share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua
author Wuzzy <almikes@aol.com>
Thu, 28 Sep 2017 02:42:10 +0200
changeset 12575 0fb15ad40595
parent 12560 d51ea6ac1ca1
child 12787 389453e1e09e
permissions -rw-r--r--
ACF8: Fix mission panel being shown after victory (if the leader fled)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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da083f8d95e6 We need custom script loading function in lua now
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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-----------------------------Map--------------------------------------
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local map =
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{
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	"\16\7\0\225\132\15\200\1\40\0\15\200\1\40\132\15\105\8\81\0\16\14\1\64\143\15\200\7\249\0\13\50\7\252\132\12\243\7\172\0",
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	"\12\236\7\168\132\12\127\6\192\0\12\127\6\192\132\11\52\6\223\0\11\52\6\223\132\10\62\8\35\0\8\201\8\4\132\8\63\7\126\0",
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	"\8\63\7\126\132\8\4\6\58\0\8\0\6\65\132\7\147\6\241\0\7\133\6\195\132\7\20\4\151\0\7\143\6\195\132\7\140\6\234\0",
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	"\7\17\4\151\132\5\191\4\222\0\5\191\4\222\132\3\136\3\252\0\3\136\3\252\132\2\12\4\151\0\2\12\4\151\132\1\138\5\15\0",
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	"\1\138\5\15\132\1\54\5\156\0\1\54\5\156\132\0\130\5\64\0\0\130\5\64\132\255\214\5\135\0\8\141\1\85\179\8\141\1\85\0",
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	"\10\30\2\220\139\10\30\2\220\0\11\77\1\142\131\11\77\1\142\0\10\188\0\113\129\10\188\0\113\0\255\235\0\162\132\0\130\0\225\0",
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	"\0\130\0\229\0\0\127\0\236\132\255\231\0\250\0\0\28\0\215\136\0\4\0\211\0\0\95\5\212\154\0\95\7\238\0\0\246\6\2\154",
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	"\1\71\8\0\0\1\205\5\145\154\2\132\4\239\0\3\98\4\141\154\1\135\5\216\0\3\179\4\151\154\6\213\5\247\0\6\223\5\124\151",
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	"\6\185\5\22\0\6\181\5\29\151\6\37\5\64\0\0\179\5\198\148\0\179\5\198\0\6\216\4\253\148\6\216\4\253\0\1\230\7\147\153",
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	"\8\32\8\18\0\1\187\6\174\153\7\179\7\108\0\2\199\5\177\179\6\128\6\167\0\7\231\7\10\143\7\231\6\202\0\12\148\8\4\156",
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	"\10\241\8\11\0\11\112\7\101\156\12\56\7\91\0\1\89\5\223\199\4\11\5\208\0\4\67\5\212\200\4\172\6\58\0\4\172\6\58\200",
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	"\5\36\5\212\0\5\40\5\194\200\4\169\5\57\0\4\169\5\57\200\4\42\5\205\0\4\130\5\142\200\4\218\5\205\0\4\137\5\194\200",
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	"\4\179\5\251\0\255\245\1\198\133\0\77\1\198\0\0\77\1\198\133\0\102\1\226\0\0\102\1\230\133\255\221\1\244\0\255\245\0\148\195",
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	"\255\231\1\11\0\0\32\0\162\195\255\231\0\169\0\0\60\0\158\195\0\32\0\172\0\0\21\0\176\195\255\242\0\222\0\255\245\0\215\195",
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	"\0\7\0\246\0\255\245\0\243\195\0\11\1\33\0\0\4\1\4\195\0\56\1\36\0\255\245\1\173\195\0\35\1\110\0\255\242\1\180\195",
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	"\255\224\2\9\0\255\238\1\240\195\0\28\2\30\0\0\21\2\19\195\0\102\2\23\0\16\18\1\1\195\16\35\0\222\0\16\14\1\11\195",
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	"\16\7\2\9\0\16\0\2\16\195\16\35\3\34\0\16\11\2\252\195\16\11\4\208\0\16\11\4\208\195\16\0\6\55\0\16\0\6\55\195",
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	"\16\14\8\25\0",
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}
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--------------------------------------------Constants------------------------------------
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choiceAccepted = 1
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choiceRefused = 2
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choiceAttacked = 3
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choiceEliminate = 1
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choiceSpare = 2
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leaksNum = 1
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denseNum = 2
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waterNum = 3
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buffaloNum = 4
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chiefNum = 5
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girlNum = 6
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wiseNum = 7
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denseScene = 1
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princessScene = 2
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waterScene = 3
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cyborgScene = 4
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nativeNames = {loc("Leaks A Lot"), loc("Dense Cloud"), loc("Fiery Water"), 
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               loc("Raging Buffalo"), loc("Righteous Beard"), loc("Fell From Grace"),
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               loc("Wise Oak"), loc("Ramon"), loc("Spiky Cheese")
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              }
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nativeSaveNames = {"M8DeployedDead", "M8RamonDead", "M8SpikyDead", "M8PrincessDead"}
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nativeUnNames = {loc("Zork"), loc("Steve"), loc("Jack"),
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                 loc("Lee"), loc("Elmo"), loc("Rachel"),
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                 loc("Muriel")}
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nativeHats = {"Rambo", "RobinHood", "pirate_jack", "zoo_Bunny", "IndianChief",
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              "tiara", "AkuAku", "rasta", "hair_yellow"}
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nativePos = {{1474, 1188}, {923, 986}, {564, 1120}, {128, 1315}}
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nativesNum = 4
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nativesLeft = 4
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cyborgNames = {loc("Artur Detour"), loc("Led Heart"), loc("Orlando Boom!"), loc("Nilarian"), 
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               loc("Steel Eye"), loc("Rusty Joe"), loc("Hatless Jerry"), loc("Gas Gargler")}
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cyborgsDif = {2, 2, 2, 2, 2, 2, 2, 2}
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cyborgsHealth = {100, 100, 100, 100, 100, 100, 100, 100}
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cyborgPos = {1765, 1145}
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cyborgsTeamNum = {4, 3}
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cyborgsNum = 7
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cyborgsPos = {{2893, 1717}, {2958, 1701}, {3027, 1696}, {3096, 1698},
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              {2584, 655},  {2047, 1534}, {115, 179}, {2162, 1916}}
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cyborgsDir = {"Left", "Left", "Left", "Left", "Left", "Left", "Right", "Left"}
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crateConsts = {}
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reactions = {}
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enemyPos = {4078, 195}
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-----------------------------Variables---------------------------------
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natives = {}
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origNatives = {}
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cyborgs = {}
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cyborg = nil
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gearDead = {}
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hedgeHidden = {}
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scene = 0
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enemyFled = "0"
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deployedLeader = "0"
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princessLeader = "0"
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startAnim = {}
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fleeAnim = {}
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finalAnim = {}
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leaderDeadAnim = {}
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-----------------------------Animations--------------------------------
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function EmitDenseClouds(dir)
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  local dif
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  if dir == "Left" then
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    dif = 10
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  else
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    dif = -10
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  end
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  if dir == nil then
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    dx, dy = GetGearVelocity(dense)
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    if dx < 0 then 
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      dif = 10
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    else 
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      dif = -10
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    end
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  end
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimWait, args = {dense, 800}})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimWait, args = {dense, 800}})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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end
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function AnimationSetup()
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  table.insert(startAnim, {func = AnimWait, args = {enemy, 3000}})
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  table.insert(startAnim, {func = AnimCaption, swh = false, args = {natives[1], loc("The team continued their quest of finding the rest of the tribe."), 4000}})
