Mon, 17 Jan 2011 23:24:55 +0100 |
koda |
merge
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Mon, 17 Jan 2011 01:44:15 +0100 |
koda |
merge experimental3D in default
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Mon, 17 Jan 2011 23:23:40 +0100 |
koda |
slim down .hgtags
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Mon, 25 Feb 2013 10:04:31 +0100 |
koda |
closing old branch
experimental3D
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Mon, 17 Jan 2011 23:22:52 +0100 |
koda |
merge latest 0.9.15 changes into head
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Mon, 17 Jan 2011 01:43:10 +0100 |
koda |
merge default into experimental3D
experimental3D
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Sun, 16 Jan 2011 13:53:32 -0500 |
mikade |
merge in script tweaks
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Sun, 16 Jan 2011 01:20:36 +0100 |
Henek |
readding cabal file for the server, burp not shure why it had gone
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Fri, 14 Jan 2011 17:24:49 +0100 |
sheepluva |
you're welcome koda
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Fri, 14 Jan 2011 17:01:29 +0100 |
sheepluva |
also convert/pngcrush png pictures with 16bit/channel (resulting in 8bit/channel) and repage their layers (as I found out that some of the pics had their layer offset the actual visual area, which makes the picture look blank in gimp)
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Thu, 13 Jan 2011 17:40:56 -0500 |
nemo |
Force RGBA for these too (and strip)
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Thu, 13 Jan 2011 16:01:16 -0500 |
nemo |
Force a bunch of images to RGBA that were either RGB or indexed, strip
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Thu, 13 Jan 2011 21:52:48 +0300 |
unc0rr |
Pass PHedgehog instead of PGear to stats. Fixes crash.
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Wed, 12 Jan 2011 20:32:44 +0100 |
Henek |
also example flake
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Wed, 12 Jan 2011 20:31:55 +0100 |
Henek |
added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
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