changeset
  1858
                    ammoprop_DoesntStopTimerInMultiShoot;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1859
                Count: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1860
                NumPerTurn: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1861
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1862
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1863
                AmmoType: amSniperRifle;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1864
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1865
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1866
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1867
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1868
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1869
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1870
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1871
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1872
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1873
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1874
            ejectX: 0; //40;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1875
            ejectY: -5),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1876
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1877
// Jetpack ("Flying Saucer")
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1878
            (NameId: sidJetpack;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1879
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1880
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1881
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1882
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1883
                          ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1884
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1885
                          ammoprop_DontHold or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1886
                          ammoprop_Utility or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1887
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1888
                          ammoprop_AltAttack;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1889
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1890
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1891
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1892
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1893
                AmmoType: amJetpack;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1894
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1895
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1896
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1897
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1898
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1899
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1900
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1901
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1902
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1903
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1904
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1905
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1906
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1907
// Molotov
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1908
            (NameId: sidMolotov;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1909
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1910
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1911
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  1912
            Ammo: (Propz: ammoprop_Power or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1913
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1914
                          ammoprop_AltUse;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1915
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1916
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1917
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1918
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1919
                AmmoType: amMolotov;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1920
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1921
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1922
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1923
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1924
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1925
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1926
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1927
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1928
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1929
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1930
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1931
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1932
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1933
// Birdy
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1934
            (NameId: sidBirdy;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1935
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1936
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1937
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1938
            Ammo: (Propz: ammoprop_ForwMsgs or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1939
                          ammoprop_NoCrosshair or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1940
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1941
                          ammoprop_DontHold;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1942
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1943
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1944
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1945
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1946
                AmmoType: amBirdy;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1947
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1948
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1949
            Slot: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1950
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1951
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1952
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1953
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1954
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1955
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1956
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1957
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1958
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1959
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1960
// PortalGun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1961
            (NameId: sidPortalGun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1962
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1963
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1964
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1965
            Ammo: (Propz: ammoprop_NoRoundEnd or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1966
                          ammoprop_AttackInMove or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1967
                          ammoprop_DontHold or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  1968
                          ammoprop_NeedUpDown or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1969
                          ammoprop_Utility;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1970
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1971
                NumPerTurn: 3;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1972
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1973
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1974
                AmmoType: amPortalGun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1975
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  1976
                Bounciness: 1000);
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  1977
            Slot: 7;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1978
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1979
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1980
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1981
            isDamaging: false;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1982
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1983
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1984
            PosSprite: sprWater;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1985
            ejectX: -5; //29;
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  1986
            ejectY: -7),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1987
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1988
// Piano
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1989
            (NameId: sidPiano;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1990
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1991
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1992
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1993
            Ammo: (Propz: ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1994
                            ammoprop_NeedTarget or
12692
ebb32d3021a5 Fix cursor still being visible after using piano strike
Wuzzy <almikes@aol.com>
parents: 12673
diff changeset
  1995
                            ammoprop_NoTargetAfter or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1996
                            ammoprop_AttackingPut or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  1997
                            ammoprop_DontHold or
12654
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1998
                            ammoprop_NotBorder or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  1999
                            ammoprop_ForceTurnEnd;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2000
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2001
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2002
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2003
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2004
                AmmoType: amPiano;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2005
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2006
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2007
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2008
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2009
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2010
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2011
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2012
            SkipTurns: 7;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2013
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2014
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2015
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2016
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2017
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2018
// GasBomb
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2019
            (NameId: sidGasBomb;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2020
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2021
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2022
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2023
            Ammo: (Propz: ammoprop_Timerable or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2024
                          ammoprop_Power or
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2025
                          ammoprop_AltUse or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2026
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2027
                          ammoprop_SetBounce;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2028
                Count: AMMO_INFINITE;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2029
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2030
                Timer: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2031
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2032
                AmmoType: amGasBomb;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2033
                AttackVoice: sndCover;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2034
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2035
            Slot: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2036
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2037
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2038
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2039
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2040
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2041
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2042
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2043
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2044
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2045
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2046
// SineGun
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2047
            (NameId: sidSineGun;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2048
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2049
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2050
            NumberInCase: 2;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2051
            Ammo: (Propz: ammoprop_AttackInMove or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2052
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2053
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2054
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2055
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2056
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2057
                AmmoType: amSineGun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2058
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2059
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2060
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2061
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2062
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2063
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2064
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2065
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2066
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2067
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2068
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2069
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2070
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2071
// Flamethrower
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2072
            (NameId: sidFlamethrower;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2073
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2074
            Probability: 20;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2075
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2076
            Ammo: (Propz: ammoprop_ForwMsgs or
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2077
                          ammoprop_NeedUpDown or
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2078
                          ammoprop_DontHold;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2079
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2080
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2081
                Timer: 5001;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2082
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2083
                AmmoType: amFlamethrower;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2084
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2085
