author | nemo |
Wed, 24 Feb 2010 13:46:02 +0000 | |
changeset 2858 | 4c5c4bc0ae35 |
parent 2857 | 768dfbe276a5 |
child 2859 | d44ae883896b |
--- a/hedgewars/GSHandlers.inc Wed Feb 24 13:29:06 2010 +0000 +++ b/hedgewars/GSHandlers.inc Wed Feb 24 13:46:02 2010 +0000 @@ -477,9 +477,12 @@ begin PlaySound(sndShotgunFire); shell:= AddVisualGear(hwRound(Gear^.x), hwRound(Gear^.y), vgtShell); - shell^.dX:= gear^.dX / -4; - shell^.dY:= gear^.dY / -4; - shell^.Frame:= 0; + if shell <> nil then + begin + shell^.dX:= gear^.dX / -4; + shell^.dY:= gear^.dY / -4; + shell^.Frame:= 0 + end; Gear^.State:= Gear^.State or gstAnimation end; exit