Wuzzy <Wuzzy2@mail.ru> [Wed, 26 Sep 2018 20:45:55 +0200] rev 13808
On victory, center camera on a winning hedgehog
nemo [Mon, 24 Sep 2018 11:18:48 -0400] rev 13807
merge
nemo [Mon, 24 Sep 2018 11:16:08 -0400] rev 13806
make it build
alfadur [Fri, 14 Sep 2018 23:14:19 +0300] rev 13805
cleanup crate imports
alfadur [Thu, 13 Sep 2018 20:59:57 +0300] rev 13804
remove stabilized edition annotations
alfadur [Mon, 10 Sep 2018 23:53:59 +0300] rev 13803
rescue the stream on handshake failure
alfadur [Mon, 10 Sep 2018 23:31:44 +0300] rev 13802
improve error handling for TLS handshake
alfadur [Sun, 09 Sep 2018 01:20:35 +0300] rev 13801
port some legacy protocol support
alfadur [Fri, 07 Sep 2018 04:16:05 +0300] rev 13800
use openssl for password message handling
alfadur [Thu, 06 Sep 2018 23:12:32 +0300] rev 13799
Add TLS support
alfadur [Wed, 05 Sep 2018 19:22:29 +0300] rev 13798
Add official server feature to cargo
alfadur [Wed, 05 Sep 2018 18:09:06 +0300] rev 13797
Bump dependencies
alfadur [Tue, 28 Aug 2018 17:19:25 +0300] rev 13796
move everything test related into test cfg
alfadur [Mon, 27 Aug 2018 22:28:56 +0300] rev 13795
Add hogs per team named constant that absolutely no one asked for
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Sep 2018 13:07:21 +0200] rev 13794
Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 10:23:01 +0200] rev 13793
Fix hedgehog being able to make walk/jump sounds before it was placed
If in hog placement phase you select Skip and then pressed the walk/jump keys, you heard sounds
although the hedgehog is not placed yet.
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:45:45 +0200] rev 13792
Ignore gmTimer after attack or hog is no longer controlled
You were able to set the timer after you threw a grenade
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:31:06 +0200] rev 13791
Clear gmSwitch before activating switcher
If if you pressed [Switch Hedgehog] key and THEN enabled the
Switch Hedgehog utility, you immediately switch. This was mildly
confusing.
nemo [Tue, 18 Sep 2018 19:38:58 -0400] rev 13790
use locale rules for the challenge hashes
nemo [Tue, 18 Sep 2018 19:30:55 -0400] rev 13789
restore old land hashes which in theory should not have changed in .24
nemo [Tue, 18 Sep 2018 19:21:36 -0400] rev 13788
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:07:36 +0200] rev 13787
Merge nemo's hash change commit
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:06:00 +0200] rev 13786
Add exit hint after Basic Movement Training
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Sep 2018 22:37:47 +0200] rev 13785
Easier back jumps in Basic Movement Training (fixes
bug #692)
The explanation of Back Jumping (2/2) has been simplified
and the "hard" part has been made easier by lowering the girders.
The original idea was that I wanted to force players to learn
how to jump higher by delaying the 2nd backspace keypress.
But this turned out that this section was too unfair and we have
lost at least one player due to rage-quitting, according to feedback.
nemo [Sun, 16 Sep 2018 09:25:10 -0400] rev 13784
update hashes changed in
r79e13080b9db (critical sprites)
ra675a94b5cc1 (critical scripts)
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 10:25:50 +0200] rev 13783
Update hedgewars_en.ts
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 02:18:51 +0200] rev 13782
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 01:54:35 +0200] rev 13781
Update translation files
unc0rr [Sat, 15 Sep 2018 20:56:31 +0200] rev 13780
Fix SetAmmoTexts not working in stats-only mode
unc0rr [Sat, 15 Sep 2018 20:42:02 +0200] rev 13779
Fix SetAmmoTexts not working in stats-only mode
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 16:22:04 +0200] rev 13778
Fix some syntax errors in internal Lua syntax documentation
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 15:26:23 +0200] rev 13777
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
alfadur [Wed, 12 Sep 2018 19:51:45 +0300] rev 13776
Fix engine crash when using lasersight outside the world bounds
alfadur [Tue, 11 Sep 2018 22:49:27 +0200] rev 13775
Only show bullet hits for shovable gears
Fixes some weird bullet hit vgears spawning when hitting non-shovable gears like snowflakes
alfadur [Tue, 11 Sep 2018 22:44:32 +0200] rev 13774
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
This was caused by AmmoShove, which had a strenght which was *right* above the threshold for fall damage.
alfadur [Tue, 11 Sep 2018 21:32:28 +0200] rev 13773
Revert sinegun brokenness to previous levels
unc0rr [Tue, 11 Sep 2018 21:16:27 +0200] rev 13772
Make rendering work
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 18:34:27 +0200] rev 13771
Allow to change volume during pause
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 17:22:54 +0200] rev 13770
ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 16:18:24 +0200] rev 13769
Make sure scripts don't break w/ only 1 clan
See also: c084bd440009
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Sep 2018 16:00:23 +0200] rev 13768
Add funny message in stats screen when everyone wins
Wuzzy <Wuzzy2@mail.ru> [Sun, 09 Sep 2018 12:25:23 +0200] rev 13767
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 18:07:56 +0200] rev 13766
Fix hog teleporting back and forth when walking on portals on floor. Fixes
bug #686
Wuzzy <Wuzzy2@mail.ru> [Wed, 05 Sep 2018 01:53:21 +0200] rev 13765
Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 22:59:08 +0200] rev 13764
Don't write TurnTimeLeft deprecation warning if setter function was used
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 22:18:03 +0200] rev 13763
Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 20:38:15 +0200] rev 13762
Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 17:57:48 +0200] rev 13761
Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:52:51 +0200] rev 13760
Say sndNutter on round draw
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:26:15 +0200] rev 13759
Remove some bad/inappropriate messages for round draw and crate drop
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 16:12:53 +0200] rev 13758
Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 15:03:35 +0200] rev 13757
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru> [Tue, 04 Sep 2018 14:20:15 +0200] rev 13756
Rework rankings of losing clans: Rank them in the reverse order they died
New ranking rule:
- The clan that survived is ranked 1st.
- The clan that died last is ranked 2nd.
- The clan that died second last is ranked 3rd.
- The clan that died third last is ranked 4th.
- And so on ...
Old ranking rule:
- The clan that survived is ranked 1st.
- The losing teams are ranked in the order they started with, which isn't fair.