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2086
            Slot: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2087
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2088
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2089
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2090
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2091
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2092
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2093
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2094
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  2095
            ejectY: -3),
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2096
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2097
// Sticky Mine
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2098
            (NameId: sidSMine;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2099
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2100
            Probability: 100;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2101
            NumberInCase: 1;
6941
228c0ab239f1 add ammoprop to enable to up and down buttons on for the touch interface
Xeli
parents: 6894
diff changeset
  2102
            Ammo: (Propz: ammoprop_Power or
7780
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2103
                          ammoprop_AltUse or
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2104
                          ammoprop_NeedUpDown;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2105
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2106
                NumPerTurn: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2107
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2108
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2109
                AmmoType: amSMine;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2110
                AttackVoice: sndLaugh;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2111
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2112
            Slot: 4;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2113
            TimeAfterTurn: 5000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2114
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2115
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2116
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2117
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2118
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2119
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2120
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2121
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2122
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2123
// Hammer
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2124
            (NameId: sidHammer;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2125
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2126
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2127
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2128
            Ammo: (Propz: ammoprop_NoCrosshair;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2129
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2130
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2131
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2132
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2133
                AmmoType: amHammer;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2134
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2135
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2136
            Slot: 3;
5624
b6f70f6335ee Allow hammer to bash mines/barrels too, increase escape time to 3s
nemo
parents: 5585
diff changeset
  2137
            TimeAfterTurn: 3000;
6894
555a8d8db228 Some more progress with pas2c
unc0rr
parents: 6891
diff changeset
  2138
            minAngle: 0;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2139
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2140
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2141
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2142
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2143
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2144
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2145
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2146
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2147
// Resurrector
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2148
        (NameId: sidResurrector;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2149
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2150
            Probability: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2151
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2152
            Ammo: (Propz: ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2153
                          ammoprop_Utility or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2154
                          ammoprop_NoRoundEnd;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2155
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2156
                NumPerTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2157
                Timer: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2158
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2159
                AmmoType: amResurrector;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2160
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2161
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2162
            Slot: 8;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2163
            TimeAfterTurn: 3000;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2164
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2165
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2166
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2167
            SkipTurns: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2168
            PosCount: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2169
            PosSprite: sprWater;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2170
            ejectX: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2171
            ejectY: 0),
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2172
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2173
// DrillStrike
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2174
            (NameId: sidDrillStrike;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2175
            NameTex: nil;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2176
            Probability: 200;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2177
            NumberInCase: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2178
            Ammo: (Propz: ammoprop_NoCrosshair or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2179
                            ammoprop_NeedTarget or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2180
                            ammoprop_AttackingPut or
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2181
                            ammoprop_DontHold or
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2182
                            ammoprop_Timerable or
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2183
                            ammoprop_NotBorder;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2184
                Count: 1;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2185
                NumPerTurn: 0;
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2186
                Timer: 5000;
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2187
                Pos: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2188
                AmmoType: amDrillStrike;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2189
                AttackVoice: sndIncoming;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2190
                Bounciness: 1000);
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2191
            Slot: 5;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2192
            TimeAfterTurn: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2193
            minAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2194
            maxAngle: 0;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2195
            isDamaging: true;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2196
            SkipTurns: 6;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2197
            PosCount: 2;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2198
            PosSprite: sprAmAirplane;
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2199
            ejectX: 0;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2200
            ejectY: 0),
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4849
diff changeset
  2201
4807
180dbfb13903 display caption for ammotype amNothing when switched to so that players know what just happened
sheepluva
parents: 4806
diff changeset
  2202
// Snowball/Mudball
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2203
            (NameId: sidSnowball;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2204
            NameTex: nil;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2205
            Probability: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2206
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2207
            Ammo: (Propz: ammoprop_Power or
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2208
                          ammoprop_AltUse or
11216
cd9a6fd65c82 - Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru>
parents: 11214
diff changeset
  2209
                          ammoprop_NeedUpDown or
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2210
                          ammoprop_NoRoundEnd;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2211
                Count: 2;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2212
                NumPerTurn: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2213
                Timer: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2214
                Pos: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2215
                AmmoType: amSnowball;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2216
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2217
                Bounciness: 1000);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2218
            Slot: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2219
            TimeAfterTurn: 3000;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2220
            minAngle: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2221
            maxAngle: 0;
8936
60590b446468 cheezemonkey pointed out this is no longer damaging
nemo
parents: 8617
diff changeset
  2222
            isDamaging: false;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2223
            SkipTurns: 0;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2224
            PosCount: 1;
f3cf226fad16 Snowball weapon
nemo
parents: 4554
diff changeset
  2225
            PosSprite: sprWater;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2226
            ejectX: 0;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2227
            ejectY: 0),
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2228
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5238
diff changeset
  2229
// Tardis
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2230
            (NameId: sidTardis;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2231
            NameTex: nil;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2232
            Probability: 200;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2233
            NumberInCase: 1;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2234
            Ammo: (Propz: ammoprop_ForwMsgs or
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2235
                          ammoprop_NoCrosshair or
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2236
                          ammoprop_Utility or
12654
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  2237
                          ammoprop_DontHold or
2837dee472cc Show selected weapon again when using it in inf attack mode
Wuzzy <almikes@aol.com>
parents: 12329
diff changeset
  2238
                          ammoprop_ForceTurnEnd;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2239
                Count: 2;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2240
                NumPerTurn: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2241
                Timer: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2242
                Pos: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2243
                AmmoType: amTardis;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2244
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2245
                Bounciness: 1000);
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2246
            Slot: 8;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2247
            TimeAfterTurn: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2248
            minAngle: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2249
            maxAngle: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2250
            isDamaging: false;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2251
            SkipTurns: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2252
            PosCount: 2;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2253
            PosSprite: sprAmTeleport;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2254
            ejectX: 0;
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2255
            ejectY: 0),
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2256
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2257
// Structure
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 8145
diff changeset
  2258
{
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2259
            (NameId: sidStructure;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2260
            NameTex: nil;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2261
            Probability: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2262
            NumberInCase: 1;
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 5004
diff changeset
  2263
            Ammo: (Propz: ammoprop_ForwMsgs or
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 5004
diff changeset
  2264
                          ammoprop_NoCrosshair or
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 5004
diff changeset
  2265
                          ammoprop_Utility or
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 5004
diff changeset
  2266
                          ammoprop_DontHold;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2267
                Count: 1;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2268
                NumPerTurn: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2269
                Timer: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2270
                Pos: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2271
                AmmoType: amStructure;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2272
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2273
                Bounciness: 1000);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2274
            Slot: 6;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2275
            TimeAfterTurn: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2276
            minAngle: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2277
            maxAngle: 0;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2278
