--- a/GearTypes.wiki Fri Jan 01 22:07:05 2016 +0000
+++ b/GearTypes.wiki Fri Jan 01 22:29:19 2016 +0000
@@ -17,7 +17,7 @@
|| *Gear type* || *Description* ||
|| `gtCase` || An ammo, utility or health crate ||
|| `gtExplosives` || An explosive barrel ||
-|| `gtFlake` || A snowflake (can become part of terrain) ||
+|| `gtFlake` || A snowflake or a land spray flake ||
|| `gtFlame` || A flame ||
|| `gtGrave` || A grave ||
|| `gtHedgehog` || A hedgehog ||
@@ -118,7 +118,9 @@
* `Boom`: Explosion size and damage (default: 75)
==== `gtFlake` ====
-A snowflake which might become part of the terrain.
+A little object which will, when colliding with the terrain, become part of the terrain. It is either a snowflake generated by the theme (examples are the Snow and Christmas themes) or a flake created by a land spray (`gtLandSpray`).
+
+If the gear state flag `gsttmpFlag` is set, it is a flake from a land spray, otherwise, it is a snowflake.
==== `gtFlame` ====
A single flame.
@@ -165,7 +167,7 @@
* `Health`: Amount of remaining fuel. `2000` denotes 100% fuel.
==== `gtLandGun` ====
-The land spray tool.
+The land spray tool. Creates `gtFlake` gears.
* `Tag`: Spitting power of land spray (`5`-`20`).
* `Health`: Amount of fuel. `1000` denotes 100% fuel.