nemo [Sun, 05 Jul 2009 16:37:05 +0000] rev 2226
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
nemo [Sun, 05 Jul 2009 13:44:11 +0000] rev 2225
Fewer bubbles for non-breathing gears
nemo [Sun, 05 Jul 2009 13:39:05 +0000] rev 2224
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
nemo [Sun, 05 Jul 2009 13:25:02 +0000] rev 2223
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
koda [Fri, 03 Jul 2009 23:45:07 +0000] rev 2222
reworked progress structure
koda [Fri, 03 Jul 2009 22:02:13 +0000] rev 2221
typos
koda [Fri, 03 Jul 2009 22:00:32 +0000] rev 2220
-new openal api for setting sound position
-updates to INSTALL
koda [Thu, 02 Jul 2009 14:59:27 +0000] rev 2219
additional variable (BUNDLE) to make a standalone Mac application
koda [Thu, 02 Jul 2009 00:58:46 +0000] rev 2218
-Smaxx' solution for compiling frontend with static libs in windows
-reverted to realloc() for more compatibility
koda [Wed, 01 Jul 2009 22:50:27 +0000] rev 2217
sounds for teleport and beginning of sudden death
koda [Tue, 30 Jun 2009 17:02:41 +0000] rev 2216
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
-other minor changes to lib
koda [Tue, 30 Jun 2009 15:59:02 +0000] rev 2215
regression of previous commit, stdint.h in use
koda [Tue, 30 Jun 2009 14:59:25 +0000] rev 2214
-new FindOggVorbis, should work everywhere now
-reverted variables types in openalbridge
-removal of useless winstdint.h
koda [Tue, 30 Jun 2009 12:31:32 +0000] rev 2213
-Smaxx's porting of the library to MSVC compilers
-library is now ANSI C
-interface headers reworked
koda [Mon, 29 Jun 2009 23:03:25 +0000] rev 2212
-openalbridge headers cleaned
-static building of lib for non MSVC compilers
koda [Mon, 29 Jun 2009 20:01:05 +0000] rev 2211
- fade in/out functions merged, but kept binary compatibility
- reworked memory initialization, now uses less memory and allocates more only when needed
- other fixes to openalbridge
koda [Mon, 29 Jun 2009 03:47:39 +0000] rev 2210
initial bugfix for volume setup
koda [Mon, 29 Jun 2009 00:58:32 +0000] rev 2209
- bugfix for segfault on fades
- winstdint.h updated to pstdint.h (more portable)
nemo [Sun, 28 Jun 2009 23:36:41 +0000] rev 2208
disable timers on a few silly items, trying out a timer on cake
unc0rr [Sun, 28 Jun 2009 21:43:46 +0000] rev 2207
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
nemo [Sun, 28 Jun 2009 18:59:26 +0000] rev 2206
text tweaks
unc0rr [Sun, 28 Jun 2009 18:51:54 +0000] rev 2205
Fix for mouse targeting... not tested
nemo [Sun, 28 Jun 2009 18:47:55 +0000] rev 2204
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
koda [Sun, 28 Jun 2009 16:54:51 +0000] rev 2203
-Added support for Release and Debug for CMAKE_BUILD_TYPE
-patch to OpenALbridge for invert_endianness
nemo [Sun, 28 Jun 2009 16:44:04 +0000] rev 2202
Move count notification to all multishoot
nemo [Sun, 28 Jun 2009 14:39:18 +0000] rev 2201
some win32 dll export thingy.
nemo [Sun, 28 Jun 2009 14:37:26 +0000] rev 2200
koda/Smaxx changes to openal for crossplatform building
unc0rr [Sat, 27 Jun 2009 09:51:15 +0000] rev 2199
Update Italian translation
unc0rr [Fri, 26 Jun 2009 19:52:42 +0000] rev 2198
Bring back smoothness for camera movement
unc0rr [Fri, 26 Jun 2009 19:40:10 +0000] rev 2197
Some work on camera
nemo [Thu, 25 Jun 2009 10:50:44 +0000] rev 2196
small jetpack tweak
nemo [Thu, 25 Jun 2009 10:49:40 +0000] rev 2195
Oops. Sorry about that. Restore correct extdbinterface.hs
nemo [Thu, 25 Jun 2009 10:49:05 +0000] rev 2194
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
nemo [Wed, 24 Jun 2009 23:53:02 +0000] rev 2193
rename jetpack to flying saucer
unc0rr [Wed, 24 Jun 2009 19:47:32 +0000] rev 2192
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
- Fix openal's warning (trying to fadeout not loaded music)
unc0rr [Wed, 24 Jun 2009 15:59:32 +0000] rev 2191
koda's OpenAL conversion:
- Freezes program for fadein/fadeout time
- Has a problem with quickplay
nemo [Mon, 22 Jun 2009 13:49:16 +0000] rev 2190
extra check suggested by unc0rr
nemo [Mon, 22 Jun 2009 00:27:55 +0000] rev 2189
allow brief ground touches
nemo [Mon, 22 Jun 2009 00:22:42 +0000] rev 2188
Kill saucer if it touches the ground, Tiy's new graphic
nemo [Mon, 22 Jun 2009 00:17:09 +0000] rev 2187
set vector to negative *after* applying upward vector
nemo [Mon, 22 Jun 2009 00:14:24 +0000] rev 2186
disable selection sprite, nudge ship into the air on launch
nemo [Sun, 21 Jun 2009 22:43:38 +0000] rev 2185
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
unc0rr [Sun, 21 Jun 2009 18:00:43 +0000] rev 2184
Oops, fix database process interaction
nemo [Sun, 21 Jun 2009 17:48:05 +0000] rev 2183
Oops. Forgot the ugly graphic
nemo [Sun, 21 Jun 2009 17:47:57 +0000] rev 2182
Ugly graphic for jetpack - jetpack should be essentially functional.
nemo [Sun, 21 Jun 2009 15:46:48 +0000] rev 2181
thanks unc0rr (corrected flag - also check on turn time)
nemo [Sun, 21 Jun 2009 15:41:07 +0000] rev 2180
Use different group to not erase messages, restore gear deletion on hog damage.
nemo [Sun, 21 Jun 2009 15:36:50 +0000] rev 2179
Duplicate Parachute more closely :D
unc0rr [Sun, 21 Jun 2009 15:36:13 +0000] rev 2178
Some fixes on camera broken by zoom code (ammo menu should work now)
nemo [Sun, 21 Jun 2009 15:31:09 +0000] rev 2177
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
unc0rr [Sat, 20 Jun 2009 07:50:03 +0000] rev 2176
Don't show enemy's number of ammo
unc0rr [Sat, 20 Jun 2009 07:45:05 +0000] rev 2175
Update Italian translation
unc0rr [Fri, 19 Jun 2009 18:01:48 +0000] rev 2174
Oops
unc0rr [Fri, 19 Jun 2009 17:56:52 +0000] rev 2173
Send stats every minute
unc0rr [Fri, 19 Jun 2009 17:55:42 +0000] rev 2172
Implement sending gameserver stats to webserver
nemo [Thu, 18 Jun 2009 17:48:06 +0000] rev 2171
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)