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  table.insert(startAnim, {func = AnimCaption, swh = false, args = {natives[1], loc("They stumbled upon a pile of weapons, they seemed to be getting closer."), 4500}})
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  if scene == denseScene then
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    if m5DeployedNum == denseNum then
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      deployedLeader = "1"
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      SetupDenseAnimDeployed()
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    else
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      SetupDenseAnim()
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    end
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  elseif scene == waterScene then
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    if m5DeployedNum == waterNum then
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      deployedLeader = "1"
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      SetupWaterAnimDeployed()
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    else
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      SetupWaterAnim()
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    end
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  elseif scene == princessScene then
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    princessLeader = "1"
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    SetupPrincessAnim()
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  else
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    SetupCyborgAnim()
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  end
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  AddSkipFunction(startAnim, SkipAnim, {startAnim})
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  AddSkipFunction(fleeAnim, SkipAnim, {fleeAnim})
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  AddSkipFunction(leaderDeadAnim, SkipAnim, {leaderDeadAnim})
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end
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function SetupLeaderDeadAnim()
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  local gear = nil
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  if CheckCyborgsDead() then
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    return
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  end
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  for i = nativesLeft, 1, -1 do
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    if band(GetState(natives[i]), gstDrowning) == 0 then
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      gear = natives[i]
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    end
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  end
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  if gear == nil then
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    return
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  end
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  table.insert(leaderDeadAnim, {func = AnimFollowGear, args = {gear}})
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  table.insert(leaderDeadAnim, {func = AnimSay, args = {gear, loc("That traitor won't be killing us anymore!"), SAY_THINK, 6000}})
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end
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function SetupDenseAnim()
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yo, dude! Get away from our weapons!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Dense Cloud?! What are you doing?!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("What does it look like?"), SAY_SHOUT, 3500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Are you helping the aliens?"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Haha, I love the look on your face!"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Did you really think that I've changed?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("But why did you betray us?!"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yo, the aliens gave me plants. Medicinal plants. Lots of it."), SAY_SHOUT, 6500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You never give me plants!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Besides, why would I choose certain death?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Do you have any idea how bad an exploding arrow hurts?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Dude, it's unbearable!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You're a coward!"), SAY_SHOUT, 3000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You endangered your whole tribe, you bastard!"), SAY_SHOUT, 7000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yeah, well, for some dude to be happy, some other dude has to suffer."), SAY_SHOUT, 11000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("That's just the way it works, you know."), SAY_SHOUT, 6500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You're some piece of hypocrite junkie!"), SAY_SHOUT, 6000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Why do you always have to call me names?"), SAY_SHOUT, 6000}})
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  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, EmitDenseClouds, {}}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Make fun of me when I fart …"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("IT'S A SERIOUS MEDICAL CONDITION!"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You don't deserve my sacrifice!"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I won't let you kill the tribe!"), SAY_SHOUT, 5000}})
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   200
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  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Dude, this is boring!"), SAY_SAY, 3000}})
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  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I ain't gonna sit around no more!"), SAY_SAY, 5000}})
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   203
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   204
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
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  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Yo, escort my buttocks!"), SAY_SHOUT, 3500}})
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   206
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
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   207
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
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  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
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   209
end
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   210
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   211
function SetupDenseAnimDeployed()
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   212
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, EmitDenseClouds, {}}})
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   213
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
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   214
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
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   215
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
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   216
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm afraid I can't let you proceed!"), SAY_SHOUT, 5000}})
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   217
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Huh?"), SAY_THINK, 0}})
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   218
  table.insert(startAnim, {func = AnimSay, args = {natives[2], loc("What the?"), SAY_THINK, 0}})
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   219
  table.insert(startAnim, {func = AnimSay, args = {natives[3], loc("Why?"), SAY_THINK, 1000}})
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   220
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Dude, wow, you're so cute!"), SAY_SHOUT, 4000}})
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   221
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Did you really think I've changed?"), SAY_SHOUT, 4500}})
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   222
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm still with the aliens."), SAY_SHOUT, 4000}})
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   223
  table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
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   224
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
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   225
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What?!"), SAY_THINK, 1000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[3], loc("But you saved me!"), SAY_THINK, 2500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Haha, that was just a coincidence!"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I was heading home, you see!"), SAY_SHOUT, 3500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We were your home! Your family!"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("How could you betray us?"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yo, the aliens gave me plants. Medicinal plants. Lots of it."), SAY_SHOUT, 6500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You never give me plants!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Besides, why would I choose certain death?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Do you have any idea how bad an exploding arrow hurts?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Dude, it's unbearable!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You're a coward!"), SAY_SHOUT, 3000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You endangered your whole tribe, you bastard!"), SAY_SHOUT, 7000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yeah, well, for some dude to be happy, some other dude has to suffer."), SAY_SHOUT, 11000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("That's just the way it works, you know."), SAY_SHOUT, 6500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You're some piece of hypocrite junkie!"), SAY_SHOUT, 6000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Why do you always have to call me names?"), SAY_SHOUT, 6000}})
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  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, EmitDenseClouds, {}}})
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   243
