author | Wuzzy <almikes@aol.com> |
Sun, 27 Nov 2016 06:32:00 +0100 | |
changeset 12093 | 0d6e0ed36c9e |
parent 12092 | 9fe7eb1f7df2 |
child 12094 | 4dfc95eabee1 |
share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua | file | annotate | diff | comparison | revisions |
--- a/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Sun Nov 27 06:24:43 2016 +0100 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Sun Nov 27 06:32:00 2016 +0100 @@ -1559,6 +1559,8 @@ MinesNum = 0 EnableGameFlags(gfInfAttack) + -- This is a hack to make sure all girder/rubber placement is handled by Construction Mode to overwrite the default behaviour + SetMaxBuildDistance(1) fortMode = MapGen == mgForts