author | unc0rr |
Mon, 12 Feb 2007 21:57:29 +0000 | |
changeset 438 | 04bcc3fb127a |
parent 434 | 2c6ccce17f39 |
child 439 | c336ed82e76d |
permissions | -rw-r--r-- |
71 | 1 |
(* |
2 |
* Hedgewars, a worms-like game |
|
393 | 3 |
* Copyright (c) 2005-2007 Andrey Korotaev <unC0Rr@gmail.com> |
71 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
71 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
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71 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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71 | 17 |
*) |
18 |
||
4 | 19 |
unit uAIAmmoTests; |
20 |
interface |
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351 | 21 |
uses SDLh, uGears, uConsts, uFloat; |
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function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
374 | 24 |
function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
375 | 25 |
function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
438 | 26 |
function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
371 | 27 |
function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
28 |
function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
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433 | 29 |
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371 | 30 |
type TAmmoTestProc = function (Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
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const AmmoTests: array[TAmmoType] of TAmmoTestProc = |
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( |
374 | 33 |
{amGrenade} @TestGrenade, |
78 | 34 |
{amClusterBomb} nil, |
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35 |
{amBazooka} @TestBazooka, |
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{amUFO} nil, |
438 | 37 |
{amShotgun} @TestShotgun, |
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{amPickHammer} nil, |
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{amSkip} nil, |
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{amRope} nil, |
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41 |
{amMine} nil, |
438 | 42 |
{amDEagle} @TestDesertEagle, |
79 | 43 |
{amDynamite} nil, |
433 | 44 |
{amFirePunch} @TestFirePunch, |
45 |
{amBaseballBat} @TestBaseballBat, |
|
263 | 46 |
{amParachute} nil, |
285 | 47 |
{amAirAttack} nil, |
302 | 48 |
{amMineStrike} nil, |
409 | 49 |
{amBlowTorch} nil, |
50 |
{amGirder} nil |
|
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); |
4 | 52 |
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371 | 53 |
const BadTurn = Low(LongInt); |
369 | 54 |
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143 | 55 |
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4 | 56 |
implementation |
75 | 57 |
uses uMisc, uAIMisc, uLand; |
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371 | 59 |
function Metric(x1, y1, x2, y2: LongInt): LongInt; |
4 | 60 |
begin |
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Metric:= abs(x1 - x2) + abs(y1 - y2) |
4 | 62 |
end; |
63 |
||
371 | 64 |
function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
351 | 65 |
var Vx, Vy, r: hwFloat; |
66 |
rTime: hwFloat; |
|
371 | 67 |
Score, EX, EY: LongInt; |
68 |
Result: LongInt; |
|
4 | 69 |
|
371 | 70 |
function CheckTrace: LongInt; |
351 | 71 |
var x, y, dX, dY: hwFloat; |
371 | 72 |
t: LongInt; |
73 |
Result: LongInt; |
|
4 | 74 |
begin |
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x:= Me^.X; |
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y:= Me^.Y; |
4 | 77 |
dX:= Vx; |
78 |
dY:= -Vy; |
|
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t:= hwRound(rTime); |
4 | 80 |
repeat |
81 |
x:= x + dX; |
|
82 |
y:= y + dY; |
|
83 |
dX:= dX + cWindSpeed; |
|
84 |
dY:= dY + cGravity; |
|
85 |
dec(t) |
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until TestColl(hwRound(x), hwRound(y), 5) or (t <= 0); |
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EX:= hwRound(x); |
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EY:= hwRound(y); |
