LuaDrawing: formatting fixes
authorWuzzy
Thu, 03 May 2018 00:44:13 +0100
changeset 1388 23cc8581c0da
parent 1387 8d095c221b3d
child 1389 b57ad8939f32
LuaDrawing: formatting fixes
LuaDrawing.wiki
--- a/LuaDrawing.wiki	Thu May 03 00:42:33 2018 +0100
+++ b/LuaDrawing.wiki	Thu May 03 00:44:13 2018 +0100
@@ -4,7 +4,7 @@
 
 == Overview ==
 Starting in 0.9.18 it is possible to reliably use drawn map mode to draw maps with scripts.
-A simple example is given below.  Note that Drawn maps use an area of 4096x2048.  The examples below are static, but obviously this could be used for a random map variation - for example, simulating the Cave map by doing the fill below, then drawing random tunnels using circles that shift their course smoothly.
+A simple example is given below.  Note that Drawn maps use an area of 4096×2048. The examples below are static, but obviously this could be used for a random map variation—for example, simulating the Cave map by doing the fill below, then drawing random tunnels using circles that shift their course smoothly.
 
 == Details ==
 First, a couple of convenience functions for drawing to the map.
@@ -33,9 +33,9 @@
     end
 end
 </code>
-AddPoint takes an x and y location for the point, a width (indicates the start of a new line) and erase (whether the line is erasing from the map).  The width calculation is described in [DrawnMapFormat].
+`AddPoint` takes an x and y location for the point, a width (indicates the start of a new line) and `erase` (whether the line is erasing from the map). The width calculation is described in [DrawnMapFormat].
 
-FlushPoints writes out any values from PointsBuffer that have not already been sent to the engine.
+`FlushPoints` writes out any values from `PointsBuffer` that have not already been sent to the engine.
 It would be called at the end of a drawing session.
 
 A simple example below.
@@ -70,13 +70,13 @@
     FlushPoints()
 end
 </code>
-The first set of AddPoints draws a large X and erases the centre.
+The first set of `AddPoint`s draws a large X and erases the centre.
 The following loop draws a set of nested points, alternating erasure and fill, which results in a set of concentric circles.
-The 2nd loop draws a web of lines and frames it using some final AddPoints.
+The 2nd loop draws a web of lines and frames it using some final `AddPoint`s.
 
 <a href="http://m8y.org/hw/draw1.jpeg">screenshot here</a>
 
-Another brief example.
+Another brief example:
 <code lang="lua">
     for i = 200,2000,600 do
         AddPoint(1,i,63)