Draws are not handled properly in rankings yet.
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 22:14:46 +0200] rev 13755
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 21:19:15 +0200] rev 13754
Fix stats screwing up in Rope Knock Challenge if you lose
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 20:16:54 +0200] rev 13753
Add missing nil check in AfterAttack (oops!)
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 20:01:50 +0200] rev 13752
Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Fixes
bug #585
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 12:59:54 +0200] rev 13751
Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 12:46:57 +0200] rev 13750
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
These globals did not exist in 0.9.24, so this change is safe.
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 05:05:00 +0200] rev 13749
Use translation template for speech bubble command
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 01:48:00 +0200] rev 13748
Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 01:09:14 +0200] rev 13747
Don't start retreat time if hog has lost control in the meantime
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:53:44 +0200] rev 13746
Don't play timer countdown sounds if in ready phase
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:48:51 +0200] rev 13745
Call GetGlobals after entering Lua command with /lua
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:15:55 +0200] rev 13744
Dangerous Ducklings: Enter retreat mode after kill
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:03:06 +0200] rev 13743
Fix buggy behaviour when setting TurnTimeLeft through Retreat
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:05:45 +0200] rev 13742
Change chat text color for Lua warnings to yellow
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:02:15 +0200] rev 13741
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 21:26:44 +0200] rev 13740
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 20:57:33 +0200] rev 13739
Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 04:08:58 +0200] rev 13738
Highlander: Remove odd infinite girder ammo in crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 01:25:37 +0200] rev 13737
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Fixes 210.
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 00:07:33 +0200] rev 13736
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes
bug #265
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 23:03:56 +0200] rev 13735
Check for victory before stTurnReact. Fixes 382
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:56:12 +0200] rev 13734
ASA, desert01: Fix display error when destroying device crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:47:08 +0200] rev 13733
ASA, desert01: Disable hero control at first battle left from the hole, not right above it
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 12:43:19 +0200] rev 13732
Prevent pause/synchronizing/AFK mode text being rendered at the same time
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 01:18:07 +0200] rev 13731
Add frontend tip introducing /help
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:17:56 +0200] rev 13730
Translate "heads" and "tails" of gameServer
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 00:05:55 +0200] rev 13729
Display error when using /maxteams if not room master
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:49:32 +0200] rev 13728
Make guest rejection error translatable
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 23:13:20 +0200] rev 13727
Add command help for /save, /delete, /saveroom and /loadroom
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:34:33 +0200] rev 13726
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:22:12 +0200] rev 13725
Backed out
changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 21:07:07 +0200] rev 13724
Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 20:35:13 +0200] rev 13723
Don't load locale Lua script if LOCALE == "en"
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 19:19:39 +0200] rev 13722
Add description of hwengine command-line arguments in --help
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 18:15:45 +0200] rev 13721
Critical error if loading a script has failed
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 16:51:33 +0200] rev 13720
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 12:09:40 +0200] rev 13719
BRW: Add utilities and air weapons properly
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:12:41 +0200] rev 13718
Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 Aug 2018 11:11:58 +0200] rev 13717
Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
Wuzzy <Wuzzy2@mail.ru> [Thu, 30 Aug 2018 22:07:01 +0200] rev 13716
BRW now allows weapon scheme customization
See script comments to see how.
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 03:50:53 +0200] rev 13715
Change button image for Tag Team
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 Aug 2018 02:56:24 +0200] rev 13714
Add missing server dependencies to Travis metadata
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 21:09:46 +0200] rev 13713
Write down system requirements
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 17:27:49 +0200] rev 13712
Fix typo in gameServer
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 06:04:02 +0200] rev 13711
Space Invasion: Add hilarious loser face to losers
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 05:46:33 +0200] rev 13710
Space Invasion: Continue playing rounds in case the teams are tied at the end
Rules in case of a tie:
1) Eliminate all teams not tied for the lead
2) Play another round with the remaining teams
3) Check for the winner again at the end of that round. If there's another tie, repeat the procedure
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 03:45:44 +0200] rev 13709
Space Invasion: refactor variables into a large table for everything
To fix that annoying "upvalue" error if more variables are added
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 20:50:51 +0200] rev 13708
Remove frontend code dealing with unused team variables
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 17:59:26 +0200] rev 13707
Replace now-outdated descriptions of amDuck with dummy texts
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 16:51:01 +0200] rev 13706
GameServer: Use consistent formatting of clan chat (compared with engine)
It's called "clan chat" now, not "team chat". Also the brackets and text positions
were inconsistent with engine.
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 15:10:34 +0200] rev 13705
Change empty string check in gameServer
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 14:59:05 +0200] rev 13704
/greeting chat commands now clears greeting if called w/o arguments
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 14:37:02 +0200] rev 13703
Add a couple of more useful server messages
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 22:02:21 +0200] rev 13702
Don't translate greeting message
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:36:15 +0200] rev 13701
Don't translate response to /rnd command
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:24:34 +0200] rev 13700
Add error message for /callvote map if no maps are available
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:12:10 +0200] rev 13699
Hide /watch command if OFFICIAL_SERVER is not set
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 21:00:26 +0200] rev 13698
Properly scale Start button size in pagenetgame just like in pagemultiplayer
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 20:52:33 +0200] rev 13697
Add a few helpful error messages from server when kicking failed
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 19:23:19 +0200] rev 13696
GameServer: Refactor fake nick names into Consts
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 19:07:17 +0200] rev 13695
Fix some formatting problems with /me
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 18:21:37 +0200] rev 13694
Tweak response messages to /super_power and /registered_only
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 18:04:06 +0200] rev 13693
Fix translatability of "unknown command" server message
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 17:43:29 +0200] rev 13692
Make frontend translate server messages properly
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 Aug 2018 12:12:15 +0200] rev 13691
Use plain text mode in video description label to avoid HTML trouble
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 16:47:09 +0200] rev 13690
Backed out
changeset 076b7d23fab8. Well, the commit in question was needed after all ...
