Fri, 29 Apr 2016 19:01:52 +0200 |
sheepluva |
show credits only briefly
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changeset |
files
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Fri, 29 Apr 2016 18:18:32 +0200 |
sheepluva |
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
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changeset |
files
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Fri, 29 Apr 2016 15:10:27 +0200 |
sheepluva |
more credits updates
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changeset |
files
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Fri, 29 Apr 2016 13:36:59 +0200 |
sheepluva |
add some more credits
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changeset |
files
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Fri, 29 Apr 2016 13:12:26 +0200 |
sheepluva |
music credits etc.
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changeset |
files
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Fri, 29 Apr 2016 12:26:13 +0200 |
sheepluva |
do not show credits in stats-only mode
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changeset |
files
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Fri, 29 Apr 2016 12:11:19 +0200 |
sheepluva |
move function
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changeset |
files
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Fri, 29 Apr 2016 00:56:04 +0200 |
sheepluva |
some initial credits-display implementation
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changeset |
files
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Thu, 28 Apr 2016 21:28:22 +0200 |
sheepluva |
merge target practice patch by Wuzzy
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changeset |
files
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Wed, 13 Apr 2016 15:44:42 +0200 |
Wuzzy |
Target Practice: Make targets respawn after drowning, and minor code cleanup
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changeset |
files
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Thu, 28 Apr 2016 21:15:08 +0200 |
sheepluva |
merge 3 new sound effects added by Wuzzy
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changeset |
files
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Wed, 13 Apr 2016 12:17:30 +0200 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
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changeset |
files
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Thu, 28 Apr 2016 20:28:53 +0200 |
sheepluva |
merging Wuzzy's empty weaponset for "new" button in weaponset editor
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changeset |
files
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Wed, 13 Apr 2016 12:13:34 +0200 |
Wuzzy |
Add empty weapons scheme (instead of default) when using “New” button
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changeset |
files
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Thu, 28 Apr 2016 20:07:10 +0200 |
sheepluva |
merge more construction mode patches by Wuzzy
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changeset |
files
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