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Result:= RateExplosion(Me, EX, EY, 101); |
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if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, EX, EY) div 64; |
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CheckTrace:= Result |
4 | 92 |
end; |
93 |
||
94 |
begin |
|
95 |
Time:= 0; |
|
375 | 96 |
rTime:= 350; |
71 | 97 |
ExplR:= 0; |
70 | 98 |
Result:= BadTurn; |
4 | 99 |
repeat |
375 | 100 |
rTime:= rTime + 300 + Level * 50 + random(300); |
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Vx:= - cWindSpeed * rTime * _0_5 + (Targ.X - hwRound(Me^.X)) / rTime; |
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Vy:= cGravity * rTime * _0_5 - (Targ.Y - hwRound(Me^.Y)) / rTime; |
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r:= Distance(Vx, Vy); |
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if not (r > 1) then |
4 | 105 |
begin |
64 | 106 |
Score:= CheckTrace; |
107 |
if Result <= Score then |
|
108 |
begin |
|
433 | 109 |
Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random((Level - 1) * 11)); |
110 |
Power:= hwRound(r * cMaxPower) - random((Level - 1) * 17 + 1); |
|
74 | 111 |
ExplR:= 100; |
71 | 112 |
ExplX:= EX; |
113 |
ExplY:= EY; |
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143 | 114 |
Result:= Score |
64 | 115 |
end; |
4 | 116 |
end |
375 | 117 |
until (rTime > 4250); |
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TestBazooka:= Result |
39 | 119 |
end; |
374 | 120 |
|
371 | 121 |
function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
70 | 122 |
const tDelta = 24; |
351 | 123 |
var Vx, Vy, r: hwFloat; |
374 | 124 |
Score, EX, EY, Result: LongInt; |
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TestTime: Longword; |
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371 | 127 |
function CheckTrace: LongInt; |
351 | 128 |
var x, y, dY: hwFloat; |
371 | 129 |
t: LongInt; |
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130 |
begin |
374 | 131 |
x:= Me^.X; |
132 |
y:= Me^.Y; |
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dY:= -Vy; |
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134 |
t:= TestTime; |
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135 |
repeat |
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136 |
x:= x + Vx; |
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137 |
y:= y + dY; |
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138 |
dY:= dY + cGravity; |
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139 |
dec(t) |
374 | 140 |
until TestColl(hwRound(x), hwRound(y), 5) or (t = 0); |
141 |
EX:= hwRound(x); |
|
142 |
EY:= hwRound(y); |
|
143 |
if t < 50 then CheckTrace:= RateExplosion(Me, EX, EY, 101) |
|
144 |
else CheckTrace:= Low(LongInt) |
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145 |
end; |
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147 |
begin |
70 | 148 |
Result:= BadTurn; |
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149 |
TestTime:= 0; |
71 | 150 |
ExplR:= 0; |
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151 |
repeat |
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|
152 |
inc(TestTime, 1000); |
374 | 153 |
Vx:= (Targ.X - Me^.X) / (TestTime + tDelta); |
154 |
Vy:= cGravity * ((TestTime + tDelta) div 2) - (Targ.Y - Me^.Y) / (TestTime + tDelta); |
|
155 |
r:= Distance(Vx, Vy); |
|
156 |
if not (r > 1) then |
|
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157 |
begin |
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|
158 |
Score:= CheckTrace; |
70 | 159 |
if Result < Score then |
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|
160 |
begin |
374 | 161 |
Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random(Level)); |
433 | 162 |
Power:= hwRound(r * cMaxPower) + AIrndSign(random(Level) * 15); |
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|
163 |
Time:= TestTime; |
74 | 164 |
ExplR:= 100; |
71 | 165 |
ExplX:= EX; |
166 |
ExplY:= EY; |
|
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|
167 |