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 15:00:04 +0200] rev 13689
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes
bug #597
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 Aug 2018 00:40:11 +0200] rev 13688
Backed out
changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 23:56:49 +0200] rev 13687
Clean up more visual gears stuff in scripts
- Make vgears non-critical if possible
- Add nil checks where needed
- Fix related bugs
- Remove doomed attempts to call FollowGear on vgears
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:57:56 +0200] rev 13686
Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:52:46 +0200] rev 13685
Remove calls to GetVisualGearValues where it's not needed
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 22:31:50 +0200] rev 13684
Animate: Remove follow arg from AnimVisualGear
nemo [Tue, 21 Aug 2018 15:26:29 -0400] rev 13683
use 0s instead of nils to try to protect script assumptions
nemo [Tue, 21 Aug 2018 15:11:28 -0400] rev 13682
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:02:01 +0200] rev 13681
Remove unused shockwave code in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 21:00:01 +0200] rev 13680
Make decorational visual gears in Space Invasion non-critical
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:52:39 +0200] rev 13679
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 19:20:09 +0200] rev 13678
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:35:19 +0200] rev 13677
Merge unC0Rr's checker update
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 18:31:00 +0200] rev 13676
Add a few translator comments for frontend strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 17:56:17 +0200] rev 13675
Consistently rename "team chat" to "clan chat" (except chat command)
Only change in strings, no functional change.
"Team" and "clan" have defined meanings in HW, but "team chat"
oddly broke this convention. This feature allows chat with your
clan, not with your team, so is now called "clan chat".
/team command unchanged to avoid disruption (for now).
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 15:46:34 +0200] rev 13674
Make engine chat syntax translatable
The message syntax you see when someone uses chat, e.g.
- Player 1: message
- [Team]: message
- [hedgehog name]: message
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 Aug 2018 02:14:15 +0200] rev 13673
Fix some string/translation inconsistencies in strings related to leaving
unc0rr [Mon, 20 Aug 2018 22:38:14 +0200] rev 13672
- Add checker dependencies to hedgewars-server.cabal
- Update checker to work with .24
nemo [Sun, 19 Aug 2018 09:54:46 -0400] rev 13671
and melon for Mutant
nemo [Fri, 17 Aug 2018 22:35:01 -0400] rev 13670
stray line
nemo [Fri, 17 Aug 2018 22:23:19 -0400] rev 13669
more wrapping
nemo [Fri, 17 Aug 2018 20:13:33 -0400] rev 13668
basic AI bazooka wrapping.
alfadur [Thu, 16 Aug 2018 19:41:54 +0300] rev 13667
Return https
alfadur [Thu, 16 Aug 2018 19:33:03 +0300] rev 13666
Rust 2018 conversion
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 15:25:05 +0200] rev 13665
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 14:19:03 +0200] rev 13664
Use new script variable cMaxTurnTime in scripts for consistency
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 13:43:04 +0200] rev 13663
Prevent wrapping of turn time when using extra time
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:26:32 +0200] rev 13662
Update list of supported GameFlags in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:15:20 +0200] rev 13661
HedgeEditor should be fairly stable by now
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 Aug 2018 09:05:55 +0200] rev 13660
Fix repeating sun in Hoggywood theme
This was only noticable in huge maps where you can zoom out a lot
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 20:19:32 +0200] rev 13659
Close hwengine properly when you got kicked by room host
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 16:31:22 +0200] rev 13658
Improve “Connection refused” error message
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 Aug 2018 16:01:58 +0200] rev 13657
Tweak some connection failure messages
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 Aug 2018 16:31:22 +0200] rev 13656
Don't make pseudo player names like [server] clickable in chat
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 23:20:08 +0200] rev 13655
Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:35:23 +0200] rev 13654
Oops, add forgotten begin/end in uTeams
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:33:40 +0200] rev 13653
Merge nemo's TODO fix
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 22:28:05 +0200] rev 13652
More straightforward TotalRoundsPre counting if there's only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 21:43:55 +0200] rev 13651
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
The internal TotalRounds (now TotalRoundsPre) is really WTF to use from a Lua standpoint and rarely useful.
Scripters usually want to know the real number of rounds.
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 18:36:22 +0200] rev 13650
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 19:14:58 +0200] rev 13649
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:49:17 +0200] rev 13648
Backed out
changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:48:16 +0200] rev 13647
Backed out
changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 17:47:29 +0200] rev 13646
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
nemo [Fri, 10 Aug 2018 13:16:24 -0400] rev 13645
remove todo
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 18:36:12 +0200] rev 13644
Fix frontend crash when rapidly aborting many active video encodings. Fixes
bug #595
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 15:22:34 +0200] rev 13643
Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 14:38:54 +0200] rev 13642
Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 14:10:32 +0200] rev 13641
Use light gray color for volume change, just like for the auto camera msgs
The idea is that these are "local" messages for local changes
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:34:39 +0200] rev 13640
Use full string for sidFuel and avoid string concatenation
Fuel as in fuel for saucer, landgun, flamethrower, icegun.
Old string was built with like this:
sidFuel + ": " + fuel + "%".
New string us built with proper format string instead
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:14:42 +0200] rev 13639
Make ammo count in ammo menu translatable, and replace “x” with “×”
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 13:02:24 +0200] rev 13638
Fix slightly misplaced ammo count in ammo menu if count > 9
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 12:05:19 +0200] rev 13637
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:40:00 +0200] rev 13636
Replicate target sprite properly in world wrap
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:26:33 +0200] rev 13635
Replicate gear GUI overlays in world wrap
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Aug 2018 11:19:08 +0200] rev 13634
Make sure gear fuel and alt weapon overlays are always drawn on top
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 19:32:33 +0200] rev 13633
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 16:23:51 +0200] rev 13632
Fix hard-to-read text on campaign and training page in frontend at October 31
The text was yellow against a white background (the moon in the Halloween background).
This is fixed by darkening the critical area.
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 16:07:13 +0200] rev 13631
Update outdated and broken holiday stylesheets
Each style was updated by copying qt.css and then adjusting
the required definitions such as background image and color.
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 13:04:02 +0200] rev 13630
Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 12:15:59 +0200] rev 13629
Report spawning visual gear in onGearResurrect
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 11:37:37 +0200] rev 13628
Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 10:29:01 +0200] rev 13627
Move max. number of crate spawns into variable
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 03:24:54 +0200] rev 13626
Fix visible seam between Sky.png and SkyL.png of Olympics theme
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 02:40:13 +0200] rev 13625
Lobby/room: Prevent opening context menu if no player selected (fixes
bug #661)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 02:18:19 +0200] rev 13624
Fix drill rocket exploding when digging at bounce/wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:52:40 +0200] rev 13623
Fix bee target practice removing target selection after first shot
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:47:49 +0200] rev 13622
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:43:22 +0200] rev 13621
Update target cursor after shooting targetable ammo with gfMultiWeapon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:31:50 +0200] rev 13620
Use gfMultiWeapon in target practice missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:28:19 +0200] rev 13619
Suppress "X remaining" caption in multishoot with gfMultiWeapon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Aug 2018 01:24:57 +0200] rev 13618
Add comments for most hwengine constants
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 22:39:39 +0200] rev 13617
Show correct health increase when hog health cap is reached
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:41:06 +0200] rev 13616
Remove fake magic number in MIME info metadata file
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:41:06 +0200] rev 13615
Remove fake magic number in MIME info metadata file
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 21:35:08 +0200] rev 13614
Fix cake walking through land when reaching wrap world edge
But there still is some cake weirdness remaining, sadly. See code comments.
