--- a/hedgewars/uTypes.pas Tue Jan 06 16:38:39 2015 +0100
+++ b/hedgewars/uTypes.pas Sun Jan 11 22:30:52 2015 -0500
@@ -104,7 +104,7 @@
gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50
gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55
gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61
- gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife); // 65
+ gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife, gtAirMine); // 66
// Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
@@ -154,7 +154,8 @@
amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35
amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42
amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48
- amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, amIceGun, amKnife, amRubber); // 56
+ amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, // 53
+ amIceGun, amKnife, amRubber, amAirMine); // 57
// Different kind of crates that e.g. hedgehogs can pick up
TCrateType = (HealthCrate, AmmoCrate, UtilityCrate);
@@ -247,6 +248,7 @@
CollisionIndex: LongInt; // Position in collision array
Message: LongWord; // Game messages are stored here. See gm bitmasks in uConsts
uid: Longword; // Lua use this to reference gears
+ Hedgehog: PHedgehog; // set to CurrentHedgehog on gear creation. uStats damage code appears to assume it will never be nil and never be changed.
// Strongly recommended not to override these. Will mess up generic operations like portaling
X : hwFloat; // X/Y/dX/dY are position/velocity. People count on these having semi-normal values
Y : hwFloat;
@@ -278,7 +280,6 @@
Tex: PTexture; // A texture created by the gear. Shouldn't use for anything but textures
Tint: LongWord; // Used to colour a texture
LinkedGear: PGear; // Used to track a related gear. Portal pairs for example.
- Hedgehog: PHedgehog; // set to CurrentHedgehog on gear creation
SoundChannel: LongInt; // Used to track a sound the gear started
end;
TPGearArray = array of PGear;
@@ -445,7 +446,7 @@
sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb,
sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector,
sidDrillStrike, sidSnowball, sidNothing, sidTardis,
- {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber);
+ {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber, sidAirMine);
TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,