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Make fun of me when I fart …"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("IT'S A SERIOUS MEDICAL CONDITION!"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You don't deserve my sacrifice!"), SAY_SHOUT, 5000}})
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   246
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I won't let you kill the tribe!"), SAY_SHOUT, 5000}})
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  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Dude, this is boring!"), SAY_SAY, 3000}})
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   249
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I ain't gonna sit around no more!"), SAY_SAY, 5000}})
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   250
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
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  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Yo, escort my buttocks!"), SAY_SHOUT, 3500}})
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  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
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  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
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  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
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end
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a7f861f1c3b8 Added Mission 8: Long Live The Queen
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   257
function SetupWaterAnim()
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Stay there, comrades!"), SAY_SHOUT, 2500}})
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   259
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Come closer and die! … burp …"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Fiery Water?! Are you drunk again?"), SAY_SHOUT, 5000}})
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   261
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Drunk with power, perhaps!"), SAY_SHOUT, 4000}})
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   262
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The power of love! No, wait, the power of the aliens!"), SAY_SHOUT, 7500}})
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   263
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We trusted you, you fool!"), SAY_SHOUT, 4000}})
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   264
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Why do you keep betraying us?"), SAY_SHOUT, 4000}})
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   265
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Why, why, why, why!"), SAY_SHOUT, 4000}})
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   266
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I grew sick of the oppression! I broke free!"), SAY_SHOUT, 6500}})
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   267
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What oppression? You were the most unoppressed member of the tribe!"), SAY_SHOUT, 10000}})
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   268
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The opression of the elders, of course!"), SAY_SHOUT, 6500}})
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   269
  if m5DeployedNum == leaksNum then
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   270
    table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You should know this more than anyone, Leaks!"), SAY_SHOUT, 7000}})
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   271
  elseif m5LeaksDead == 1 then
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   272
    table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Just look at Leaks, may he rest in peace!"), SAY_SHOUT, 6500}})
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   273
  end
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   274
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We, the youth, have to constantly prove our value."), SAY_SHOUT, 7000}})
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parents: 12054
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   275
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We work and work until we sweat blood."), SAY_SHOUT, 5000}})
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   276
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We risk our lives going through challenges."), SAY_SHOUT, 6000}})
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   277
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All this to please our beloved “elders” … hick …"), SAY_SHOUT, 6000}})
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parents: 12054
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   278
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("And what do they do in the meantime? Nothing!"), SAY_SHOUT, 6000}})
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   279
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All they do is sit around and judge us!"), SAY_SHOUT, 6000}})
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   280
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You have never worked a bit in your life!"), SAY_SHOUT, 6000}})
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parents: 12054
diff changeset
   281
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("All you do is take long walks when everyone else works."), SAY_SHOUT, 9000}})
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parents: 12054
diff changeset
   282
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Anyway, the aliens accept me for who I am."), SAY_SHOUT, 7000}})
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parents: 12054
diff changeset
   283
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We won't accept you destroying our village!"), SAY_SHOUT, 7000}})
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parents:
diff changeset
   284
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   285
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Argh, the boredom!"), SAY_SAY, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   286
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I have more important things to do!"), SAY_SAY, 5000}})
7443
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parents:
diff changeset
   287
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
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diff changeset
   288
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Comrades! Sail me away!"), SAY_SHOUT, 3500}})
7443
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parents:
diff changeset
   289
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   290
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
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parents:
diff changeset
   291
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
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parents:
diff changeset
   292
end
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parents:
diff changeset
   293
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   294
function SetupWaterAnimDeployed()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   295
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   296
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   297
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
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parents: 12054
diff changeset
   298
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Stop, comrades!"), SAY_SHOUT, 2500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   299
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I cannot let you go any further! … burp …"), SAY_SHOUT, 5500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   300
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Fiery Water?! Are you drunk again?"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   301
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Drunk with power, perhaps!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   302
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The power of love! No, wait, the power of the aliens!"), SAY_SHOUT, 7500}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   303
  table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   304
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   305
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   306
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
12269
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parents: 12054
diff changeset
   307
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We trusted you, you fool!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   308
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Why do you keep betraying us?"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   309
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Why, why, why, why!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   310
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I grew sick of the oppression! I broke free!"), SAY_SHOUT, 6500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   311
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What oppression? You were the most unoppressed member of the tribe!"), SAY_SHOUT, 10000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   312
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The opression of the elders, of course!"), SAY_SHOUT, 6500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   313
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Just look at Leaks, may he rest in peace!"), SAY_SHOUT, 6500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   314
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We, the youth, have to constantly prove our value."), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   315
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We work and work until we sweat blood."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12054
diff changeset
   316
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We risk our lives going through challenges."), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   317
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All this to please our beloved “elders” … hick …"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   318
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("And what do they do in the meantime? Nothing!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   319
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All they do is sit around and judge us!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   320