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:33:46 +0200] rev 13613
Remove unused variables of creeper handler
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:29:59 +0200] rev 13612
Fix description of gfSolidLand in scheme editor
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 19:05:08 +0200] rev 13611
Fix hog turning around when blowtorching through wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 18:55:22 +0200] rev 13610
Fix projectiles reacing incorrectly with land just behind the wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 15:56:03 +0200] rev 13609
Add bounce effect to cake when it touches bounce edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Aug 2018 15:20:25 +0200] rev 13608
Fix cake rotation angle after bounce from bounce edge
Wuzzy <Wuzzy2@mail.ru> [Fri, 03 Aug 2018 00:39:50 +0200] rev 13607
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
The "other bug" is that the cake just walks through terrain when it hits the wrap world edge. This behaviour is even worse.
nemo [Fri, 03 Aug 2018 15:34:23 -0400] rev 13606
fix path
nemo [Thu, 02 Aug 2018 20:27:20 -0400] rev 13605
hijack the duck for an attempted resurrection of the creeper. initial pass.
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 23:43:31 +0200] rev 13604
Fix hammer/pickhammer not digging land with gfSolidLand on
This bug was introduced after the switch to doMakeExplosion
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 23:24:27 +0200] rev 13603
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 12:54:30 +0200] rev 13602
Fix hammer shoving gears into indestructible land
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 06:27:18 +0200] rev 13601
Include HWP of Big Armory in CMakeLists
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:40:42 +0200] rev 13600
Fix broken Big Armory mission map
A change in random map generation post-0.9.24 broken the generated Big Armory map.
To fix this, we move over to image map so it never changes.
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:08:12 +0200] rev 13599
Whoops. Fix NoPointX typo in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 04:04:21 +0200] rev 13598
Remove bad king death message
The bad message had multiple %1 in it, which the engine does not resolve (yet)
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 03:16:08 +0200] rev 13597
Cap hedgehog health to prevent overflow bugs
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:52:01 +0200] rev 13596
Use the new NoPointX global in HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:45:45 +0200] rev 13595
Add Lua globals: AMMO_INFINITE and NoPointX
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:34:26 +0200] rev 13594
Use proper infinite fuel feature in flying saucer training
Wuzzy <Wuzzy2@mail.ru> [Thu, 02 Aug 2018 01:24:40 +0200] rev 13593
Add support for infinite fly time of jetpack and Birdy
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 23:27:15 +0200] rev 13592
Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:55:07 +0200] rev 13591
Fix cursor teleporting to center after leaving game with video recording
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:50:55 +0200] rev 13590
Whoops. Syntax error in uVideoRec
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:17:11 +0200] rev 13589
Fix video recorder not working if sound disabled (fixes
bug #200)
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 23:12:37 +0200] rev 13588
Fix SimpleMission failure to init GameFlags correctly
Also fixes broken gfInfAttack in The Great Escape
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 23:12:37 +0200] rev 13587
Fix SimpleMission failure to init GameFlags correctly
Also fixes broken gfInfAttack in The Great Escape
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 21:30:33 +0200] rev 13586
Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 18:17:10 +0200] rev 13585
HedgeEditor: Use default clan color in AddTeam in mission export
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 17:30:13 +0200] rev 13584
Make ASA fruit02 use of default clan colors
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 15:50:39 +0200] rev 13583
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Missing: fruit02, HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 Aug 2018 02:49:03 +0200] rev 13582
Lua: Allow to use negative value for AddTeam to select a default clan color
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 22:40:23 +0200] rev 13581
Clean up Tumbler captions a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 22:26:53 +0200] rev 13580
Refactor colors and caption type in Space Invasion
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 19:50:50 +0200] rev 13579
Space Invasion: Delete dead code and ancient outdated comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 17:22:49 +0200] rev 13578
Change default clan color for brown for improved contrast
The previous brown color was pretty darkish and I found it hard to read on hedgehog tags.
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 01:00:27 +0200] rev 13577
Lua API: Add IsHogHidden
Wuzzy <Wuzzy2@mail.ru> [Tue, 31 Jul 2018 00:12:19 +0200] rev 13576
Lua: Add GetVampiric, GetLaserSight
KoBeWi [Mon, 30 Jul 2018 20:38:01 +0200] rev 13575
Update Polish translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 19:23:28 +0200] rev 13574
ASA, final mission: Redraw map and mask to make borders more distingushable
Also fix floating green dashes after blowing up things
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 16:30:03 +0200] rev 13573
Make laser sight work properly through wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 13:20:01 +0200] rev 13572
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
nemo [Sun, 29 Jul 2018 11:39:48 -0400] rev 13571
and fix index
nemo [Sun, 29 Jul 2018 11:37:14 -0400] rev 13570
oh. and indent that loop
nemo [Sun, 29 Jul 2018 11:32:56 -0400] rev 13569
add wrap check
nemo [Sat, 28 Jul 2018 12:58:12 -0400] rev 13568
merge of 0.9.24 - hopefully correctly this time
Wuzzy <Wuzzy2@mail.ru> [Sat, 28 Jul 2018 13:15:59 +0200] rev 13567
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Jul 2018 19:58:02 +0200] rev 13566
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
nemo [Fri, 27 Jul 2018 12:45:10 -0400] rev 13565
sdlkeys is in source not binary, no .in folder. Locutus brought to our attention.
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Jul 2018 00:00:04 +0200] rev 13564
Fix /hta, /hsa and /hya commands not writing message in chat
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Jul 2018 00:00:04 +0200] rev 13563
Fix /hta, /hsa and /hya commands not writing message in chat
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 19:08:39 +0200] rev 13562
TechRacer: Print selected map in debug output
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:39:06 +0200] rev 13561
TechRacer: Make most variables local
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:26:48 +0200] rev 13560
Clean up messy indentations in TechRacer script
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:11:23 +0200] rev 13559
TechRacer: Delete dead code
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:01:32 +0200] rev 13558
TechRacer: Fix gears not spawning on turn start when player pressed control right at start
The activationStage was horribly programmed and heavily relied on timer. There was a sweet spot
at turn start that if you managed to push a key right at the start of turn, you skip the Ready
phase and the activationStage would advance, causing the gear spawning code to be skipped.