Result:= Score |
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|
168 |
end; |
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|
169 |
end |
374 | 170 |
until (TestTime = 5000); |
171 |
TestGrenade:= Result |
|
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172 |
end; |
375 | 173 |
|
371 | 174 |
function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
351 | 175 |
var Vx, Vy, x, y: hwFloat; |
375 | 176 |
rx, ry, Result: LongInt; |
177 |
begin |
|
79 | 178 |
ExplR:= 0; |
375 | 179 |
if Metric(hwRound(Me^.X), hwRound(Me^.Y), Targ.X, Targ.Y) < 80 then |
70 | 180 |
begin |
181 |
Result:= BadTurn; |
|
182 |
exit |
|
183 |
end; |
|
184 |
Time:= 0; |
|
185 |
Power:= 1; |
|
375 | 186 |
Vx:= (Targ.X - Me^.X) * _1div1024; |
187 |
Vy:= (Targ.Y - Me^.Y) * _1div1024; |
|
188 |
x:= Me^.X; |
|
189 |
y:= Me^.Y; |
|
70 | 190 |
Angle:= DxDy2AttackAngle(Vx, -Vy); |
191 |
repeat |
|
192 |
x:= x + vX; |
|
193 |
y:= y + vY; |
|
375 | 194 |
rx:= hwRound(x); |
195 |
ry:= hwRound(y); |
|
196 |
if TestColl(rx, ry, 2) then |
|
70 | 197 |
begin |
375 | 198 |
Result:= RateShove(Me, rx, ry, 25, 25) * 2; |
199 |
if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, rx, ry) div 64 |
|
143 | 200 |
else dec(Result, Level * 4000); |
375 | 201 |
exit(Result) |
70 | 202 |
end |
375 | 203 |
until (hwAbs(Targ.X - x) + hwAbs(Targ.Y - y) < 4) or (x < 0) or (y < 0) or (x > 2048) or (y > 1024); |
204 |
TestShotgun:= BadTurn |
|
70 | 205 |
end; |
438 | 206 |
|
371 | 207 |
function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
351 | 208 |
var Vx, Vy, x, y, t: hwFloat; |
75 | 209 |
d: Longword; |
438 | 210 |
Result: LongInt; |
75 | 211 |
begin |
79 | 212 |
ExplR:= 0; |
438 | 213 |
if hwAbs(Me^.X - Targ.X) + hwAbs(Me^.Y - Targ.Y) < 80 then |
75 | 214 |
begin |
215 |
Result:= BadTurn; |
|
216 |
exit |
|
217 |
end; |
|
218 |
Time:= 0; |
|
219 |
Power:= 1; |
|
438 | 220 |
t:= _0_5 / Distance(Targ.X - Me^.X, Targ.Y - Me^.Y); |
221 |
Vx:= (Targ.X - Me^.X) * t; |
|
222 |
Vy:= (Targ.Y - Me^.Y) * t; |
|
223 |
x:= Me^.X; |
|
224 |
y:= Me^.Y; |
|
75 | 225 |
Angle:= DxDy2AttackAngle(Vx, -Vy); |
226 |
d:= 0; |
|
227 |
repeat |
|
228 |
x:= x + vX; |
|
229 |
y:= y + vY; |
|
438 | 230 |
if ((hwRound(x) and $FFFFF800) = 0)and((hwRound(y) and $FFFFFC00) = 0) |
231 |
and (Land[hwRound(y), hwRound(x)] <> 0) then inc(d); |
|
232 |
until (hwAbs(Targ.X - x) + hwAbs(Targ.Y - y) < 4) or (x < 0) or (y < 0) or (x > 2048) or (y > 1024) or (d > 200); |
|
233 |
if hwAbs(Targ.X - x) + hwAbs(Targ.Y - y) < 2 then Result:= max(0, (4 - d div 50) * 7 * 1024) |
|
234 |
else Result:= Low(LongInt); |
|
235 |
TestDesertEagle:= Result |
|
75 | 236 |
end; |
438 | 237 |
|
371 | 238 |
function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
433 | 239 |
var Result: LongInt; |
79 | 240 |
begin |
241 |
ExplR:= 0; |
|
433 | 242 |
if (Level > 2) and not (hwAbs(Me^.X - Targ.X) + hwAbs(Me^.Y - Targ.Y) < 25) then |
243 |
exit(BadTurn); |
|
244 |
||
79 | 245 |
Time:= 0; |
246 |
Power:= 1; |
|
433 | 247 |
Angle:= DxDy2AttackAngle(hwSign(Targ.X - Me^.X), 1); |
248 |
Result:= RateShove(Me, hwRound(Me^.X) + 10 * hwSign(Targ.X - Me^.X), hwRound(Me^.Y), 15, 30); |
|
249 |
if Result <= 0 then Result:= BadTurn else inc(Result); |
|
250 |
TestBaseballBat:= Result |
|
79 | 251 |
end; |
252 |
||
371 | 253 |
function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var Time: Longword; var Angle, Power: LongInt; var ExplX, ExplY, ExplR: LongInt): LongInt; |
433 | 254 |
var i, Result: LongInt; |
82 | 255 |
begin |
256 |
ExplR:= 0; |
|
257 |
Time:= 0; |
|
258 |
Power:= 1; |
|
433 | 259 |
Angle:= 0; |
260 |
if (hwAbs(Me^.X - Targ.X) > 25) or (hwAbs(Me^.Y - 50 - Targ.Y) > 50) then |
|
261 |
exit(BadTurn); |
|
262 |
||
82 | 263 |
Result:= 0; |
264 |
for i:= 0 to 4 do |
|
433 | 265 |
Result:= Result + RateShove(Me, hwRound(Me^.X) + 10 * hwSign(Targ.X - Me^.X), hwRound(Me^.Y) - 20 * i - 5, 10, 30); |
434 | 266 |
if Result <= 0 then Result:= BadTurn else inc(Result); |
433 | 267 |
TestFirePunch:= Result |
82 | 268 |
end; |
433 | 269 |
|
4 | 270 |
end. |