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You have never worked a bit in your life!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   321
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("All you do is take long walks when everyone else works."), SAY_SHOUT, 9000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   322
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Anyway, the aliens accept me for who I am."), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   323
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We won't accept you destroying our village!"), SAY_SHOUT, 7000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   324
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   325
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Argh, the boredom!"), SAY_SAY, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   326
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I have more important things to do!"), SAY_SAY, 5000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   327
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   328
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Comrades! Sail me away!"), SAY_SHOUT, 3500}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   329
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   330
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   331
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   332
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   333
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   334
function SetupPrincessAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   335
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   336
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   337
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   338
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Oh, my! I forgot something!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   339
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We need to go back!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   340
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What could you possibly forget in that cage?"), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   341
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I don't like your tone! You're hurting me!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   342
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I'm terribly sorry!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   343
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What is it that you forgot?"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   344
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Uhmm, it's … uhm … my ring!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   345
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It's precious to me!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   346
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We don't have time for that now!"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   347
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We have to find our folk!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   348
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("But I want my sandals!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   349
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Sandals?! I thought you left your ring!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   350
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All right, you got me!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   351
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Got you? You're acting weird."), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   352
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You just can't let it go, can you!"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   353
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All right, I'll admit it!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   354
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Admit what?"), SAY_SHOUT, 2000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   355
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You give me no choice!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   356
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I can't let you go further because …"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   357
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm the spy! I've been giving you out!"), SAY_SHOUT, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   358
  table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   359
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   360
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   361
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   362
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("But … they kidnapped you!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   363
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Oh, that. We were just having fun!"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   364
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It's an ancient ritual of theirs."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   365
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Why did you do this?"), SAY_SHOUT, 4000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   366
  if m5ChiefDead == 1 then
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   367
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Why did you kill your father?"), SAY_SHOUT, 5000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   368
  end
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   369
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Do you have any idea what it's like in the village for a woman?"), SAY_SHOUT, 10000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   370
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("How would you like being discriminated against?"), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   371
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Not being able to fight or hunt."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   372
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Gathering fruits all day long."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   373
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Doing stuff a monkey could do."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   374
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Always being considered weak and fragile."), SAY_SHOUT, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   375
  if m5DeployedNum == girlNum then
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   376
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("In case you haven't noticed, I'm a woman, too!"), SAY_SHOUT, 8000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   377
    table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yes, but you're … different!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   378
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Of course I am!"), SAY_SHOUT, 3000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   379
  end
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   380
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The aliens respect me, even worship me!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   381
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm living a dream!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   382
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Well, you're about to wake up!"), SAY_SHOUT, 5000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   383
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   384
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Hmm … it's going slower than expected."), SAY_SAY, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   385
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I am going to leave the kids play by themselves."), SAY_SAY, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   386
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   387
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Alien! I wish to be moved!"), SAY_SHOUT, 4000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   388
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   389
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   390
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   391
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   392
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   393
function SetupCyborgAnim()
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   394
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Stop right there, puny worms!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   395
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Stay away from our weapons!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   396
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We come in peace! Just let our friends go!"), SAY_SHOUT, 5500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   397
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm afraid we cannot afford that."), SAY_SHOUT, 4500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   398
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You see, hedgehog spikes are very, very valuable."), SAY_SHOUT, 6500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   399
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Very valuable, haha!"), SAY_SHOUT, 3500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   400
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Don't you dare harming our tribe!"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   401
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It's a shame, really!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   402
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I regret to end your little odyssey."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   403
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It was fun to watch."), SAY_SHOUT, 3500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   404
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The way you handled your little internal conflicts …"), SAY_SHOUT, 6500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   405
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Did you really think that we needed the help of one of you?"), SAY_SHOUT, 7500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   406
