Sun, 11 Sep 2011 15:18:46 +0200 |
sheepluva |
fix for issue #269
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Sun, 11 Sep 2011 08:54:21 -0400 |
nemo |
Try the same offsetting as X - I think it helps w/ mikade's Space Invasion camera problem
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Sat, 10 Sep 2011 22:55:31 -0400 |
sheepluva |
fix for issue #276
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Sun, 11 Sep 2011 04:22:57 +0200 |
sheepluva |
german lua translations
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Sun, 11 Sep 2011 04:08:50 +0200 |
mikade |
Substitute broken Tumbler-based GaudyRacer with generic, map independant Racer.
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Sat, 10 Sep 2011 21:23:12 -0400 |
nemo |
A hopefully reliable lua update. If I clobber anything, well, there's always file history ;)
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Sat, 10 Sep 2011 21:02:34 -0400 |
nemo |
For better or for worse. Add sheepluva's forcing of clean on engine subdirectory. This works around a bug in fpc 2.4-2.6 that appears to generate incorrect inlining of loops on 2nd build. -B avoids this, but without a clean, the -B never got called. Also restore options, which I had confused w/ config. my bad.
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Sun, 11 Sep 2011 02:24:46 +0200 |
mikade |
fix timebox (differently), support for more players, remove version numbers,
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Sun, 11 Sep 2011 00:36:47 +0200 |
sheepluva |
some portal love for deagle/etc shots
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Sat, 10 Sep 2011 11:40:37 -0400 |
nemo |
tone flash waaaaay down when zoomed out
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Sat, 10 Sep 2011 16:21:38 +0200 |
sheepluva |
fix: let's use less random code for drawing the bullet trajectory
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Sat, 10 Sep 2011 10:13:19 -0400 |
nemo |
This condition should have been removed when I was changing targetting
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Sat, 10 Sep 2011 14:43:16 +0200 |
sheepluva |
translation fail/typo
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Sat, 10 Sep 2011 14:10:14 +0200 |
sheepluva |
some sniper training improvements and few german lua translations
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Sat, 10 Sep 2011 04:08:15 +0200 |
sheepluva |
actual rope fix for hogs getting stuck on walls
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