misc/libphysfs/lzma/CPP/7zip/Common/RegisterArc.h
author antonc27 <antonc27@mail.ru>
Sun, 18 Mar 2018 18:47:03 +0100
branchios-develop
changeset 13250 195208deff1d
parent 12218 bb5522e88ab2
permissions -rw-r--r--
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
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// RegisterArc.h
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#ifndef __REGISTERARC_H
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#define __REGISTERARC_H
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#include "../Archive/IArchive.h"
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typedef IInArchive * (*CreateInArchiveP)();
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typedef IOutArchive * (*CreateOutArchiveP)();
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struct CArcInfo
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{
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  const wchar_t *Name;
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  const wchar_t *Ext;
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  const wchar_t *AddExt;
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  Byte ClassId;
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  Byte Signature[16];
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  int SignatureSize;
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  bool KeepName;
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  CreateInArchiveP CreateInArchive;
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  CreateOutArchiveP CreateOutArchive;
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};
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void RegisterArc(const CArcInfo *arcInfo);
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#define REGISTER_ARC_NAME(x) CRegister ## x 
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#define REGISTER_ARC_DEC_SIG(x) struct REGISTER_ARC_NAME(x) { \
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    REGISTER_ARC_NAME(x)() { g_ArcInfo.Signature[0]--; RegisterArc(&g_ArcInfo); }}; \
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    static REGISTER_ARC_NAME(x) g_RegisterArc;
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#define REGISTER_ARC(x) struct REGISTER_ARC_NAME(x) { \
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    REGISTER_ARC_NAME(x)() { RegisterArc(&g_ArcInfo); }}; \
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    static REGISTER_ARC_NAME(x) g_RegisterArc;
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#endif