            isDamaging: false;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2279
            SkipTurns: 0;
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5238
diff changeset
  2280
            PosCount: 1;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5238
diff changeset
  2281
            PosSprite: sprWater;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4867
diff changeset
  2282
            ejectX: 0;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2283
            ejectY: 0),
8161
0b8beacff8a5 GCI2012: Remove Structure Weapon Code
deepdog
parents: 8145
diff changeset
  2284
}
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2285
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2286
// Land Gun
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2287
            (NameId: sidLandGun;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2288
            NameTex: nil;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2289
            Probability: 20;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2290
            NumberInCase: 1;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2291
            Ammo: (Propz: ammoprop_NoRoundEnd or
11216
cd9a6fd65c82 - Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru>
parents: 11214
diff changeset
  2292
                          ammoprop_NeedUpDown or
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  2293
                          ammoprop_Utility;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2294
                Count: 1;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2295
                NumPerTurn: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2296
                Timer: 5001;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2297
                Pos: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2298
                AmmoType: amLandGun;
5319
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2299
                AttackVoice: sndNone;
51d8e4747876 bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
nemo
parents: 5316
diff changeset
  2300
                Bounciness: 1000);
9012
18c41c0ee8de changing slots of landgun and icegun, feel free to complain, improve and/or revert
sheepluva
parents: 8987
diff changeset
  2301
            Slot: 6;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2302
            TimeAfterTurn: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2303
            minAngle: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2304
            maxAngle: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2305
            isDamaging: true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2306
            SkipTurns: 0;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2307
            PosCount: 1;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2308
            PosSprite: sprWater;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2309
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  2310
            ejectY: -3),
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2311
// Freezer
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2312
            (NameId: sidIceGun;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2313
            NameTex: nil;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2314
            Probability: 20;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2315
            NumberInCase: 1;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2316
            Ammo: (Propz: ammoprop_ForwMsgs or
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2317
                          ammoprop_NeedUpDown or
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2318
                          ammoprop_DontHold;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2319
                Count: 1;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2320
                NumPerTurn: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2321
                Timer: 5001;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2322
                Pos: 0;
7091
7989850b4418 Might help if this was actually its own unique weapon
nemo
parents: 7076
diff changeset
  2323
                AmmoType: amIceGun;
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2324
                AttackVoice: sndNone;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2325
                Bounciness: 1000);
9012
18c41c0ee8de changing slots of landgun and icegun, feel free to complain, improve and/or revert
sheepluva
parents: 8987
diff changeset
  2326
            Slot: 2;
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2327
            TimeAfterTurn: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2328
            minAngle: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2329
            maxAngle: 0;
8937
72038f52693b aaaaand this one never was damaging
nemo
parents: 8936
diff changeset
  2330
            isDamaging: false;
7007
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2331
            SkipTurns: 0;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2332
            PosCount: 1;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2333
            PosSprite: sprWater;
0ccdff4ae8e9 Initial stub for freezer
nemo
parents: 6982
diff changeset
  2334
            ejectX: 0; //20;
12322
b81a1d1497c4 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com>
parents: 12311
diff changeset
  2335
            ejectY: -3),
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2336
// Knife
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2337
            (NameId: sidKnife;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2338
            NameTex: nil;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2339
            Probability: 100;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2340
            NumberInCase: 1;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2341
            Ammo: (Propz: ammoprop_Power or
7780
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2342
                          ammoprop_AltUse or
a066a52411bc ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo
parents: 7758
diff changeset
  2343
                          ammoprop_NeedUpDown;
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2344
                Count: 1;
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7730
diff changeset
  2345
                NumPerTurn: 1;
7730
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2346
                Timer: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2347
                Pos: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2348
                AmmoType: amKnife;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2349
                AttackVoice: sndNone;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2350
                Bounciness: 1000);
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2351
            Slot: 6;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2352
            TimeAfterTurn: 3000;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2353
            minAngle: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2354
            maxAngle: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2355
            isDamaging: true;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2356
            SkipTurns: 0;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2357
            PosCount: 1;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2358
            PosSprite: sprWater;
2013733f9ca9 A bit more on the knife. Also add missing files to CMakeLists
nemo
parents: 7660
diff changeset
  2359
            ejectX: 0;
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2360
            ejectY: 0),
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2361
// Rubber
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2362
            (NameId: sidRubber;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2363
            NameTex: nil;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2364
            Probability: 150;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2365
            NumberInCase: 1;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2366
            Ammo: (Propz: ammoprop_NoRoundEnd or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2367
                          ammoprop_NoCrosshair or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2368
                          ammoprop_NeedTarget or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2369
                          ammoprop_Utility or
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2370
                          ammoprop_AttackingPut;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2371
                    Count: 1;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2372
                    NumPerTurn: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2373
                    Timer: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2374
                    Pos: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2375
                    AmmoType: amRubber;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2376
                    AttackVoice: sndNone;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2377
                Bounciness: 1000);
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2378
            Slot: 6;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2379
            TimeAfterTurn: 3000;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2380
            minAngle: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2381
            maxAngle: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2382
            isDamaging: false;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2383
            SkipTurns: 0;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2384
            PosCount: 4;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2385
            PosSprite: sprAmRubber;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2386
            ejectX: 0;
10789
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2387
            ejectY: 0),
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2388
// Air Mine
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2389
            (NameId: sidAirMine;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2390
            NameTex: nil;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2391
            Probability: 100;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2392
            NumberInCase: 1;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2393
            Ammo: (Propz: ammoprop_Power or
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2394
                          ammoprop_AltUse or
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2395
                          ammoprop_NeedUpDown;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2396
                Count: 2;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2397
                NumPerTurn: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2398
                Timer: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2399
                Pos: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2400
                AmmoType: amAirMine;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2401
                AttackVoice: sndLaugh;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2402
                Bounciness: 1000);
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2403
            Slot: 5;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2404
            TimeAfterTurn: 5000;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2405
            minAngle: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2406
            maxAngle: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2407
            isDamaging: true;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2408
            SkipTurns: 0;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2409
            PosCount: 1;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2410
            PosSprite: sprWater;
acbf69e2e5cf experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
nemo
parents: 10633
diff changeset
  2411
            ejectX: 0;
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2412
            ejectY: 0),
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2413
// Rubber duck
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2414
            (NameId: sidDuck;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2415
            NameTex: nil;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2416
            Probability: 100;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2417
            NumberInCase: 1;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2418
            Ammo: (Propz: ammoprop_NoCrosshair or
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2419
                          ammoprop_AttackInMove or
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2420
                          ammoprop_DontHold or
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2421
                          ammoprop_AltUse;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2422
                Count: 2;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2423
                NumPerTurn: 0;
12201
d7ccd18ae7bf Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
Wuzzy <almikes@aol.com>
parents: 12199
diff changeset
  2424
                Timer: 15000;
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2425
                Pos: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2426
                AmmoType: amDuck;
12199
ac9cf0cf40ee Add sounds for rubberduck drop, destruction and water collision
Wuzzy <almikes@aol.com>
parents: 12198
diff changeset
  2427
                AttackVoice: sndNone;
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2428
                Bounciness: 1000);
12713
5ef6780b1c05 Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wuzzy <almikes@aol.com>
parents: 12706
diff changeset
  2429
            Slot: 0;
12198
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2430
            TimeAfterTurn: 3000;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2431
            minAngle: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2432
            maxAngle: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2433
            isDamaging: true;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2434
            SkipTurns: 0;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2435
            PosCount: 1;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2436
            PosSprite: sprWater;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2437
            ejectX: 15;
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12197
diff changeset
  2438
            ejectY: -7)
4361
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2439
        );
64ea345ab655 Move variables from uConsts to uVariables
unc0rr
parents: 4359
diff changeset
  2440
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2441
var
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2442
    Land: TCollisionArray;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2443
    LandPixels: TLandArray;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2444
    LandDirty: TDirtyTag;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2445
    hasBorder: boolean;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2446
    hasGirders: boolean;
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2447
    playHeight, playWidth, leftX, rightX, topY, MaxHedgehogs: Longword;  // idea is that a template can specify height/width.  Or, a map, a height/width by the dimensions of the image.  If the map has pixels near top of image, it triggers border.
