misc/libphysfs/lzma/CPP/7zip/UI/Console/UserInputUtils.cpp
author antonc27 <antonc27@mail.ru>
Sun, 18 Mar 2018 18:47:03 +0100
branchios-develop
changeset 13250 195208deff1d
parent 12218 bb5522e88ab2
permissions -rw-r--r--
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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// UserInputUtils.cpp
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#include "StdAfx.h"
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#include "Common/StdInStream.h"
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#include "Common/StringConvert.h"
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#include "UserInputUtils.h"
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static const char kYes = 'Y';
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static const char kNo = 'N';
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static const char kYesAll = 'A';
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static const char kNoAll = 'S';
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static const char kAutoRename = 'U';
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static const char kQuit = 'Q';
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static const char *kFirstQuestionMessage = "?\n";
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static const char *kHelpQuestionMessage = 
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  "(Y)es / (N)o / (A)lways / (S)kip all / A(u)to rename / (Q)uit? ";
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// return true if pressed Quite;
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// in: anAll
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// out: anAll, anYes;
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NUserAnswerMode::EEnum ScanUserYesNoAllQuit(CStdOutStream *outStream)
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{
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  (*outStream) << kFirstQuestionMessage;
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  for(;;)
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  {
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    (*outStream) << kHelpQuestionMessage;
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    AString scannedString = g_StdIn.ScanStringUntilNewLine();
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    scannedString.Trim();
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    if(!scannedString.IsEmpty())
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      switch(::MyCharUpper(scannedString[0]))
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      {
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        case kYes:
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          return NUserAnswerMode::kYes;
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        case kNo:
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          return NUserAnswerMode::kNo;
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        case kYesAll:
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          return NUserAnswerMode::kYesAll;
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        case kNoAll:
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          return NUserAnswerMode::kNoAll;
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        case kAutoRename:
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          return NUserAnswerMode::kAutoRename;
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        case kQuit:
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          return NUserAnswerMode::kQuit;
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      }
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  }
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}
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UString GetPassword(CStdOutStream *outStream)
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{
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  (*outStream) << "\nEnter password:";
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  outStream->Flush();
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  AString oemPassword = g_StdIn.ScanStringUntilNewLine();
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  return MultiByteToUnicodeString(oemPassword, CP_OEMCP); 
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}