in the cocoa ammomenu show descriptions properly for lower weapons
updated the way to update weaponset
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
fix
issue #185 :|
also fix compilation & universal binary stuff for hwlib under macosx