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2448
    LandBackSurface: PSDL_Surface;
4368
unc0rr
parents: 4367
diff changeset
  2449
    CurAmmoGear: PGear;
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2450
    lastGearByUID: PGear;
4368
unc0rr
parents: 4367
diff changeset
  2451
    GearsList: PGear;
4370
unc0rr
parents: 4369
diff changeset
  2452
    AllInactive: boolean;
unc0rr
parents: 4369
diff changeset
  2453
    PrvInactive: boolean;
unc0rr
parents: 4369
diff changeset
  2454
    KilledHHs: Longword;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
  2455
    SuddenDeath: Boolean;
4370
unc0rr
parents: 4369
diff changeset
  2456
    SuddenDeathDmg: Boolean;
unc0rr
parents: 4369
diff changeset
  2457
    SpeechType: Longword;
unc0rr
parents: 4369
diff changeset
  2458
    SpeechText: shortstring;
unc0rr
parents: 4369
diff changeset
  2459
    PlacingHogs: boolean; // a convenience flag to indicate placement of hogs is still in progress
unc0rr
parents: 4369
diff changeset
  2460
    StepSoundTimer: LongInt;
unc0rr
parents: 4369
diff changeset
  2461
    StepSoundChannel: LongInt;
4368
unc0rr
parents: 4367
diff changeset
  2462
unc0rr
parents: 4367
diff changeset
  2463
    CurrentTeam: PTeam;
unc0rr
parents: 4367
diff changeset
  2464
    PreviousTeam: PTeam;
unc0rr
parents: 4367
diff changeset
  2465
    CurrentHedgehog: PHedgehog;
unc0rr
parents: 4367
diff changeset
  2466
    TeamsArray: array[0..Pred(cMaxTeams)] of PTeam;
unc0rr
parents: 4367
diff changeset
  2467
    TeamsCount: Longword;
11739
f48408dcea36 create forts in random order
sheepluva
parents: 11709
diff changeset
  2468
    ClansArray, SpawnClansArray: TClansArray;
4368
unc0rr
parents: 4367
diff changeset
  2469
    ClansCount: Longword;
unc0rr
parents: 4367
diff changeset
  2470
    LocalClan: LongInt;  // last non-bot, non-extdriven clan
4465
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4437
diff changeset
  2471
    LocalTeam: LongInt;  // last non-bot, non-extdriven clan first team
743673c67d0c Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents: 4437
diff changeset
  2472
    LocalAmmo: LongInt;  // last non-bot, non-extdriven clan's first team's ammo index, updated to next upcoming hog for per-hog-ammo
4368
unc0rr
parents: 4367
diff changeset
  2473
    CurMinAngle, CurMaxAngle: Longword;
4367
f4a0ec067601 uLand isn't that important to them
unc0rr
parents: 4365
diff changeset
  2474
4369
unc0rr
parents: 4368
diff changeset
  2475
    FollowGear: PGear;
unc0rr
parents: 4368
diff changeset
  2476
    WindBarWidth: LongInt;
unc0rr
parents: 4368
diff changeset
  2477
    bShowAmmoMenu: boolean;
unc0rr
parents: 4368
diff changeset
  2478
    bSelected: boolean;
unc0rr
parents: 4368
diff changeset
  2479
    bShowFinger: boolean;
unc0rr
parents: 4368
diff changeset
  2480
    Frames: Longword;
unc0rr
parents: 4368
diff changeset
  2481
    WaterColor, DeepWaterColor: TSDL_Color;
11900
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2482
    SDTint, SkyColor, RQSkyColor, SDSkyColor: TSDL_Color;
4369
unc0rr
parents: 4368
diff changeset
  2483
    SkyOffset: LongInt;
unc0rr
parents: 4368
diff changeset
  2484
{$IFDEF COUNTTICKS}
unc0rr
parents: 4368
diff changeset
  2485
    cntTicks: LongWord;
unc0rr
parents: 4368
diff changeset
  2486
{$ENDIF}
4812
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2487
4369
unc0rr
parents: 4368
diff changeset
  2488
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2489
    PauseTexture,
9670
1954f692e8c6 Quick and simple implementation of afk mode (toggled by /pause)
unc0rr
parents: 9656
diff changeset
  2490
    AFKTexture,
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2491
    SyncTexture,
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2492
    ConfirmTexture: PTexture;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2493
    cScaleFactor: GLfloat;
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2494
    cStereoDepth: GLfloat;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2495
    SupportNPOTT: Boolean;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2496
    Step: LongInt;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2497
    MissionIcons: PSDL_Surface;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2498
    ropeIconTex: PTexture;
6611
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6609
diff changeset
  2499
4812
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2500
    // stereoscopic framebuffer and textures
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2501
    framel, framer, depthl, depthr: GLuint;
f924be23ffb4 merge with HEAD after 0.9.15 release, move consts and vars in their proper files
koda
parents: 4808
diff changeset
  2502
    texl, texr: GLuint;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2503
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2504
    // video recorder framebuffer and texture
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2505
    defaultFrame, depthv: GLuint;
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2506
    texv: GLuint;
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2507
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2508
    lastVisualGearByUID: PVisualGear;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2509
    vobFrameTicks, vobFramesCount, vobCount: Longword;
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2510
    vobVelocity, vobFallSpeed: LongInt;
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  2511
    vobSDFrameTicks, vobSDFramesCount, vobSDCount: Longword;
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  2512
    vobSDVelocity, vobSDFallSpeed: LongInt;
12194
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2513
    watFrames, watFrameTicks: Longword;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2514
    watMove: LongInt;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2515
    watSDFrames, watSDFrameTicks: Longword;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2516
    watSDMove: LongInt;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2517
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
  2518
    DefaultBinds : TBinds;
4371
ae172b2b03ed Some more
unc0rr
parents: 4370
diff changeset
  2519
7103
1c1afb5a1565 Feel free to add real checksum function
unc0rr
parents: 7091
diff changeset
  2520
    lastTurnChecksum : Longword;
1c1afb5a1565 Feel free to add real checksum function
unc0rr
parents: 7091
diff changeset
  2521
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2522
    mModelview: TMatrix4x4f;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2523
    mProjection: TMatrix4x4f;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2524
    vBuffer: GLuint; // vertex buffer
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2525
    tBuffer: GLuint; // texture coords buffer
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2526
    cBuffer: GLuint; // color buffer
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2527
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2528
    uCurrentMVPLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2529
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2530
    uMainMVPLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2531
    uMainTintLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2532
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2533
    uWaterMVPLocation: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2534
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2535
    aVertex: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2536
    aTexCoord: GLint;
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8018
diff changeset
  2537
    aColor: GLint;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2538
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2539
var trammo:  array[TAmmoStrId] of ansistring;   // name of the weapon
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2540
    trammoc: array[TAmmoStrId] of ansistring;   // caption of the weapon
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2541
    trammod: array[TAmmoStrId] of ansistring;   // description of the weapon
11944
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11920
diff changeset
  2542
    trluaammo: array[TAmmoStrId] of ansistring; // name of the weapon (Lua overwrite)
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11920
diff changeset
  2543
    trluaammoc: array[TAmmoStrId] of ansistring; // caption of the weapon (Lua overwrite)
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11920
diff changeset
  2544
    trluaammod: array[TAmmoStrId] of ansistring;  // description of the weapon (Lua overwrite)
11946
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2545
