Edited wiki page PresetMaps through web user interface.
--- a/PresetMaps.wiki Sat Oct 08 03:59:28 2011 +0000
+++ b/PresetMaps.wiki Mon Oct 10 20:04:11 2011 +0000
@@ -61,7 +61,7 @@
* Pixels with _alpha value_ = 0 will not be subject to collision
* White pixels will be terrain
* Red pixels will be indestructible terrain (regardless of game mode settings)
- * Black pixels will be terrain with background texture applied
+ * Black pixels will be terrain with background texture applied (Note: Adding any black pixels removes erasure protection from areas where the map.png is solid but the mask.png is transparent)
* Blue pixels will be ice
*Examples:*