Fri, 17 Jan 2014 16:50:01 +0100 |
koda |
happy 10000th commit
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Fri, 17 Jan 2014 16:29:11 +0100 |
unC0Rr |
fix build on travis
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Fri, 17 Jan 2014 16:31:36 +0100 |
koda |
use bundled physfs on win and osx
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Fri, 17 Jan 2014 16:16:28 +0100 |
koda |
fix some travis BUILD_ARGS and add a new one
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Fri, 17 Jan 2014 06:58:28 -0800 |
Vittorio Giovara |
Merge pull request #11 from LocutusOfBorg/fix-arm
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Fri, 17 Jan 2014 15:32:50 +0100 |
sheepluva |
disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
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Fri, 17 Jan 2014 13:51:47 +0100 |
sheepluva |
position "finger"/pointer over current hog above tags
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Fri, 17 Jan 2014 01:42:12 +0100 |
sheepluva |
style tweaks
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Fri, 17 Jan 2014 00:24:23 +0100 |
sheepluva |
move room state filter
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Thu, 16 Jan 2014 22:38:43 +0100 |
sheepluva |
unCORr likes PChar arrays
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Thu, 16 Jan 2014 23:47:36 +0400 |
unc0rr |
In special rooms game starts when all players are ready
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Thu, 16 Jan 2014 19:50:18 +0100 |
sheepluva |
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
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Thu, 16 Jan 2014 17:18:53 +0100 |
sheepluva |
allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
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Thu, 16 Jan 2014 12:28:41 +0100 |
sheepluva |
PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
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Wed, 15 Jan 2014 23:48:18 +0100 |
sheepluva |
add compatibility for physicsfs 2.0
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Thu, 16 Jan 2014 01:27:44 +0400 |
unc0rr |
oops, fix build
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Thu, 16 Jan 2014 01:19:21 +0400 |
unc0rr |
Also define default value of THEME
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Tue, 14 Jan 2014 22:56:13 +0100 |
sheepluva |
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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Tue, 14 Jan 2014 11:45:52 +0100 |
sheepluva |
fix seteffect documentation, lua wiki misled me there
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Sun, 19 Jan 2014 23:57:52 +0400 |
unc0rr |
ifdef for now
webgl
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Tue, 14 Jan 2014 12:44:29 +0400 |
unc0rr |
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
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Thu, 09 Jan 2014 19:10:12 +0100 |
Gianfranco Costamagna |
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
webgl
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Mon, 13 Jan 2014 14:40:06 -0500 |
nemo |
Free cached ammo menu tex on quit.
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Thu, 09 Jan 2014 23:54:40 +0400 |
unc0rr |
'-d' option to pas2c
webgl
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Mon, 13 Jan 2014 23:07:27 +0400 |
unc0rr |
Parse " and \ escaping in binds
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Wed, 08 Jan 2014 23:49:08 +0100 |
koda |
rename NOPASCAL option to BUILD_ENGINE_C
webgl
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Mon, 13 Jan 2014 19:34:39 +0100 |
sheepluva |
fix missing escape for usernick used in regexp
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Wed, 08 Jan 2014 16:44:23 +0100 |
koda |
cosmetics
webgl
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Sun, 12 Jan 2014 16:21:57 +0400 |
unc0rr |
Oops, forgot 'hg add' this file
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