2011-09-16 sheepluva whoops, this line got lost in merging action
2011-09-16 szczur Polish translation updates
2011-09-16 nemo 2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
2011-09-16 nemo Move options caption to box title. This frees up quite a bit of space at 800x600
2011-09-16 nemo Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
2011-09-15 mikade check waterline
2011-09-15 sheepluva moar sparkles :3
2011-09-15 nemo Avoid hog repeating himself
2011-09-15 Palewolf Spanish translation
2011-09-15 sheepluva TestRectForObstacle: areas outside map borders are not passable
2011-09-15 sheepluva changeĀ²log
2011-09-15 Henek merge :(
2011-09-15 sheepluva fix back button location in post-game stats screen
2011-09-15 Henek updateing swedish translation
2011-09-15 unc0rr 0.9.16 branch 0.9.16
2011-09-15 sheepluva fix and optimize kamikaze's png
2011-09-15 sheepluva screenshots: display a msg on failure and log causative error
2011-09-15 sheepluva based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
2011-09-15 sheepluva cleaned up the screenshot procedure a little.
2011-09-14 sheepluva Randy's soldier helmet hat. I fixed the animation, brightened the color and made it a Team-colored hat.
2011-09-14 nemo Updated translation after typo fix
2011-09-14 sheepluva team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
2011-09-14 koda merge
2011-09-14 sheepluva some love for TeamHeadband.png
2011-09-14 mikade Updates to golf theme.
2011-09-14 nemo merge
2011-09-14 mikade oops, just burning through commits today.
2011-09-14 mikade Add sounds for incorrectly placed waypoint, fastest time, and no record of any kind.
2011-09-14 mikade Revert currently unneccessary changes to uScript.
2011-09-14 mikade merge
2011-09-14 sheepluva add blink to cyclops hat
2011-09-14 mikade Expose some vars for tracking the border.
2011-09-14 sheepluva lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
2011-09-14 nemo smoothing should be after despeckling
2011-09-13 mikade Balanced shield miser, multi-shot, and boss kills in SI. Added radar ping.
2011-09-13 nemo fix for issue #238
2011-09-13 unc0rr Slightly translated ru.lua
2011-09-13 unc0rr Translation update
2011-09-13 igor-hkr Translation update
2011-09-12 sheepluva typo
2011-09-13 nemo Still haven't received updated lt ts file, but no reason that the .txt and .lua shouldn't get used
2011-09-13 nemo Don't set lfDamaged for small tunnels
2011-09-13 nemo fix voice preview
2011-09-13 nemo Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
2011-09-13 nemo oops
2011-09-12 nemo Disable GL SetAttributes for Windows due to many testers with problems. This restores .15 behaviour.
2011-09-12 nemo Fix hat naming, keep case consistent within the streetfighter group, fix spelling error.
2011-09-12 nemo fix for issue #139
2011-09-12 unc0rr Add 0.9.16 and 0.9.17-dev version info to server
2011-09-12 unc0rr This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
2011-09-12 koda I.Fight.For.The.Users
2011-09-12 koda remove the forced fullscreen resolution since everyone is hating it; kept it around only for stereo rendering (where it's mandatory)
2011-09-12 sheepluva fix out-of-dir builds
2011-09-12 sheepluva don't load key binds for AI hedgehogs
2011-09-12 sheepluva nemo's molotov burst effect; with a slight color modification added
2011-09-12 sheepluva fix side-effects of nemo's bottle-turnin'
2011-09-12 nemo uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
2011-09-12 nemo Since we are tweaking molotov. make the flame flickery and add a drowning frame
2011-09-11 sheepluva smoke for molotov
2011-09-11 nemo make it more sekret
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