LuaAPI: Fix SetReadyTimeLeft description
authorWuzzy
Sat, 15 Sep 2018 15:02:48 +0100
changeset 1570 c58f82d24761
parent 1569 6bdb276e48b6
child 1571 94d8cb743e9a
LuaAPI: Fix SetReadyTimeLeft description
LuaAPI.wiki
--- a/LuaAPI.wiki	Sat Sep 15 15:01:43 2018 +0100
+++ b/LuaAPI.wiki	Sat Sep 15 15:02:48 2018 +0100
@@ -1034,7 +1034,7 @@
 Set the remaining turn time in milliseconds. The current remaining turn time can be read from the variable `TurnTimeLeft`.
 
 ==== <tt>!SetReadyTimeLeft(newReadyTimeLeft)</tt> (0.9.25) ====
-Set the remaining ready time in milliseconds. The current remaining turn time can be read from the variable `ReadyTimeLeft`.
+Set the remaining ready time in milliseconds. This function should only be called in onNewTurn. The current remaining ready time can be read from the variable `ReadyTimeLeft`.
 
 ==== <tt>!EndGame()</tt> ====
 Makes the game end.