2013-06-04 |
koda |
close branch
icegun
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changeset |
files
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2013-02-28 |
koda |
add 'One of Everything' in the weaponsets, from nemo's idea
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changeset |
files
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2013-02-28 |
nemo |
merge icegun branch w/ default
icegun
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changeset |
files
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2013-02-28 |
Urbertar |
Merge
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changeset |
files
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2013-02-28 |
Urbertar |
Draw ice on water
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changeset |
files
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2013-02-28 |
Urbertar |
Make refactoring. Remove DrawIce function
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changeset |
files
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2013-02-28 |
sheepluva |
small update of german engine translation
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changeset |
files
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2013-02-28 |
nemo |
aaagh. remove dead code. again.
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changeset |
files
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2013-02-28 |
nemo |
Apologies if jaree had done something similar, but didn't see anything in repo pull. This removes Land[] mixed w/ LandPixels[] and streamlines things a little
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changeset |
files
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2013-02-27 |
koda |
physfs strikes back
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changeset |
files
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2013-02-27 |
nemo |
define ice edge colour
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changeset |
files
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2013-02-27 |
koda |
enable asm only on intel/amd machines
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changeset |
files
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2013-02-27 |
nemo |
remove dead code
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changeset |
files
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2013-02-27 |
koda |
merge physfslayer in default
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changeset |
files
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2013-02-27 |
Urbertar |
Draw ice on water
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changeset |
files
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2013-02-27 |
koda |
.hgignore
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changeset |
files
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2013-02-27 |
nemo |
pull icegun into default. it has a few issues, but, pretty close. that way more people will play with it.
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changeset |
files
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2013-02-27 |
nemo |
merge w/ default
icegun
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changeset |
files
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2013-02-27 |
nemo |
huh. how'd we end up needing a merge here...
icegun
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changeset |
files
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2013-02-26 |
Urbertar |
Separate setting and drawing ice
icegun
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changeset |
files
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2013-02-26 |
Urbertar |
Make little refactoring
icegun
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changeset |
files
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2013-02-26 |
Urbertar |
Check is lanscape already ice
icegun
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changeset |
files
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2013-02-26 |
nemo |
put ice colour in uVariables, add check for land that is already ice
icegun
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changeset |
files
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2013-02-26 |
Urbertar |
Change shape of ice to round
icegun
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changeset |
files
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2013-02-26 |
Urbertar |
Don't calculate edges of map as edges of landscape
icegun
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changeset |
files
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2013-02-26 |
Urbertar |
Check bounds of landscape in drawice procedure
icegun
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changeset |
files
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2013-02-26 |
nemo |
forgot this loop
icegun
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changeset |
files
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2013-02-26 |
nemo |
graphics tweak. flag a couple more overeager setall HH
icegun
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changeset |
files
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2013-02-25 |
nemo |
ice texture still needs moving to uLandGraphics and circle drawing
icegun
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changeset |
files
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2013-02-25 |
unc0rr |
Merge
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changeset |
files
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2013-02-25 |
nemo |
workaround for frequent AllHH active call in hedgehog step
icegun
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changeset |
files
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2013-02-24 |
nemo |
add hiragana/katakana ranges to CJK check.
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changeset |
files
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2013-02-25 |
nemo |
More fiddling w/ sliding
icegun
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changeset |
files
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2013-02-24 |
nemo |
*sigh* somehow misplaced this. this should have been rd9627d65edf7
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changeset |
files
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2013-02-25 |
nemo |
slight tweak to colours
icegun
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changeset |
files
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2013-02-24 |
nemo |
add some missing wrapping.
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changeset |
files
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2013-02-25 |
nemo |
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
icegun
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changeset |
files
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2013-02-23 |
unc0rr |
Fix issue 537 (empty team created on startup)
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changeset |
files
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2013-02-25 |
koda |
savesurf
icegun
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changeset |
files
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2013-02-23 |
unc0rr |
Fix issue 507 (not highlighting friends joins)
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changeset |
files
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2013-02-24 |
nemo |
This and the "retain freezing" stuff could probably use a flag.
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changeset |
files
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2013-02-25 |
nemo |
too aggressive?
icegun
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changeset |
files
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2013-02-23 |
nemo |
prevent drilling into hogs w/ drill rocket
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changeset |
files
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2013-02-25 |
nemo |
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
icegun
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changeset |
files
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2013-02-23 |
nemo |
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
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changeset |
files
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2013-02-27 |
koda |
close thei branch
physfslayer
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changeset |
files
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2013-02-25 |
nemo |
Messing around w/ Freezer
icegun
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changeset |
files
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2013-02-22 |
unc0rr |
Support 'registered only' room flag in frontend
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changeset |
files
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2013-02-25 |
koda |
on windows fpc-linking is the funniest of all
physfslayer
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changeset |
files
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2013-02-24 |
Urbertar |
Add freezing hogs with icegun
icegun
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changeset |
files
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2013-02-22 |
nemo |
oops. forgot this one.
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changeset |
files
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2013-02-25 |
koda |
moar docs update
physfslayer
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changeset |
files
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2013-02-23 |
Urbertar |
Add change ice gun image
icegun
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changeset |
files
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2013-02-22 |
nemo |
Allow switching away from any weapon when during multishoot.
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changeset |
files
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2013-02-24 |
koda |
upd doc
physfslayer
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changeset |
files
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2013-02-23 |
Urbertar |
Add frozen land texture
icegun
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changeset |
files
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2013-02-22 |
unc0rr |
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
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changeset |
files
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2013-02-24 |
koda |
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
physfslayer
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changeset |
files
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2013-02-23 |
Urbertar |
Add land freezing
icegun
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changeset |
files
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2013-02-22 |
unc0rr |
Global notice with /global command. Can now warn users when doing server restart.
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changeset |
files
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