# HG changeset patch
# User Wuzzy
# Date 1537020168 -3600
# Node ID c58f82d247612d70dce093533a9043018387eedc
# Parent 6bdb276e48b652437e1163b7bdff928b88d3e6b0
LuaAPI: Fix SetReadyTimeLeft description
diff -r 6bdb276e48b6 -r c58f82d24761 LuaAPI.wiki
--- a/LuaAPI.wiki Sat Sep 15 15:01:43 2018 +0100
+++ b/LuaAPI.wiki Sat Sep 15 15:02:48 2018 +0100
@@ -1034,7 +1034,7 @@
Set the remaining turn time in milliseconds. The current remaining turn time can be read from the variable `TurnTimeLeft`.
==== !SetReadyTimeLeft(newReadyTimeLeft) (0.9.25) ====
-Set the remaining ready time in milliseconds. The current remaining turn time can be read from the variable `ReadyTimeLeft`.
+Set the remaining ready time in milliseconds. This function should only be called in onNewTurn. The current remaining ready time can be read from the variable `ReadyTimeLeft`.
==== !EndGame() ====
Makes the game end.