hedgewars/uAIMisc.pas
author Zorg <zorgiepoo@gmail.com>
Wed, 08 Jun 2011 03:36:54 -0400
changeset 5229 148d581b17ab
parent 4977 c89cca0a8785
child 5244 1b408b965c01
permissions -rw-r--r--
Attempt to fix issue #125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2005-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uAIMisc;
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interface
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uses SDLh, uConsts, uFloat, uTypes;
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const MAXBONUS = 1024;
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type TTarget = record
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               Point: TPoint;
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               Score: LongInt;
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               end;
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     TTargets = record
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                Count: Longword;
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                ar: array[0..Pred(cMaxHHs)] of TTarget;
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                end;
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     TJumpType = (jmpNone, jmpHJump, jmpLJump);
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     TGoInfo = record
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               Ticks: Longword;
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               FallPix: Longword;
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               JumpType: TJumpType;
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               end;
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     TBonus = record
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              X, Y: LongInt;
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              Radius: LongInt;
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              Score: LongInt;
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              end;
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procedure initModule;
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procedure freeModule;
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procedure FillTargets;
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procedure FillBonuses(isAfterAttack: boolean; filter: TGearsType = []);
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procedure AwareOfExplosion(x, y, r: LongInt);
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function RatePlace(Gear: PGear): LongInt;
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function TestCollExcludingMe(Me: PGear; x, y, r: LongInt): boolean;
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function TestColl(x, y, r: LongInt): boolean;
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function RateExplosion(Me: PGear; x, y, r: LongInt): LongInt;
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function RateShove(Me: PGear; x, y, r, power: LongInt): LongInt;
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function RateShotgun(Me: PGear; x, y: LongInt): LongInt;
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function HHGo(Gear, AltGear: PGear; var GoInfo: TGoInfo): boolean;
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function AIrndSign(num: LongInt): LongInt;
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var ThinkingHH: PGear;
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    Targets: TTargets;
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    bonuses: record
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             Count: Longword;
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             ar: array[0..Pred(MAXBONUS)] of TBonus;
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             end;
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implementation
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uses uCollisions, uVariables, uUtils, uDebug;
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const KillScore = 200;
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var friendlyfactor: LongInt = 300;
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    KnownExplosion: record
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                    X, Y, Radius: LongInt
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                    end = (X: 0; Y: 0; Radius: 0);
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procedure FillTargets;
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var i, t: Longword;
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    f, e: Longword;
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begin
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Targets.Count:= 0;
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f:= 0;
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e:= 0;
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for t:= 0 to Pred(TeamsCount) do
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    with TeamsArray[t]^ do
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        if not hasGone then
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            begin
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            for i:= 0 to cMaxHHIndex do
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                if (Hedgehogs[i].Gear <> nil)
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                and (Hedgehogs[i].Gear <> ThinkingHH) then
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                    begin
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                    with Targets.ar[Targets.Count], Hedgehogs[i] do
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                        begin
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                        Point.X:= hwRound(Gear^.X);
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                        Point.Y:= hwRound(Gear^.Y);
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                        if Clan <> CurrentTeam^.Clan then
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                            begin
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                            Score:=  Gear^.Health;
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                            inc(e)
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                            end else
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                            begin
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                            Score:= -Gear^.Health;
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                            inc(f)
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                            end
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                        end;
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                    inc(Targets.Count)
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                    end;
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            end;
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if e > f then friendlyfactor:= 300 + (e - f) * 30
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else friendlyfactor:= max(30, 300 - f * 80 div e)
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end;
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procedure FillBonuses(isAfterAttack: boolean; filter: TGearsType);
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var Gear: PGear;
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    MyClan: PClan;
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    procedure AddBonus(x, y: LongInt; r: Longword; s: LongInt);
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    begin
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    bonuses.ar[bonuses.Count].x:= x;
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    bonuses.ar[bonuses.Count].y:= y;
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    bonuses.ar[bonuses.Count].Radius:= r;
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    bonuses.ar[bonuses.Count].Score:= s;
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    inc(bonuses.Count);
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    TryDo(bonuses.Count <= MAXBONUS, 'Bonuses overflow', true)
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    end;
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begin
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bonuses.Count:= 0;
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MyClan:= ThinkingHH^.Hedgehog^.Team^.Clan;
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Gear:= GearsList;
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while Gear <> nil do
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    begin
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	if (filter = []) or (Gear^.Kind in filter) then
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      case Gear^.Kind of
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          gtCase: AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 33, 25);
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          gtFlame: if (Gear^.State and gsttmpFlag) <> 0 then
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                  AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 20, -50);
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// avoid mines unless they are very likely to be duds, or are duds. also avoid if they are about to blow 