    trluaammoa: array[TAmmoStrId] of ansistring; // description appendix of the weapon (Lua only)
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2546
    trmsg:   array[TMsgStrId]  of ansistring;   // message of the event
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10108
diff changeset
  2547
    trgoal:  array[TGoalStrId] of ansistring;   // message of the goal
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9954
diff changeset
  2548
    cTestLua : Boolean;
4390
f219628ed666 Move localization data to uVariables, some Uses cleanup
unc0rr
parents: 4379
diff changeset
  2549
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2550
procedure preInitModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2551
procedure initModule;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2552
procedure freeModule;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2553
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2554
implementation
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2555
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2556
procedure preInitModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2557
begin
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2558
    // initialisation flags - they are going to be overwritten by program args
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2559
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2560
    cFullscreenWidth  := 0;
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2561
    cFullscreenHeight := 0;
8354
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  2562
    cWindowedWidth    := 1024;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  2563
    cWindowedHeight   := 768;
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2564
    cScreenWidth      := cWindowedWidth;
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2565
    cScreenHeight     := cWindowedHeight;
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2566
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2567
    cShowFPS        := false;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2568
    cAltDamage      := true;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2569
    cTimerInterval  := 8;
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2570
    cReducedQuality := rqNone;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2571
    cLocaleFName    := 'en.txt';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2572
    cFullScreen     := false;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2573
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2574
    UserPathPrefix  := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2575
    ipcPort         := 0;
8016
c1223ef70934 fix demo playback
nemo
parents: 8012
diff changeset
  2576
    recordFileName  := '';
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2577
    UserNick        := '';
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2578
    cStereoMode     := smNone;
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2579
    GrayScale       := false;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2580
    PathPrefix      := './';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2581
    GameType        := gmtLocal;
8027
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 8016
diff changeset
  2582
    cOnlyStats      := False;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2583
    cScriptName     := '';
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2584
    cScriptParam    := '';
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9902
diff changeset
  2585
    cTestLua        := False;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2586
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2587
{$IFDEF USE_VIDEO_RECORDING}
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2588
    RecPrefix          := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2589
    cAVFormat          := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2590
    cVideoCodec        := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2591
    cVideoFramerateNum := 0;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2592
    cVideoFramerateDen := 0;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2593
    cVideoQuality      := 0;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2594
    cAudioCodec        := '';
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2595
{$ENDIF}
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10154
diff changeset
  2596
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10154
diff changeset
  2597
    cTagsMask:= htTeamName or htName or htHealth;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2598
end;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2599
11709
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2600
procedure initScreenSpaceVars();
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2601
begin
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2602
    // those values still are not perfect
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2603
    cLeftScreenBorder:= round(-cMinZoomLevel * cScreenWidth);
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2604
    cRightScreenBorder:= round(cMinZoomLevel * cScreenWidth + LAND_WIDTH);
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2605
    cScreenSpace:= cRightScreenBorder - cLeftScreenBorder;
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2606
end;
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2607
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2608
procedure initModule;
10133
d73412fbf3b4 - Remove few PAS2C ifdef's
unc0rr
parents: 10127
diff changeset
  2609
var s: shortstring;
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2610
    i: integer;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2611
begin
11164
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2612
    // init LastVoice
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2613
    LastVoice.snd:= sndNone;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2614
    LastVoice.voicepack:= nil;
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2615
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2616
    // init arrays
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2617
    Move(cPathzInit, cPathz, sizeof(cPathz));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2618
    Move(FontzInit, Fontz, sizeof(Fontz));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2619
    Move(SpritesDataInit, SpritesData, sizeof(SpritesData));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2620
    Move(AmmozInit, Ammoz, sizeof(Ammoz));
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2621
e19cf9459665 uVariables: also initialize arrays and records in initModule
sheepluva
parents: 11154
diff changeset
  2622
10133
d73412fbf3b4 - Remove few PAS2C ifdef's
unc0rr
parents: 10127
diff changeset
  2623
    cLocale:= cLocaleFName;
d73412fbf3b4 - Remove few PAS2C ifdef's
unc0rr
parents: 10127
diff changeset
  2624
    SplitByChar(cLocale, s, '.');
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2625
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2626
    cFlattenFlakes      := false;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2627
    cFlattenClouds      := false;
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2628
    cIce                := false;
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9723
diff changeset
  2629
    cSnow               := false;
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2630
    lastVisualGearByUID := nil;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2631
    lastGearByUID       := nil;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2632
    cReadyDelay         := 5000;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2633
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2634
        {*  REFERENCE
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2635
      4096 -> $FFFFF000
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2636
      2048 -> $FFFFF800
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2637
      1024 -> $FFFFFC00
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2638
       512 -> $FFFFFE00  *}
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2639
    if (cReducedQuality and rqLowRes) <> 0 then
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2640
        begin
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2641
        LAND_WIDTH:= 2048;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2642
        LAND_HEIGHT:= 1024;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2643
        LAND_WIDTH_MASK:= $FFFFF800;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2644
        LAND_HEIGHT_MASK:= $FFFFFC00;