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You should have known that we don't rely on meatbags!"), SAY_SHOUT, 7500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   407
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It was fun to watch, though."), SAY_SHOUT, 3500}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   408
  if m5Choice == choiceEliminate then
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   409
    table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Heck, you even executed one of your own!"), SAY_SHOUT, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   410
  end
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   411
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("It was all a trick?!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   412
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Some sick game of yours?!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   413
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We won't let you hurt any more of us!"), SAY_SHOUT, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   414
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   415
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Entered boredom phase! Discrepancies detected …"), SAY_SAY, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   416
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Initiate escape wish!"), SAY_SAY, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   417
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   418
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Running displacement algorithm …"), SAY_SHOUT, 4000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   419
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   420
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   421
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   422
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   423
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   424
function SetupFinalAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   425
  local found = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   426
  local gears = {}
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   427
  for i = nativesLeft, 1, -1 do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   428
    if band(GetState(natives[i]), gstDrowning) == 0 then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   429
      found = found + 1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   430
      gears[found] = natives[i]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   431
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   432
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   433
  if found == 0 then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   434
    return
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   435
  else
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   436
    for i = 1, found do
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   437
      table.insert(finalAnim, {func = AnimCustomFunction, args = {gears[1], CondNeedToTurn, {cyborg, gears[i]}}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   438
    end
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   439
    table.insert(finalAnim, {func = AnimSay, args = {cyborg, loc("Nice work, meatbags!"), SAY_SAY, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   440
    table.insert(finalAnim, {func = AnimSay, args = {cyborg, loc("You're on your way to freeing your tribe!"), SAY_SAY, 5500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   441
    table.insert(finalAnim, {func = AnimSay, args = {gears[1], loc("Do you know where they are?"), SAY_SAY, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   442
    table.insert(finalAnim, {func = AnimSay, args = {gears[found], loc("We need to hurry!"), SAY_SAY, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   443
    table.insert(finalAnim, {func = AnimSay, args = {cyborg, loc("Haha! Come!"), SAY_SAY, 2000}})
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   444
    table.insert(finalAnim, {func = AnimJump, args = {cyborg, "high"}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   445
    table.insert(finalAnim, {func = AnimDisappear, args = {cyborg, GetGearPosition(cyborg)}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   446
    for i = 1, found do
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   447
      table.insert(finalAnim, {func = HideHedge, swh = false, args = {gears[i]}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   448
    end
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   449
    table.insert(finalAnim, {func = SetState, swh = false, args = {cyborg, gstInvisible}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   450
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   451
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   452
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   453
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   454
--------------------------Anim skip functions--------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   455
function AfterStartAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   456
  SetGearMessage(natives[1], 0)
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   457
  ShowMission(loc("Long Live The Queen"), loc("Closing in"), loc("Defeat the enemy!").."|"..loc("The leader seems scared, he will probably flee."), 1, 0)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   458
  SetHealth(SpawnHealthCrate(2207, 44), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   459
  SetHealth(SpawnHealthCrate(519, 1519), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   460
  SetHealth(SpawnHealthCrate(826, 895), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   461
  SpawnUtilityCrate(701, 1046, amGirder, 3)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   462
  TurnTimeLeft = TurnTime
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   463
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   464
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   465
function SkipAnim(anim)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   466
  if anim == startAnim then
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   467
    SetGearPosition(enemy, unpack(enemyPos))
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   468
  end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   469
  if GetHogTeamName(CurrentHedgehog) ~= loc("Natives") then
12560
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12403
diff changeset
   470
    EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   471
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   472
  AnimWait(enemy, 1)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   473
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   474
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   475
function AfterFleeAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   476
  SetHealth(SpawnHealthCrate(130, 455), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   477
  SetHealth(SpawnHealthCrate(2087, 50), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   478
  SetHealth(SpawnHealthCrate(2143, 54), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   479
  SetHealth(SpawnHealthCrate(70, 1308), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   480
  SetGearMessage(CurrentHedgehog, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   481
  HideHedge(enemy)
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   482
  ShowMission(loc("Long Live The Queen"), loc("Coward"), loc("The leader escaped. Defeat the rest of the aliens!"), 1, 0)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   483
  TurnTimeLeft = TurnTime
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   484
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   485
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   486
function AfterLeaderDeadAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   487
  SetHealth(SpawnHealthCrate(130, 455), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   488
  SetHealth(SpawnHealthCrate(2087, 50), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   489
  SetHealth(SpawnHealthCrate(2143, 54), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   490
  SetHealth(SpawnHealthCrate(70, 1308), 25)
12367
f57053c4551d Fix Lua fail in Long Live the Queen mission on victory
Wuzzy <almikes@aol.com>
parents: 12269
diff changeset
   491
  ShowMission(loc("Long Live The Queen"), loc("Bullseye"), loc("Good job! Defeat the rest of the aliens!"), 1, 0)
12560
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12403
diff changeset
   492
  EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   493
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   494
-----------------------------Events------------------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   495
function CheckTurnsOver()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   496
  return TotalRounds > 6
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   497
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   498
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   499
function DoTurnsOver()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   500
  SetGearMessage(CurrentHedgehog, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   501
  enemyFled = "1"
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   502
  AddAnim(fleeAnim)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   503
  AddFunction({func = AfterFleeAnim, args = {}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   504
  RemoveEventFunc(CheckGearDead, {enemy})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   505
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   506
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   507
function CheckNativesDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   508
  return nativesLeft == 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   509
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   510
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   511
function DoNativesDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   512
  RemoveEventFunc(CheckTurnsOver)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   513
  RemoveEventFunc(CheckGearDead)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   514
  RemoveEventFunc(CheckCyborgsDead)
12269
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12054
diff changeset
   515
  AddCaption(loc("And so the cyborgs took over the island."))