This fix greatly simplies the spawning phase.
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 14:18:23 +0200] rev 13557
Prevent saving weapon scheme if name was already taken
This is case-insensitive.
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 14:18:23 +0200] rev 13556
Prevent saving game schemes if name was already been taken
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 13:03:35 +0200] rev 13555
Prevent saving weapon scheme if name was already taken
This is case-insensitive.
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 00:18:59 +0200] rev 13554
Prevent saving game schemes if name was already been taken
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 20:46:22 +0200] rev 13553
Fix a couple of PNG images with known invalid color profiles
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 20:46:22 +0200] rev 13552
Fix a couple of PNG images with known invalid color profiles
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 20:15:32 +0200] rev 13551
Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 20:07:58 +0200] rev 13550
Limit max droplet count to 50 (fix for 0.9.24 branch only)
This fixes the issue with insane amounts of droplets in 0.9.24.
It's temporary, the real fix is in default branch, but would be desyncing.
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 19:34:04 +0200] rev 13549
Update frontend translation files
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 19:31:37 +0200] rev 13548
Fix changelog typos
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 20:28:01 +0200] rev 13547
Fix hwengine crash when using >1 controllers
Reason: Data type mismatch for SDL_JoystickName, we wed in an index, but it expected a controller handle.
Solution: Switch to SDL_JoystickNameForIndex.
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13546
Add more sane default controls for controller
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13545
Fix broken controller/joystick button and axis events
The problem were bad records in SDLh.pas
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13544
Detect Qt style after parameter parsing
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13543
Fix SDLInteraction strings not being translated
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13542
Refactor storage of joystick SDL key names
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 18:37:52 +0200] rev 13541
Make frontend detect controllers again
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 15:44:25 +0200] rev 13540
Update and change license information of Droplet sounds, now it's CC BY 3.0
Was previously labelled under license CC Sampling+ 1.0, which is
considered non-free by FSF, OSI and DFSG.
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 15:44:25 +0200] rev 13539
Update and change license information of Droplet sounds, now it's CC BY 3.0
Was previously labelled under license CC Sampling+ 1.0, which is
considered non-free by FSF, OSI and DFSG.
Wuzzy <Wuzzy2@mail.ru> [Sun, 22 Jul 2018 02:46:27 +0200] rev 13538
Fix deprecation warnings in libphyslayer
Wuzzy <Wuzzy2@mail.ru> [Sun, 22 Jul 2018 02:29:44 +0200] rev 13537
Fix warnings about unused params in C code
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Jul 2018 15:58:07 +0200] rev 13536
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Jul 2018 14:46:51 +0200] rev 13535
Update Lua/frontend locale files
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Jul 2018 02:06:13 +0200] rev 13534
Merge alfadur's server commits with timer cycle key commits
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Jul 2018 00:34:32 +0200] rev 13533
Add control to cycle through timer/bounciness values
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 19:25:21 +0200] rev 13532
Move hardcoded bounciness values to uConsts
nemo [Fri, 20 Jul 2018 20:00:52 -0400] rev 13531
catchup merge on all of alfadur's cool server changes
alfadur [Sat, 21 Jul 2018 02:19:32 +0300] rev 13530
Fix map voting verification
alfadur [Sat, 21 Jul 2018 02:13:55 +0300] rev 13529
Implement room config export
alfadur [Fri, 20 Jul 2018 22:14:20 +0300] rev 13528
Implement save/delete commands
alfadur [Fri, 20 Jul 2018 00:02:52 +0300] rev 13527
Implement map voting
alfadur [Thu, 19 Jul 2018 22:50:46 +0300] rev 13526
clean up room lookups
alfadur [Wed, 18 Jul 2018 02:14:32 +0300] rev 13525
Keep hedgehog limit in sync
alfadur [Tue, 17 Jul 2018 16:03:34 +0300] rev 13524
indulge clippy
alfadur [Tue, 17 Jul 2018 00:27:24 +0300] rev 13523
Add room flags
alfadur [Mon, 16 Jul 2018 22:59:58 +0300] rev 13522
Something down in the food chain already uses bitflags, so might as well switch to them
alfadur [Mon, 16 Jul 2018 22:32:04 +0300] rev 13521
Assorted chat fixes
alfadur [Fri, 13 Jul 2018 19:52:19 +0300] rev 13520
Better packing for clients
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 15:56:43 +0200] rev 13519
Add more sane default controls for controller
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 14:33:41 +0200] rev 13518
Fix broken controller/joystick button and axis events
The problem were bad records in SDLh.pas
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 12:51:16 +0200] rev 13517
Detect Qt style after parameter parsing
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 02:43:38 +0200] rev 13516
Fix SDLInteraction strings not being translated
Wuzzy <Wuzzy2@mail.ru> [Fri, 20 Jul 2018 02:22:12 +0200] rev 13515
Refactor storage of joystick SDL key names
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Jul 2018 22:19:44 +0200] rev 13514
Make frontend detect controllers again
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Jul 2018 19:35:28 +0200] rev 13513
Fix engine crash when trying to delete cameraFile but it doesn't exist
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Jul 2018 19:11:39 +0200] rev 13512
Fix crash when aborting encoding phase of video recording in videos page if >1 video is being encoded
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Jul 2018 14:01:57 +0200] rev 13511
Document and clean up tools directory a bit
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 17:02:40 +0200] rev 13510
Improve some replies for chat commands on server
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 15:35:54 +0200] rev 13509
Refactor server chat command help, also add admin commands to help
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 03:55:02 +0200] rev 13508
Add /help command for lobby and rooms too
Server admin commands are still missing
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 02:05:05 +0200] rev 13507
Remove and replace old googlecode references
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 01:35:59 +0200] rev 13506
Switch from http:// to https:// URLs where possible
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Jul 2018 00:27:23 +0200] rev 13505
Increase hedgehog limit to 64
8 hogs * 8 teams = 64 hogs
Old limit = 48
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 22:42:49 +0200] rev 13504
Server: Replace hardcoded hog-related numbers with consts
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 22:00:15 +0200] rev 13503
Bazooka/Grende training: Hide mission panel on pressing attack key
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 21:31:41 +0200] rev 13502
Update server dependencies in INSTALL.md
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 21:17:33 +0200] rev 13501
Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 20:13:41 +0200] rev 13500
Fix frontend showing 2 errors on engine fatal error (exit code 52)
The exit code checked in the frontend was a hardcoded 2, which was outdated.
