--- a/hedgewars/uGearsHandlersMess.pas Thu Nov 29 01:23:14 2018 +0300
+++ b/hedgewars/uGearsHandlersMess.pas Thu Nov 29 01:34:58 2018 +0300
@@ -1852,14 +1852,9 @@
prevX: LongInt;
begin
AllInactive := false;
+ WorldWrap(Gear);
dec(Gear^.Timer);
- if WorldWrap(Gear) or (((Gear^.Timer) mod 500) = 0) then
- begin
- ClearHitOrder();
- RefillProximityCache(Gear, 100);
- end;
-
if Gear^.Hedgehog^.Gear = nil then
begin
StopSoundChan(Gear^.SoundChannel);
@@ -1923,7 +1918,7 @@
Gear^.Y := HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC);
end;
HHGear^.State := HHGear^.State or gstNoDamage;
- AmmoShoveCache(Gear, Gear^.Boom, 15);
+ AmmoShove(Gear, Gear^.Boom, 15);
HHGear^.State := HHGear^.State and (not gstNoDamage)
end;
end;
@@ -1940,8 +1935,6 @@
if (TurnTimeLeft = 0) or (Gear^.Timer = 0)
or ((HHGear^.Message and gmAttack) <> 0) then
begin
- ClearHitOrder();
- ClearProximityCache();
StopSoundChan(Gear^.SoundChannel);
HHGear^.Message := 0;
HHGear^.State := HHGear^.State and (not gstNotKickable);
@@ -1968,10 +1961,7 @@
HHGear^.Message := 0;
HHGear^.State := HHGear^.State or gstNotKickable;
Gear^.SoundChannel := LoopSound(sndBlowTorch);
- Gear^.doStep := @doStepBlowTorchWork;
-
- ClearHitOrder();
- RefillProximityCache(Gear, 100);
+ Gear^.doStep := @doStepBlowTorchWork
end;
--- a/hedgewars/uGearsUtils.pas Thu Nov 29 01:23:14 2018 +0300
+++ b/hedgewars/uGearsUtils.pas Thu Nov 29 01:34:58 2018 +0300
@@ -1336,7 +1336,7 @@
dec(i);
Gear:= t^.ar[i];
if (Ammo^.Kind in [gtDEagleShot, gtSniperRifleShot, gtMinigunBullet,
- gtFirePunch, gtKamikaze, gtWhip, gtShover, gtBlowtorch])
+ gtFirePunch, gtKamikaze, gtWhip, gtShover])
and (((Ammo^.Data <> nil) and (PGear(Ammo^.Data) = Gear))
or (not UpdateHitOrder(Gear, Ammo^.WDTimer))) then
continue;