12560
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12403
diff changeset
   516
  EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   517
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   518
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   519
function CheckCyborgsDead()
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   520
  return (cyborgsLeft == 0 and (gearDead[enemy] == true or enemyFled == "1"))
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   521
end
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   522
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   523
function KillEnemy()
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   524
  if enemyFled == "1" then
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 9306
diff changeset
   525
    DismissTeam(loc("Leaderbot"))
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   526
  end
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 9306
diff changeset
   527
  DismissTeam(loc("011101001"))
12560
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12403
diff changeset
   528
  EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   529
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   530
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   531
function DoCyborgsDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   532
  SaveCampaignVariables()
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   533
  RestoreHedge(cyborg)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   534
  PlaceGirder(3292, 922, 4)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   535
  SetGearPosition(cyborg, 3290, 902)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   536
  SetupFinalAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   537
  AddAnim(finalAnim)
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   538
  AddFunction({func = KillEnemy, args = {}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   539
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   540
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   541
function DoLeaderDead()
12575
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12560
diff changeset
   542
  if enemyFled ~= "1" then
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12560
diff changeset
   543
    leaderDead = true
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12560
diff changeset
   544
    SetGearMessage(CurrentHedgehog, 0)
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12560
diff changeset
   545
    SetupLeaderDeadAnim()
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12560
diff changeset
   546
    AddAnim(leaderDeadAnim)
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12560
diff changeset
   547
    AddFunction({func = AfterLeaderDeadAnim, args = {}})
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12560
diff changeset
   548
    RemoveEventFunc(CheckTurnsOver)
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12560
diff changeset
   549
  end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   550
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   551
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   552
function CheckGearsDead(gearList)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   553
  for i = 1, # gearList do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   554
    if gearDead[gearList[i]] ~= true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   555
      return false
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   556
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   557
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   558
  return true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   559
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   560
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   561
function CheckGearDead(gear)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   562
  return gearDead[gear]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   563
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   564
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   565
-----------------------------Misc--------------------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   566
function HideHedge(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   567
  if hedgeHidden[hedge] ~= true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   568
    HideHog(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   569
    hedgeHidden[hedge] = true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   570
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   571
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   572
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   573
function RestoreHedge(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   574
  if hedgeHidden[hedge] == true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   575
    RestoreHog(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   576
    hedgeHidden[hedge] = false
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   577
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   578
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   579
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   580
function GetVariables()
8944
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   581
  progress = tonumber(GetCampaignVar("Progress"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   582
  m5DeployedNum = tonumber(GetCampaignVar("M5DeployedNum"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   583
  m2Choice = tonumber(GetCampaignVar("M2Choice"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   584
  m5Choice = tonumber(GetCampaignVar("M5Choice"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   585
  m2DenseDead = tonumber(GetCampaignVar("M2DenseDead"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   586
  m4DenseDead = tonumber(GetCampaignVar("M4DenseDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   587
  m5DenseDead = tonumber(GetCampaignVar("M5DenseDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   588
  m4LeaksDead = tonumber(GetCampaignVar("M4LeaksDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   589
  m5LeaksDead = tonumber(GetCampaignVar("M5LeaksDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   590
  m4ChiefDead = tonumber(GetCampaignVar("M4ChiefDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   591
  m5ChiefDead = tonumber(GetCampaignVar("M5ChiefDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   592
  m4WaterDead = tonumber(GetCampaignVar("M4WaterDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   593
  m5WaterDead = tonumber(GetCampaignVar("M5WaterDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   594
  m4BuffaloDead = tonumber(GetCampaignVar("M4BuffaloDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   595
  m5BuffaloDead = tonumber(GetCampaignVar("M5BuffaloDead"))
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   596
  m5WiseDead = tonumber(GetCampaignVar("M5WiseDead"))
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   597
  m5GirlDead = tonumber(GetCampaignVar("M5GirlDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   598
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   599
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   600
function SaveCampaignVariables()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   601
  for i = 1, 4 do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   602
    if gearDead[origNatives[i]] ~= true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   603
      SaveCampaignVar(nativeSaveNames[i], "0")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   604
    else
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   605
      SaveCampaignVar(nativeSaveNames[i], "1")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   606
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   607
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   608
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   609
  SaveCampaignVar("M8DeployedLeader", deployedLeader)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   610
  SaveCampaignVar("M8PrincessLeader", princessLeader)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   611
  SaveCampaignVar("M8EnemyFled", enemyFled)
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   612
  SaveCampaignVar("M8Scene", "" .. scene)
8944
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   613
  if progress and progress<8 then
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   614
    SaveCampaignVar("Progress", "8")
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   615
  end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   616
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   617
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   618
function SetupPlace()
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   619
