Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
bug #83 - move test of disabled land objects into AddObjects
Engine:
* Temporary fix to log file writing when running from command line (standalone demo/savegame playback)
Frontend:
* Added a button to the settings menu to associate demos and savegames (.hwd/.hws) with the engine in Windows Explorer and other programs such as web browsers (Win32 only)
Set ammo to amNothing after using up the current ammo. This should reduce noob fail where they blow themselves up w/ bazooka.
remove a useless field from weaponfile format
added some properties and memory checks
use a notification instead of delegation for starting the game