--- a/ChangeLog.txt Tue Nov 22 17:07:14 2016 +0100
+++ b/ChangeLog.txt Tue Nov 22 21:30:23 2016 +0100
@@ -61,6 +61,7 @@
* Fixed Lua error message in A Classic Fairytale mission 8
* Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission
* Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first
+ * Disable Sudden Death for good in Shoppa game scheme
Frontend:
+ Campaign screen shows which campaigns and missions you've completed so far
--- a/QTfrontend/model/ammoSchemeModel.cpp Tue Nov 22 17:07:14 2016 +0100
+++ b/QTfrontend/model/ammoSchemeModel.cpp Tue Nov 22 21:30:23 2016 +0100
@@ -224,8 +224,8 @@
<< QVariant(8) // air mines 35
<< QVariant(0) // health case pct 36
<< QVariant(25) // health case amt 37
- << QVariant(47) // water rise amt 38
- << QVariant(5) // health dec amt 39
+ << QVariant(0) // water rise amt 38
+ << QVariant(0) // health dec amt 39
<< QVariant(100) // rope modfier 40
<< QVariant(100) // get away time 41
<< QVariant(0) // world edge 42