Sat, 24 Sep 2011 04:53:53 +0200 | koda | fix a crash in getting statistics and a glitch that made background music start while in-game | file | diff | annotate |
Sat, 24 Sep 2011 00:54:47 +0200 | koda | ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro) | file | diff | annotate |
Sun, 28 Aug 2011 14:50:04 +0200 | koda | ios: respond more gracefully to didReceiveMemoryWarning and add sounds to two buttons | file | diff | annotate |
Tue, 23 Aug 2011 10:19:33 +0200 | koda | ooops | file | diff | annotate |
Tue, 23 Aug 2011 10:07:40 +0200 | koda | this should fix the double free that happens when closing the sdl window on ios (untested) | file | diff | annotate |
Sat, 28 May 2011 23:40:42 +0200 | koda | when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again | file | diff | annotate |