LuaLibraryAnimate: add CheckEvents brackets
authorWuzzy
Thu, 03 May 2018 00:42:33 +0100
changeset 1387 8d095c221b3d
parent 1386 3a6e995ec041
child 1388 23cc8581c0da
LuaLibraryAnimate: add CheckEvents brackets
LuaLibraryAnimate.wiki
--- a/LuaLibraryAnimate.wiki	Thu May 03 00:40:44 2018 +0100
+++ b/LuaLibraryAnimate.wiki	Thu May 03 00:42:33 2018 +0100
@@ -220,7 +220,7 @@
 RemoveEventFunc(condFunc1) --Removes all three events that have condFunc1
 RemoveEventFunc(condFunc2, condArgs1) --Removes a single event</code>
 
-=== `CheckEvents` ===
+=== `CheckEvents()` ===
 Verifies all the condition functions in the events list and calls the respective ‘action’ functions if the conditions are met. If the `evType` of a completed event equals `0` then it is removed from the list. This function is best placed in `onGameTick`.
 
 == Misc. ==