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2645
        end
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2646
    else
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2647
        begin
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2648
        LAND_WIDTH:= 4096;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2649
        LAND_HEIGHT:= 2048;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2650
        LAND_WIDTH_MASK:= $FFFFF000;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2651
        LAND_HEIGHT_MASK:= $FFFFF800
4780
8571151411b3 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo
parents: 4776
diff changeset
  2652
        end;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2653
12168
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2654
    // default water
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2655
    WaterColorArray[0].r := 52;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2656
    WaterColorArray[0].g := 60;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2657
    WaterColorArray[0].b := 125;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2658
    WaterColorArray[0].a := 255;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2659
    WaterColorArray[2]:= WaterColorArray[0];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2660
    WaterColorArray[4]:= WaterColorArray[0];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2661
    WaterColorArray[6]:= WaterColorArray[0];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2662
    // water surface
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2663
    WaterColorArray[1].r := 84;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2664
    WaterColorArray[1].g := 92;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2665
    WaterColorArray[1].b := 157;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2666
    WaterColorArray[1].a := 255;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2667
    WaterColorArray[3]:= WaterColorArray[1];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2668
    WaterColorArray[5]:= WaterColorArray[1];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2669
    WaterColorArray[7]:= WaterColorArray[1];
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2670
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2671
    WaterOpacity:= $80;
9b5748fa7974 Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents: 12163
diff changeset
  2672
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2673
    // default sudden death water
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2674
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2675
    // deep water
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2676
    SDWaterColorArray[0].r := 150;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2677
    SDWaterColorArray[0].g := 112;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2678
    SDWaterColorArray[0].b := 169;
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4695
diff changeset
  2679
    SDWaterColorArray[0].a := 255;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2680
    SDWaterColorArray[2]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2681
    SDWaterColorArray[4]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2682
    SDWaterColorArray[6]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2683
    // water surface
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2684
    SDWaterColorArray[1].r := 182;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2685
    SDWaterColorArray[1].g := 144;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2686
    SDWaterColorArray[1].b := 201;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2687
    SDWaterColorArray[1].a := 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2688
    SDWaterColorArray[3]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2689
    SDWaterColorArray[5]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2690
    SDWaterColorArray[7]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2691
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2692
    SDWaterOpacity:= $80;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10304
diff changeset
  2693
11900
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2694
    SDTint.r := $80;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2695
    SDTint.g := $80;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2696
    SDTint.b := $80;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2697
    SDTint.a := $FF;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11892
diff changeset
  2698
10877
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10866
diff changeset
  2699
    ExplosionBorderColorR:= 80;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10866
diff changeset
  2700
    ExplosionBorderColorG:= 80;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10866
diff changeset
  2701
    ExplosionBorderColorB:= 80;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2702
    ExplosionBorderColor:= $FF808080;
10878
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
  2703
    ExplosionBorderColorNoA:= ExplosionBorderColor and (not AMask);
8584
ea20d9cc8515 put ice colour in uVariables, add check for land that is already ice
nemo
parents: 8578
diff changeset
  2704
    IceColor:= ($44 shl RShift) or ($97 shl GShift) or ($A9 shl BShift) or ($A0 shl AShift);
8596
def92c20cd49 define ice edge colour
nemo
parents: 8584
diff changeset
  2705
    IceEdgeColor:= ($8A shl RShift) or ($AF shl GShift) or ($B2 shl BShift) or ($FF shl AShift);
def92c20cd49 define ice edge colour
nemo
parents: 8584
diff changeset
  2706
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2707
    WaterOpacity:= $80;
4748
ce9b48de1f52 sudden death, now with visual and audial effects :D
Henek
parents: 4695
diff changeset
  2708
10330
3ec09243cb55 move DrawWaves to uRender
sheepluva
parents: 10325
diff changeset
  2709
    cWaveHeight             := 32;
9300
e5dafb5843c6 uvariables comes before uutils
koda
parents: 9249
diff changeset
  2710
    cDrownSpeed.QWordValue  := 257698038;   // 0.06
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2711
    cDrownSpeedf            := 0.06;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2712
    cMaxWindSpeed.QWordValue:= 1073742;     // 0.00025
9300
e5dafb5843c6 uvariables comes before uutils
koda
parents: 9249
diff changeset
  2713
    cWindSpeed.QWordValue   := 0;           // 0.0
4776
ab956d4647a4 set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
sheepluva
parents: 4772
diff changeset
  2714
    cWindSpeedf             := 0.0;
9721
1833dadcebf0 Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
nemo
parents: 9693
diff changeset
  2715
    cElastic                := _0_9;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2716
    cGravity                := cMaxWindSpeed * 2;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2717
    cGravityf               := 0.00025 * 2;
11892
083c12795632 Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com>
parents: 11841
diff changeset
  2718
    cLowGravity             := false;
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11057
diff changeset
  2719
    cBuildMaxDist           := cDefaultBuildMaxDist;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2720
    cDamageModifier         := _1;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2721
    TargetPoint             := cTargetPointRef;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2722
7974
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2723
{$IFDEF MOBILE}
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2724
    cMaxZoomLevel:= 0.5;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2725
    cMinZoomLevel:= 3.5;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2726
    cZoomDelta:= 0.20;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2727
{$ELSE}
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2728
    cMaxZoomLevel:= 1.0;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2729
    cMinZoomLevel:= 3.0;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2730
    cZoomDelta:= 0.25;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2731
{$ENDIF}
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2732
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2733
    cMinMaxZoomLevelDelta:= cMaxZoomLevel - cMinZoomLevel;
7ac6699b6228 support ridiculously large maps
nemo
parents: 7964
diff changeset
  2734
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2735
    // int, longint longword and byte
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2736
    CursorMovementX     := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2737
