--- a/LuaGlobals.wiki Wed Apr 17 13:15:50 2019 +0100
+++ b/LuaGlobals.wiki Wed Apr 17 13:17:22 2019 +0100
@@ -67,7 +67,7 @@
|| `gfResetHealth` || The health of all living hedgehogs is reset at the end of each turn. ||
== Game variables ==
-The game variables affect several core aspects of gameplay such as map, turn time, etc. They can be set in the `onGameInit` event.
+The game variables affect several core aspects of gameplay such as map, turn time, etc. They can be set in the `onGameInit` [LuaEvents event].
|| *Identifier* || *Default* || *Description* ||
|| `Theme` || _depends_ || The theme to be used. When `Map` is set, a default value is used. For missions which don't use an image map, `Theme` *must* be set explicitly ||