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 19:44:29 +0200] rev 13499
Clarify the wording of a few checkFails messages
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 19:28:31 +0200] rev 13498
Propagate fatal errors to OutError if checkFails called
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 18:38:44 +0200] rev 13497
Add hidden bazooka training achievement for 100% accuracy
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 16:45:34 +0200] rev 13496
Standardize hidden mission achievement in new Lua library "Achievements"
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 14:20:58 +0200] rev 13495
Add proper exit codes when halt-ing hwengine due to error
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:55:07 +0200] rev 13494
Fix cursor teleporting to center after leaving game with video recording
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:50:55 +0200] rev 13493
Whoops. Syntax error in uVideoRec
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Jul 2018 12:17:11 +0200] rev 13492
Fix video recorder not working if sound disabled (fixes
bug #200)
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 23:27:15 +0200] rev 13491
Add variable to make state of sound system clear
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 20:28:01 +0200] rev 13490
Fix hwengine crash when using >1 controllers
Reason: Data type mismatch for SDL_JoystickName, we wed in an index, but it expected a controller handle.
Solution: Switch to SDL_JoystickNameForIndex.
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 19:15:22 +0200] rev 13489
Always use SDL_Map(A)RGB in SDL_FillRect for color
This practice is recommended by official SDL docs.
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 04:50:23 +0200] rev 13488
When hwengine crashes w/ error 217, write backtrace in log, too
By using WriteLnToConsole to achive that.
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Jul 2018 19:49:31 +0200] rev 13487
Fix hwengine --help returning with exit code 51
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Jul 2018 14:21:06 +0200] rev 13486
Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Jul 2018 14:46:16 +0200] rev 13485
Merge gameServer2 changes
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Jul 2018 14:41:24 +0200] rev 13484
Send proper failure error message when image loading has failed
nemo [Wed, 11 Jul 2018 18:36:21 -0400] rev 13483
merge
alfadur [Mon, 09 Jul 2018 20:59:08 +0300] rev 13482
Optimize test string generation
alfadur [Mon, 09 Jul 2018 20:31:32 +0300] rev 13481
fix tests
alfadur [Mon, 09 Jul 2018 19:41:26 +0300] rev 13480
complete newseed voting
alfadur [Mon, 09 Jul 2018 19:39:15 +0300] rev 13479
merge
alfadur [Sat, 07 Jul 2018 20:22:31 +0300] rev 13478
Mostly implement voting
alfadur [Fri, 06 Jul 2018 21:03:03 +0300] rev 13477
Implement greetings & fixed rooms
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 21:56:30 +0200] rev 13476
Make sure TotalRounds increases to 0 on first real turn
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 19:14:11 +0200] rev 13475
ACF5: Fix Tribe not being in same clan as Natives
Clan color was off-by-one, this was probably a hack.
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 18:59:23 +0200] rev 13474
Simplify turn handling in ASA death01
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 18:45:54 +0200] rev 13473
ACF7: Fix princess being in wrong clan
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 18:13:52 +0200] rev 13472
Fix aihDoesntMatter still being attacked with air attack
The calculation in TestBazooka created a sum of numbers which might have been BadTurn, a huge negative number, thus creating an overflow.
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 17:25:53 +0200] rev 13471
ASA death01: Put PAotH into correct clan
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 17:13:25 +0200] rev 13470
Fix aihDoesntMatter not applying to hammer and shover
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 16:22:05 +0200] rev 13469
ACF3: Fix initial ammo being locked
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 16:01:12 +0200] rev 13468
ACF3: Tweak princess spawn position
So that she doesn't "drop" after spawning
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 15:44:33 +0200] rev 13467
ACF3: Move princess to her own team, fix clan color
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 21:29:31 +0200] rev 13466
Add subtle dust flakes for Cheese and CrazyMission themes
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 20:30:06 +0200] rev 13465
New SD water texture for CrazyMission theme
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 18:35:31 +0200] rev 13464
Refactor collision mask checks, remove hardcoded numbers
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 18:00:04 +0200] rev 13463
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 17:11:31 +0200] rev 13462
Prevent manual hiding of some special mission panels
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 16:44:13 +0200] rev 13461
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 16:25:58 +0200] rev 13460
Update mission texts with regards to mission panel key
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 16:07:11 +0200] rev 13459
Add dedicated key to display mission panel: M
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 15:20:19 +0200] rev 13458
Tweak chat command replies for /lua command
Wuzzy <Wuzzy2@mail.ru> [Tue, 10 Jul 2018 13:28:47 +0200] rev 13457
Add /help chat command for engine
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 02:46:59 +0200] rev 13456
Highlander: Fix all hogs getting teleport after hog placement phase
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 02:06:08 +0200] rev 13455
Fix GetAmmo getting wrong ammo count
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 01:30:13 +0200] rev 13454
New Lua API function: GetAmmo, to get ammo config
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 00:16:33 +0200] rev 13453
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 23:29:02 +0200] rev 13452
Fix TotalRounds still being -1 in first real turn after hog placement phase
Now it is:
Hog placement phase: -1
First real round: 0 (previously -1)
Second real round: 1 (previously 0)
Third real round: 2 (previously 1)
...
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 22:50:08 +0200] rev 13451
Highlander: Localize global variable
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 22:48:56 +0200] rev 13450
Highlander: Clean up code style, indents and delete useless old comments
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 19:34:13 +0200] rev 13449
Space Invasion: Improve how round score is displayed
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 18:41:28 +0200] rev 13448
Space Invasion: Localize most global variables
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 18:37:21 +0200] rev 13447
Fix rare Lua error message spam in Space Invasion
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 06 Jul 2018 17:16:01 +0200] rev 13446
Add an extra test for Rnd's distribution
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 06 Jul 2018 16:59:52 +0200] rev 13445
Send the rnd reply to the room only.