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          gtMine:  if ((Gear^.State and gstAttacking) = 0) and 
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                      (((cMineDudPercent < 90) and (Gear^.Health <> 0)) or
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                       ((Gear^.Health = 0) and (Gear^.Damage > 30))) then
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                          AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 50, -50)
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                      else if (Gear^.State and gstAttacking) <> 0 then
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                          AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 100, -50); // mine is on
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          gtDynamite: AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 150, -75);
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          gtHedgehog: begin
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                      if Gear^.Damage >= Gear^.Health then
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                          AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 60, -25)
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                      else
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                          if isAfterAttack and (ThinkingHH^.Hedgehog <> Gear^.Hedgehog) then
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                              if (MyClan = Gear^.Hedgehog^.Team^.Clan) then
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                                  AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 150, -3) // hedgehog-friend
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                              else
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                                  AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 100, 3)
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                      end;
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          end;
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    Gear:= Gear^.NextGear
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    end;
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if isAfterAttack and (KnownExplosion.Radius > 0) then
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   with KnownExplosion do
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        AddBonus(X, Y, Radius + 10, -Radius);
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end;
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procedure AwareOfExplosion(x, y, r: LongInt);
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begin
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KnownExplosion.X:= x;
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KnownExplosion.Y:= y;
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KnownExplosion.Radius:= r
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end;
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function RatePlace(Gear: PGear): LongInt;
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var i, r: LongInt;
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    rate: LongInt;
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begin
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rate:= 0;
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for i:= 0 to Pred(bonuses.Count) do
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    with bonuses.ar[i] do
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        begin
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        r:= hwRound(Distance(Gear^.X - int2hwFloat(X), Gear^.Y - int2hwFloat(Y)));
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        if r < Radius then
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            inc(rate, Score * (Radius - r))
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        end;
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    RatePlace:= rate;
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end;
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// Wrapper to test various approaches.  If it works reasonably, will just replace.
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// Right now, converting to hwFloat is a tad inefficient since the x/y were hwFloat to begin with...
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function TestCollExcludingMe(Me: PGear; x, y, r: LongInt): boolean;
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var MeX, MeY: LongInt;
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begin
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    if ((x and LAND_WIDTH_MASK) = 0) and ((y and LAND_HEIGHT_MASK) = 0) then
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        begin
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        MeX:= hwRound(Me^.X);
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        MeY:= hwRound(Me^.Y);
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        // We are still inside the hog. Skip radius test
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        if ((((x-MeX)*(x-MeX)) + ((y-MeY)*(y-MeY))) < 256) and
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           ((Land[y, x] and $FF00) = 0) then exit(false);
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        end;
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    exit(TestColl(x, y, r))
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end;
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function TestColl(x, y, r: LongInt): boolean;
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var b: boolean;
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begin
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b:= (((x-r) and LAND_WIDTH_MASK) = 0)and(((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x-r] <> 0);
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if b then exit(true);
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b:=(((x-r) and LAND_WIDTH_MASK) = 0)and(((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x-r] <> 0);
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if b then exit(true);
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b:=(((x+r) and LAND_WIDTH_MASK) = 0)and(((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x+r] <> 0);
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if b then exit(true);
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TestColl:=(((x+r) and LAND_WIDTH_MASK) = 0)and(((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x+r] <> 0)
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end;
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function RateExplosion(Me: PGear; x, y, r: LongInt): LongInt;
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var i, dmg, rate: LongInt;
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begin
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rate:= 0;
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// add our virtual position
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with Targets.ar[Targets.Count] do
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     begin
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     Point.x:= hwRound(Me^.X);
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     Point.y:= hwRound(Me^.Y);
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     Score:= - ThinkingHH^.Health
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     end;
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// rate explosion
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for i:= 0 to Targets.Count do
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    with Targets.ar[i] do
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         begin
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         dmg:= r + cHHRadius div 2 - hwRound(DistanceI(Point.x - x, Point.y - y));
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         if dmg > 0 then
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            begin
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            dmg:= min(dmg div 2, r);
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            if dmg >= abs(Score) then
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               if Score > 0 then inc(rate, KillScore)
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                            else dec(rate, KillScore * friendlyfactor div 100)
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            else
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               if Score > 0 then inc(rate, dmg)
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                            else dec(rate, dmg * friendlyfactor div 100)
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            end;
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         end;
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RateExplosion:= rate * 1024;
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end;
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function RateShove(Me: PGear; x, y, r, power: LongInt): LongInt;
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var i, dmg, rate: LongInt;
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begin
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Me:= Me; // avoid compiler hint
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rate:= 0;
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for i:= 0 to Pred(Targets.Count) do