  HideHedge(cyborg)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   620
  SetHogHat(natives[1], nativeHats[m5DeployedNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   621
  SetHogName(natives[1], nativeNames[m5DeployedNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   622
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   623
  if m5DeployedNum == denseNum then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   624
    dense = natives[1]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   625
  else
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   626
    dense = enemy
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   627
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   628
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   629
  if m2Choice == choiceAccepted and m5Choice ~= choiceEliminate then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   630
    scene = denseScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   631
    SetHogHat(enemy, nativeHats[denseNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   632
    SetHogName(enemy, nativeNames[denseNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   633
    dense = enemy
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   634
  elseif m2Choice == choiceAccepted then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   635
    scene = cyborgScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   636
    SetHogHat(enemy, "cyborg2")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   637
    SetHogName(enemy, loc("Nancy Screw"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   638
  elseif m5Choice == choiceEliminate then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   639
    scene = princessScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   640
    SetHogHat(enemy, "tiara")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   641
    SetHogName(enemy, loc("Fell From Heaven"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   642
  else
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   643
    scene = waterScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   644
    SetHogHat(enemy, nativeHats[waterNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   645
    SetHogName(enemy, nativeNames[waterNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   646
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   647
  for i = 1, 4 do 
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   648
    if GetHogName(natives[i]) == GetHogName(enemy) then
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   649
      AnimSetGearPosition(enemy, GetGearPosition(natives[i]))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   650
      DeleteGear(natives[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   651
      DeleteGear(cyborgs[cyborgsLeft])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   652
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   653
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   654
12403
5d805b345343 Fix overlapping crates in ACF mission 8
Wuzzy <almikes@aol.com>
parents: 12367
diff changeset
   655
  SpawnAmmoCrate(34, 410, amBee, 2)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   656
  SpawnAmmoCrate(33, 374, amRCPlane, 1)
12403
5d805b345343 Fix overlapping crates in ACF mission 8
Wuzzy <almikes@aol.com>
parents: 12367
diff changeset
   657
  SpawnAmmoCrate(74, 410, amAirAttack, 3)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   658
  SpawnAmmoCrate(1313, 1481, amBazooka, 8)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   659
  SpawnAmmoCrate(80, 360, amSniperRifle, 4)
12403
5d805b345343 Fix overlapping crates in ACF mission 8
Wuzzy <almikes@aol.com>
parents: 12367
diff changeset
   660
  SpawnAmmoCrate(1037, 1508, amShotgun, 7)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   661
  SpawnAmmoCrate(1037, 1472, amMolotov, 3)
12403
5d805b345343 Fix overlapping crates in ACF mission 8
Wuzzy <almikes@aol.com>
parents: 12367
diff changeset
   662
  SpawnAmmoCrate(1146, 1576, amMortar, 8)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   663
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   664
  SpawnUtilityCrate(1147, 1431, amPortalGun, 2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   665
  SpawnUtilityCrate(1219, 1542, amRope, 5)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   666
  SpawnUtilityCrate(1259, 1501, amJetpack, 2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   667
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   668
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   669
function SetupEvents()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   670
  AddNewEvent(CheckNativesDead, {}, DoNativesDead, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   671
  AddNewEvent(CheckGearDead, {enemy}, DoLeaderDead, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   672
  AddNewEvent(CheckTurnsOver, {}, DoTurnsOver, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   673
  AddNewEvent(CheckCyborgsDead, {}, DoCyborgsDead, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   674
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   675
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   676
function SetupAmmo()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   677
  AddAmmo(natives[1], amPickHammer, 2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   678
  AddAmmo(natives[1], amBazooka, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   679
  AddAmmo(natives[1], amGrenade, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   680
  AddAmmo(natives[1], amShotgun, 0)
11038
5a9dde74127e Fix weapon name - bug #967
nemo
parents: 10423
diff changeset
   681
  AddAmmo(natives[1], amAirAttack, 0)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   682
  AddAmmo(natives[1], amMolotov, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   683
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   684
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   685
function AddHogs()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   686
	AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   687
  for i = 7, 9 do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   688
    natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   689
    origNatives[i-6] = natives[i-6]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   690
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   691
  natives[4] = AddHog(loc("Fell From Heaven"), 0, 133, "tiara")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   692
  origNatives[4] = natives[4]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   693
  nativesLeft = nativesNum
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   694
12054
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11890
diff changeset
   695
  AddTeam(loc("Beep Loopers"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   696
  for i = 1, cyborgsTeamNum[1] do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   697
    cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   698
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   699
12054
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11890
diff changeset
   700
  AddTeam(loc("Corporationals"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   701
  for i = cyborgsTeamNum[1] + 1, cyborgsNum do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   702
    cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   703
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   704
  cyborgsLeft = cyborgsTeamNum[1] + cyborgsTeamNum[2]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   705
12054
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11890
diff changeset
   706
  AddTeam(loc("Leaderbot"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   707
  enemy = AddHog(loc("Name"), 2, 200, "cyborg1")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   708
12054
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11890
diff changeset
   709
  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   710
  cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   711
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   712
  SetGearPosition(cyborg, 0, 0)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   713
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   714
  for i = 1, nativesNum do
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   715
    AnimSetGearPosition(natives[i], unpack(nativePos[i]))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   716
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   717
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   718
  AnimSetGearPosition(enemy, unpack(enemyPos))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   719
  AnimTurn(enemy, "Left")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   720
