misc/libphysfs/lzma/CPP/Common/StdOutStream.h
author antonc27 <antonc27@mail.ru>
Sun, 18 Mar 2018 18:47:03 +0100
branchios-develop
changeset 13250 195208deff1d
parent 12218 bb5522e88ab2
permissions -rw-r--r--
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
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// Common/StdOutStream.h
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#ifndef __COMMON_STDOUTSTREAM_H
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#define __COMMON_STDOUTSTREAM_H
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#include <stdio.h>
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#include "Types.h"
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class CStdOutStream 
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{
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  bool _streamIsOpen;
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  FILE *_stream;
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public:
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  CStdOutStream (): _streamIsOpen(false), _stream(0) {};
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  CStdOutStream (FILE *stream): _streamIsOpen(false), _stream(stream) {};
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  ~CStdOutStream ();
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  operator FILE *() { return _stream; }
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  bool Open(const char *fileName);
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  bool Close();
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  bool Flush();
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  CStdOutStream & operator<<(CStdOutStream & (* aFunction)(CStdOutStream  &));
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  CStdOutStream & operator<<(const char *string);
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  CStdOutStream & operator<<(const wchar_t *string);
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  CStdOutStream & operator<<(char c);
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  CStdOutStream & operator<<(int number);
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  CStdOutStream & operator<<(UInt64 number);
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};
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CStdOutStream & endl(CStdOutStream & outStream);
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extern CStdOutStream g_StdOut;
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extern CStdOutStream g_StdErr;
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#endif