cocoaTouch/GameSetup.m
Thu, 17 Jun 2010 19:57:51 +0200 koda now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
Sat, 05 Jun 2010 14:07:58 +0000 koda now engine can be optionally built as library, there's an example wrapper of how to use it
Wed, 02 Jun 2010 13:52:23 +0000 koda a bunch of minor stuff
Mon, 31 May 2010 19:33:42 +0000 koda add some memory aware code
Sun, 23 May 2010 22:05:59 +0000 koda initial support for game modifiers (schemes)
Sat, 01 May 2010 21:54:08 +0000 koda adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
Thu, 29 Apr 2010 02:43:28 +0000 koda use a proper bundle identifier
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