    CursorMovementY     := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2738
    GameTicks           := 0;
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7345
diff changeset
  2739
    CheckSum            := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2740
    cWaterLine          := LAND_HEIGHT;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2741
    cGearScrEdgesDist   := 240;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2742
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4482
diff changeset
  2743
    InputMask           := $FFFFFFFF;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2744
    GameFlags           := 0;
9473
a51a69094c24 partial implementation of non-infinite world (edge wrap/warp/bounce)
nemo
parents: 9367
diff changeset
  2745
    WorldEdge           := weNone;
9557
a5005b7ca305 differentiate borders a bit
nemo
parents: 9473
diff changeset
  2746
    LeftImpactTimer     := 0;
a5005b7ca305 differentiate borders a bit
nemo
parents: 9473
diff changeset
  2747
    RightImpactTimer    := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2748
    TurnTimeLeft        := 0;
11918
232b57a70aca Make the timer red when it is the get-away time
Wuzzy <almikes@aol.com>
parents: 11917
diff changeset
  2749
    IsGetAwayTime       := false;
12327
9aa483762025 Fix sndBoring being played when force-ending turn due to victory
Wuzzy <almikes@aol.com>
parents: 12322
diff changeset
  2750
    GameOver            := false;
9672
8663d299ba62 this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
nemo
parents: 9670
diff changeset
  2751
    TurnClockActive     := true;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  2752
    TagTurnTimeLeft     := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2753
    cSuddenDTurns       := 15;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2754
    cDamagePercent      := 100;
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4390
diff changeset
  2755
    cRopePercent        := 100;
5026
e83d4552625f percentage modifier for get away time
nikin
parents: 5025
diff changeset
  2756
    cGetAwayTime        := 100;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2757
    cMineDudPercent     := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2758
    cTemplateFilter     := 0;
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10443
diff changeset
  2759
    cFeatureSize        := 50;
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10532
diff changeset
  2760
    cMapGen             := mgRandom;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2761
    cHedgehogTurnTime   := 45000;
4482
34393349f96e Restore millisecond precision for mines time
nemo
parents: 4465
diff changeset
  2762
    cMinesTime          := 3000;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2763
    cMaxAIThinkTime     := 9000;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2764
    cCloudsNumber       := 9;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
  2765
    cSDCloudsNumber     := 9;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2766
    cHealthCaseProb     := 35;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2767
    cHealthCaseAmount   := 25;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2768
    cWaterRise          := 47;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2769
    cHealthDecrease     := 5;
10237
282e49f9ce9d sekret feature (test commit)
unc0rr
parents: 10175
diff changeset
  2770
    cAdvancedMapGenMode := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2771
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2772
    InitStepsFlags  := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2773
    RealTicks       := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2774
    AttackBar       := 0; // 0 - none, 1 - just bar at the right-down corner, 2 - from weapon
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2775
    cCaseFactor     := 5;  {0..9}
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2776
    cLandMines      := 4;
10955
a60cad2e0d26 change from default of 4 (like land mines) to 0, since it was breaking old scripts.
nemo
parents: 10878
diff changeset
  2777
    cAirMines       := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2778
    cExplosives     := 2;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2779
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2780
    GameState       := Low(TGameState);
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2781
    zoom            := cDefaultZoomLevel;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2782
    ZoomValue       := cDefaultZoomLevel;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2783
    WeaponTooltipTex:= nil;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2784
    cLaserSighting  := false;
12311
cdd884397760 Fix sniper rifle disabling laser sight utility after shooting
Wuzzy <almikes@aol.com>
parents: 12291
diff changeset
  2785
    cLaserSightingSniper := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2786
    cVampiric       := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2787
    cArtillery      := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2788
    flagMakeCapture := false;
10633
2f062fac5791 Add that "make screenshots of Land/LandPixels" thing for map creators
nemo
parents: 10625
diff changeset
  2789
    flagDumpLand    := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2790
    bBetweenTurns   := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2791
    bWaterRising    := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2792
    isCursorVisible := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2793
    isInLag         := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2794
    isPaused        := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2795
    isInMultiShoot  := false;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2796
    isSpeed         := false;
9670
1954f692e8c6 Quick and simple implementation of afk mode (toggled by /pause)
unc0rr
parents: 9656
diff changeset
  2797
    isAFK           := false;
7414
a9f18c66ce34 unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
nemo
parents: 7403
diff changeset
  2798
    SpeedStart      := 0;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2799
    fastUntilLag    := false;
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7103
diff changeset
  2800
    fastScrolling   := false;
5247
bf6d4bc531d2 Ability to turn camera following gears off
unc0rr
parents: 5238
diff changeset
  2801
    autoCameraOn    := true;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2802
    cSeed           := '';
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2803
    cVolumeDelta    := 0;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2804
    cHasFocus       := true;
5296
0bb518ad2da8 At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
nemo
parents: 5294
diff changeset
  2805
    cInactDelay     := 100;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2806
    ReadyTimeLeft   := 0;
8330
aaefa587e277 update branch with default
koda
parents: 8096 8309
diff changeset
  2807
4695
ac2cb3b99d70 add a disabling for landback, set it if flakes are enabled
nemo
parents: 4611
diff changeset
  2808
    disableLandBack := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2809
    ScreenFade      := sfNone;
11524
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
parents: 11482
diff changeset
  2810
    InCinematicMode := false;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
parents: 11482
diff changeset
  2811
    CinematicSteps  := 0;
aab4767d9a50 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva
parents: 11482
diff changeset
  2812
    CinematicBarH   := 0;
11525
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11524
diff changeset
  2813
    CinematicScript := false;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2814
11709
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 11525
diff changeset
  2815
    initScreenSpaceVars();
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2816
10271
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
parents: 10266
diff changeset
  2817
    dirtyLandTexCount:= 0;
e770bfcf488a whoops, forgot to include this file in commt
sheepluva
parents: 10266
diff changeset
  2818
10625
125e120165aa flake FrameTicks value of 0 now indicades that the frame should not be changed
sheepluva
parents: 10603
diff changeset
  2819
    vobFrameTicks:= 0;
6877
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2820
    vobFramesCount:= 4;
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2821
    vobCount:= 0;
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2822
    vobVelocity:= 10;
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2823
