author | nemo |
Thu, 25 Jun 2009 10:50:44 +0000 | |
changeset 2196 | 7032f286301b |
parent 2195 | 4ae585fc7183 |
child 2197 | a02adcdaa939 |
--- a/hedgewars/GSHandlers.inc Thu Jun 25 10:49:40 2009 +0000 +++ b/hedgewars/GSHandlers.inc Thu Jun 25 10:50:44 2009 +0000 @@ -2235,6 +2235,8 @@ Gear^.X:= HHGear^.X; Gear^.Y:= HHGear^.Y; +// For some reason I need to reapply followgear here, something else grabs it otherwise. +FollowGear:= HHGear; doStepHedgehogMoving(HHGear); if (Gear^.Health = 0)