Thu, 11 Aug 2011 00:18:10 +0200 |
Henek |
disable campaign button, structure and change sudden death music to hell.ogg
|
file |
diff |
annotate
|
Wed, 06 Apr 2011 11:51:23 +0200 |
Jonathan |
avoided some ambiguous function calls
|
file |
diff |
annotate
|
Fri, 25 Mar 2011 20:02:27 -0400 |
nemo |
merge and remove QDebug
|
file |
diff |
annotate
|
Fri, 25 Mar 2011 23:35:04 +0200 |
Tobias Domhan |
solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Tue, 21 Dec 2010 21:56:34 +0100 |
Henek |
added copying of weapon sets
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 22:05:46 +0100 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 12:35:52 +0100 |
Henek |
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
|
file |
diff |
annotate
|
Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
|
file |
diff |
annotate
|
Fri, 04 Jun 2010 20:50:24 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
file |
diff |
annotate
|
Thu, 25 Feb 2010 04:04:26 +0000 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
|
file |
diff |
annotate
|
Fri, 16 Oct 2009 01:00:37 +0000 |
nemo |
properly do offsets into mult-column ammo image (forgot y)
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 19:38:18 +0000 |
nemo |
offset for multi-column ammo image
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
|
file |
diff |
annotate
|