--- a/LuaUtil.wiki Wed Oct 30 03:01:54 2019 +0000
+++ b/LuaUtil.wiki Wed Oct 30 11:59:37 2019 +0100
@@ -38,10 +38,10 @@
=== <tt>WriteLnToConsole(string)</tt> ===
Writes `string` to `Logs/game0.log`, found in the user data directory.
-=== <tt>WriteLnToChat(string)</tt> (0.9.24) ===
+=== <tt>WriteLnToChat(string)</tt> ===
Writes `string` into the chat.
-=== <tt>DumpPoint(x, y)</tt> (0.9.23) ===
+=== <tt>DumpPoint(x, y)</tt> ===
Converts the whole numbers `x` and `y` to strings and writes them to `Logs/game0.log`, one line each.
=== <tt>StartGhostPoints(count)</tt> ===
@@ -66,7 +66,7 @@
With your report we can fix the shortcoming in future releases. We will try to remove the reliance on `ParseCommand` as good as possible. This will allow scripts to use the previously missing feature in a way that won’t break!
-There are many available commands, but actual use in scripting is rare, and even then it's discouraged for long-term use. As of 0.9.24, the only command used in official scripts is:
+There are many available commands, but actual use in scripting is rare, and even then it's discouraged for long-term use. The only command used in official scripts is:
* `"draw <map>"`: Draws a hand-drawn map. `MapGen` must be `mgDrawn` for this to work. `<map>` is a string which must follow the format specified in [DrawnMapFormat]
@@ -82,4 +82,4 @@
See [EngineTestCases] to learn more about testing the engine.
== Library functions ==
-For more utility functions, you might want to check out the [LuaLibraries Lua libraries].
\ No newline at end of file
+For more utility functions, you might want to check out the [LuaLibraries Lua libraries].