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    with Targets.ar[i] do
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         begin
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         dmg:= r - hwRound(DistanceI(Point.x - x, Point.y - y));
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         if dmg > 0 then
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            begin
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            if power >= abs(Score) then
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               if Score > 0 then inc(rate, KillScore)
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                            else dec(rate, KillScore * friendlyfactor div 100)
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            else
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               if Score > 0 then inc(rate, power)
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                            else dec(rate, power * friendlyfactor div 100)
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            end;
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         end;
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RateShove:= rate * 1024
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end;
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function RateShotgun(Me: PGear; x, y: LongInt): LongInt;
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const
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  REUSE_BONUS = 1.35;
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var i, dmg, rate: LongInt;
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begin
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rate:= 0;
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// add our virtual position
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with Targets.ar[Targets.Count] do
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     begin
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     Point.x:= hwRound(Me^.X);
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     Point.y:= hwRound(Me^.Y);
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     Score:= - ThinkingHH^.Health
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     end;
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// rate shot
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for i:= 0 to Targets.Count do
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    with Targets.ar[i] do
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         begin
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         dmg:= min(cHHRadius + cShotgunRadius - hwRound(DistanceI(Point.x - x, Point.y - y)), 25);
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         dmg := round(dmg * REUSE_BONUS);
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         if dmg > 0 then
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            begin
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                if dmg >= abs(Score) then dmg := KillScore;
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                if Score > 0 then inc(rate, dmg)
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                else dec(rate, dmg * friendlyfactor div 100);
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            end;
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         end;
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RateShotgun:= rate * 1024;
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end;
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   298
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function HHJump(Gear: PGear; JumpType: TJumpType; var GoInfo: TGoInfo): boolean;
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var bX, bY: LongInt;
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    bRes: boolean;
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begin
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bRes:= false;
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GoInfo.Ticks:= 0;
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GoInfo.FallPix:= 0;
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GoInfo.JumpType:= jmpNone;
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   307
bX:= hwRound(Gear^.X);
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   308
bY:= hwRound(Gear^.Y);
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   309
case JumpType of
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   310
     jmpNone: exit(bRes);
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   311
    jmpHJump: if not TestCollisionYwithGear(Gear, -1) then
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   312
                 begin
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   313
                 Gear^.dY:= -_0_2;
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   314
                 SetLittle(Gear^.dX);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   315
                 Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   316
                 end else exit(bRes);
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   317
    jmpLJump: begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   318
              if not TestCollisionYwithGear(Gear, -1) then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   319
                 if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - int2hwFloat(2) else
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   320
                 if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   321
              if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX))
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   322
                 or   TestCollisionYwithGear(Gear, -1)) then
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   323
                 begin
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 393
diff changeset
   324
                 Gear^.dY:= -_0_15;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   325
                 Gear^.dX:= SignAs(_0_15, Gear^.dX);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   326
                 Gear^.State:= Gear^.State or gstMoving or gstHHJumping
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   327
                 end else exit(bRes)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   328
              end
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   329
    end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 1941
diff changeset
   330
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   331
repeat
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   332
if not (hwRound(Gear^.Y) + cHHRadius < cWaterLine) then exit(bRes);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   333
if (Gear^.State and gstMoving) <> 0 then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   334
   begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   335
   if (GoInfo.Ticks = 350) then
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 393
diff changeset
   336
      if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   337
         begin
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   338
         Gear^.dY:= -_0_25;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   339
         Gear^.dX:= SignAs(_0_02, Gear^.dX)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   340
         end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   341
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX);
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   342
   Gear^.X:= Gear^.X + Gear^.dX;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   343
   inc(GoInfo.Ticks);
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   344
   Gear^.dY:= Gear^.dY + cGravity;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   345
   if Gear^.dY > _0_4 then exit(bRes);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   346
   if (Gear^.dY.isNegative)and TestCollisionYwithGear(Gear, -1) then Gear^.dY:= _0;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   347
   Gear^.Y:= Gear^.Y + Gear^.dY;
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   348
   if (not Gear^.dY.isNegative)and TestCollisionYwithGear(Gear, 1) then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   349
      begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   350
      Gear^.State:= Gear^.State and not (gstMoving or gstHHJumping);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   351
      Gear^.dY:= _0;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   352
      case JumpType of
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   353
           jmpHJump: if bY - hwRound(Gear^.Y) > 5 then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   354
                        begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   355
                        bRes:= true;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   356
                        GoInfo.JumpType:= jmpHJump;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   357
                        inc(GoInfo.Ticks, 300 + 300) // 300 before jump, 300 after
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   358
                        end;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   359
           jmpLJump: if abs(bX - hwRound(Gear^.X)) > 30 then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   360
                        begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   361
                        bRes:= true;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   362
