--- a/hedgewars/uGearsRender.pas Sat Feb 23 19:33:26 2013 +0200
+++ b/hedgewars/uGearsRender.pas Sat Feb 23 19:34:02 2013 +0200
@@ -538,7 +538,7 @@
DrawTextureCentered(sx, sy - 40, CurAmmoGear^.Tex)
end;
gtIceGun:
- begin DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
+ begin DrawSpriteRotated(sprIceGun, hx, hy, sign, aangle);
if CurAmmoGear^.Tex <> nil then
DrawTextureCentered(sx, sy - 40, CurAmmoGear^.Tex)
end;
@@ -669,7 +669,7 @@
amBee: DrawSpriteRotatedF(sprHandBee, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
amFlamethrower: DrawSpriteRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
amLandGun: DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
- amIceGun: DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle);
+ amIceGun: DrawSpriteRotated(sprIceGun, hx, hy, sign, aangle);
amResurrector: DrawCircle(ox, oy, 98, 4, $F5, $DB, $35, $AA); // I'd rather not like to hardcode 100 here
end;
--- a/hedgewars/uTypes.pas Sat Feb 23 19:33:26 2013 +0200
+++ b/hedgewars/uTypes.pas Sat Feb 23 19:34:02 2013 +0200
@@ -86,7 +86,7 @@
sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb,
sprBulletHit, sprSnowball, sprHandSnowball, sprSnow,
sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis,
- sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture
+ sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture, sprIceGun
);
// Gears that interact with other Gears and/or Land
--- a/hedgewars/uVariables.pas Sat Feb 23 19:33:26 2013 +0200
+++ b/hedgewars/uVariables.pas Sat Feb 23 19:34:02 2013 +0200
@@ -665,7 +665,9 @@
(FileName: 'star'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
Width: 12; Height: 12; imageWidth: 12; imageHeight: 12; saveSurf: false; priority: tpLow; getDimensions: false; getImageDimensions: false), // sprStar
(FileName: 'icetexture'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; imageWidth: 32; imageHeight: 32; saveSurf: true; priority: tpLow; getDimensions: false; getImageDimensions: true) // sprIceTexture
+ Width: 32; Height: 32; imageWidth: 32; imageHeight: 32; saveSurf: true; priority: tpLow; getDimensions: false; getImageDimensions: true), // sprIceTexture
+ (FileName: 'amIceGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 64; Height: 64; imageWidth: 64; imageHeight: 64; saveSurf: false; priority: tpLow; getDimensions: false; getImageDimensions: false) // sprIceGun
);
const
Binary file share/hedgewars/Data/Graphics/Hedgehog/amIceGun.png has changed