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 06 Jul 2018 16:27:25 +0200] rev 13444
Implement server-side logic for Rnd
alfadur [Wed, 04 Jul 2018 18:49:51 +0300] rev 13443
Fix team remove synchronization
alfadur [Wed, 04 Jul 2018 15:42:42 +0300] rev 13442
Check for client's existence before handling messages
alfadur [Wed, 04 Jul 2018 13:56:49 +0300] rev 13441
Fix scheme config parsing
alfadur [Wed, 04 Jul 2018 12:57:05 +0300] rev 13440
Fix AddTeam message serialization
alfadur [Wed, 04 Jul 2018 04:42:16 +0300] rev 13439
add missing message tests
alfadur [Wed, 04 Jul 2018 00:01:25 +0300] rev 13438
update nom
alfadur [Tue, 03 Jul 2018 23:05:09 +0300] rev 13437
update proptest
alfadur [Tue, 03 Jul 2018 22:39:12 +0300] rev 13436
merge
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Tue, 03 Jul 2018 22:37:15 +0300] rev 13435
Update rand and log to the latest versions
nemo [Mon, 02 Jul 2018 16:48:16 -0400] rev 13434
somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Mon, 02 Jul 2018 16:46:13 +0300] rev 13433
Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
alfadur [Mon, 02 Jul 2018 16:25:49 +0300] rev 13432
Fix cmd parsing & update tests
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 29 Jun 2018 18:27:51 +0300] rev 13431
Implement parsing for rnd and add a little documentation
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Thu, 28 Jun 2018 17:29:37 +0200] rev 13430
Undo enabling the `unreachable-pub` lint.
It appears that nom cannot correctly handle `pub(crate)`,
so the warnings cannot be fixed at the moment.
See https://github.com/Geal/nom/issues/807
alfadur [Thu, 28 Jun 2018 00:10:15 +0300] rev 13429
stabilization
alfadur [Wed, 27 Jun 2018 23:51:00 +0300] rev 13428
Fix spectators joining midgame
alfadur [Wed, 27 Jun 2018 23:26:29 +0300] rev 13427
Send more data on room joining
alfadur [Wed, 27 Jun 2018 17:58:33 +0300] rev 13426
Additional round cleanup
nemo [Tue, 26 Jun 2018 23:20:28 -0400] rev 13425
neglected dep update from
r87a6cad20c90:
that rev also forces nightly rust due to https://github.com/rust-lang/rust/issues/23121
alfadur [Wed, 27 Jun 2018 04:54:41 +0300] rev 13424
Send teams&flags on entering a room
alfadur [Wed, 27 Jun 2018 02:34:46 +0300] rev 13423
Implement game start & engine messages
alfadur [Tue, 26 Jun 2018 23:22:38 +0300] rev 13422
Implement game config messages
marmistrz [Sun, 24 Jun 2018 12:09:31 -0400] rev 13421
Enable all lints from the rust-2018-idioms suite.
Additionally, fix the violation of the bare-trait-objects lint.
nemo [Thu, 21 Jun 2018 17:43:13 -0400] rev 13420
Just to be kind to vim which is failing at sniffing
alfadur [Thu, 21 Jun 2018 17:23:10 -0400] rev 13419
implementation of team related messages
unc0rr [Thu, 21 Jun 2018 23:09:20 +0200] rev 13418
Store saved room in yaml
nemo [Tue, 19 Jun 2018 19:14:33 -0400] rev 13417
let's keep track of the racer room config
alfadur [Mon, 18 Jun 2018 09:22:53 -0400] rev 13416
partial room implementation
alfadur [Thu, 14 Jun 2018 16:44:27 -0400] rev 13415
rework of prior
alfadur [Thu, 14 Jun 2018 12:31:15 -0400] rev 13414
handle edge polling properly
antonc27 <antonc27@mail.ru> [Sun, 10 Jun 2018 19:12:26 +0200] rev 13413
Merge default to ios-develop
antonc27 <antonc27@mail.ru> [Sun, 10 Jun 2018 19:01:50 +0200] rev 13412
Merge ios-develop into default
antonc27 <antonc27@mail.ru> [Sun, 10 Jun 2018 18:56:51 +0200] rev 13411
Added tag Hedgewars-iOS-2.1 for
changeset 195208deff1d
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 May 2018 01:50:49 +0200] rev 13410
More fallback styling for hat preview webpage
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 May 2018 01:45:20 +0200] rev 13409
Add <noscript> fallback for hats preview webpage
alfadur [Tue, 29 May 2018 19:12:53 -0400] rev 13408
bullet bubbles
alfadur [Mon, 28 May 2018 19:50:15 -0400] rev 13407
ensure shotgun works with portals and make it hit airmines
nemo [Sun, 27 May 2018 20:32:06 -0400] rev 13406
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
nemo [Sun, 27 May 2018 13:10:32 -0400] rev 13405
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
nemo [Sat, 26 May 2018 10:54:17 -0400] rev 13404
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
nemo [Thu, 24 May 2018 13:04:56 -0400] rev 13403
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
nemo [Thu, 24 May 2018 09:51:11 -0400] rev 13402
zero damage on air mine too
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:23:48 +0200] rev 13401
Remove unused variable in uLandObjects
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:20:29 +0200] rev 13400
Feedback dialog: Disable "send system information" checkbox by default
Background: Explicit user consent.
nemo [Wed, 23 May 2018 20:45:42 -0400] rev 13399
Allow freezing airmines because whyyy not
alfadur [Tue, 22 May 2018 17:54:07 -0400] rev 13398
theme object tweak
alfadur [Tue, 22 May 2018 17:53:53 -0400] rev 13397
Checksum girders and masks too
nemo [Fri, 18 May 2018 09:57:24 -0400] rev 13396
merge this in too
nemo [Fri, 18 May 2018 09:56:56 -0400] rev 13395
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
nemo [Thu, 17 May 2018 20:04:39 -0400] rev 13394
0.9.24 merge of physfs tweak
nemo [Thu, 17 May 2018 20:04:07 -0400] rev 13393
Make wrapping a lua and its sidecar actually work.
alfadur [Wed, 16 May 2018 19:36:49 -0400] rev 13392
example theme objects for the new theming features
alfadur [Wed, 16 May 2018 18:37:17 -0400] rev 13391
new theme object features
sheepluva [Wed, 16 May 2018 18:22:28 +0200] rev 13390
adjust label, update ChangeLog
sheepluva [Wed, 16 May 2018 18:09:13 +0200] rev 13389
add chat size to misc settings. persist in settings.ini
sheepluva [Wed, 16 May 2018 10:11:00 +0200] rev 13388
WIP: make chat resizing faster
hold shift for pixel-precise size changes
sheepluva [Tue, 15 May 2018 23:47:07 +0200] rev 13387
whoops, I initialized my new var incorrectly
sheepluva [Tue, 15 May 2018 17:05:40 +0200] rev 13386
fix some accidental code corruption caused by my last commit
sheepluva [Tue, 15 May 2018 16:55:37 +0200] rev 13385
WIP: allow changing chat size
Press Ctrl+, Ctrl- and Ctrl0 while in chat
unC0Rr [Mon, 07 May 2018 23:43:01 +0300] rev 13384
Fix win32 package creation
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 May 2018 00:48:43 +0200] rev 13383
Merge default
alfadur [Sun, 06 May 2018 00:47:49 +0200] rev 13382
Update frontend translation: Japanese
alfadur [Thu, 03 May 2018 14:44:17 -0400] rev 13381
fix trace when bullets skip on water
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 15:08:59 +0200] rev 13380
Make EnableSwitchHog() more robust against failure, return gear UID
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:46:39 +0200] rev 13379
Continental supplies: No more hacky switch hog for North America
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:38:01 +0200] rev 13378
Lua API: Add EnableSwitchHog to manually enable hog switching
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 01:39:22 +0200] rev 13377
Continental supplies: Upside-Down World special now works in cave maps as well
In cave maps, the hog is teleported just below the border. A bit of land is erased, too.