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   721
  for i = 1, cyborgsNum do
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   722
    AnimSetGearPosition(cyborgs[i], unpack(cyborgsPos[i]))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   723
    AnimTurn(cyborgs[i], cyborgsDir[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   724
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   725
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   726
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   727
function CondNeedToTurn(hog1, hog2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   728
  xl, xd = GetX(hog1), GetX(hog2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   729
  if xl > xd then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   730
    AnimInsertStepNext({func = AnimTurn, args = {hog1, "Left"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   731
    AnimInsertStepNext({func = AnimTurn, args = {hog2, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   732
  elseif xl < xd then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   733
    AnimInsertStepNext({func = AnimTurn, args = {hog2, "Left"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   734
    AnimInsertStepNext({func = AnimTurn, args = {hog1, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   735
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   736
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   737
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   738
-----------------------------Main Functions----------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   739
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   740
function onGameInit()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   741
	Seed = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   742
	GameFlags = gfDisableGirders + gfDisableLandObjects
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   743
	TurnTime = 60000 
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   744
	CaseFreq = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   745
	MinesNum = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   746
	MinesTime = 3000
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   747
	Explosives = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   748
	Delay = 10 
10423
b9d6463cf2ca fix mapgen of other scripts too
sheepluva
parents: 10290
diff changeset
   749
  MapGen = mgDrawn
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   750
	Theme = "Hell"
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   751
  SuddenDeathTurns = 20
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   752
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   753
	for i = 1, #map do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   754
		ParseCommand('draw ' .. map[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   755
	end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   756
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   757
  GetVariables()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   758
  AnimInit()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   759
  AddHogs()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   760
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   761
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   762
function onGameStart()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   763
  SetupAmmo()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   764
  SetupPlace()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   765
  AnimationSetup()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   766
  SetupEvents()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   767
  AddAnim(startAnim)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   768
  AddFunction({func = AfterStartAnim, args = {}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   769
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   770
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   771
function onGameTick()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   772
  AnimUnWait()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   773
  if ShowAnimation() == false then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   774
    return
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   775
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   776
  ExecuteAfterAnimations()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   777
  CheckEvents()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   778
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   779
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   780
function onGearDelete(gear)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   781
  local toRemove = nil
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   782
  gearDead[gear] = true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   783
  if GetGearType(gear) == gtHedgehog then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   784
    if GetHogTeamName(gear) == loc("Beep Loopers") or GetHogTeamName(gear) == loc("Corporationals") then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   785
      cyborgsLeft = cyborgsLeft - 1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   786
    elseif GetHogTeamName(gear) == loc("Natives") then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   787
      for i = 1, nativesLeft do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   788
        if natives[i] == gear then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   789
          toRemove = i
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   790
        end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   791
      end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   792
      table.remove(natives, toRemove)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   793
      nativesLeft = nativesLeft - 1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   794
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   795
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   796
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   797
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   798
function onAmmoStoreInit()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   799
  SetAmmo(amBaseballBat, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   800
  SetAmmo(amFirePunch, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   801
  SetAmmo(amDEagle, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   802
  SetAmmo(amSkip, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   803
  SetAmmo(amSwitch, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   804
  SetAmmo(amBazooka, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   805
  SetAmmo(amGrenade, 9, 0, 0, 0)
11890
80bc9802f54e Fix Lua error message in A Classic Fairytale mission 8
Wuzzy <almikes@aol.com>
parents: 11038
diff changeset
   806
  SetAmmo(amAirAttack, 1, 0, 0, 0)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   807
  SetAmmo(amMolotov, 5, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   808
  SetAmmo(amShotgun, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   809
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   810
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   811
function onNewTurn()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   812
  if AnimInProgress() then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   813
    TurnTimeLeft = -1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   814
    return
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   815
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   816
  if GetHogTeamName(CurrentHedgehog) == loc("011101001") then
12560
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12403
diff changeset
   817
    EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   818
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   819
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   820
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   821
function onPrecise()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   822
  if GameTime > 2500 and AnimInProgress() then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   823
    SetAnimSkip(true)
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   824
--  else
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   825
--    DeleteGear(cyborgs[1])
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   826
--    table.remove(cyborgs, 1)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   827
--    if cyborgsLeft == 0 then
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   828
--      DeleteGear(enemy)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   829
--    end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   830
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   831
end