Tue, 25 Apr 2017 02:50:28 +0200 Wuzzy Clarify how the weapons restocking works in Highlander
Tue, 25 Apr 2017 02:13:18 +0200 Wuzzy Backed out changeset 82951b9b3c2f
Mon, 24 Apr 2017 23:11:51 +0200 Wuzzy Fix rubber duck description (it no longer drops *straight down*)
Mon, 24 Apr 2017 19:31:53 +0200 Wuzzy Drop rubber duck like dynamite
Mon, 24 Apr 2017 19:21:43 +0200 Wuzzy Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Mon, 24 Apr 2017 09:59:10 -0400 nemo Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
Mon, 24 Apr 2017 13:53:34 +0200 Wuzzy Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Sun, 23 Apr 2017 22:21:41 +0200 sheepluva Jungle Theme: allow flower object to go across gaps
Sun, 23 Apr 2017 18:23:59 +0200 sheepluva Art theme: fix alpha in landtex
Sun, 23 Apr 2017 17:27:07 +0200 sheepluva clean up flake falling/rising code. this should fix issue #157
Sun, 23 Apr 2017 14:38:33 +0200 sheepluva fix fort mode's edge adjustments getting lost with weWrap. issue #181
Sun, 23 Apr 2017 04:47:13 +0200 Wuzzy HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Sun, 23 Apr 2017 00:21:11 +0200 Wuzzy Fix broken ammo preview caused by previous commit
Sat, 22 Apr 2017 23:55:49 +0200 Wuzzy Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
Sat, 22 Apr 2017 23:30:46 +0200 Wuzzy Lock ammo scheme of TechRacer (is ignored anyway)
Sat, 22 Apr 2017 23:06:47 +0200 Wuzzy Fix sniper rifle disabling laser sight utility after shooting
Sat, 22 Apr 2017 22:23:49 +0200 sheepluva fix campaign missions not showing up for me
Sat, 22 Apr 2017 20:37:51 +0200 Wuzzy Backed out changeset 071a05275798
Sat, 22 Apr 2017 19:30:24 +0200 Wuzzy Fix warning caused in uGearsHedgehog.pas
Sat, 22 Apr 2017 18:58:25 +0200 Wuzzy Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Sat, 22 Apr 2017 18:36:57 +0200 Wuzzy Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Sat, 22 Apr 2017 18:12:58 +0200 Wuzzy Make sticky mines fall off the map when frozen
Sat, 22 Apr 2017 18:00:57 +0200 Wuzzy Freezer allows to freeze sticky mines (currently only disables them)
Sat, 22 Apr 2017 04:17:51 +0200 Wuzzy Stretch teamselwidget across whole page in local multiplayer page
Sat, 22 Apr 2017 02:33:32 +0200 Wuzzy Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Fri, 21 Apr 2017 17:54:28 +0200 Wuzzy Only select from default graves and forts for new themes
Fri, 21 Apr 2017 17:42:09 +0200 Wuzzy Add DLC filtering in DataManager.cpp and namegen.cpp
Thu, 20 Apr 2017 11:22:29 -0400 nemo For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Thu, 20 Apr 2017 02:38:45 +0200 Wuzzy Make health gain message translatable
Thu, 20 Apr 2017 00:04:35 +0200 Wuzzy Take sacrifices into account for the “Stupid” taunt
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