    vobFallSpeed:= 100;
12194
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2824
    watFrames:= 1;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2825
    watFrameTicks:= 0;
12287
c0ace4bf45fa Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com>
parents: 12202
diff changeset
  2826
    watMove:= 100;
6877
b899393c8450 vob* variables need to be reset
koda
parents: 6828
diff changeset
  2827
10625
125e120165aa flake FrameTicks value of 0 now indicades that the frame should not be changed
sheepluva
parents: 10603
diff changeset
  2828
    vobSDFrameTicks:= 0;
5558
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5543
diff changeset
  2829
    vobSDFramesCount:= 4;
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  2830
    vobSDCount:= 30 * cScreenSpace div LAND_WIDTH;
5558
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5543
diff changeset
  2831
    vobSDVelocity:= 15;
49cfd05ccb83 new SD flakes from mikade and a flash when sudden death starts
Henek
parents: 5543
diff changeset
  2832
    vobSDFallSpeed:= 250;
12194
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2833
    watSDFrames:= 1;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  2834
    watSDFrameTicks:= 0;
12287
c0ace4bf45fa Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com>
parents: 12202
diff changeset
  2835
    watSDMove:= 100;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2836
11136
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2837
{$IFDEF MOBILE}
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2838
    cMinScreenWidth  := min(cScreenWidth, 480);
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2839
    cMinScreenHeight := min(cScreenHeight, 320);
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2840
{$ELSE}
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2841
    cMinScreenWidth  := min(cScreenWidth, 640);
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2842
    cMinScreenHeight := min(cScreenHeight, 480);
11136
9b5f60bc059e - Fix for iPhone 4S screen size
antonc27 <antonc27@mail.ru>
parents: 11112
diff changeset
  2843
{$ENDIF}
7896
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2844
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2845
    cNewScreenWidth    := cScreenWidth;
67217e6108fd another stake at variable pre-initialisation - we lost preview logging in the course
koda
parents: 7848
diff changeset
  2846
    cNewScreenHeight   := cScreenHeight;
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2847
    cScreenResizeDelay := 0;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6957
diff changeset
  2848
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2849
    // make sure fullscreen resolution is always initialised somehow
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2850
    if cFullscreenWidth = 0 then
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2851
        cFullscreenWidth:= min(cWindowedWidth, 640);
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2852
    if cFullscreenHeight = 0 then
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2853
        cFullscreenHeight:= min(cWindowedHeight, 480);
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2854
10866
c1f75780c56f make using hog speech a bit more comfortable
sheepluva
parents: 10850
diff changeset
  2855
    SpeechHogNumber:= -1;
8358
274afc318dca have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
koda
parents: 8354
diff changeset
  2856
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  2857
    LuaGoals:= '';
7848
775a72905708 * fix initialisation, preload values and then read args
koda
parents: 7780
diff changeset
  2858
    cMapName:= '';
12716
20dbb3a03e61 extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
nemo
parents: 12713
diff changeset
  2859
    syncedPixelDigest:= 1;
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7495
diff changeset
  2860
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7495
diff changeset
  2861
    LuaTemplateNumber:= 0;
9693
9e31e3bb4476 Delete now toggles hiding team area
nemo
parents: 9672
diff changeset
  2862
12291
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
diff changeset
  2863
    LuaEndTurnRequested:= false;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
diff changeset
  2864
    LuaNoEndTurnTaunts:= false;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12287
diff changeset
  2865
9693
9e31e3bb4476 Delete now toggles hiding team area
nemo
parents: 9672
diff changeset
  2866
    UIDisplay:= uiAll;
9e31e3bb4476 Delete now toggles hiding team area
nemo
parents: 9672
diff changeset
  2867
    LocalMessage:= 0;
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10271
diff changeset
  2868
10532
28651db3f90e fix view limits in stereo 3d
sheepluva
parents: 10526
diff changeset
  2869
    cStereoDepth:= 0;
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10271
diff changeset
  2870
    cViewLimitsDebug:= false;
10526
b43d175d1577 Avoid promoting violence to hedgehogs. At least once a year.
nemo
parents: 10472
diff changeset
  2871
    AprilOne := false;
10850
c76ea22ea249 copy to/paste from system clipboard (via frontend)
sheepluva
parents: 10820
diff changeset
  2872
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2873
    // initialize pointers to nil
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2874
    // (don't rely on implicit init of fpc, because that one only happens ONCE when used as lib)
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2875
    CurAmmoGear:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2876
    lastGearByUID:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2877
    GearsList:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2878
    CurrentTeam:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2879
    PreviousTeam:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2880
    CurrentHedgehog:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2881
    FollowGear:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2882
    lastVisualGearByUID:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2883
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2884
    ChefHatTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2885
    CrosshairTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2886
    GenericHealthTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2887
    WeaponTooltipTex:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2888
    HHTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2889
    LandBackSurface:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2890
    ConfirmTexture:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2891
    MissionIcons:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2892
    ropeIconTex:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2893
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2894
    for i:= Low(ClansArray) to High(ClansArray) do
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2895
        begin
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2896
        ClansArray[i]:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2897
        end;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2898
11739
f48408dcea36 create forts in random order
sheepluva
parents: 11709
diff changeset
  2899
    SpawnClansArray:= ClansArray;
f48408dcea36 create forts in random order
sheepluva
parents: 11709
diff changeset
  2900
11154
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2901
    for i:= Low(TeamsArray) to High(TeamsArray) do
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2902
        begin
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2903
        TeamsArray[i]:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2904
        end;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2905
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2906
    for i:= Low(CountTexz) to High(CountTexz) do
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2907
        begin
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2908
        CountTexz[i]:= nil;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2909
        end;
1d08386a7c0f make uVariables not depend on implicit one-time initialization by FPC
sheepluva
parents: 11151
diff changeset
  2910
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2911
end;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2912
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2913
procedure freeModule;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2914
begin
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2915
end;
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents:
diff changeset
  2916
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  2917
end.