--- a/GearTypes.wiki Sun Aug 26 19:57:29 2018 +0100
+++ b/GearTypes.wiki Tue Aug 28 13:23:59 2018 +0100
@@ -50,7 +50,7 @@
|| [GearTypes#gtCake `gtCake`] || Cake ||
|| [GearTypes#gtDEagleShot `gtDEagleShot`] || Shot from a Desert Eagle ||
|| [GearTypes#gtDrill `gtDrill`] || Drill rocket ||
-|| [GearTypes#gtDuck `gtDuck`] || Rubber duck ||
+|| [GearTypes#gtDuck `gtDuck`] || Rubber duck (*deprecated*) ||
|| [GearTypes#gtDynamite `gtDynamite`] || Dynamite ||
|| [GearTypes#gtFirePunch `gtFirePunch`] || Shoryuken ||
|| [GearTypes#gtFlamethrower `gtFlamethrower`] || Flamethrower ||
@@ -341,6 +341,8 @@
* `Boom`: Explosion size and damage. Default: 50 for launched drill rocket, 30 for drill rocket from drill strike
==== `gtDuck` ====
+This gear type is *deprecated*, it will be removed in a future version. Do not use it for new scripts!
+
A rubber duck, added in 0.9.23. Explodes on collision. Swims on water and is affected by wind as soon it is on the water. It is also able to swim on the Sea edges, it simply turns around by 90 degrees. It also has a timer to avoid the duck existing forever.
* `Pos`: The movement state. `0` when in air, between `1` and `4` when swimming, between `5` and `8` when underwater