--- a/LuaAPI.wiki Tue Aug 21 21:09:17 2018 +0100
+++ b/LuaAPI.wiki Tue Aug 21 21:13:46 2018 +0100
@@ -499,7 +499,7 @@
=== <tt>!GetGearElasticity(gearUid) </tt> ===
Returns the elasticity of the specified gear. The elasticity normally determines how strong the gear will bounce after collisions, where higher elasticity is for stronger bounces.
-This is also useful for determining if a hog is on a rope or not. If a hog is attached to a rope, or is busy firing one, the elasticity of the rope will be non-zero.
+This is also useful for determining if a hog is on a rope or not. If a hog is attached to a rope, or is busy firing one, the elasticity of the rope will be a non-zero number.
=== <tt>!GetGearFriction(gearUid) </tt> ===
Returns the friction of the specified gear. The friction normally determines how well the gear will slide on terrain. Higher values are for increased sliding properties.