                        GoInfo.JumpType:= jmpLJump;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   363
                        inc(GoInfo.Ticks, 300 + 300) // 300 before jump, 300 after
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   364
                        end;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   365
           end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   366
      exit(bRes)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   367
      end;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   368
   end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   369
until false
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   370
end;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   371
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   372
function HHGo(Gear, AltGear: PGear; var GoInfo: TGoInfo): boolean;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   373
var pX, pY: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   374
    bRes: boolean;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   375
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   376
bRes:= false;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   377
AltGear^:= Gear^;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   378
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   379
GoInfo.Ticks:= 0;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   380
GoInfo.FallPix:= 0;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   381
GoInfo.JumpType:= jmpNone;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   382
repeat
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   383
pX:= hwRound(Gear^.X);
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   384
pY:= hwRound(Gear^.Y);
375
18012da67681 AI works properly
unc0rr
parents: 371
diff changeset
   385
if pY + cHHRadius >= cWaterLine then exit(false);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   386
if (Gear^.State and gstMoving) <> 0 then
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   387
   begin
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   388
   inc(GoInfo.Ticks);
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   389
   Gear^.dY:= Gear^.dY + cGravity;
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   390
   if Gear^.dY > _0_4 then
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   391
      begin
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   392
      Goinfo.FallPix:= 0;
568
d0690b7aa808 - Small fixes
unc0rr
parents: 549
diff changeset
   393
      HHJump(AltGear, jmpLJump, GoInfo); // try ljump instead of fall with damage
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   394
      exit(bRes)
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   395
      end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   396
   Gear^.Y:= Gear^.Y + Gear^.dY;
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   397
   if hwRound(Gear^.Y) > pY then inc(GoInfo.FallPix);
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   398
   if TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   399
      begin
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1352
diff changeset
   400
      inc(GoInfo.Ticks, 410);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   401
      Gear^.State:= Gear^.State and not (gstMoving or gstHHJumping);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   402
      Gear^.dY:= _0;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   403
      bRes:= true;
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   404
      HHJump(AltGear, jmpLJump, GoInfo); // try ljump instead of fall
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   405
      exit(bRes)
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   406
      end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   407
   continue
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   408
   end;
3894
9abce5468583 Engine:
smaxx
parents: 3697
diff changeset
   409
   if (Gear^.Message and gmLeft  )<>0 then Gear^.dX:= -cLittle else
9abce5468583 Engine:
smaxx
parents: 3697
diff changeset
   410
   if (Gear^.Message and gmRight )<>0 then Gear^.dX:=  cLittle else exit(bRes);
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   411
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   412
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   413
      if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   414
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   415
      if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   416
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   417
      if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   418
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   419
      if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   420
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   421
      if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   422
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   423
      if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   424
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   425
      end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   426
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   427
   if not TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   428
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   429
      Gear^.X:= Gear^.X + int2hwFloat(hwSign(Gear^.dX));
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   430
      inc(GoInfo.Ticks, cHHStepTicks)
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   431
      end;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   432
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   433
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   434
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   435
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   436
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   437
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   438
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   439
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   440
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   441
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   442
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   443
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   444
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   445
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   446
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   447
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   448
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   449
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   450
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   451
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   452
      Gear^.Y:= Gear^.Y - _6;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   453
      Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   454
      Gear^.State:= Gear^.State or gstMoving
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   455
      end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   456
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   457
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   458
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   459
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   460
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   461
   end;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   462
if (pX <> hwRound(Gear^.X)) and ((Gear^.State and gstMoving) = 0) then
375
18012da67681 AI works properly
unc0rr
parents: 371
diff changeset
   463
   exit(true);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   464
until (pX = hwRound(Gear^.X)) and (pY = hwRound(Gear^.Y)) and ((Gear^.State and gstMoving) = 0);
375
18012da67681 AI works properly
unc0rr
parents: 371
diff changeset
   465
HHJump(AltGear, jmpHJump, GoInfo);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2616
diff changeset
   466
HHGo:= bRes;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   467
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   468
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   469
function AIrndSign(num: LongInt): LongInt;
136
89970b70b076 Implement bot levels
unc0rr
parents: 108
diff changeset
   470
begin
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   471
if random(2) = 0 then AIrndSign:=   num
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   472
                 else AIrndSign:= - num
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 1941
diff changeset
   473
end;
136
89970b70b076 Implement bot levels
unc0rr
parents: 108
diff changeset
   474
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3018
diff changeset
   475
procedure initModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
   476
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   477
    friendlyfactor:= 300;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   478
    KnownExplosion.X:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   479
    KnownExplosion.Y:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   480
    KnownExplosion.Radius:= 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
   481
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
   482
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3018
diff changeset
   483
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
   484
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
   485
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
   486
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
   487
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   488
end.