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 01:01:40 +0200] rev 13376
Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 23:19:56 +0200] rev 13375
Fix changelog mistake
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 23:00:08 +0200] rev 13374
CS: Fix display of ammo caption for weapon specials
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:42:29 +0200] rev 13373
Fix GetAmmoTimer implementation, swap arguments
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:12:13 +0200] rev 13372
Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:05:25 +0200] rev 13371
Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:40:13 +0200] rev 13370
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:04:55 +0200] rev 13369
Rename SVG hats to be consistent with PNG versions
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:02:05 +0200] rev 13368
Simplify and shrink 5 SVG hats
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 19:02:55 +0200] rev 13367
Update copyright years
kompowiec [Thu, 03 May 2018 18:00:49 +0200] rev 13366
Update Taiwanese translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 17:22:53 +0200] rev 13365
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 16:46:36 +0200] rev 13364
Continental supplies: Bouncy boomerang does not spawn crate when drowning
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 16:16:15 +0200] rev 13363
Continental supplies: Mention that vamp increases Medicine effectiveness
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:37:29 +0200] rev 13362
Continental supplies: Fix “Boring” sound being played after continent select
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:30:31 +0200] rev 13361
Continental supplies: Update pickhammer icon
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:18:28 +0200] rev 13360
Massive Continental supplies update
List of changes:
* Invulnerability protects from sabotage damage
* Sabotage kills hog instantly when health reaches 0
* Reliably prevent using of Lonely Cries and baseball bat specials when usage not allowed
* Don't explode Anno 1302 and Medicine if drowning
* Don't play “Missed” and “Laugh” taunt when those don't make sense
* Major rewrite of ALL strings for better usability
* Add custom weapon tooltips
* Major refactoring
* Improve audiovisual effects
* Show message when hog receives new continent ammo
* Sabotaged hedgehogs also emit smoke when it's not their turn
* Can switch continent in reverse order with [Precise]+[Switch]
* Fix retreat timer not turning red for some weapons
Vatten [Thu, 03 May 2018 11:58:07 +0200] rev 13359
Updated Continental supplies
Noticable changes:
* Selection of continent is now before a turn
* Australia and Antarctica will have new moddable weapons
* All continents have different starting healths per hog
unc0rr [Wed, 02 May 2018 23:07:41 +0200] rev 13358
Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
nemo [Wed, 02 May 2018 15:29:21 -0400] rev 13357
real droplet fix - default density is fine - also add back in the underwater bullet trails
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 20:09:48 +0200] rev 13356
Minor improvements in tutorial mission texts to make stuff clearer
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:48:58 +0200] rev 13355
Update German translation for previous English typo fixes
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:19:31 +0200] rev 13354
Fix a couple of English typos
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 17:22:42 +0200] rev 13353
Fix more German typos in Hedgewars files
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 15:28:46 +0200] rev 13352
Fix a couple of German typos in de.lua
nemo [Tue, 01 May 2018 20:41:47 -0400] rev 13351
reduce minigun splash droplets a little
Case_Of [Tue, 01 May 2018 14:08:28 -0400] rev 13350
Update of french frontend localisation
nemo [Sun, 29 Apr 2018 11:25:12 -0400] rev 13349
Seed reset seems fine when moved out of the loader. Also bump protocol
nemo [Sun, 29 Apr 2018 10:47:02 -0400] rev 13348
Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
nemo [Sun, 29 Apr 2018 09:24:14 -0400] rev 13347
Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
nemo [Fri, 27 Apr 2018 11:19:23 -0400] rev 13346
mark this revision as 0.9.24 branching point - next commit requires a protocol bump
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Apr 2018 00:21:03 +0200] rev 13345
Fix hog being unable to walk after using sniper rifle without firing both shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 21:49:12 +0200] rev 13344
Pas2C: Add support for char + ansistring (for real this time)
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 20:30:15 +0200] rev 13343
Change KeyBindToName to shortstring
Key names do not and should not be longer than 255 characters. ;-)
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 19:52:04 +0200] rev 13342
Pas2C: Add support for char + ansistring
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 19:10:19 +0200] rev 13341
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Apr 2018 17:17:42 +0200] rev 13340
New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Apr 2018 15:48:00 +0200] rev 13339
Fix incorrect check for iPhone macro in hwconsts.h
TARGET_OS_IPHONE is always defined when building on Mac OS, so the define was wrong. This macro expands to either 0 or 1, so a simple #if should be enough.
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Apr 2018 14:07:56 +0200] rev 13338
Fix outdated Qt CMake dependency for OS X
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:12:23 +0200] rev 13337
Added tag 0.9.24.1-release for
changeset afc089c39556
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:12:15 +0200] rev 13336
Removed tag 0.9.24.1-release
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:02:44 +0200] rev 13335
Update changelog
nemo [Wed, 18 Apr 2018 10:30:27 -0400] rev 13334
Added tag 0.9.24.1-release for
changeset ea98a45452e5
nemo [Wed, 18 Apr 2018 10:30:16 -0400] rev 13333
Removed tag 0.9.24.1-release
nemo [Wed, 18 Apr 2018 10:30:10 -0400] rev 13332
bump cpack .24 to .24.1, make the moc filter broader
nemo [Wed, 18 Apr 2018 09:11:38 -0400] rev 13331
Added tag 0.9.24.1-release for
changeset 3f2ee2f9b51d
alfadur [Tue, 17 Apr 2018 19:43:41 -0400] rev 13330
fix/workaround for fullscreen crash in 0.9.24
nemo [Tue, 17 Apr 2018 15:21:52 -0400] rev 13329
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.