Disable Sudden Death in Shoppa for good
authorWuzzy <almikes@aol.com>
Tue, 22 Nov 2016 21:30:23 +0100
changeset 11980 b94465a642b5
parent 11979 188dc80fafa5
child 11981 acae870a66b9
Disable Sudden Death in Shoppa for good
ChangeLog.txt
QTfrontend/model/ammoSchemeModel.cpp
--- a/ChangeLog.txt	Tue Nov 22 17:07:14 2016 +0100
+++ b/ChangeLog.txt	Tue Nov 22 21:30:23 2016 +0100
@@ -61,6 +61,7 @@
  * Fixed Lua error message in A Classic Fairytale mission 8
  * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission
  * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first
+ * Disable Sudden Death for good in Shoppa game scheme
 
 Frontend:
  + Campaign screen shows which campaigns and missions you've completed so far
--- a/QTfrontend/model/ammoSchemeModel.cpp	Tue Nov 22 17:07:14 2016 +0100
+++ b/QTfrontend/model/ammoSchemeModel.cpp	Tue Nov 22 21:30:23 2016 +0100
@@ -224,8 +224,8 @@
             << QVariant(8)             // air mines      35
             << QVariant(0)             // health case pct 36
             << QVariant(25)            // health case amt 37
-            << QVariant(47)            // water rise amt 38
-            << QVariant(5)             // health dec amt 39
+            << QVariant(0)             // water rise amt 38
+            << QVariant(0)             // health dec amt 39
             << QVariant(100)           // rope modfier   40
             << QVariant(100)           // get away time  41
             << QVariant(0)             // world edge     42