--- a/LuaAPI.wiki Sun Jan 25 20:37:53 2015 +0000
+++ b/LuaAPI.wiki Sun Jan 25 20:38:35 2015 +0000
@@ -549,7 +549,7 @@
=== <tt>!SetVisualGearValues(vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint)</tt> ===
-This allows manipulation of many of the visual gear values. Calling `GetVisualGearValues` first is recommended on most visual gears unless you are controlling all the key values. In the case of `vgtCircle`, the visual gear values are mapped as follows. X, Y: position. State: radius. Timer: Thickness. FrameTicks: pulsation speed (0 to disable). dX, dY: min/max pulsation opacity (0-255). Tint: colour, RGBA.
+This allows manipulation of many of the visual gear values. Calling `GetVisualGearValues` first is recommended on most visual gears unless you are controlling all the key values. In the case of `vgtCircle`, the visual gear values are mapped as follows. X, Y: position. State: radius. Timer: Thickness. !FrameTicks: pulsation speed (0 to disable). dX, dY: min/max pulsation opacity (0-255). Tint: colour, RGBA.
Most visual gears require little to no modification of parameters.
Example: