Better explanation of gtFlake
authorWuzzy
Fri, 01 Jan 2016 22:29:19 +0000
changeset 712 2a001a64d9a2
parent 711 7baf50ff47c7
child 713 5b7de589719c
Better explanation of gtFlake
GearTypes.wiki
--- a/GearTypes.wiki	Fri Jan 01 22:07:05 2016 +0000
+++ b/GearTypes.wiki	Fri Jan 01 22:29:19 2016 +0000
@@ -17,7 +17,7 @@
 || *Gear type* || *Description* ||
 || `gtCase` || An ammo, utility or health crate ||
 || `gtExplosives` || An explosive barrel ||
-|| `gtFlake` || A snowflake (can become part of terrain) ||
+|| `gtFlake` || A snowflake or a land spray flake ||
 || `gtFlame` || A flame ||
 || `gtGrave` || A grave ||
 || `gtHedgehog` || A hedgehog ||
@@ -118,7 +118,9 @@
  * `Boom`: Explosion size and damage (default: 75)
 
 ==== `gtFlake` ====
-A snowflake which might become part of the terrain.
+A little object which will, when colliding with the terrain, become part of the terrain. It is either a snowflake generated by the theme (examples are the Snow and Christmas themes) or a flake created by a land spray (`gtLandSpray`).
+
+If the gear state flag `gsttmpFlag` is set, it is a flake from a land spray, otherwise, it is a snowflake.
 
 ==== `gtFlame` ====
 A single flame.
@@ -165,7 +167,7 @@
  * `Health`: Amount of remaining fuel. `2000` denotes 100% fuel.
 
 ==== `gtLandGun` ====
-The land spray tool.
+The land spray tool. Creates `gtFlake` gears.
 
  * `Tag`: Spitting power of land spray (`5`-`20`).
  * `Health`: Amount of fuel. `1000` denotes 100% fuel.