Mon, 15 Jul 2019 21:13:01 +0200 |
Wuzzy |
Drowning gears: Delete big gears when they're *completely* out of visible area
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Mon, 15 Jul 2019 20:46:50 +0200 |
Wuzzy |
Add small plane sound fade-in in weWrap
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Mon, 15 Jul 2019 13:13:14 +0200 |
Wuzzy |
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
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Mon, 15 Jul 2019 12:27:02 +0200 |
Wuzzy |
Make planewater.ogg loop seamless (fix awful clicking)
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Mon, 15 Jul 2019 10:36:00 +0200 |
Wuzzy |
Drawn maps: Update uLandPainted scaling to match the new map bounds
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Fri, 12 Jul 2019 00:07:09 +0200 |
Wuzzy |
Fix vgtChunk being never deleted if rqPlainSplash is set
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Thu, 11 Jul 2019 23:53:30 +0200 |
Wuzzy |
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
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Thu, 11 Jul 2019 22:31:29 +0200 |
Wuzzy |
Give snorkel to air plane pilot in weSea
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Thu, 11 Jul 2019 21:23:57 +0200 |
Ihor Paliichuk |
Update Ukrainian translation
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Thu, 11 Jul 2019 20:23:42 +0200 |
Wuzzy |
Air attack: Fix infintie sound when target is at extreme X pos
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Thu, 11 Jul 2019 19:58:35 +0200 |
Wuzzy |
Remove gtAirAttack when completely out of visible bounds
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Thu, 11 Jul 2019 19:14:54 +0200 |
Wuzzy |
Cleanup gtAirAttack behaviour in weWrap
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Thu, 11 Jul 2019 17:15:30 +0200 |
Wuzzy |
Air attack: Add simple appear/disappear effect in weWrap
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files
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Thu, 11 Jul 2019 16:24:09 +0200 |
Wuzzy |
Make lowest line of Splash image frames transparent to work around scaling issues
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Thu, 11 Jul 2019 06:24:03 +0200 |
Wuzzy |
Add air plane underwater sound and add water splashes
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